Dustin Carlino
8ac62fed47
Trying out some UI changes suggested by Martin:
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- Increase day mode panel opacity to 95% to help text legibility
- Combine the time/speed panels, and remove the sunrise/sunset icons
- 4 mode colors matching actdev, also changing night mode residential
buildings
2021-03-12 17:48:35 -08:00
Michael Kirk
a085db301b
theme minimap controls
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Easier to style as a normal image button
2021-02-24 20:17:18 -08:00
Michael Kirk
2b8511251a
fix scaling: replace remaining buttons with baked-in-text
2021-01-21 15:25:46 -08:00
Michael Kirk
7270ff31af
use icon button for "jump to time"
2021-01-21 15:25:46 -08:00
Michael Kirk
d7445d889e
button revamp groundwork ( #459 )
2021-01-19 10:10:18 -08:00
Dustin Carlino
7ffa7f73f8
- Tune sprite size
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- Fix duplicate unlocked vehicles
- Tune the zoom in-game
- Distinguish goal for each level, vs max possible score
- New time left panel
2020-12-13 12:44:43 -08:00
Dustin Carlino
b57f5081cf
bit more, with pad. these hacks were put in before i understood you had
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to wrap a widget in a container to make things like padding() work.
2020-07-29 18:51:28 -07:00
Dustin Carlino
0005feb0ac
adjust time warp experience for trips
2020-04-17 12:22:55 -07:00
Dustin Carlino
9a9619ec32
moving game assets to data/system, to more easily bundle in wasm
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[rebuild]
2020-02-15 16:19:23 -08:00