Commit Graph

1709 Commits

Author SHA1 Message Date
Dustin Carlino
c08e244d23 tiny start to a new multi-intersection traffic signal editor. just get
the left panel to display some kind of merged view
2020-08-12 15:50:23 -07:00
Michael Kirk
58d360668e add glow feature 2020-08-12 15:44:48 -07:00
Michael Kirk
f7f4fd889e consolidate screenspace and mapspace methods since they now behave the
same.

rg -l screenspace_svg | xargs sed -i .bak 's/screenspace_svg/load_svg/'
rg -l mapspace_svg | xargs sed -i .bak 's/mapspace_svg/load_svg/'
2020-08-12 15:44:48 -07:00
Michael Kirk
f42b7c003c layout uses logical pixels, not physical
Previously it was not clear (to me at least) when a value used
in layout was in units of logical pixels vs physical pixels.

This lead to some ambiguity about where to scale values, and lead to
some values being scaled more than once or sometimes not at all, leading
to inconsistent layouts across DPI's.

The intent of this change is to solve this ambiguity by having the ui
clients work *exlusively* with logical pixels.

To achieve this, we consolidate all scaling to the graphics backend.
We translate all PhysicalPositions from the windowing libraries to
LogicalPixles.

Our own types: ScreenPt, ScreenDim, etc. are all in logical units.

In some places, I replaced passing raw floats with a corresponding
Screen* type to clarify that the units are in logical pixels.
2020-08-12 15:44:48 -07:00
Dustin Carlino
9ce7ab1c88 defer drawing intersections, same as lanes. faster startup time and melts my GPU less trying to load london and tokyo 2020-08-12 11:17:06 -07:00
Dustin Carlino
7a0dbb28b1 handle some rendering failures, getting new orleans to load 2020-08-12 09:47:35 -07:00
Dustin Carlino
a27b029ff6 plumb errors for shifting polylines through more APIs. mostly no-op for
now, just switched everything to must_* variants, but this paves the way
for handling failures.

... except for rendering pedestrian crowds -- I _think_ I saw a crash
from that, and it's easy to have a fallback there
2020-08-12 08:18:10 -07:00
Dustin Carlino
8568690a7a stop the dropdown from jumping around when opening it while sim is running
(the bug: open population layer while sim is running, click the color
scheme dropdown)
2020-08-12 07:19:00 -07:00
Dustin Carlino
bc4c1eaea6 make Filler responsive to window resizing 2020-08-11 17:28:27 -07:00
Dustin Carlino
a370b6aac6 move the traffic signal details into a tab. specialize make_signal_diagram for editing.
this is a step towards editing multiple traffic signals at once, and a design that yuwen has suggested many times before
2020-08-11 12:00:49 -07:00
Dustin Carlino
e38814563a cleanup storymap code after menu refactor 2020-08-11 11:26:06 -07:00
Dustin Carlino
7443f4ba98 detangle the way Menus communicate results, removing the Clone
requirement and finishing off InputResult
2020-08-11 09:10:16 -07:00
Dustin Carlino
0749a2ac7b start keeping goldenfiles for bus routes, similar to the screenshot diff test. this will make it much easier to finish up bus matching without accidentally regressing somewhere 2020-08-10 16:03:04 -07:00
Dustin Carlino
312775b491 refactor TurnGroup creators, but keep it stored on traffic signal, so
it's regenerated for edits
2020-08-10 15:39:28 -07:00
Dustin Carlino
31e8c654d2 prototype directional traffic signal demand viz over time 2020-08-10 13:19:47 -07:00
Dustin Carlino
ecd5d86009 handle bus stops right at intersections 2020-08-08 19:32:18 -07:00
Dustin Carlino
d1e9e38e82 refactor for #231: use typed OSM IDs everywhere, dedupe URL code
have to regen, the binary format has changed
2020-08-08 16:09:36 -07:00
Dustin Carlino
3b8a0e4edc tiny performance improvement in parking mapper 2020-08-07 14:14:50 -07:00
Dustin Carlino
e35c69f6f3 ezgui Wizard (and its pet Cloneable)
Here lies a weird coroutine experiment
09/20/2018 - 08/07/2020
2020-08-07 14:04:41 -07:00
Dustin Carlino
b881fa605b convert the last caller away from wizard... 2020-08-07 13:52:27 -07:00
Dustin Carlino
f61881f6fa move more UIs away from wizards. editing signal offset broke, because
the perma format doesn't encode offset yet
2020-08-07 13:33:58 -07:00
Dustin Carlino
ec756b5167 fix z-level spinner 2020-08-07 11:28:00 -07:00
Dustin Carlino
480156c7c6 convert more Wizards to ChooseSomethings 2020-08-06 10:21:01 -07:00
Dustin Carlino
c41c998301 make a way simpler, one-choice version of Wizard. use it in two
different places to flesh out how it works
2020-08-06 09:46:57 -07:00
Dustin Carlino
f3600cdc3e disabled experiment to draw area names 2020-08-05 16:16:32 -07:00
Dustin Carlino
4ce2ffbad8 improve kml viewer
- clear sim after title screen
- move the file loader into the viewer
- add a key/value filter
2020-08-05 15:49:14 -07:00
Dustin Carlino
3c24b7aa5a pull in spawn times for seattle from gtfs. looks wrong, but it's a
start.
2020-08-05 14:46:37 -07:00
Dustin Carlino
2f618815b1 make explicit rank enum for road types, instead of using arbitrary numbers. cleanup for #231 2020-08-05 11:40:42 -07:00
Dustin Carlino
8f6a6d40e6 change the few places that copied an OSM ID to the clipboard to instead
open the browser. this is more useful, and it also lets us get rid of a
dependency on clipboard stuff, fixing #264
2020-08-05 11:24:51 -07:00
Dustin Carlino
9961b870b6 try to apply the new on/off ramp intersection geometry to all relevant
3-way intersections, for #131
2020-08-05 11:03:02 -07:00
Dustin Carlino
e82fe996ad reduce GfxCtx surface area 2020-08-05 07:56:57 -07:00
Dustin Carlino
c7e0b56776 get EditMode underneath route editor properly 2020-08-04 15:23:45 -07:00
Dustin Carlino
6f3be4463b start editing route schedules. primitive UI, but getting all the map
edits plumbed through
2020-08-04 14:27:24 -07:00
Dustin Carlino
e68df0ed1a and make tool_panel normal, ending the strange reign of WrappedComposite 2020-08-04 12:34:58 -07:00
Dustin Carlino
d819ab2bf8 migrate the last user off of the old ManagedGUIState 2020-08-04 12:27:07 -07:00
Dustin Carlino
225abcd112 clean up old UserInput APIs from long, long ago 2020-08-04 12:00:07 -07:00
Dustin Carlino
5fe3cc5f8a slowly whittle down public surface of ezgui
- stop referencing Prerender when easy
- default_font_size hasn't been used since the great typography refactor

some of this harms the usability of map_editor, but that's fine, because
the UX is awful anyway, and nobody should be using this except for me
very occasionally. long-term fate of it is to go away.
2020-08-04 11:36:47 -07:00
Dustin Carlino
75179f1400 fix uber turn viewer breakage. also discovered that we can't clip the
largest .osm while we update it without breaking water polygons
2020-08-04 10:30:07 -07:00
Dustin Carlino
a9998a0735 tool to find huge intersections, usually where lane count is way off 2020-08-03 18:12:18 -07:00
Dustin Carlino
bcbf229eb7 rip out all users of the old find_closest_lane for #176.
- this gives offside support to bus/sidewalk matching, getting 11 more
  routes working in krakow
2020-08-03 17:56:58 -07:00
Dustin Carlino
f0ecd914b5 emit Outcome::Changed for dropdowns, checkboxes, spinners. simplify client code 2020-08-03 14:27:44 -07:00
Dustin Carlino
41f4cfff6d tool-assisted refactor of ezgui Outcome 2020-08-03 13:42:59 -07:00
Dustin Carlino
f73516d183 start representing bus spawn rates explicitly 2020-08-03 13:12:02 -07:00
Dustin Carlino
940d2265c0 spawning buses at 0.01m on a non-border lane can break, because other cars approach, and the buffer distance gets broken. instead, spawn the buses a few lanes away, if needed. fixes #260
now only ~400 agents left in lakeslice by end!
2020-08-03 11:08:21 -07:00
Dustin Carlino
b7ed2615b1 add a "smoke-test" to simulate 1 hr in all maps 2020-08-03 09:28:10 -07:00
Dustin Carlino
60147597d6 change PathConstraints in floodfiller, to more easily debug bike
disconnectedness in udistrict
2020-08-03 07:41:10 -07:00
Dustin Carlino
bfc5236152 fix crash with duplicate full route names on one bus stop [rebuild] 2020-08-02 08:36:40 -07:00
Dustin Carlino
3cd28cb44f fix buses not starting at a border. they were skipping the first stop, that's why there were so many stranded agents in lakeslice. still some buses failing to spawn, causing some more stranded 2020-08-01 18:53:40 -07:00
Dustin Carlino
c31d876f61 oh no, the new biking_connection is crashing in a few maps, where some of the separated bike trails are still missing. gracefully degrade. this is getting convoluted again, filed #258 to cleanup. 2020-08-01 10:26:44 -07:00
Dustin Carlino
b4ad7400df stop drawing center lines for one-ways. while regenerating maps, also
bring in natural=scrub, and rename the krakow map
2020-07-31 20:48:26 -07:00
Dustin Carlino
ae31739dea almost support off-side parking lanes. only remaining bug is cars
ignoring parking spots if the parking lane is in the opposite direction.
workaround is to reverse the lane. dealing with that bug next though.

part of #64 and #176. fixes #109
2020-07-31 16:23:58 -07:00
Dustin Carlino
d7968713fc don't need to explicitly store parking blackhole redirect, just a bit.
and have a separate bit for bikes. use that to handle bikes going to
borders. finally closes #221, progress on #176.
2020-07-31 15:43:15 -07:00
Dustin Carlino
d22aa87139 rearrange Building internals for #176. edits can affect building
connections to driving/biking. just store the immutable stuff -- whether
there's parking in the building, the connection to the sidewalk, and the
physical driveway line. compute all the rest dynamically, so it responds
to edits without effort.

shouldn't be major behavior changes yet (besides maybe fixing some bugs
involving edits)
2020-07-31 12:49:33 -07:00
Dustin Carlino
71b68cc639 don't assume off-side sidewalks on dual_carriageway=yes. don't infer
parking on tiny roads. fixes some geometry in krakow. #230

(unrelated: add a debug layer to show parking blackholes, to work on
bike connections)
(also unrelated: better error message for #256)
2020-07-31 10:07:29 -07:00
Dustin Carlino
8385799844 workaround #240 by deterministically building the parking layer. the
proper fix is to record zorder for parking lots and buildings from OSM
tags. ColorDiscrete would need to understand this. I'll leave that for
later.
2020-07-30 15:36:46 -07:00
Dustin Carlino
03796fcd66 introduce the tiny walkable shoulder lane type. pathfinding penalty,
rendering adjustments. #176

the SharedSidewalkCorner geometry looks bad, but acceptable for now.
2020-07-30 13:42:36 -07:00
Dustin Carlino
dde8bd8662 add a new "no sidewalks" layer to spot roads that will soon have a tiny
shoulder for pedestrians. looks reasonable in most places, but still
need to skip over roads < some length, probably. step 1 of #176
2020-07-30 09:39:02 -07:00
Dustin Carlino
af26e8d143 cut over more button internals to use flexbox. almost at the point of collapsing some of the internal representation 2020-07-30 08:59:50 -07:00
Dustin Carlino
b57f5081cf bit more, with pad. these hacks were put in before i understood you had
to wrap a widget in a container to make things like padding() work.
2020-07-29 18:51:28 -07:00
Dustin Carlino
a5928d204d whittle down the weird BtnBuilder API 2020-07-29 18:36:41 -07:00
Dustin Carlino
de45fb5c07 better Checkbox::colored 2020-07-29 15:11:10 -07:00
Dustin Carlino
28c3d0ef8e fix some double-DPI scaling bugs with Btn::custom. this change makes
some things simpler, some more complex, but it at least fixes some
stuff without breaking anything.
2020-07-29 11:28:05 -07:00
Dustin Carlino
0e5dd551cd construct switch checkboxes using the new trick 2020-07-29 10:56:38 -07:00
Dustin Carlino
e543b34799 use existing widget layout/style stuff to produce larger batches, for
crazy custom buttons. use to finally make a nice big trip button.
2020-07-29 10:45:24 -07:00
Michael Kirk
3879753cd2
revert some switches back to checkboxes (#252)
* revert some switches back to checkboxes

partial revert of 90bb4ac0

In many ways switches and checkboxes seem interchangeable, but in certain
contexts one may be more appropriate.

For an overview that I mostly agree with:
https://uxplanet.org/checkbox-vs-toggle-switch-7fc6e83f10b8
2020-07-28 13:58:20 -07:00
Dustin Carlino
2b9123d261 fix border intersection geometry when the road is too short. closes #251
while regenerating, also pick up landuse=grass as a park area. noticed
missing in krakow.
2020-07-28 13:41:12 -07:00
Dustin Carlino
edb1cb87cd Make all vehicles, including buses, start with ~0 length when spawning
from borders and gradually appear. This looks more realistic and lets
more trips succeed, especially buses spawning at short borders.

This fixes #220 in a hopefully simpler way. Extending the geometry of
incoming roads is possible, but it may look visually overwhelming,
because two border intersections could sometimes overlap.
2020-07-28 11:39:57 -07:00
Michael Kirk
5f9e94cfcc
use monospace font to avoid clock layout jitter (#250)
* use monospace font to avoid clock layout jitter

* conventional naming
2020-07-28 10:39:18 -07:00
Dustin Carlino
6c3e6aef10 buttons to jump to start/end of a future trip when theres no prebaked data 2020-07-28 10:04:19 -07:00
Dustin Carlino
e1e265db14 tighten up Polygon constructors to enforce an outer ring... in most
cases now.
2020-07-27 14:03:55 -07:00
Michael Kirk
fff938180f
Commuter Patterns: Larger shapes for border intersections (#247)
* Commuter Patterns: Larger shapes for border intersections

A substantial portion of traffic has an origin/destination off the map.
We were correctly tracking all this data, attributing it to a
"block" the size of the border "intersection"; However, the design
didn't accommodate the small "size" of the border intersections:

1. it was too small to meaningfully reason about the heatmap visualization
2. it was too small of a "hit" area for clicking and hovering
3. when in the "locked" mode, the hover text overlay was illegible.

Now we draw a larger arrow, representing the inward/outward/both-ways
direction of traffic which makes it easier to reason about the heatmap
color and accommodates an adequate hit area.

And the hover text is now printed over a white pill to maintain
legibility.

* Commuter Patterns: Draw border *behind* directional icon

* Code Review: code cleanup - no changes to behavior.
2020-07-27 12:07:51 -07:00
Dustin Carlino
74bf6e0974 get riding off-map to work for #190.
- handle living streets that allow buses in berlin
- don't connect LeaveMap nodes to anything else; people were getting
  creative and using them as shortcuts to effectively warp to a border,
  then come back into the map
- make should_use_transit understand transfers (and still just return
  the first leg)
- warp to bus routes by ID

still at least one weird bug left, seen in krakow. working on it next,
trying to keep these commits "small." not regenerating maps quite yet.
2020-07-27 10:37:21 -07:00
Dustin Carlino
2239059961 UI fixes discovered during riding buses off-map
- speed limit dropdown crash
- link to bus route from bus stop panel, not some currently running bus
- show number of waiting people per stop in route panel and route dash
2020-07-27 08:19:14 -07:00
Dustin Carlino
e83e2f2d72 search by building name/address! 2020-07-27 06:37:05 -07:00
Dustin Carlino
f056080106 fix area under curve on jump-to-time when active agents isnt 0 at end of day. also... fail loudly when we make it to the end of the day and too many active agents are left. at some point lakeslice broke and I didnt notice. :( ... but actually it's just a crowd of people waiting on a bus that isnt managing to spawn. 2020-07-26 22:50:45 -07:00
Dustin Carlino
a1e1e51b10 obviate need for make_arrow_outline by just putting together a
reasonable make_arrow polygon in the first place
2020-07-26 20:25:38 -07:00
Dustin Carlino
a4e09ca91f add border stop/start to route info panel. move the route drawing there, stop being a weird layer. 2020-07-26 13:13:48 -07:00
Dustin Carlino
4c86f568d0 fix transit network's show all routes. no more loops, but do have border
starts/ends.
2020-07-26 12:40:44 -07:00
Dustin Carlino
649c79f784 easily see busiest bus route from dash 2020-07-26 12:23:30 -07:00
Dustin Carlino
eb4acdc2f6 split parking lot code from building code, for #231 2020-07-25 07:09:43 -07:00
Mateusz Konieczny
a4a545cc79
handle more OSM tags - especially POIs (#244)
also, add graveyards like cemeteries
2020-07-25 07:01:55 -07:00
Dustin Carlino
f06c2764f5 fix broken parking layer counts, closes #241 2020-07-24 18:51:00 -07:00
Dustin Carlino
450befcc87 more useful error when prebaked missing. closes #238 2020-07-24 18:08:37 -07:00
Michael Kirk
bf1394e571
Commuter Patterns: Show secondary stats for commute on hover (#235)
* Commuter Patterns: Show secondary stats for commute on hover
2020-07-24 18:04:27 -07:00
Dustin Carlino
7bf6cb47f5 better UI for loading edits, split proposals and player edits. #113 2020-07-24 12:11:09 -07:00
Michael Kirk
6a074a0921
Commuter Pattern: label heatmap scale accruately (by max, not total) (#236) 2020-07-23 21:40:44 -07:00
Dustin Carlino
f66af5ad49 list all edits in the loader. only try to validate them after selection. display clear error if loading fails. #113 2020-07-23 15:27:24 -07:00
Dustin Carlino
adbbc8764a much smarter opportunistic lane-changing. almost got #217. but we don't
do opportunistic LCing when approaching an uber-turn, so we need to use
these costs when building the CH also...
2020-07-23 12:39:00 -07:00
Dustin Carlino
9757750bfa gather penalties based on sim state too. #217 2020-07-23 10:58:25 -07:00
Dustin Carlino
23a1b1a397 calculate and visualize penalties for turns that cut over lots of lanes. a step towards #217 2020-07-23 10:20:16 -07:00
Dustin Carlino
328cbcd1f1 stop melting my laptop when generating scenarios 2020-07-23 09:15:25 -07:00
Dustin Carlino
f1ef02b907 store Tags in map_model objects, to reap its benefits anywhere in the codebase. serialization format doesnt change! 2020-07-23 07:43:50 -07:00
Dustin Carlino
61837f93ba improve debug warp tool. closes #222 2020-07-22 12:05:05 -07:00
Dustin Carlino
e10be9019e dont crash when one route has two stops with the same name. fix #218 2020-07-22 11:44:48 -07:00
Dustin Carlino
38b8557c82 bring in living streets from OSM, interpreting them as normal roads with
access restrictions. makes old town in krakow look much better and
brings in stay healthy streets in seattle. also commit some code related
to footways that isn't exercised yet.
2020-07-21 17:18:56 -07:00
Dustin Carlino
bbe06c6075 randomly distribute residents to buildings in the planning area for #119 2020-07-21 14:00:59 -07:00
Dustin Carlino
94935f7ae8 radically simpler vehicle turn creation:
- just generate every combo of turns from incoming->outgoing
- stop doing all of the weird bike->bike restrictions. that gets handled
  anyway in later layers like pathfinding costs, opportunistic LCing,
  and picking valid starting lanes
- rely on OSM for filtering out left/right turns from multiple lanes
- why was it useful at all to distinguish Straight from LCing turns?
  scrap that

has the effect of eliminating a class of bugs where a driving lane is
sandwiched between lots of bus lanes and wasn't winding up with an
in/outbound turn
2020-07-21 13:04:34 -07:00
Dustin Carlino
636c2838a3 experiment with fan charts for intersection delay. they... need work. 2020-07-21 10:10:42 -07:00
Dustin Carlino
a299120090 expose boarding/alighting stats 2020-07-21 09:11:08 -07:00
Dustin Carlino
435b4ce8fb track passengers boarding/alighting. further rearrange stop/bus/route
info panels
2020-07-21 08:55:07 -07:00
Dustin Carlino
4d84fdf59c start an info panel for an entire route 2020-07-21 08:15:07 -07:00
Dustin Carlino
1ae29881ba i forgot that there was an isochrone experiment. plug it up to contours. 2020-07-21 07:23:33 -07:00
Dustin Carlino
a65107145f turn heatmaps into nice polygon contours 2020-07-20 17:03:32 -07:00
Dustin Carlino
db0b851659 use toggles instead of checkboxes in a few places 2020-07-20 15:02:05 -07:00
Michael Kirk
783f91ae0c
Commuter Patterns: to/from icon overlays current block (#214)
* Commuter Patterns: to/from icon overlays current block

Also, masks the current block

* Code Review: code structure, no behavior change
2020-07-20 14:40:09 -07:00
Dustin Carlino
f91a73e12a tighten up polygon_with_holes API 2020-07-20 09:41:47 -07:00
Dustin Carlino
042145ef1b start cleaning up bus info panels. the delay between stop measurement has never been clear, and i'm not sure if it's what we even want to measure. and use route shortname in titles. 2020-07-20 09:14:41 -07:00
Dustin Carlino
68d3c5b340 intersection delay is broken down by agent type, not trip mode 2020-07-19 13:22:08 -07:00
Dustin Carlino
56b2914e9a click a commuter block to make it sticky, so you can fiddle with filters 2020-07-19 12:33:04 -07:00
Dustin Carlino
4f8f659dfb widget replacement keeps margins from the old 2020-07-19 11:28:12 -07:00
Dustin Carlino
9e4dbc9c98 filter commuter patterns by mode. optionally exclude borders. 2020-07-19 11:06:28 -07:00
Michael Kirk
2a8a2ccf2d
Commuter Patterns: building stats (#201)
Shows summary counts of building types within the selected block

Note: I changed the empty state from "Nothing selected" to "None
selected" to avoid an undesirable shift in the commuter view.

I think the shift is because the height of the text widget seems to vary
with the height of the characters _in_ the text widget. So the low
hanging tail of "g" was causing "Nothing" to render taller than "None".
2020-07-18 15:14:25 -07:00
Dustin Carlino
b15e493291 index trips by block. double memory, but worth the speedup when mousing over 2020-07-18 14:25:39 -07:00
Dustin Carlino
7ad7c7c477 speed up block merging 2020-07-18 13:50:16 -07:00
Dustin Carlino
a84e1c2c74 add border intersections to commute viz 2020-07-18 13:39:44 -07:00
Dustin Carlino
b6a8bdd7e1 merge adjacent residential blocks into larger groups. slow
implementation, but the result looks nice
2020-07-18 13:09:10 -07:00
Dustin Carlino
68561170bd cache current selected block and update trip count in the scale 2020-07-18 11:34:13 -07:00
Michael Kirk
c9aadc0be1
Commuter Patterns: remove arrow overlay mode (#200)
Commuter patterns offered two different styles to visualize the
source/destination of travellers.

1. Arrows points to the source/destination
2. Heat map showing relative density of the source/destination

The arrow mode was visually cluttered and yet didn't communicate as much
info as the heatmap, so we're getting rid of it.
2020-07-18 11:09:09 -07:00
Dustin Carlino
5ce64cce7f use the color gradient for blocks, and prepare to show count for currently selected block 2020-07-18 10:48:36 -07:00
Dustin Carlino
6d50c574f4 filter commutes by departure time 2020-07-18 10:25:44 -07:00
Dustin Carlino
c645876ea2 find some excuse to include one of holly's characters in a cutscene.
need to rework the dialogue more.
2020-07-18 09:46:21 -07:00
Dustin Carlino
e87ff1cbef organize the commuter code before hackathon [rebuild] 2020-07-18 08:04:24 -07:00
Dustin Carlino
523eb690f5 refactor tripinfo struct 2020-07-18 07:46:58 -07:00
Dustin Carlino
6d27547b6a prep for hackathon. make the block map a sandbox dashboard, work off of a live sim. [rebuild] 2020-07-18 07:22:18 -07:00
Dustin Carlino
db00c18536 use AgentType, not TripMode, in throughput 2020-07-17 16:39:16 -07:00
Dustin Carlino
e06faa3c33 make an AgentType enum, stop abusing TripMode. a small first step,
showing agent meters properly
2020-07-17 15:13:36 -07:00
Dustin Carlino
a86fb5c73d upgrade to rust 1.45 after fixing an issue in fastpaths [rebuild] 2020-07-17 12:54:14 -07:00
Dustin Carlino
3a1ef311a7 use my new best friend earcutr to make sure people dont get lost when editing a traffic signal 2020-07-17 10:00:45 -07:00
Dustin Carlino
ba3e918f33 slightly less overwhelming bus route dashboard 2020-07-17 09:34:25 -07:00
Dustin Carlino
4a05979b9f fix label position for light rail 2020-07-17 09:10:45 -07:00
Dustin Carlino
ccf213ded9 fix pioneer square station snapping. rust-geo's FindClosest has a bug.
>_<
2020-07-16 13:22:05 -07:00
Dustin Carlino
e2d478340b bring in planning area KML for berlin, #119 2020-07-16 11:15:22 -07:00
Dustin Carlino
8a70e105e8 make buses actually start/end at borders [rebuild] 2020-07-16 10:11:43 -07:00
Dustin Carlino
d15a842e43 Revert "new rust version. finally strip_prefix is available!"
This reverts commit d16ac9713a.

I'm seeing mysterious brokenness with fast_paths:
https://github.com/easbar/fast_paths/issues/20
Reverting so I can get work done
2020-07-16 08:59:16 -07:00
Dustin Carlino
d16ac9713a new rust version. finally strip_prefix is available!
include berlin and krakow by default in the release, since they're small
and it'll make some collaboration easier [rebuild]
2020-07-16 08:41:28 -07:00
Dustin Carlino
f59ca734e2 also scrape stop->platform associations from stop_areas. fixes cap hill light rail stop finally for #190! the pioneer square south stop is seemingly still messed up 2020-07-15 22:17:45 -07:00
Dustin Carlino
b942510f67 slightly better border matching for buses. dont count on any ordering in
the route relation. include intersections that get copied as
possibilities.
2020-07-15 17:27:09 -07:00
Dustin Carlino
65a8f42bb6 dont crash on dash with dupe route names 2020-07-15 16:34:35 -07:00
Dustin Carlino
05efb41ef6 bus layer can toggle trains/buses 2020-07-15 16:06:13 -07:00
Dustin Carlino
891a1746d6 try to figure out border endpts for routes for #190. just visualize
them, dont enforce connectivity yet. so many problems...

regenerate stuff, to unbreak map binary format
2020-07-15 15:35:57 -07:00
Dustin Carlino
91a9a9a1bc start revamping bus route data model for #190. routes are one-way. make
buses appear at the first stop and vanish at the last.

not regenerating anything yet
2020-07-15 13:15:32 -07:00
Dustin Carlino
0ad14d17ac settle on american spelling of center 2020-07-15 11:37:37 -07:00
Dustin Carlino
ccf0b2f647 improve car/bike zordering when crossing z levels 2020-07-15 10:04:47 -07:00
Dustin Carlino
4a118c8103 import berlin city centre for #119 2020-07-15 09:42:45 -07:00
Dustin Carlino
5806e60eec represent cancelled trips differently than aborted trips 2020-07-15 09:11:01 -07:00
Dustin Carlino
98b9115f88 better tool to explore degenerate roads 2020-07-14 21:02:33 -07:00
Dustin Carlino
614354271a see modified trips in the table and info panels 2020-07-14 16:10:50 -07:00
Dustin Carlino
7341c0189a plumb through which trips (and people) are affected by an experiment. no
UI exposure yet.
2020-07-14 14:49:04 -07:00
Dustin Carlino
5b7cf6d532 refactor BulkSelect. use it for access-restricted zones too! 2020-07-14 14:20:40 -07:00
Dustin Carlino
2c27c89796 correctly detect the current tab, even when inner settings change. also
make tab per object type sticky, so you can (for example) click arrivals
on one border, then click a different border and be on the same tab!
2020-07-14 13:37:13 -07:00