Dustin Carlino
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ee9485a144
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use my glutin fix to start windows on linux faster, until it's upstreamed
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2020-02-28 12:54:21 -08:00 |
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Dustin Carlino
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696f78751b
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oh yeah, rust 1.41 has profile overrides. have some massive speedup in
debug mode. :D
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2020-02-18 07:56:38 -08:00 |
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Dustin Carlino
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18b5d1ae8f
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goodbye, fix_map_geom. rename synthetic crate to map_editor
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2019-09-23 13:54:09 -07:00 |
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Dustin Carlino
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cb7121162b
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folding viewer into ezgui crate
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2019-09-11 15:27:12 -07:00 |
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Dustin Carlino
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caaf0954ab
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rename the main editor crate to game -- map editing is just a tiny piece ;)
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2019-09-07 13:09:09 -07:00 |
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Dustin Carlino
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4410c4977b
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remove unused crates: analyze_code, halloween, playground_gui
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2019-09-07 12:59:08 -07:00 |
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Dustin Carlino
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3b164df9b0
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delete old tmp_gfx crate
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2019-08-04 17:12:51 -07:00 |
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Dustin Carlino
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1f34e591e0
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debug_initialmap: use loading screens, stop depicting half-roads, draw
OSM tags non-invasively on the side, rename it, highlight degenerate
intersections
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2019-06-13 13:20:24 -07:00 |
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Dustin Carlino
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8c834da537
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remove experimental benchmark_pathfinding crate; something new is coming soon
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2019-06-11 14:36:41 -07:00 |
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Dustin Carlino
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3663c19cdc
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starting a new crate to import extra population data
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2019-05-20 07:48:30 -07:00 |
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Dustin Carlino
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a67b595df6
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making a small crate just to benchmark pathfinding
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2019-03-02 10:23:12 -08:00 |
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Dustin Carlino
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1970b7066e
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extract generic viewer stuff into its own crate, separate from the InitialMap stuff
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2019-02-01 12:51:50 -08:00 |
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Dustin Carlino
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0346166304
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starting a generic viewer that works with InitialMap
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2019-01-31 16:33:43 -08:00 |
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Dustin Carlino
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4d7c1203a6
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the great control layer merge
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2018-11-30 13:52:50 -08:00 |
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Dustin Carlino
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fcf7ea161c
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prototyping a better rust test runner that captures output in files
and prints results nicely
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2018-11-23 14:51:14 -08:00 |
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Dustin Carlino
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c51171fc4c
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starting a synthetic map editor. need to separate the model from the
controls better.
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2018-11-14 08:54:12 -08:00 |
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Dustin Carlino
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ba3bcb5087
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moving precompute binary to its own crate, adding logging
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2018-10-21 11:37:30 -07:00 |
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Dustin Carlino
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b14df8a090
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starting new halloween experiment... just rendering thick roads
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2018-10-06 13:45:10 -07:00 |
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Dustin Carlino
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b30332dff8
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WIP playing around with gfx-rs
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2018-09-09 21:55:18 -07:00 |
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Dustin Carlino
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571aa2f786
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split out experimental playground GUI stuff into its own crate
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2018-09-09 19:16:41 -07:00 |
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Dustin Carlino
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1d732c5a3b
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WIP load gtfs
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2018-09-06 14:59:02 -07:00 |
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Dustin Carlino
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3085f78545
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experimenting with a static analysis to understand how all the sim
managers interact
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2018-09-04 23:48:32 -07:00 |
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Dustin Carlino
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a082fbb511
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moving stuff to geom crate
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2018-06-28 20:35:00 -07:00 |
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Dustin Carlino
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ba310cbd45
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removing geom crate, using just map model
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2018-06-25 09:00:43 -07:00 |
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Dustin Carlino
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5ce158cb90
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refactoring json saving/loading
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2018-06-22 13:36:12 -07:00 |
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Dustin Carlino
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065c2ce9ba
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Importing everything since the initial import
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2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
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1863289f6d
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Initial import of A/B Street prototype.
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2018-03-13 08:06:03 -07:00 |
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