Dustin Carlino
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d757b45bff
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manually workaround y inversion with stretched textures by modifying the
images
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2019-10-29 16:36:19 -07:00 |
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Dustin Carlino
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f6865fac43
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Get rid of ID::Trip, not sure why that ever made sense
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2019-10-14 13:57:37 -07:00 |
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Dustin Carlino
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4df994a6c9
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moving debug mode's tooltips into a popup info panel, hopefully the precursor to a sidebar
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2019-10-14 13:42:22 -07:00 |
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Dustin Carlino
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23166b1aa8
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switch to turn restriction enums, so we can easily use IDs in map_editor
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2019-09-24 18:58:06 -07:00 |
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Dustin Carlino
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536df84844
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rename raw_data layer of stuff for easier importing, disambiguation
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2019-09-23 15:00:55 -07:00 |
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Dustin Carlino
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1e4f36dec1
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duplicate OSM ids in tag maps universally, to simplify some other places
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2019-09-17 15:37:11 -07:00 |
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Dustin Carlino
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1248dac270
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nicer API for appending bits of text
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2019-09-13 15:23:25 -07:00 |
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Dustin Carlino
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caaf0954ab
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rename the main editor crate to game -- map editing is just a tiny piece ;)
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2019-09-07 13:09:09 -07:00 |
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