Commit Graph

681 Commits

Author SHA1 Message Date
Dustin Carlino
130cb59b5d update map article after all the recent changes 2019-09-23 16:24:25 -07:00
Dustin Carlino
536df84844 rename raw_data layer of stuff for easier importing, disambiguation 2019-09-23 15:00:55 -07:00
Dustin Carlino
18b5d1ae8f goodbye, fix_map_geom. rename synthetic crate to map_editor 2019-09-23 13:54:09 -07:00
Dustin Carlino
ae31d2d983 disable cpuprofiler dep in ezgui by default, since it requires manually installing some other stuff 2019-09-23 13:37:47 -07:00
Dustin Carlino
f06db4ecb4 remove the old hacky fix_ramps phase. underlying problem is probably pedestrian islands not being modeled properly. workarounds now possible through synthetic. 2019-09-23 12:48:55 -07:00
Dustin Carlino
8e9879ab07 some docs for new devs 2019-09-22 13:16:32 -07:00
Dustin Carlino
b2fb7e7396 adjust epsilon so huge_seattle imports again 2019-09-21 08:22:28 -07:00
Dustin Carlino
b3bfd6a3f2 stop mangling roundabouts. it'll conflict with the next change, and its a hack that should be correctable by manual intervention now... 2019-09-20 14:56:22 -07:00
Dustin Carlino
b9ac8021d0 making first-class mutations on raw map, so synthetic model does less
work. not porting over the mutations not preserved by fixes yet, and
also not actually recording fixes for the moment...
2019-09-20 13:06:29 -07:00
Dustin Carlino
fd273ae62d woops, i broke fix_map_geom when deferring remove_disconnected_roads.
also update install instructions to prep for hackathon
2019-09-19 11:44:52 -07:00
Dustin Carlino
fbb7d8ac96 cleaning up CmdArgs usage 2019-09-19 10:42:16 -07:00
Dustin Carlino
18baf7ae49 remove disconnected roads from raw map later, not in convert_osm. that way, if MapFixes disconnect anything, it gets removed later 2019-09-17 09:41:38 -07:00
Dustin Carlino
cb7121162b folding viewer into ezgui crate 2019-09-11 15:27:12 -07:00
Dustin Carlino
9a624397e0 supporting up to 10 textures 2019-09-10 15:44:07 -07:00
Dustin Carlino
fdd770088d very hacky, minimal impl of texturing water 2019-09-10 15:21:58 -07:00
Dustin Carlino
ed559bd71e geom debugger does warping 2019-09-09 09:51:15 -07:00
Dustin Carlino
43c2c72e71 importing street sign dataset to override bad parking categories from blockface. the signs look overeager... so disabling 2019-09-08 17:23:53 -07:00
Dustin Carlino
caaf0954ab rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00
Dustin Carlino
4410c4977b remove unused crates: analyze_code, halloween, playground_gui 2019-09-07 12:59:08 -07:00
Dustin Carlino
8bf4711053 abort trips using parked cars if they dont work out 2019-09-05 17:37:36 -07:00
Dustin Carlino
e35709fc51 calculate number of parked cars needed for PSRC trips in a very
primitive way
2019-09-04 13:58:48 -07:00
Dustin Carlino
1910d06bc7 infer clipping polygon from entire .osm if no polygon is specified 2019-09-02 12:37:40 -07:00
Hetian Zhu
0ca127f087
Update new_city.md 2019-08-30 17:45:13 +08:00
Dustin Carlino
ea9d01bcc1 set a modal menu's prompt just once in a few places, where that's more
convenient
2019-08-27 14:56:43 -07:00
Dustin Carlino
923adbf8b5 new release 2019-08-26 17:59:10 -07:00
Dustin Carlino
29eb463a6f base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required. 2019-08-25 19:07:12 -07:00
Dustin Carlino
2b9ce7fef1 nit: why did FrontPath need a reference to the bldg? never passing it around in isolation. also update map article for parking blackholes 2019-08-25 14:57:04 -07:00
Dustin Carlino
1936f5f75e match offstreet parking KML to buildings 2019-08-25 14:00:25 -07:00
Dustin Carlino
9f897ef094 removing ezgui inline color parsing. pretty much unused, isn't helping
compile time. also fixing clippy issues
2019-08-22 13:38:16 -07:00
Dustin Carlino
bbc4492205 be able to toggle off block-the-box protection. initial findings:
sometimes the protection makes things worse!
2019-08-16 13:59:07 -07:00
Dustin Carlino
96db77e8b2 stop importing traffic signal data from king county. OSM's data is higher-quality and already attached to specific nodes. 2019-08-15 14:19:11 -07:00
Dustin Carlino
a37b3fe58c part 1 of of 'dont block the box'. disabled, because something's broken,
but a solid start.
2019-08-11 19:24:13 -07:00
Dustin Carlino
1ca1f571d0 disable savestating every 30m by default in the UI. greatly speeds up
simulation. not sure how to let people change this setting reasonably.
2019-08-10 15:25:30 -07:00
Dustin Carlino
574e30b3d8 adding a new hint for extra turn restrictions 2019-08-06 14:02:34 -07:00
Dustin Carlino
3b164df9b0 delete old tmp_gfx crate 2019-08-04 17:12:51 -07:00
Dustin Carlino
27e933fbf8 replace small_spawn with something to instantiate any scenario for the map 2019-08-04 08:18:53 -07:00
Dustin Carlino
7b3a096a8e make Scroller own the concept of current item, so it can handle scrolling appropriately when something is clicked. some bugs, but a start. 2019-08-02 12:23:10 +02:00
Dustin Carlino
16926d57a1 upgrade glium, glutin, etc. fix the HIDPI issues properly! 2019-07-26 17:25:19 +02:00
Dustin Carlino
84ac102d05 fix major perf regression from modal menus getting sections. need to
call draw_queued for text once per frame, otherwise cache gets ruined
2019-07-26 16:26:41 +02:00
Dustin Carlino
525114f6d2 roll a new release 2019-07-15 17:43:23 +02:00
Dustin Carlino
453204129c some instructions to import a new .osm. don't require a clipping
polygon. small tweaks to map construction to make Austin work.
2019-07-15 16:43:57 +02:00
Dustin Carlino
faed0beac8 fleshing out the traffic sim article all properly like 2019-07-10 12:15:05 +01:00
Dustin Carlino
463ad7292b remove bus stops with no routes 2019-07-07 19:35:44 -07:00
Dustin Carlino
94d7927ccd starting notes for traffic sim article, just copying over from last
attempt
2019-07-07 19:23:24 -07:00
Dustin Carlino
c56e0b187e format those silly lists 2019-07-07 16:42:29 -07:00
Dustin Carlino
8cf1b74c3d notes for a new article on the map model. no pictures yet. also no
autoformatting...
2019-07-07 16:35:21 -07:00
Dustin Carlino
e215a36bf1 adding fresh videos to README 2019-06-28 10:38:53 -05:00
Dustin Carlino
f6dafe2118 refresh front-page README. still need to take new GIFs 2019-06-26 19:27:41 -07:00
Dustin Carlino
5e97c9f548 add a minimize/expand icon to modal menus 2019-06-26 12:14:43 -07:00
Dustin Carlino
a451c06d46 proof of concept for stackable game states. most things in splash screen
and sandbox mode converted. already feeling MUCH cleaner.
2019-06-21 16:01:07 -07:00