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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `app` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, app"><title>game::app - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module app</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li></ul></div><p class='location'><a href='../index.html'>game</a></p><script>window.sidebarCurrent = {name: 'app', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#1-730' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>app</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#1-732' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>app</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
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||||
<table><tr class='module-item'><td><a class="struct" href="struct.App.html" title='game::app::App struct'>App</a></td><td class='docblock-short'><p>The top-level data that lasts through the entire game, no matter what state the game is in.</p>
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||||
</td></tr><tr class='module-item'><td><a class="struct" href="struct.FindDelayedIntersections.html" title='game::app::FindDelayedIntersections struct'>FindDelayedIntersections</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Flags.html" title='game::app::Flags struct'>Flags</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.PerMap.html" title='game::app::PerMap struct'>PerMap</a></td><td class='docblock-short'><p>All of the state that's bound to a specific map.</p>
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</td></tr><tr class='module-item'><td><a class="struct" href="struct.PerObjectActions.html" title='game::app::PerObjectActions struct'>PerObjectActions</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.SessionState.html" title='game::app::SessionState struct'>SessionState</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.ShowEverything.html" title='game::app::ShowEverything struct'>ShowEverything</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.ShowLayers.html" title='game::app::ShowLayers struct'>ShowLayers</a></td><td class='docblock-short'></td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Flags` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Flags"><title>game::app::Flags - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Flags</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.live_map_edits">live_map_edits</a><a href="#structfield.num_agents">num_agents</a><a href="#structfield.sim_flags">sim_flags</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'Flags', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#480-488' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>Flags</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Flags {
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#482-490' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>Flags</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Flags {
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pub sim_flags: <a class="struct" href="../../sim/make/load/struct.SimFlags.html" title="struct sim::make::load::SimFlags">SimFlags</a>,
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pub num_agents: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>,
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pub live_map_edits: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
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@ -8,7 +8,7 @@
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included.</p>
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</div><span id="structfield.live_map_edits" class="structfield small-section-header"><a href="#structfield.live_map_edits" class="anchor field"></a><code>live_map_edits: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class='docblock'><p>If true, all map edits immediately apply to the live simulation. Otherwise, most edits
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require resetting to midnight.</p>
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</div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#479' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a class='srclink' href='../../src/game/app.rs.html#479' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#481' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a class='srclink' href='../../src/game/app.rs.html#481' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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@ -1,5 +1,5 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `PerMap` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, PerMap"><title>game::app::PerMap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct PerMap</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current_flags">current_flags</a><a href="#structfield.current_selection">current_selection</a><a href="#structfield.dirty_from_edits">dirty_from_edits</a><a href="#structfield.draw_map">draw_map</a><a href="#structfield.has_modified_trips">has_modified_trips</a><a href="#structfield.last_warped_from">last_warped_from</a><a href="#structfield.layer">layer</a><a href="#structfield.map">map</a><a href="#structfield.prebaked">prebaked</a><a href="#structfield.show_zorder">show_zorder</a><a href="#structfield.sim">sim</a><a href="#structfield.sim_cb">sim_cb</a><a href="#structfield.suspended_sim">suspended_sim</a><a href="#structfield.unedited_map">unedited_map</a><a href="#structfield.zorder_range">zorder_range</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.calculate_unedited_map">calculate_unedited_map</a><a href="#method.clear_sim">clear_sim</a><a href="#method.map_loaded">map_loaded</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'PerMap', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#491-517' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>PerMap</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct PerMap {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#493-519' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="struct" href=''>PerMap</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct PerMap {
|
||||
pub map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>,
|
||||
pub draw_map: <a class="struct" href="../../game/render/map/struct.DrawMap.html" title="struct game::render::map::DrawMap">DrawMap</a>,
|
||||
pub sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>,
|
||||
@ -23,8 +23,8 @@
|
||||
</div><span id="structfield.layer" class="structfield small-section-header"><a href="#structfield.layer" class="anchor field"></a><code>layer: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="../../game/layer/trait.Layer.html" title="trait game::layer::Layer">Layer</a>>></code></span><span id="structfield.suspended_sim" class="structfield small-section-header"><a href="#structfield.suspended_sim" class="anchor field"></a><code>suspended_sim: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>></code></span><div class='docblock'><p>Only filled out in edit mode. Stored here once to avoid lots of clones. Used for preview.</p>
|
||||
</div><span id="structfield.prebaked" class="structfield small-section-header"><a href="#structfield.prebaked" class="anchor field"></a><code>prebaked: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="../../sim/analytics/struct.Analytics.html" title="struct sim::analytics::Analytics">Analytics</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>></code></span><div class='docblock'><p>Only exists in some gameplay modes. Must be carefully reset otherwise. Has the map and
|
||||
scenario name too.</p>
|
||||
</div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#519-611' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.map_loaded' class="method"><code>fn <a href='#method.map_loaded' class='fnname'>map_loaded</a>(<br> map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, <br> splash: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> flags: <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a>, <br> opts: &<a class="struct" href="../../game/options/struct.Options.html" title="struct game::options::Options">Options</a>, <br> cs: &<a class="struct" href="../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a>, <br> ctx: &mut EventCtx<'_>, <br> timer: &mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a class='srclink' href='../../src/game/app.rs.html#520-579' title='goto source code'>[src]</a></h4><h4 id='method.clear_sim' class="method"><code>pub fn <a href='#method.clear_sim' class='fnname'>clear_sim</a>(&mut self) -> <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a></code><a class='srclink' href='../../src/game/app.rs.html#582-592' title='goto source code'>[src]</a></h4><div class='docblock'><p>Returns whatever was there</p>
|
||||
</div><h4 id='method.calculate_unedited_map' class="method"><code>pub fn <a href='#method.calculate_unedited_map' class='fnname'>calculate_unedited_map</a>(&self)</code><a class='srclink' href='../../src/game/app.rs.html#597-610' title='goto source code'>[src]</a></h4><div class='docblock'><p>If needed, makes sure the unedited_map is populated. Callers can then do
|
||||
</div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#521-613' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.map_loaded' class="method"><code>fn <a href='#method.map_loaded' class='fnname'>map_loaded</a>(<br> map: <a class="struct" href="../../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> sim: <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a>, <br> splash: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>, <br> flags: <a class="struct" href="../../game/app/struct.Flags.html" title="struct game::app::Flags">Flags</a>, <br> opts: &<a class="struct" href="../../game/options/struct.Options.html" title="struct game::options::Options">Options</a>, <br> cs: &<a class="struct" href="../../game/colors/struct.ColorScheme.html" title="struct game::colors::ColorScheme">ColorScheme</a>, <br> ctx: &mut EventCtx<'_>, <br> timer: &mut <a class="struct" href="../../abstutil/time/struct.Timer.html" title="struct abstutil::time::Timer">Timer</a><'_><br>) -> <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a class='srclink' href='../../src/game/app.rs.html#522-581' title='goto source code'>[src]</a></h4><h4 id='method.clear_sim' class="method"><code>pub fn <a href='#method.clear_sim' class='fnname'>clear_sim</a>(&mut self) -> <a class="struct" href="../../sim/sim/struct.Sim.html" title="struct sim::sim::Sim">Sim</a></code><a class='srclink' href='../../src/game/app.rs.html#584-594' title='goto source code'>[src]</a></h4><div class='docblock'><p>Returns whatever was there</p>
|
||||
</div><h4 id='method.calculate_unedited_map' class="method"><code>pub fn <a href='#method.calculate_unedited_map' class='fnname'>calculate_unedited_map</a>(&self)</code><a class='srclink' href='../../src/game/app.rs.html#599-612' title='goto source code'>[src]</a></h4><div class='docblock'><p>If needed, makes sure the unedited_map is populated. Callers can then do
|
||||
<code>self.unedited_map.borrow().unwrap_or(&self.map)</code>.</p>
|
||||
</div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/app/struct.PerMap.html" title="struct game::app::PerMap">PerMap</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
|
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@ -1,7 +1,7 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `ShowObject` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, ShowObject"><title>game::app::ShowObject - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Trait ShowObject</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.layers">layers</a><a href="#tymethod.show">show</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a></p><script>window.sidebarCurrent = {name: 'ShowObject', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#452-455' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="trait" href=''>ShowObject</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait ShowObject {
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/app.rs.html#454-457' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>game</a>::<wbr><a href='index.html'>app</a>::<wbr><a class="trait" href=''>ShowObject</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait ShowObject {
|
||||
fn <a href='#tymethod.show' class='fnname'>show</a>(&self, obj: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>;
|
||||
<div class='item-spacer'></div> fn <a href='#tymethod.layers' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>;
|
||||
}</pre></div>
|
||||
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.show' class='method'><code>fn <a href='#tymethod.show' class='fnname'>show</a>(&self, obj: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h3><h3 id='tymethod.layers' class='method'><code>fn <a href='#tymethod.layers' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code></h3></div><span class='loading-content'>Loading content...</span>
|
||||
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-ShowObject' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href='#impl-ShowObject' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#469-477' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show' class="method hidden"><code>fn <a href='#method.show' class='fnname'>show</a>(&self, _: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/app.rs.html#470-472' title='goto source code'>[src]</a></h4><h4 id='method.layers' class="method hidden"><code>fn <a href='#method.layers' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/app.rs.html#474-476' title='goto source code'>[src]</a></h4></div><h3 id='impl-ShowObject-1' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href='#impl-ShowObject-1' class='anchor'></a><a class='srclink' href='../../src/game/debug/mod.rs.html#362-380' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show-1' class="method hidden"><code>fn <a href='#method.show-1' class='fnname'>show</a>(&self, obj: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#363-375' title='goto source code'>[src]</a></h4><h4 id='method.layers-1' class="method hidden"><code>fn <a href='#method.layers-1' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#377-379' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
||||
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-ShowObject' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/app/struct.ShowEverything.html" title="struct game::app::ShowEverything">ShowEverything</a></code><a href='#impl-ShowObject' class='anchor'></a><a class='srclink' href='../../src/game/app.rs.html#471-479' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show' class="method hidden"><code>fn <a href='#method.show' class='fnname'>show</a>(&self, _: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/app.rs.html#472-474' title='goto source code'>[src]</a></h4><h4 id='method.layers' class="method hidden"><code>fn <a href='#method.layers' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/app.rs.html#476-478' title='goto source code'>[src]</a></h4></div><h3 id='impl-ShowObject-1' class='impl'><code class='in-band'>impl ShowObject for <a class="struct" href="../../game/debug/struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></code><a href='#impl-ShowObject-1' class='anchor'></a><a class='srclink' href='../../src/game/debug/mod.rs.html#362-380' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.show-1' class="method hidden"><code>fn <a href='#method.show-1' class='fnname'>show</a>(&self, obj: &<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#363-375' title='goto source code'>[src]</a></h4><h4 id='method.layers-1' class="method hidden"><code>fn <a href='#method.layers-1' class='fnname'>layers</a>(&self) -> &<a class="struct" href="../../game/app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code><a class='srclink' href='../../src/game/debug/mod.rs.html#377-379' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../../implementors/game/app/trait.ShowObject.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `osm_viewer` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, osm_viewer"><title>game::devtools::osm_viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module osm_viewer</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a></p><script>window.sidebarCurrent = {name: 'osm_viewer', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#1-439' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a class="mod" href=''>osm_viewer</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
|
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#1-448' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a class="mod" href=''>osm_viewer</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
|
||||
<table><tr class='module-item'><td><a class="struct" href="struct.BusinessSearch.html" title='game::devtools::osm_viewer::BusinessSearch struct'>BusinessSearch</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Viewer.html" title='game::devtools::osm_viewer::Viewer struct'>Viewer</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
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@ -1,13 +1,13 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Viewer` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Viewer"><title>game::devtools::osm_viewer::Viewer - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Viewer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.businesses">businesses</a><a href="#structfield.fixed_object_outline">fixed_object_outline</a><a href="#structfield.minimap">minimap</a><a href="#structfield.top_panel">top_panel</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.calculate_tags">calculate_tags</a><a href="#method.new">new</a><a href="#method.recalculate_top_panel">recalculate_top_panel</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-State%3CApp%3E">State<App></a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">!RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">!UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a></p><script>window.sidebarCurrent = {name: 'Viewer', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#19-24' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a>::<wbr><a class="struct" href=''>Viewer</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Viewer {
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#20-25' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>devtools</a>::<wbr><a href='index.html'>osm_viewer</a>::<wbr><a class="struct" href=''>Viewer</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct Viewer {
|
||||
top_panel: Panel,
|
||||
fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Drawable>,
|
||||
minimap: <a class="struct" href="../../../game/common/minimap/struct.Minimap.html" title="struct game::common::minimap::Minimap">Minimap</a>,
|
||||
businesses: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../game/devtools/osm_viewer/struct.BusinessSearch.html" title="struct game::devtools::osm_viewer::BusinessSearch">BusinessSearch</a>>,
|
||||
}</pre></div><h2 id='fields' class='fields small-section-header'>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.fixed_object_outline" class="structfield small-section-header"><a href="#structfield.fixed_object_outline" class="anchor field"></a><code>fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Drawable></code></span><span id="structfield.minimap" class="structfield small-section-header"><a href="#structfield.minimap" class="anchor field"></a><code>minimap: <a class="struct" href="../../../game/common/minimap/struct.Minimap.html" title="struct game::common::minimap::Minimap">Minimap</a></code></span><span id="structfield.businesses" class="structfield small-section-header"><a href="#structfield.businesses" class="anchor field"></a><code>businesses: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../game/devtools/osm_viewer/struct.BusinessSearch.html" title="struct game::devtools::osm_viewer::BusinessSearch">BusinessSearch</a>></code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#26-208' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#27-37' title='goto source code'>[src]</a></h4><h4 id='method.recalculate_top_panel' class="method"><code>fn <a href='#method.recalculate_top_panel' class='fnname'>recalculate_top_panel</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> biz_search_panel: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Widget><br>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#41-77' title='goto source code'>[src]</a></h4><h4 id='method.calculate_tags' class="method"><code>fn <a href='#method.calculate_tags' class='fnname'>calculate_tags</a>(&self, ctx: &EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Widget</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#79-207' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-State%3CApp%3E' class='impl'><code class='in-band'>impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#210-350' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#211-335' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id='method.draw' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#337-349' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id='method.draw_baselayer' class="method hidden"><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&self) -> DrawBaselayer</code></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.top_panel" class="structfield small-section-header"><a href="#structfield.top_panel" class="anchor field"></a><code>top_panel: Panel</code></span><span id="structfield.fixed_object_outline" class="structfield small-section-header"><a href="#structfield.fixed_object_outline" class="anchor field"></a><code>fixed_object_outline: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Drawable></code></span><span id="structfield.minimap" class="structfield small-section-header"><a href="#structfield.minimap" class="anchor field"></a><code>minimap: <a class="struct" href="../../../game/common/minimap/struct.Minimap.html" title="struct game::common::minimap::Minimap">Minimap</a></code></span><span id="structfield.businesses" class="structfield small-section-header"><a href="#structfield.businesses" class="anchor field"></a><code>businesses: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../../../game/devtools/osm_viewer/struct.BusinessSearch.html" title="struct game::devtools::osm_viewer::BusinessSearch">BusinessSearch</a>></code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#27-209' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>(ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>>></code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#28-38' title='goto source code'>[src]</a></h4><h4 id='method.recalculate_top_panel' class="method"><code>fn <a href='#method.recalculate_top_panel' class='fnname'>recalculate_top_panel</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> biz_search_panel: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Widget><br>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#42-78' title='goto source code'>[src]</a></h4><h4 id='method.calculate_tags' class="method"><code>fn <a href='#method.calculate_tags' class='fnname'>calculate_tags</a>(&self, ctx: &EventCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Widget</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#80-208' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-State%3CApp%3E' class='impl'><code class='in-band'>impl State<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-State%3CApp%3E' class='anchor'></a><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#211-359' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.event' class="method hidden"><code>fn <a href='#method.event' class='fnname'>event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>></code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#212-336' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Respond to a UI event, such as input or time passing.</p>
|
||||
</div><h4 id='method.draw_baselayer' class="method hidden"><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&self) -> DrawBaselayer</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#338-340' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Specifies what to draw before draw()</p>
|
||||
</div><h4 id='method.draw' class="method hidden"><code>fn <a href='#method.draw' class='fnname'>draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../../src/game/devtools/osm_viewer.rs.html#342-358' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Draw</p>
|
||||
</div><h4 id='method.on_destroy' class="method hidden"><code>fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&mut self, &mut EventCtx<'_>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>A)</code></h4><div class='docblock hidden'><p>Before this state is popped or replaced, call this.</p>
|
||||
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl !<a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../game/devtools/osm_viewer/struct.Viewer.html" title="struct game::devtools::osm_viewer::Viewer">Viewer</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
|
@ -1,3 +1,3 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BUILT_TIME_UTC` constant in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BUILT_TIME_UTC"><title>game::pregame::built_info::BUILT_TIME_UTC - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a></p><script>window.sidebarCurrent = {name: 'BUILT_TIME_UTC', ty: 'constant', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e352710d4e950423/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Wed, 28 Oct 2020 19:19:19 +0000";</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../src/game/home/runner/work/abstreet/abstreet/target/debug/build/game-e352710d4e950423/out/built.rs.html#49' title='goto source code'>[src]</a></span><span class='in-band'>Constant <a href='../../index.html'>game</a>::<wbr><a href='../index.html'>pregame</a>::<wbr><a href='index.html'>built_info</a>::<wbr><a class="constant" href=''>BUILT_TIME_UTC</a></span></h1><pre class='rust const'>pub const BUILT_TIME_UTC: &<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a> = "Wed, 28 Oct 2020 19:35:43 +0000";</pre><div class='docblock'><p>The built-time in RFC2822, UTC</p>
|
||||
</div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../";window.currentCrate = "game";</script><script src="../../../main.js"></script><script defer src="../../../search-index.js"></script></body></html>
|
@ -1,2 +1,2 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `unzoomed_agent_radius` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, unzoomed_agent_radius"><title>game::render::unzoomed_agent_radius - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a></p><script>window.sidebarCurrent = {name: 'unzoomed_agent_radius', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#88-96' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a>::<wbr><a class="fn" href=''>unzoomed_agent_radius</a></span></h1><pre class='rust fn'>pub fn unzoomed_agent_radius(vt: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../sim/enum.VehicleType.html" title="enum sim::VehicleType">VehicleType</a>>) -> <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
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||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#92-100' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a>::<wbr><a class="fn" href=''>unzoomed_agent_radius</a></span></h1><pre class='rust fn'>pub fn unzoomed_agent_radius(vt: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../sim/enum.VehicleType.html" title="enum sim::VehicleType">VehicleType</a>>) -> <a class="struct" href="../../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1,8 +1,9 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `render` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, render"><title>game::render - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module render</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../index.html'>game</a></p><script>window.sidebarCurrent = {name: 'render', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#1-96' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>render</a></span></h1><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#1-100' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>render</a></span></h1><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
|
||||
<table><tr><td><code>pub use crate::render::area::<a class="struct" href="../../game/render/area/struct.DrawArea.html" title="struct game::render::area::DrawArea">DrawArea</a>;</code></td></tr><tr><td><code>pub use crate::render::building::<a class="struct" href="../../game/render/building/struct.DrawBuilding.html" title="struct game::render::building::DrawBuilding">DrawBuilding</a>;</code></td></tr><tr><td><code>pub use crate::render::intersection::<a class="fn" href="../../game/render/intersection/fn.calculate_corners.html" title="fn game::render::intersection::calculate_corners">calculate_corners</a>;</code></td></tr><tr><td><code>pub use crate::render::intersection::<a class="struct" href="../../game/render/intersection/struct.DrawIntersection.html" title="struct game::render::intersection::DrawIntersection">DrawIntersection</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<a class="struct" href="../../game/render/map/struct.AgentCache.html" title="struct game::render::map::AgentCache">AgentCache</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<a class="struct" href="../../game/render/map/struct.DrawMap.html" title="struct game::render::map::DrawMap">DrawMap</a>;</code></td></tr><tr><td><code>pub use crate::render::map::<a class="struct" href="../../game/render/map/struct.UnzoomedAgents.html" title="struct game::render::map::UnzoomedAgents">UnzoomedAgents</a>;</code></td></tr><tr><td><code>pub use crate::render::pedestrian::<a class="struct" href="../../game/render/pedestrian/struct.DrawPedCrowd.html" title="struct game::render::pedestrian::DrawPedCrowd">DrawPedCrowd</a>;</code></td></tr><tr><td><code>pub use crate::render::pedestrian::<a class="struct" href="../../game/render/pedestrian/struct.DrawPedestrian.html" title="struct game::render::pedestrian::DrawPedestrian">DrawPedestrian</a>;</code></td></tr><tr><td><code>pub use crate::render::turn::<a class="struct" href="../../game/render/turn/struct.DrawMovement.html" title="struct game::render::turn::DrawMovement">DrawMovement</a>;</code></td></tr><tr><td><code>pub use crate::render::turn::<a class="struct" href="../../game/render/turn/struct.DrawUberTurnGroup.html" title="struct game::render::turn::DrawUberTurnGroup">DrawUberTurnGroup</a>;</code></td></tr></table><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
|
||||
<table><tr class='module-item'><td><a class="mod" href="area/index.html" title='game::render::area mod'>area</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="bike/index.html" title='game::render::bike mod'>bike</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="building/index.html" title='game::render::building mod'>building</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="bus_stop/index.html" title='game::render::bus_stop mod'>bus_stop</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="car/index.html" title='game::render::car mod'>car</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="intersection/index.html" title='game::render::intersection mod'>intersection</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="lane/index.html" title='game::render::lane mod'>lane</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="map/index.html" title='game::render::map mod'>map</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="parking_lot/index.html" title='game::render::parking_lot mod'>parking_lot</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="pedestrian/index.html" title='game::render::pedestrian mod'>pedestrian</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="road/index.html" title='game::render::road mod'>road</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="traffic_signal/index.html" title='game::render::traffic_signal mod'>traffic_signal</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="turn/index.html" title='game::render::turn mod'>turn</a></td><td class='docblock-short'></td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
|
||||
<table><tr class='module-item'><td><a class="struct" href="struct.DrawOptions.html" title='game::render::DrawOptions struct'>DrawOptions</a></td><td class='docblock-short'></td></tr></table><h2 id='constants' class='section-header'><a href="#constants">Constants</a></h2>
|
||||
<table><tr class='module-item'><td><a class="struct" href="struct.DrawOptions.html" title='game::render::DrawOptions struct'>DrawOptions</a></td><td class='docblock-short'><p>Control how the map is drawn.</p>
|
||||
</td></tr></table><h2 id='constants' class='section-header'><a href="#constants">Constants</a></h2>
|
||||
<table><tr class='module-item'><td><a class="constant" href="constant.BIG_ARROW_THICKNESS.html" title='game::render::BIG_ARROW_THICKNESS constant'>BIG_ARROW_THICKNESS</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="constant" href="constant.CROSSWALK_LINE_THICKNESS.html" title='game::render::CROSSWALK_LINE_THICKNESS constant'>CROSSWALK_LINE_THICKNESS</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="constant" href="constant.OUTLINE_THICKNESS.html" title='game::render::OUTLINE_THICKNESS constant'>OUTLINE_THICKNESS</a></td><td class='docblock-short'></td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
|
||||
<table><tr class='module-item'><td><a class="trait" href="trait.Renderable.html" title='game::render::Renderable trait'>Renderable</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
|
||||
<table><tr class='module-item'><td><a class="fn" href="fn.draw_vehicle.html" title='game::render::draw_vehicle fn'>draw_vehicle</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.unzoomed_agent_radius.html" title='game::render::unzoomed_agent_radius fn'>unzoomed_agent_radius</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>
|
@ -1 +1 @@
|
||||
initSidebarItems({"constant":[["BIG_ARROW_THICKNESS",""],["CROSSWALK_LINE_THICKNESS",""],["OUTLINE_THICKNESS",""]],"fn":[["draw_vehicle",""],["unzoomed_agent_radius",""]],"mod":[["area",""],["bike",""],["building",""],["bus_stop",""],["car",""],["intersection",""],["lane",""],["map",""],["parking_lot",""],["pedestrian",""],["road",""],["traffic_signal",""],["turn",""]],"struct":[["DrawOptions",""]],"trait":[["Renderable",""]]});
|
||||
initSidebarItems({"constant":[["BIG_ARROW_THICKNESS",""],["CROSSWALK_LINE_THICKNESS",""],["OUTLINE_THICKNESS",""]],"fn":[["draw_vehicle",""],["unzoomed_agent_radius",""]],"mod":[["area",""],["bike",""],["building",""],["bus_stop",""],["car",""],["intersection",""],["lane",""],["map",""],["parking_lot",""],["pedestrian",""],["road",""],["traffic_signal",""],["turn",""]],"struct":[["DrawOptions","Control how the map is drawn."]],"trait":[["Renderable",""]]});
|
@ -1,11 +1,15 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DrawOptions` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, DrawOptions"><title>game::render::DrawOptions - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct DrawOptions</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.label_buildings">label_buildings</a><a href="#structfield.suppress_traffic_signal_details">suppress_traffic_signal_details</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a></p><script>window.sidebarCurrent = {name: 'DrawOptions', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#74-77' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a>::<wbr><a class="struct" href=''>DrawOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct DrawOptions {
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DrawOptions` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, DrawOptions"><title>game::render::DrawOptions - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct DrawOptions</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.label_buildings">label_buildings</a><a href="#structfield.show_building_paths">show_building_paths</a><a href="#structfield.suppress_traffic_signal_details">suppress_traffic_signal_details</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.new">new</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a></p><script>window.sidebarCurrent = {name: 'DrawOptions', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/render/mod.rs.html#72-79' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../index.html'>game</a>::<wbr><a href='index.html'>render</a>::<wbr><a class="struct" href=''>DrawOptions</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>pub struct DrawOptions {
|
||||
pub suppress_traffic_signal_details: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>,
|
||||
pub label_buildings: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
}</pre></div><h2 id='fields' class='fields small-section-header'>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.suppress_traffic_signal_details" class="structfield small-section-header"><a href="#structfield.suppress_traffic_signal_details" class="anchor field"></a><code>suppress_traffic_signal_details: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>></code></span><span id="structfield.label_buildings" class="structfield small-section-header"><a href="#structfield.label_buildings" class="anchor field"></a><code>label_buildings: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/render/mod.rs.html#79-86' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>() -> <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a class='srclink' href='../../src/game/render/mod.rs.html#80-85' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/render/mod.rs.html#73' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a class='srclink' href='../../src/game/render/mod.rs.html#73' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
|
||||
</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
pub show_building_paths: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
}</pre></div><div class='docblock'><p>Control how the map is drawn.</p>
|
||||
</div><h2 id='fields' class='fields small-section-header'>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.suppress_traffic_signal_details" class="structfield small-section-header"><a href="#structfield.suppress_traffic_signal_details" class="anchor field"></a><code>suppress_traffic_signal_details: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>></code></span><div class='docblock'><p>Don't draw the current traffic signal state.</p>
|
||||
</div><span id="structfield.label_buildings" class="structfield small-section-header"><a href="#structfield.label_buildings" class="anchor field"></a><code>label_buildings: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class='docblock'><p>Label every building.</p>
|
||||
</div><span id="structfield.show_building_paths" class="structfield small-section-header"><a href="#structfield.show_building_paths" class="anchor field"></a><code>show_building_paths: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><div class='docblock'><p>Draw building paths.</p>
|
||||
</div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/render/mod.rs.html#81-90' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.new' class="method"><code>pub fn <a href='#method.new' class='fnname'>new</a>() -> <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a class='srclink' href='../../src/game/render/mod.rs.html#83-89' title='goto source code'>[src]</a></h4><div class='docblock'><p>Default options for drawing a map.</p>
|
||||
</div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../game/render/struct.DrawOptions.html" title="struct game::render::DrawOptions">DrawOptions</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
|
||||
</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
|
||||
@ -20,10 +24,6 @@
|
||||
</div><h4 id='method.in_current_span-1' class="method hidden"><code>fn <a href='https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span' class='fnname'>in_current_span</a>(self) -> <a class="struct" href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/struct.Instrumented.html" title="struct tracing_futures::Instrumented">Instrumented</a><Self></code><a class='srclink' href='https://docs.rs/tracing-futures/0.2.3/src/tracing_futures/lib.rs.html#166-168' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Instruments this type with the [current] <code>Span</code>, returning an <code>Instrumented</code> wrapper. <a href="https://docs.rs/tracing-futures/0.2.3/tracing_futures/trait.Instrument.html#method.in_current_span">Read more</a></p>
|
||||
</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#559-566' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -> U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#563-565' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id='impl-Same%3CT%3E' class='impl'><code class='in-band'>impl<T> Same<T> for T</code><a href='#impl-Same%3CT%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='associatedtype.Output' class="type"><code>type <a href='#associatedtype.Output' class="type">Output</a> = T</code></h4><div class='docblock'><p>Should always be <code>Self</code></p>
|
||||
</div></div><h3 id='impl-ToOwned' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href='#impl-ToOwned' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#80-92' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Owned' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned' class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
|
||||
</div><h4 id='method.to_owned' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned' class='fnname'>to_owned</a>(&self) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
|
||||
</div><h4 id='method.clone_into' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into' class='fnname'>clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><details><summary><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
|
||||
</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
|
||||
</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#607-616' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
</div><h4 id='method.try_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#613-615' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
|
||||
</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#593-602' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BlockSelection` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BlockSelection"><title>game::sandbox::dashboards::commuter::BlockSelection - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum BlockSelection</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Locked">Locked</a><a href="#variant.NothingSelected">NothingSelected</a><a href="#variant.Unlocked">Unlocked</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-PartialEq%3CBlockSelection%3E">PartialEq<BlockSelection></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'BlockSelection', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#37-44' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="enum" href=''>BlockSelection</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum BlockSelection {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#35-42' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="enum" href=''>BlockSelection</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum BlockSelection {
|
||||
NothingSelected,
|
||||
Unlocked(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>),
|
||||
Locked {
|
||||
@ -8,11 +8,11 @@
|
||||
},
|
||||
}</pre></div><h2 id='variants' class='variants small-section-header'>
|
||||
Variants<a href='#variants' class='anchor'></a></h2>
|
||||
<div id="variant.NothingSelected" class="variant small-section-header"><a href="#variant.NothingSelected" class="anchor field"></a><code>NothingSelected</code></div><div id="variant.Unlocked" class="variant small-section-header"><a href="#variant.Unlocked" class="anchor field"></a><code>Unlocked(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)</code></div><div id="variant.Locked" class="variant small-section-header"><a href="#variant.Locked" class="anchor field"></a><code>Locked</code></div><div class='autohide sub-variant' id='variant.Locked.fields'><h3>Fields of <b>Locked</b></h3><div><span id="variant.Locked.field.base" class="variant small-section-header"><a href="#variant.Locked.field.base" class="anchor field"></a><code>base: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="variant.Locked.field.compare_to" class="variant small-section-header"><a href="#variant.Locked.field.compare_to" class="anchor field"></a><code>compare_to: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span></div></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
<div id="variant.NothingSelected" class="variant small-section-header"><a href="#variant.NothingSelected" class="anchor field"></a><code>NothingSelected</code></div><div id="variant.Unlocked" class="variant small-section-header"><a href="#variant.Unlocked" class="anchor field"></a><code>Unlocked(<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>)</code></div><div id="variant.Locked" class="variant small-section-header"><a href="#variant.Locked" class="anchor field"></a><code>Locked</code></div><div class='autohide sub-variant' id='variant.Locked.fields'><h3>Fields of <b>Locked</b></h3><div><span id="variant.Locked.field.base" class="variant small-section-header"><a href="#variant.Locked.field.base" class="anchor field"></a><code>base: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="variant.Locked.field.compare_to" class="variant small-section-header"><a href="#variant.Locked.field.compare_to" class="anchor field"></a><code>compare_to: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>></code></span></div></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
|
||||
</div><h4 id='method.clone_from' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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||||
</div></div><h3 id='impl-Copy' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Copy' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-PartialEq%3CBlockSelection%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-PartialEq%3CBlockSelection%3E' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
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||||
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: &<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
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||||
</div></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#36' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div><h3 id='impl-Copy' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Copy.html" title="trait core::marker::Copy">Copy</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Copy' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h3><div class='impl-items'></div><h3 id='impl-PartialEq%3CBlockSelection%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-PartialEq%3CBlockSelection%3E' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
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</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: &<a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
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</div></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#34' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BlockSelection.html" title="enum game::sandbox::dashboards::commuter::BlockSelection">BlockSelection</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
|
||||
</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BorderType` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BorderType"><title>game::sandbox::dashboards::commuter::BorderType - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum BorderType</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Both">Both</a><a href="#variant.Incoming">Incoming</a><a href="#variant.Outgoing">Outgoing</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'BorderType', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#532-536' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="enum" href=''>BorderType</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum BorderType {
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#524-528' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="enum" href=''>BorderType</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>enum BorderType {
|
||||
Incoming,
|
||||
Outgoing,
|
||||
Both,
|
||||
|
@ -1,2 +1,2 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `build_shape_for_border` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, build_shape_for_border"><title>game::sandbox::dashboards::commuter::build_shape_for_border - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'build_shape_for_border', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#538-567' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>build_shape_for_border</a></span></h1><pre class='rust fn'>fn build_shape_for_border(<br> border: &<a class="struct" href="../../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br> border_type: <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BorderType.html" title="enum game::sandbox::dashboards::commuter::BorderType">BorderType</a>, <br> map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#530-559' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>build_shape_for_border</a></span></h1><pre class='rust fn'>fn build_shape_for_border(<br> border: &<a class="struct" href="../../../../map_model/objects/intersection/struct.Intersection.html" title="struct map_model::objects::intersection::Intersection">Intersection</a>, <br> border_type: <a class="enum" href="../../../../game/sandbox/dashboards/commuter/enum.BorderType.html" title="enum game::sandbox::dashboards::commuter::BorderType">BorderType</a>, <br> map: &<a class="struct" href="../../../../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="struct" href="../../../../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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@ -1,2 +1,2 @@
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `group_bldgs` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, group_bldgs"><title>game::sandbox::dashboards::commuter::group_bldgs - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'group_bldgs', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#464-530' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>group_bldgs</a></span></h1><pre class='rust fn'>fn group_bldgs(<br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Block.html" title="struct game::sandbox::dashboards::commuter::Block">Block</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#456-522' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>group_bldgs</a></span></h1><pre class='rust fn'>fn group_bldgs(<br> app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/map/struct.HashMap.html" title="struct std::collections::hash::map::HashMap">HashMap</a><<a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Block.html" title="struct game::sandbox::dashboards::commuter::Block">Block</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,2 +1,2 @@
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||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `make_panel` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, make_panel"><title>game::sandbox::dashboards::commuter::make_panel - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'make_panel', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#694-716' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>make_panel</a></span></h1><pre class='rust fn'>fn make_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#686-708' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>make_panel</a></span></h1><pre class='rust fn'>fn make_panel(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> Panel</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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@ -1,2 +1,2 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `partition_sidewalk_loops` fn in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, partition_sidewalk_loops"><title>game::sandbox::dashboards::commuter::partition_sidewalk_loops - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc fn"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'partition_sidewalk_loops', ty: 'fn', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#576-692' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>partition_sidewalk_loops</a></span></h1><pre class='rust fn'>fn partition_sidewalk_loops(app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Loop.html" title="struct game::sandbox::dashboards::commuter::Loop">Loop</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#568-684' title='goto source code'>[src]</a></span><span class='in-band'>Function <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="fn" href=''>partition_sidewalk_loops</a></span></h1><pre class='rust fn'>fn partition_sidewalk_loops(app: &<a class="struct" href="../../../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Loop.html" title="struct game::sandbox::dashboards::commuter::Loop">Loop</a>></pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `commuter` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, commuter"><title>game::sandbox::dashboards::commuter - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Module commuter</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li><li><a href="#types">Type Definitions</a></li></ul></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a></p><script>window.sidebarCurrent = {name: 'commuter', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#1-708' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a class="mod" href=''>commuter</a></span></h1><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
|
||||
<table><tr class='module-item'><td><a class="struct" href="struct.Block.html" title='game::sandbox::dashboards::commuter::Block struct'>Block</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.CommuterPatterns.html" title='game::sandbox::dashboards::commuter::CommuterPatterns struct'>CommuterPatterns</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Filter.html" title='game::sandbox::dashboards::commuter::Filter struct'>Filter</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.Loop.html" title='game::sandbox::dashboards::commuter::Loop struct'>Loop</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.PanelState.html" title='game::sandbox::dashboards::commuter::PanelState struct'>PanelState</a></td><td class='docblock-short'></td></tr></table><h2 id='enums' class='section-header'><a href="#enums">Enums</a></h2>
|
||||
<table><tr class='module-item'><td><a class="enum" href="enum.BlockSelection.html" title='game::sandbox::dashboards::commuter::BlockSelection enum'>BlockSelection</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="enum" href="enum.BorderType.html" title='game::sandbox::dashboards::commuter::BorderType enum'>BorderType</a></td><td class='docblock-short'></td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
|
||||
<table><tr class='module-item'><td><a class="fn" href="fn.build_shape_for_border.html" title='game::sandbox::dashboards::commuter::build_shape_for_border fn'>build_shape_for_border</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.group_bldgs.html" title='game::sandbox::dashboards::commuter::group_bldgs fn'>group_bldgs</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.make_panel.html" title='game::sandbox::dashboards::commuter::make_panel fn'>make_panel</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.partition_sidewalk_loops.html" title='game::sandbox::dashboards::commuter::partition_sidewalk_loops fn'>partition_sidewalk_loops</a></td><td class='docblock-short'></td></tr></table><h2 id='types' class='section-header'><a href="#types">Type Definitions</a></h2>
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Block` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Block"><title>game::sandbox::dashboards::commuter::Block - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Block</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bldgs">bldgs</a><a href="#structfield.borders">borders</a><a href="#structfield.id">id</a><a href="#structfield.shape">shape</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'Block', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#53-60' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Block</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Block {
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||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#51-58' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Block</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Block {
|
||||
id: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||
bldgs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>,
|
||||
borders: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>>,
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,14 +1,14 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Filter` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Filter"><title>game::sandbox::dashboards::commuter::Filter - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Filter</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.depart_from">depart_from</a><a href="#structfield.depart_until">depart_until</a><a href="#structfield.from_block">from_block</a><a href="#structfield.include_borders">include_borders</a><a href="#structfield.modes">modes</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-PartialEq%3CFilter%3E">PartialEq<Filter></a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'Filter', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#63-70' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Filter</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Filter {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#61-68' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Filter</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Filter {
|
||||
from_block: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
include_borders: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
depart_from: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>,
|
||||
depart_until: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>,
|
||||
modes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>>,
|
||||
}</pre></div><h2 id='fields' class='fields small-section-header'>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.from_block" class="structfield small-section-header"><a href="#structfield.from_block" class="anchor field"></a><code>from_block: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.include_borders" class="structfield small-section-header"><a href="#structfield.include_borders" class="anchor field"></a><code>include_borders: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.depart_from" class="structfield small-section-header"><a href="#structfield.depart_from" class="anchor field"></a><code>depart_from: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code></span><span id="structfield.depart_until" class="structfield small-section-header"><a href="#structfield.depart_until" class="anchor field"></a><code>depart_until: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code></span><span id="structfield.modes" class="structfield small-section-header"><a href="#structfield.modes" class="anchor field"></a><code>modes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>></code></span><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-PartialEq%3CFilter%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-PartialEq%3CFilter%3E' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#62' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#62' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: &<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#62' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#62' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
Fields<a href='#fields' class='anchor'></a></h2><span id="structfield.from_block" class="structfield small-section-header"><a href="#structfield.from_block" class="anchor field"></a><code>from_block: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.include_borders" class="structfield small-section-header"><a href="#structfield.include_borders" class="anchor field"></a><code>include_borders: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></span><span id="structfield.depart_from" class="structfield small-section-header"><a href="#structfield.depart_from" class="anchor field"></a><code>depart_from: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code></span><span id="structfield.depart_until" class="structfield small-section-header"><a href="#structfield.depart_until" class="anchor field"></a><code>depart_until: <a class="struct" href="../../../../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code></span><span id="structfield.modes" class="structfield small-section-header"><a href="#structfield.modes" class="anchor field"></a><code>modes: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a><<a class="enum" href="../../../../sim/trips/enum.TripMode.html" title="enum sim::trips::TripMode">TripMode</a>></code></span><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-PartialEq%3CFilter%3E' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a><<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-PartialEq%3CFilter%3E' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#60' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.eq' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq' class='fnname'>eq</a>(&self, other: &<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#60' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
|
||||
</div><h4 id='method.ne' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne' class='fnname'>ne</a>(&self, other: &<a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#60' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
|
||||
</div></div><h3 id='impl-StructuralPartialEq' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-StructuralPartialEq' class='anchor'></a><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#60' title='goto source code'>[src]</a></h3><div class='impl-items'></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="struct" href="../../../../game/sandbox/dashboards/commuter/struct.Filter.html" title="struct game::sandbox::dashboards::commuter::Filter">Filter</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
|
||||
</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#210-214' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#211-213' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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||||
</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#217-221' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#218-220' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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||||
</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
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|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Loop` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Loop"><title>game::sandbox::dashboards::commuter::Loop - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct Loop</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.bldgs">bldgs</a><a href="#structfield.proper">proper</a><a href="#structfield.roads">roads</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'Loop', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#569-574' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Loop</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Loop {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#561-566' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>Loop</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct Loop {
|
||||
bldgs: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>>,
|
||||
proper: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>,
|
||||
roads: <a class="struct" href="https://doc.rust-lang.org/nightly/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="struct" href="../../../../map_model/objects/road/struct.RoadID.html" title="struct map_model::objects::road::RoadID">RoadID</a>>,
|
||||
|
@ -1,5 +1,5 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `PanelState` struct in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, PanelState"><title>game::sandbox::dashboards::commuter::PanelState - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Struct PanelState</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.building_counts">building_counts</a><a href="#structfield.max_count">max_count</a><a href="#structfield.total_trips">total_trips</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Instrument">Instrument</a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-Same%3CT%3E">Same<T></a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'PanelState', ty: 'struct', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#46-50' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>PanelState</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct PanelState<'a> {
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#44-48' title='goto source code'>[src]</a></span><span class='in-band'>Struct <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="struct" href=''>PanelState</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust struct'>struct PanelState<'a> {
|
||||
building_counts: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>&'a <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>>,
|
||||
max_count: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||
total_trips: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
|
||||
|
@ -1,2 +1,2 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `BlockID` type in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, BlockID"><title>game::sandbox::dashboards::commuter::BlockID - Rust</title><link rel="stylesheet" type="text/css" href="../../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../../ayu.css" disabled ><script src="../../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../../down-arrow.svg");}</style></head><body class="rustdoc type"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../../rust-logo.png' alt='logo'></div></a><p class='location'>Type Definition BlockID</p><div class="sidebar-elems"><p class='location'><a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a></p><script>window.sidebarCurrent = {name: 'BlockID', ty: 'type', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#72' title='goto source code'>[src]</a></span><span class='in-band'>Type Definition <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="type" href=''>BlockID</a></span></h1><pre class='rust typedef'>type BlockID = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
||||
<a id="settings-menu" href="../../../../settings.html"><img src="../../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../../../src/game/sandbox/dashboards/commuter.rs.html#70' title='goto source code'>[src]</a></span><span class='in-band'>Type Definition <a href='../../../index.html'>game</a>::<wbr><a href='../../index.html'>sandbox</a>::<wbr><a href='../index.html'>dashboards</a>::<wbr><a href='index.html'>commuter</a>::<wbr><a class="type" href=''>BlockID</a></span></h1><pre class='rust typedef'>type BlockID = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>;</pre></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../../../";window.currentCrate = "game";</script><script src="../../../../main.js"></script><script defer src="../../../../search-index.js"></script></body></html>
|
@ -1,6 +1,6 @@
|
||||
(function() {var implementors = {};
|
||||
implementors["abstutil"] = [{"text":"impl<K: Clone, V: Clone> Clone for MultiMap<K, V> <span class=\"where fmt-newline\">where<br> K: Ord + PartialEq + Clone,<br> V: Ord + PartialEq + Clone, </span>","synthetic":false,"types":[]},{"text":"impl<T: Clone + Ord + PartialEq> Clone for Counter<T>","synthetic":false,"types":[]},{"text":"impl Clone for Tags","synthetic":false,"types":[]},{"text":"impl<K: Clone + IndexableKey, V: Clone> Clone for FixedMap<K, V>","synthetic":false,"types":[]}];
|
||||
implementors["game"] = [{"text":"impl Clone for Flags","synthetic":false,"types":[]},{"text":"impl Clone for ColorSchemeChoice","synthetic":false,"types":[]},{"text":"impl Clone for HeatmapOptions","synthetic":false,"types":[]},{"text":"impl Clone for Source","synthetic":false,"types":[]},{"text":"impl Clone for Show","synthetic":false,"types":[]},{"text":"impl Clone for Value","synthetic":false,"types":[]},{"text":"impl Clone for RecordedStoryMap","synthetic":false,"types":[]},{"text":"impl Clone for BundleEdits","synthetic":false,"types":[]},{"text":"impl Clone for ID","synthetic":false,"types":[]},{"text":"impl Clone for OpenTrip","synthetic":false,"types":[]},{"text":"impl Clone for Tab","synthetic":false,"types":[]},{"text":"impl Clone for DataOptions","synthetic":false,"types":[]},{"text":"impl Clone for SEIR","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for Loc","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for TrafficSignalStyle","synthetic":false,"types":[]},{"text":"impl Clone for CameraAngle","synthetic":false,"types":[]},{"text":"impl Clone for UnzoomedAgents","synthetic":false,"types":[]},{"text":"impl Clone for DrawOptions","synthetic":false,"types":[]},{"text":"impl Clone for BlockSelection","synthetic":false,"types":[]},{"text":"impl Clone for DashTab","synthetic":false,"types":[]},{"text":"impl Clone for TutorialPointer","synthetic":false,"types":[]},{"text":"impl Clone for Task","synthetic":false,"types":[]},{"text":"impl Clone for GameplayMode","synthetic":false,"types":[]},{"text":"impl Clone for SpeedSetting","synthetic":false,"types":[]}];
|
||||
implementors["game"] = [{"text":"impl Clone for Flags","synthetic":false,"types":[]},{"text":"impl Clone for ColorSchemeChoice","synthetic":false,"types":[]},{"text":"impl Clone for HeatmapOptions","synthetic":false,"types":[]},{"text":"impl Clone for Source","synthetic":false,"types":[]},{"text":"impl Clone for Show","synthetic":false,"types":[]},{"text":"impl Clone for Value","synthetic":false,"types":[]},{"text":"impl Clone for RecordedStoryMap","synthetic":false,"types":[]},{"text":"impl Clone for BundleEdits","synthetic":false,"types":[]},{"text":"impl Clone for ID","synthetic":false,"types":[]},{"text":"impl Clone for OpenTrip","synthetic":false,"types":[]},{"text":"impl Clone for Tab","synthetic":false,"types":[]},{"text":"impl Clone for DataOptions","synthetic":false,"types":[]},{"text":"impl Clone for SEIR","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for Loc","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for Options","synthetic":false,"types":[]},{"text":"impl Clone for TrafficSignalStyle","synthetic":false,"types":[]},{"text":"impl Clone for CameraAngle","synthetic":false,"types":[]},{"text":"impl Clone for UnzoomedAgents","synthetic":false,"types":[]},{"text":"impl Clone for BlockSelection","synthetic":false,"types":[]},{"text":"impl Clone for DashTab","synthetic":false,"types":[]},{"text":"impl Clone for TutorialPointer","synthetic":false,"types":[]},{"text":"impl Clone for Task","synthetic":false,"types":[]},{"text":"impl Clone for GameplayMode","synthetic":false,"types":[]},{"text":"impl Clone for SpeedSetting","synthetic":false,"types":[]}];
|
||||
implementors["geom"] = [{"text":"impl Clone for Angle","synthetic":false,"types":[]},{"text":"impl Clone for Bounds","synthetic":false,"types":[]},{"text":"impl Clone for GPSBounds","synthetic":false,"types":[]},{"text":"impl Clone for Circle","synthetic":false,"types":[]},{"text":"impl Clone for Distance","synthetic":false,"types":[]},{"text":"impl Clone for Duration","synthetic":false,"types":[]},{"text":"impl Clone for LonLat","synthetic":false,"types":[]},{"text":"impl Clone for Line","synthetic":false,"types":[]},{"text":"impl Clone for InfiniteLine","synthetic":false,"types":[]},{"text":"impl Clone for Percent","synthetic":false,"types":[]},{"text":"impl Clone for Polygon","synthetic":false,"types":[]},{"text":"impl Clone for Triangle","synthetic":false,"types":[]},{"text":"impl Clone for PolyLine","synthetic":false,"types":[]},{"text":"impl Clone for Pt2D","synthetic":false,"types":[]},{"text":"impl Clone for HashablePt2D","synthetic":false,"types":[]},{"text":"impl Clone for Ring","synthetic":false,"types":[]},{"text":"impl Clone for Speed","synthetic":false,"types":[]},{"text":"impl Clone for Statistic","synthetic":false,"types":[]},{"text":"impl<T: Clone + HgramValue<T>> Clone for Histogram<T>","synthetic":false,"types":[]},{"text":"impl Clone for Time","synthetic":false,"types":[]},{"text":"impl Clone for UnitFmt","synthetic":false,"types":[]}];
|
||||
implementors["kml"] = [{"text":"impl Clone for ExtraShape","synthetic":false,"types":[]}];
|
||||
implementors["map_editor"] = [{"text":"impl Clone for ID","synthetic":false,"types":[]}];
|
||||
|
File diff suppressed because one or more lines are too long
@ -729,6 +729,8 @@
|
||||
<span id="728">728</span>
|
||||
<span id="729">729</span>
|
||||
<span id="730">730</span>
|
||||
<span id="731">731</span>
|
||||
<span id="732">732</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">cell</span>::<span class="ident">RefCell</span>;
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeMap</span>;
|
||||
@ -953,7 +955,9 @@
|
||||
<span class="kw">match</span> <span class="ident">obj</span>.<span class="ident">get_id</span>() {
|
||||
<span class="ident">ID</span>::<span class="ident">Building</span>(<span class="kw">_</span>) <span class="op">=></span> {
|
||||
<span class="kw">if</span> <span class="op">!</span><span class="ident">drawn_all_buildings</span> {
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="ident">draw_map</span>.<span class="ident">draw_all_building_paths</span>);
|
||||
<span class="kw">if</span> <span class="ident">opts</span>.<span class="ident">show_building_paths</span> {
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="ident">draw_map</span>.<span class="ident">draw_all_building_paths</span>);
|
||||
}
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="ident">draw_map</span>.<span class="ident">draw_all_buildings</span>);
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="ident">draw_map</span>.<span class="ident">draw_all_building_outlines</span>);
|
||||
<span class="ident">drawn_all_buildings</span> <span class="op">=</span> <span class="bool-val">true</span>;
|
||||
|
@ -438,6 +438,15 @@
|
||||
<span id="437">437</span>
|
||||
<span id="438">438</span>
|
||||
<span id="439">439</span>
|
||||
<span id="440">440</span>
|
||||
<span id="441">441</span>
|
||||
<span id="442">442</span>
|
||||
<span id="443">443</span>
|
||||
<span id="444">444</span>
|
||||
<span id="445">445</span>
|
||||
<span id="446">446</span>
|
||||
<span id="447">447</span>
|
||||
<span id="448">448</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::<span class="ident">BTreeSet</span>;
|
||||
|
||||
@ -445,16 +454,17 @@
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::<span class="ident">ArrowCap</span>;
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::<span class="ident">osm</span>;
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">lctrl</span>, <span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>,
|
||||
<span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">lctrl</span>, <span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Color</span>, <span class="ident">DrawBaselayer</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>,
|
||||
<span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">ShowEverything</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">CityPicker</span>, <span class="ident">Minimap</span>, <span class="ident">Navigator</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">game</span>::{<span class="ident">PopupMsg</span>, <span class="ident">Transition</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">helpers</span>::{<span class="ident">nice_map_name</span>, <span class="ident">open_browser</span>, <span class="ident">ID</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">options</span>::<span class="ident">OptionsPanel</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::<span class="ident">BIG_ARROW_THICKNESS</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::{<span class="ident">DrawOptions</span>, <span class="ident">BIG_ARROW_THICKNESS</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">sandbox</span>::<span class="ident">TurnExplorer</span>;
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">Viewer</span> {
|
||||
@ -775,7 +785,15 @@
|
||||
<span class="ident">Transition</span>::<span class="ident">Keep</span>
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">draw_baselayer</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-></span> <span class="ident">DrawBaselayer</span> {
|
||||
<span class="ident">DrawBaselayer</span>::<span class="ident">Custom</span>
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) {
|
||||
<span class="kw">let</span> <span class="kw-2">mut</span> <span class="ident">opts</span> <span class="op">=</span> <span class="ident">DrawOptions</span>::<span class="ident">new</span>();
|
||||
<span class="ident">opts</span>.<span class="ident">show_building_paths</span> <span class="op">=</span> <span class="bool-val">false</span>;
|
||||
<span class="ident">app</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">opts</span>, <span class="kw-2">&</span><span class="ident">ShowEverything</span>::<span class="ident">new</span>());
|
||||
|
||||
<span class="self">self</span>.<span class="ident">top_panel</span>.<span class="ident">draw</span>(<span class="ident">g</span>);
|
||||
<span class="self">self</span>.<span class="ident">minimap</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">app</span>);
|
||||
<span class="kw">if</span> <span class="kw">let</span> <span class="prelude-val">Some</span>(<span class="kw-2">ref</span> <span class="ident">d</span>) <span class="op">=</span> <span class="self">self</span>.<span class="ident">fixed_object_outline</span> {
|
||||
|
@ -112,7 +112,7 @@
|
||||
<span class="doccomment">/// The output of `rustdoc -V`</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">RUSTDOC_VERSION</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"rustdoc 1.47.0 (18bf6b4f0 2020-10-07)"</span>;
|
||||
<span class="doccomment">/// The built-time in RFC2822, UTC</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Wed, 28 Oct 2020 19:19:19 +0000"</span>;
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">BUILT_TIME_UTC</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"Wed, 28 Oct 2020 19:35:43 +0000"</span>;
|
||||
<span class="doccomment">/// The target architecture, given by `cfg!(target_arch)`.</span>
|
||||
<span class="kw">pub</span> <span class="kw">const</span> <span class="ident">CFG_TARGET_ARCH</span>: <span class="kw-2">&</span><span class="ident">str</span> <span class="op">=</span> <span class="string">"x86_64"</span>;
|
||||
<span class="doccomment">/// The endianness, given by `cfg!(target_endian)`.</span>
|
||||
|
@ -1,100 +1,104 @@
|
||||
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Source to the Rust file `game/src/render/mod.rs`."><meta name="keywords" content="rust, rustlang, rust-lang"><title>mod.rs.html -- source</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script src="../../../storage.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="shortcut icon" href="../../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc source"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../../game/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="77">77</span>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="90">90</span>
|
||||
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|
||||
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|
||||
<span id="93">93</span>
|
||||
<span id="94">94</span>
|
||||
<span id="95">95</span>
|
||||
<span id="96">96</span>
|
||||
<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><pre class="line-numbers"><span id="1"> 1</span>
|
||||
<span id="2"> 2</span>
|
||||
<span id="3"> 3</span>
|
||||
<span id="4"> 4</span>
|
||||
<span id="5"> 5</span>
|
||||
<span id="6"> 6</span>
|
||||
<span id="7"> 7</span>
|
||||
<span id="8"> 8</span>
|
||||
<span id="9"> 9</span>
|
||||
<span id="10"> 10</span>
|
||||
<span id="11"> 11</span>
|
||||
<span id="12"> 12</span>
|
||||
<span id="13"> 13</span>
|
||||
<span id="14"> 14</span>
|
||||
<span id="15"> 15</span>
|
||||
<span id="16"> 16</span>
|
||||
<span id="17"> 17</span>
|
||||
<span id="18"> 18</span>
|
||||
<span id="19"> 19</span>
|
||||
<span id="20"> 20</span>
|
||||
<span id="21"> 21</span>
|
||||
<span id="22"> 22</span>
|
||||
<span id="23"> 23</span>
|
||||
<span id="24"> 24</span>
|
||||
<span id="25"> 25</span>
|
||||
<span id="26"> 26</span>
|
||||
<span id="27"> 27</span>
|
||||
<span id="28"> 28</span>
|
||||
<span id="29"> 29</span>
|
||||
<span id="30"> 30</span>
|
||||
<span id="31"> 31</span>
|
||||
<span id="32"> 32</span>
|
||||
<span id="33"> 33</span>
|
||||
<span id="34"> 34</span>
|
||||
<span id="35"> 35</span>
|
||||
<span id="36"> 36</span>
|
||||
<span id="37"> 37</span>
|
||||
<span id="38"> 38</span>
|
||||
<span id="39"> 39</span>
|
||||
<span id="40"> 40</span>
|
||||
<span id="41"> 41</span>
|
||||
<span id="42"> 42</span>
|
||||
<span id="43"> 43</span>
|
||||
<span id="44"> 44</span>
|
||||
<span id="45"> 45</span>
|
||||
<span id="46"> 46</span>
|
||||
<span id="47"> 47</span>
|
||||
<span id="48"> 48</span>
|
||||
<span id="49"> 49</span>
|
||||
<span id="50"> 50</span>
|
||||
<span id="51"> 51</span>
|
||||
<span id="52"> 52</span>
|
||||
<span id="53"> 53</span>
|
||||
<span id="54"> 54</span>
|
||||
<span id="55"> 55</span>
|
||||
<span id="56"> 56</span>
|
||||
<span id="57"> 57</span>
|
||||
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|
||||
<span id="59"> 59</span>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="67"> 67</span>
|
||||
<span id="68"> 68</span>
|
||||
<span id="69"> 69</span>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="76"> 76</span>
|
||||
<span id="77"> 77</span>
|
||||
<span id="78"> 78</span>
|
||||
<span id="79"> 79</span>
|
||||
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|
||||
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|
||||
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|
||||
<span id="83"> 83</span>
|
||||
<span id="84"> 84</span>
|
||||
<span id="85"> 85</span>
|
||||
<span id="86"> 86</span>
|
||||
<span id="87"> 87</span>
|
||||
<span id="88"> 88</span>
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<span id="95"> 95</span>
|
||||
<span id="96"> 96</span>
|
||||
<span id="97"> 97</span>
|
||||
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|
||||
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|
||||
<span id="100">100</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">geom</span>::{<span class="ident">Distance</span>, <span class="ident">Polygon</span>, <span class="ident">Pt2D</span>};
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">IntersectionID</span>, <span class="ident">Map</span>, <span class="ident">NORMAL_LANE_THICKNESS</span>, <span class="ident">SIDEWALK_THICKNESS</span>};
|
||||
@ -166,19 +170,23 @@
|
||||
}
|
||||
}
|
||||
|
||||
<span class="comment">// TODO Borrow, don't clone, and fix up lots of places storing indirect things to populate</span>
|
||||
<span class="comment">// DrawOptions.</span>
|
||||
<span class="attribute">#[<span class="ident">derive</span>(<span class="ident">Clone</span>)]</span>
|
||||
<span class="doccomment">/// Control how the map is drawn.</span>
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">DrawOptions</span> {
|
||||
<span class="doccomment">/// Don't draw the current traffic signal state.</span>
|
||||
<span class="kw">pub</span> <span class="ident">suppress_traffic_signal_details</span>: <span class="ident">Vec</span><span class="op"><</span><span class="ident">IntersectionID</span><span class="op">></span>,
|
||||
<span class="doccomment">/// Label every building.</span>
|
||||
<span class="kw">pub</span> <span class="ident">label_buildings</span>: <span class="ident">bool</span>,
|
||||
<span class="doccomment">/// Draw building paths.</span>
|
||||
<span class="kw">pub</span> <span class="ident">show_building_paths</span>: <span class="ident">bool</span>,
|
||||
}
|
||||
|
||||
<span class="kw">impl</span> <span class="ident">DrawOptions</span> {
|
||||
<span class="doccomment">/// Default options for drawing a map.</span>
|
||||
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">new</span>() <span class="op">-></span> <span class="ident">DrawOptions</span> {
|
||||
<span class="ident">DrawOptions</span> {
|
||||
<span class="ident">suppress_traffic_signal_details</span>: <span class="ident">Vec</span>::<span class="ident">new</span>(),
|
||||
<span class="ident">label_buildings</span>: <span class="bool-val">false</span>,
|
||||
<span class="ident">show_building_paths</span>: <span class="bool-val">true</span>,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -707,14 +707,6 @@
|
||||
<span id="706">706</span>
|
||||
<span id="707">707</span>
|
||||
<span id="708">708</span>
|
||||
<span id="709">709</span>
|
||||
<span id="710">710</span>
|
||||
<span id="711">711</span>
|
||||
<span id="712">712</span>
|
||||
<span id="713">713</span>
|
||||
<span id="714">714</span>
|
||||
<span id="715">715</span>
|
||||
<span id="716">716</span>
|
||||
</pre><div class="example-wrap"><pre class="rust ">
|
||||
<span class="kw">use</span> <span class="ident">std</span>::<span class="ident">collections</span>::{<span class="ident">BTreeSet</span>, <span class="ident">HashMap</span>, <span class="ident">HashSet</span>};
|
||||
|
||||
@ -725,16 +717,14 @@
|
||||
<span class="kw">use</span> <span class="ident">map_model</span>::{<span class="ident">osm</span>, <span class="ident">BuildingID</span>, <span class="ident">BuildingType</span>, <span class="ident">IntersectionID</span>, <span class="ident">LaneID</span>, <span class="ident">Map</span>, <span class="ident">RoadID</span>, <span class="ident">TurnType</span>};
|
||||
<span class="kw">use</span> <span class="ident">sim</span>::{<span class="ident">TripEndpoint</span>, <span class="ident">TripInfo</span>, <span class="ident">TripMode</span>};
|
||||
<span class="kw">use</span> <span class="ident">widgetry</span>::{
|
||||
<span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Color</span>, <span class="ident">DrawBaselayer</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>,
|
||||
<span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>, <span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">RewriteColor</span>, <span class="ident">Slider</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>,
|
||||
<span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
<span class="ident">Btn</span>, <span class="ident">Checkbox</span>, <span class="ident">Color</span>, <span class="ident">Drawable</span>, <span class="ident">EventCtx</span>, <span class="ident">GeomBatch</span>, <span class="ident">GfxCtx</span>, <span class="ident">HorizontalAlignment</span>, <span class="ident">Key</span>, <span class="ident">Line</span>,
|
||||
<span class="ident">Outcome</span>, <span class="ident">Panel</span>, <span class="ident">RewriteColor</span>, <span class="ident">Slider</span>, <span class="ident">State</span>, <span class="ident">Text</span>, <span class="ident">TextExt</span>, <span class="ident">VerticalAlignment</span>, <span class="ident">Widget</span>,
|
||||
};
|
||||
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::{<span class="ident">App</span>, <span class="ident">ShowEverything</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">app</span>::<span class="ident">App</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">common</span>::{<span class="ident">ColorLegend</span>, <span class="ident">CommonState</span>};
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">game</span>::<span class="ident">Transition</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">helpers</span>::<span class="ident">checkbox_per_mode</span>;
|
||||
<span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">render</span>::<span class="ident">DrawOptions</span>;
|
||||
|
||||
<span class="kw">pub</span> <span class="kw">struct</span> <span class="ident">CommuterPatterns</span> {
|
||||
<span class="ident">bldg_to_block</span>: <span class="ident">HashMap</span><span class="op"><</span><span class="ident">BuildingID</span>, <span class="ident">BlockID</span><span class="op">></span>,
|
||||
@ -1160,13 +1150,7 @@
|
||||
<span class="ident">Transition</span>::<span class="ident">Keep</span>
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">draw_baselayer</span>(<span class="kw-2">&</span><span class="self">self</span>) <span class="op">-></span> <span class="ident">DrawBaselayer</span> {
|
||||
<span class="ident">DrawBaselayer</span>::<span class="ident">Custom</span>
|
||||
}
|
||||
|
||||
<span class="kw">fn</span> <span class="ident">draw</span>(<span class="kw-2">&</span><span class="self">self</span>, <span class="ident">g</span>: <span class="kw-2">&</span><span class="kw-2">mut</span> <span class="ident">GfxCtx</span>, <span class="ident">app</span>: <span class="kw-2">&</span><span class="ident">App</span>) {
|
||||
<span class="ident">app</span>.<span class="ident">draw</span>(<span class="ident">g</span>, <span class="ident">DrawOptions</span>::<span class="ident">new</span>(), <span class="kw-2">&</span><span class="ident">ShowEverything</span>::<span class="ident">new</span>());
|
||||
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">draw_all_blocks</span>);
|
||||
<span class="ident">g</span>.<span class="ident">redraw</span>(<span class="kw-2">&</span><span class="self">self</span>.<span class="ident">current_block</span>.<span class="number">1</span>);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user