Dustin Carlino
6aa71539a5
Start mocking out a UI to sketch bus routes, showing people and places
...
nearby. Shove it in the 15m tool momentarily.
Also make the thresholds/colors for isochrones more configurable.
2022-03-30 15:56:37 +01:00
Dustin Carlino
1ac25cc39a
Find thick dual carriageway roads that overlap, and cut their width in
...
half.
2022-03-05 11:03:23 +00:00
Dustin Carlino
7bb6132726
Open OSM from map_editor
...
(Move open_browser to widgetry)
2022-02-23 14:43:58 +00:00
Dustin Carlino
1ebc178225
Upgrade rfd
2022-02-22 17:35:58 +00:00
Dustin Carlino
6ddc35f5a8
Upgrade usvg and friends
2022-02-22 17:24:03 +00:00
Dustin Carlino
bf6ed53ec3
Upgrade winit and co. This appears to remove a bunch of duplicate old
...
versions of various transitive dependencies, so it should help compile
times a bit!
No behavioral diff that I can see, but the winit CHANGELOG is
formidable. I suspect there are platform-specific differences with
scroll speed/direction, initial window size behavior, etc that people
will slowly start reporting after the next weekly release.
2022-02-22 16:50:53 +00:00
Dustin Carlino
d141a2a810
Upgrade all geo dependencies! No behavioral difference
2022-02-22 16:45:49 +00:00
Dustin Carlino
14bea3a4be
Split out a raw_map crate from map_model. RawMap is the thing we turn
...
OSM and other raw input into and store, before later converting to a
Map.
Why?
- build-time performance: while iterating on geometry problems, map_editor in release mode took 33s to build before, 11s now that the crate is split
- better layering: operations on a RawMap are becoming increasingly distinct from later transformations on the bigger map model
- this helps tease apart the dependencies of the intersection polygon algorithm for #846
- this will make it simpler to cutover to osm2lanes for https://github.com/a-b-street/osm2lanes/issues/71
There's further reorganization in raw_map and map_model that'll follow,
but the main work is done here.
2022-02-19 17:39:28 +00:00
Dustin Carlino
f7f8f3fe54
Remove the dependency on map_gui from map_editor, letting it compile much faster. This unfortunately requires copying the CameraState code; I couldn't find an appropriate place to move that
2022-02-19 15:23:39 +00:00
Dustin Carlino
aa48def2ba
Lift FileLoader and friends from map_gui to widgetry
...
(Very tricky dependency shuffling...)
2022-02-19 15:07:07 +00:00
Dustin Carlino
b969dbffe1
Save LTN binary proposals on web, invoking the sacred base64 dance to
...
work with browser local storage. #856
... and redraw filters after loading a proposal, which I broke a few
days ago
2022-02-10 17:38:08 +00:00
Dustin Carlino
487e1ba870
Move traffic counting code into synthpop. In the short-term, I want to quickly check a generated demand model against sensor data. Eventually some kind of calibration may live in this crate. Regardless, counts aren't just a UI concept.
2022-02-02 14:24:02 +00:00
Dustin Carlino
942c3ecdaf
Make SimpleApps all manage their own CLI parsing, so they can add their own overrides.
2022-01-31 13:30:55 +00:00
Dustin Carlino
638e93c36a
Stop re-exporting stuff from synthpop in sim
2022-01-28 13:13:43 +00:00
Dustin Carlino
f171ddcb73
Get everything to build again...
2022-01-28 13:13:43 +00:00
Dustin Carlino
231acf47a2
Step 2: try to get the sim crate to build again
...
Scenario and TripEndpoint have some methods defined on them that're
specific to sim. Do we rearrange these methods entirely or make some
kind of wrapper types?
2022-01-28 13:13:43 +00:00
Dustin Carlino
e45a5181db
Split the "input" layer of the sim crate into a synthetic population
...
crate, in preparation for future focus on travel demand models that
incorporate more per-person info.
Note: I'm also a bit tempted to try to further split sim into a
"high-level" layer that orchestrates spawning and different legs of a
trip, from the "low-level" layer that moves pedestrians and vehicles.
That could _possibly_ pave the way for someday using a different traffic
simulation backend with more realistic movement mechanics.
Step 1: just get the synthpop crate to build
2022-01-28 13:13:43 +00:00
Dustin Carlino
a6b4f8879a
Refactor parts of the LTN impact prediction into a separate UI just for
...
comparing count data.
Don't use it yet
2022-01-27 14:26:36 +00:00
Dustin Carlino
0367a7238c
Handle LTN geojson export in the web version too
2022-01-22 17:22:17 +00:00
Dustin Carlino
f7e8bca517
Instead of drawing LTN cells as a grid, post-process the grid into a
...
simple polygon using contouring. This vastly speeds up the GeoJSON
export feature.
2022-01-22 16:42:13 +00:00
Dustin Carlino
8dc2c68760
Move LTN code from game to its own crate. game crate builds, ltn doesn't
...
quite...
Changes along the way:
- take away the convenient jump to debug mode
2022-01-18 17:33:04 +00:00
Dustin Carlino
a22a38051f
Set up the boilerplate for splitting the LTN tool into its crate
2022-01-18 17:33:04 +00:00
Dustin Carlino
bd340a1970
Switch from std::fs to fs_err. When files aren't found, the error message actually includes the path!
2022-01-17 17:30:51 +00:00
Dustin Carlino
509217b024
Start a simple GeoJSON export for LTNs. Cells are missing.
2022-01-13 15:37:47 +00:00
Dustin Carlino
c8d88bd689
Make things build with the lyon_geom change
2021-12-23 17:00:08 +00:00
Dustin Carlino
98e0a56120
Extract some GTFS data and put it in RawMap. #372
2021-12-07 03:10:38 -08:00
Dustin Carlino
68d9616875
Use simple Rust code to specify map importing config, instead of conf… ( #807 )
2021-11-17 15:52:09 -08:00
Dustin Carlino
0f76109ebf
Convert game from CmdArgs to structopt in a brute-force way. #745
2021-11-11 12:58:57 -08:00
Dustin Carlino
609320d6fa
Convert map_gui from CmdArgs to structopt. #745
2021-11-11 12:27:23 -08:00
Dustin Carlino
2fbc950da5
Switch to a consolidated title screen that switches between all the
...
apps. #780
2021-11-06 10:33:11 -07:00
Dustin Carlino
bb15d3a368
Convert updater to structopt. #745
2021-11-01 12:46:57 -07:00
Dustin Carlino
00df96f173
Render A/B Street's lanes and traffic simulation on top of Mapbox GL ( #788 )
...
[rebuild] [release]
2021-10-31 13:52:58 -07:00
Dustin Carlino
d44fa4eb03
Use the road labels in the LTN tool too. Focus on one neighborhood's
...
roads.
2021-10-29 12:48:09 -07:00
Dustin Carlino
4cf941a5f0
Convert map_editor from CmdArgs to structopt. #745
...
Keep the translation layer from URL GET params.
2021-10-27 11:48:34 -07:00
Dustin Carlino
2ee2b991f4
Convert other non-UI things from CmdArgs to structopt. #745
...
structopt is forcing some hacks, but oh well.
There are some docs to update in the other repo, will get to that
soon...
2021-10-26 12:02:40 -07:00
Dustin Carlino
0464ab4499
Convert the headless server from CmdArgs to structopt. #745
2021-10-26 11:10:08 -07:00
Dustin Carlino
007cf0b28d
Split the importer into individual commands with structopt. #745
2021-10-25 13:02:00 -07:00
Dustin Carlino
0cff83d776
Pin georust overrides to the main git repos, not branches. [rebuild] [release]
...
The mkirk/concave-hull-fix-empty-crash branch was deleted recently,
causing CI failures. We can just pin to a recent commit on the main
branch.
2021-10-24 13:44:43 -07:00
Dustin Carlino
76b0ef2159
Change the share feature to live on a dedicated panel, with more disclaimers and ways to copy the URL. #765
2021-10-05 09:09:33 -07:00
Dustin Carlino
8524cfce12
Create a new map-space World abstraction, and change the polygon editor to use it. #763
2021-10-03 14:28:44 -07:00
Dustin Carlino
c28dba4b47
Make the importer itself a library, called from the CLI tool. #745
2021-09-17 18:29:23 -07:00
Dustin Carlino
3fba6111de
Add a few more tools to the CLI, introducing tokio and making
...
one_step_import call library functions directly now. #745
2021-09-17 18:29:23 -07:00
Dustin Carlino
194088ac16
The CLI consumes even more. #745
...
Remove the ability for the building procgen tool to generate a map from
OSM. If we still need that, can just do two steps. It complicates the
flags.
2021-09-17 18:29:23 -07:00
Dustin Carlino
7c41134ca8
Folding more tools into the CLI tool. #745
2021-09-17 18:29:23 -07:00
Dustin Carlino
11aeb9e2a4
Start a consolidated CLI tool with a few one of the importer crate's tools. #745
2021-09-17 18:29:23 -07:00
easbar
0a7670d874
Update fast_paths to current master, faster preparation
2021-09-13 10:53:14 -07:00
Dustin Carlino
4068986c58
Refactor URLManager -- on errors, always warn
2021-09-07 11:14:31 -07:00
Dustin Carlino
c8de2ca82d
Make map_editor load initial files using FileLoader, so it works on web
2021-09-06 22:41:20 -07:00
Dustin Carlino
144f2205b2
Add a file loader to map_editor. Clunky UI, but workable.
2021-09-06 21:09:45 -07:00
Dustin Carlino
05d4474926
Deploy the RawMap editor to the web. I want to point to it from the
...
intersection geometry article for a slightly more interactive
experience.
It'll be a bit brittle, because it'll always point at the dev version of
RawMaps. It seems like a huge waste of storage to put RawMaps under
versioning too.
2021-09-06 15:46:33 -07:00