mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-11-28 03:35:51 +03:00
Recharge energy
This commit is contained in:
parent
62dc979677
commit
fddfd680de
@ -79,7 +79,11 @@ impl Game {
|
||||
self.panel.replace(
|
||||
ctx,
|
||||
"energy",
|
||||
format!("Energy: {}", self.state.energy).draw_text(ctx),
|
||||
if self.state.has_energy() {
|
||||
format!("Energy: {}", self.state.energy).draw_text(ctx)
|
||||
} else {
|
||||
Line("Energy: you need to refuel!").fg(Color::RED).draw(ctx)
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -98,17 +102,25 @@ impl State<SimpleApp> for Game {
|
||||
}
|
||||
|
||||
if let Some(b) = self.over_bldg.key() {
|
||||
if ctx.input.pressed(Key::Space) {
|
||||
if self.state.present_dropped(ctx, app, b) {
|
||||
self.over_bldg.clear();
|
||||
self.update_panel(ctx);
|
||||
}
|
||||
if self.state.has_energy() && self.state.present_dropped(ctx, app, b) {
|
||||
self.over_bldg.clear();
|
||||
self.update_panel(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(dt) = ctx.input.nonblocking_is_update_event() {
|
||||
self.state.energy -= dt;
|
||||
self.update_panel(ctx);
|
||||
let mut recharging = false;
|
||||
if let Some(b) = self.over_bldg.key() {
|
||||
if ctx.is_key_down(Key::Space) && self.state.recharge(ctx, app, b, dt) {
|
||||
self.update_panel(ctx);
|
||||
recharging = true;
|
||||
}
|
||||
}
|
||||
|
||||
if !recharging && self.state.has_energy() {
|
||||
self.state.energy -= dt;
|
||||
self.update_panel(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
match self.panel.event(ctx) {
|
||||
@ -161,14 +173,19 @@ impl State<SimpleApp> for Game {
|
||||
}
|
||||
}
|
||||
|
||||
struct Config {
|
||||
recharge_rate: f64,
|
||||
max_energy: Duration,
|
||||
}
|
||||
|
||||
struct SleighState {
|
||||
depot: BuildingID,
|
||||
score: usize,
|
||||
energy: Duration,
|
||||
houses: HashMap<BuildingID, BldgState>,
|
||||
house_costs: HashMap<BuildingID, Duration>,
|
||||
draw_scores: Drawable,
|
||||
draw_done: Drawable,
|
||||
config: Config,
|
||||
}
|
||||
|
||||
impl SleighState {
|
||||
@ -203,7 +220,8 @@ impl SleighState {
|
||||
Color::RED
|
||||
};
|
||||
|
||||
houses.insert(b.id, BldgState::Undelivered(score));
|
||||
houses.insert(b.id, BldgState::Undelivered { score, cost });
|
||||
// TODO Very expensive
|
||||
batch.append(
|
||||
Text::from_multiline(vec![
|
||||
Line(format!("{}", score)),
|
||||
@ -213,18 +231,27 @@ impl SleighState {
|
||||
.scale(0.1)
|
||||
.centered_on(b.label_center),
|
||||
);
|
||||
} else if !b.amenities.is_empty() {
|
||||
// TODO Maybe just food?
|
||||
houses.insert(b.id, BldgState::Depot);
|
||||
}
|
||||
}
|
||||
|
||||
SleighState {
|
||||
let config = Config {
|
||||
recharge_rate: 1000.0,
|
||||
max_energy: Duration::minutes(90),
|
||||
};
|
||||
let mut s = SleighState {
|
||||
depot,
|
||||
score: 0,
|
||||
energy: Duration::minutes(90),
|
||||
energy: config.max_energy,
|
||||
houses,
|
||||
house_costs,
|
||||
draw_scores: ctx.upload(batch),
|
||||
draw_done: Drawable::empty(ctx),
|
||||
}
|
||||
config,
|
||||
};
|
||||
s.redraw(ctx, app);
|
||||
s
|
||||
}
|
||||
|
||||
fn redraw(&mut self, ctx: &mut EventCtx, app: &SimpleApp) {
|
||||
@ -240,20 +267,42 @@ impl SleighState {
|
||||
|
||||
// True if state change
|
||||
fn present_dropped(&mut self, ctx: &mut EventCtx, app: &SimpleApp, id: BuildingID) -> bool {
|
||||
if let Some(BldgState::Undelivered(score)) = self.houses.get(&id) {
|
||||
if let Some(BldgState::Undelivered { score, cost }) = self.houses.get(&id).cloned() {
|
||||
self.score += score;
|
||||
self.houses.insert(id, BldgState::Done);
|
||||
self.energy -= self.house_costs.get(&id).cloned().unwrap_or(Duration::ZERO);
|
||||
self.energy -= cost;
|
||||
self.redraw(ctx, app);
|
||||
return true;
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
// True if state change
|
||||
fn recharge(
|
||||
&mut self,
|
||||
ctx: &mut EventCtx,
|
||||
app: &SimpleApp,
|
||||
id: BuildingID,
|
||||
dt: Duration,
|
||||
) -> bool {
|
||||
if let Some(BldgState::Depot) = self.houses.get(&id) {
|
||||
self.energy += self.config.recharge_rate * dt;
|
||||
self.energy = self.energy.min(self.config.max_energy);
|
||||
self.redraw(ctx, app);
|
||||
return true;
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
fn has_energy(&self) -> bool {
|
||||
self.energy > Duration::ZERO
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
enum BldgState {
|
||||
// The score ready to claim
|
||||
Undelivered(usize),
|
||||
Undelivered { score: usize, cost: Duration },
|
||||
Depot,
|
||||
Done,
|
||||
}
|
||||
|
||||
@ -267,7 +316,9 @@ impl OverBldg {
|
||||
{
|
||||
if let ID::Building(b) = id {
|
||||
if app.map.get_b(b).polygon.contains_pt(sleigh) {
|
||||
if let Some(BldgState::Undelivered(_)) = state.houses.get(&b) {
|
||||
if let Some(BldgState::Undelivered { .. }) | Some(BldgState::Depot) =
|
||||
state.houses.get(&b)
|
||||
{
|
||||
return Some(b);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user