Commit Graph

3426 Commits

Author SHA1 Message Date
Dustin Carlino
b83e61eaee little outlines for the bars 2019-12-09 14:06:25 -08:00
Dustin Carlino
c35ae15ec0 start gameplay with the histogram shown 2019-12-09 14:00:28 -08:00
Dustin Carlino
f296513b2e add mouseover to histogram 2019-12-09 13:47:46 -08:00
Dustin Carlino
11e9d7781f adjust the histogram, hide some text stats now 2019-12-09 13:42:28 -08:00
Dustin Carlino
158f09c3a9 suppress minimap in tutorials 2019-12-09 13:23:18 -08:00
Dustin Carlino
3187fc7ef8 replace MultiText with DrawBoth 2019-12-09 13:03:28 -08:00
Dustin Carlino
954ac97a9f started a histogram to show relative trip durations for fixing traffic
signals. lots of work needed.
2019-12-09 12:50:55 -08:00
Dustin Carlino
7ca08dfaff new release 2019-12-08 19:44:03 -08:00
Dustin Carlino
4e96363398 tuning color rewriting and placement of some svg icons. removing the
crazy shader color masking
2019-12-08 13:44:43 -08:00
Dustin Carlino
5a7314d137 Add color rewriting and stroke support for SVG images. Cut over more
images, discovering some break...
2019-12-08 12:46:56 -08:00
Dustin Carlino
77099a164b try using usvg and lyon to produce Polygon+Colors from svg files. so
far, so good. dodging a dependency on harfbuzz (which doesn't build in
my windows cross-compilation env), now trying on mac...
2019-12-08 10:24:01 -08:00
Dustin Carlino
345346a33d tune the tail lights some more 2019-12-07 18:17:00 -08:00
Dustin Carlino
3a745f563a make cars briefly pause before doing a yield turn at signals 2019-12-07 13:34:13 -08:00
Dustin Carlino
e567d14fc2 silently add hotkeys to challenge picker screen for my own sanity 2019-12-07 13:29:34 -08:00
Dustin Carlino
050b9ea629 simpler turn arrows -- just plain left/right, not angle of exact turn 2019-12-07 13:21:40 -08:00
Dustin Carlino
8c98f9dc87 make cars asymmetric, so the front is easier to spot 2019-12-07 13:17:08 -08:00
Dustin Carlino
c4b0c12797 new default color scheme to use different colors for cars 2019-12-07 12:57:31 -08:00
Dustin Carlino
61ef9f0b33 adding turn lanes to the tutorial level 2019-12-07 10:44:05 -08:00
Dustin Carlino
7434ff44e1 hide savestating controls in debug mode. they interact poorly with map edits. 2019-12-07 09:38:06 -08:00
Dustin Carlino
3e629e504d grouping challenges into stages. no completion tracking yet. 2019-12-06 14:20:33 -08:00
Dustin Carlino
89a3d1cf5f one generic prebake method to rule them all 2019-12-06 13:45:15 -08:00
Dustin Carlino
5f8fe5e6a8 hack in a second scenario on a synthetic map, just to start to figure out how to organize this 2019-12-06 11:33:01 -08:00
Dustin Carlino
631cc493c1 hack around mac dpi minimap issue 2019-12-06 10:29:24 -08:00
Dustin Carlino
c5926f3490 update the front page videos 2019-12-05 18:48:12 -08:00
Dustin Carlino
f94a6ad667 when there are too many textures, print the current groupings 2019-12-05 18:23:19 -08:00
Dustin Carlino
ac4cfea3e3 skip hidden files (.gitignore started showing up, oops). also, stash
screenshots outside of the game/ dir, so we dont recompile when we
accidentally create these
2019-12-05 14:21:17 -08:00
Dustin Carlino
e4a34306b0 make pedestrian pathfinding graph use sidewalk endpoints. simpler to
construct final route, and the routes look much more realistic.
2019-12-05 14:09:03 -08:00
Dustin Carlino
81a19eb78d remove the experimental hi-res grass and park textures and all the
flagged off textures. going to experiment in a different branch instead.
2019-12-05 09:37:05 -08:00
Dustin Carlino
c523f7fb9c more granularly tracking unexpected new data files 2019-12-04 17:23:47 -08:00
Dustin Carlino
5e646c0dbd move prebaked analytics back to gameplay runner. now that they depend on scenario and map, automatically loading them is harder, and it's confusing to be all the way up in UI. 2019-12-04 17:15:33 -08:00
Dustin Carlino
1753a40a25 prebake results for tutorial levels too, really manually. load prebaked
results more manually, since it now depends on map and scenario.
2019-12-04 16:36:01 -08:00
Dustin Carlino
e4ab4739df squeezing in a challenge for the first traffic signal tutorial.
prototyping some new abstractions for specifying demand.
2019-12-04 15:12:18 -08:00
Dustin Carlino
e308fa666b prevent loadign edits that dont fit the current gameplay mode 2019-12-04 14:10:18 -08:00
Dustin Carlino
f3f4562e00 simple solution for adjusting map boundaries in editor 2019-12-04 13:03:47 -08:00
Dustin Carlino
3501aa6d72 reviving some way of saving and using purely synthetic maps. creating a
few for the traffic signal tutorial.
2019-12-04 12:19:17 -08:00
Dustin Carlino
a654f7ddc7 be able to show intersection delay over time 2019-12-04 11:15:10 -08:00
Dustin Carlino
d0cdf2412d record intersection delays in analytics 2019-12-04 10:48:36 -08:00
Dustin Carlino
558a442b79 fix small bug in import script, and skip over bad polylines in
blockface. fixes #4
2019-12-03 19:28:58 -08:00
Dustin Carlino
9d404b3fad merging a few docs and adding a roadmap to the readme 2019-12-03 17:10:33 -08:00
Dustin Carlino
f6471cf5e4 finalize seeded data script. fixes #3, now the initial dev experience is much easier 2019-12-03 16:36:30 -08:00
Dustin Carlino
c37eb1a5ed woops, i had broken hatching a while back, just now noticed 2019-12-03 15:19:44 -08:00
Dustin Carlino
c329ce6522 remove unusd neighborhood summary tool 2019-12-03 15:18:27 -08:00
Dustin Carlino
394e14270f simple final score for fixing traffic signals 2019-12-03 15:01:06 -08:00
Dustin Carlino
10e44dd0b8 move dev flag into options 2019-12-03 14:36:51 -08:00
Dustin Carlino
d47be1e175 start a script to package data, stick it in dropbox, suck it down for
fast bootstrapping. split off developer instructions. not finished,
because I need a better connection to upload the seed data and test
everything...
2019-12-03 14:31:00 -08:00
Dustin Carlino
d505c3e8a8 make curl follow redirects 2019-12-03 12:29:57 -08:00
Dustin Carlino
c3348957c1 group data/input/osm 2019-12-03 12:25:33 -08:00
Dustin Carlino
db8bc73ddd finally grouping system data too. forgot some data/input things... 2019-12-03 12:22:59 -08:00
Dustin Carlino
b589bf9f36 grouping player data 2019-12-03 12:09:23 -08:00
Dustin Carlino
2a103d0a21 also group raw_maps in data/input 2019-12-03 12:06:49 -08:00