Dustin Carlino
c12775e5ea
change the pandemic model to be a first-class, optional part of Sim
2020-04-02 14:30:18 -07:00
Dustin Carlino
70875d104d
Scenario should just have specific trips. split a different structure for generating Scenarios. has the happy side effect of removing lots of weird old spawning code, duplicated checks
2020-04-01 13:50:36 -07:00
Dustin Carlino
93227a138b
ありがとう, Mr Roboto. You've served us well, but switch to Overpass
2020-04-01 09:32:52 -07:00
Dustin Carlino
b16aceaa9a
be more precise with building entry/exit events. they can also happen when a car parks inside a building's garage. also emit events at the start of day to get rid of the weird initial case.
2020-03-30 22:31:36 -07:00
Dustin Carlino
7f35d06c96
prototyping an example of finding overlapping time indoors by "infected"
...
agents
2020-03-30 22:12:48 -07:00
Dustin Carlino
0fb22b5f50
sloppy (and incorrect!) implementation of gradients. temporarily breaks
...
non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
69dab9e27d
typography overhaul... [rebuild]
2020-03-26 15:42:37 -07:00
Dustin Carlino
bf8c35788b
moving popdat+precompute into the new unified importer
2020-03-26 10:26:01 -07:00
Dustin Carlino
0133685eb7
converted the import.sh shell script into Rust. towards #27
...
as part of this, wound up grabbing fresh OSM and GTFS. but actually cant
reimport OSM right now, because fixes reference old OSM IDs and things
break. so sticking with old OSM, but new GTFS. urgh.
2020-03-25 19:54:33 -07:00
Dustin Carlino
ce180f7228
merge TripStart and TripEnd
2020-03-25 13:42:33 -07:00
Dustin Carlino
718c6a346a
more arrows for one-ways. forces some changes to edit tracking -- more
...
computation, less code.
2020-03-21 09:56:43 -07:00
Dustin Carlino
469c11e532
fix up overlays, part 2:
...
- say what layer is active when zoomed in
- zoom out after opening an overlay, if needed
- sadly, scrap the heatmap icons for now
[rebuild]
2020-03-20 12:31:08 -07:00
Dustin Carlino
3aacb06fa5
adjust tutorial top panel to make task selection more clear
2020-03-20 10:23:30 -07:00
Dustin Carlino
fea6129f00
filling out trip timeline icons and colors (with some placeholders).
...
fixing the icon for locating an object and for visibility hidden.
2020-03-18 19:47:21 -07:00
Dustin Carlino
41ce8fe8f3
force trips per person to be time ordered
2020-03-18 14:01:03 -07:00
Dustin Carlino
812c7fa640
start support driving on the left, more carefully tracking all the dependencies. part of #27 . lots of bugs left, but it doesn't break anything for driving on the right.
2020-03-16 17:40:12 -07:00
Dustin Carlino
1cce49648b
some fixes to get Perth to import, part of #27
...
- filter out indoor corridors
- plumb through a flag for driving on the right/left. don't use it yet.
2020-03-16 15:20:35 -07:00
Dustin Carlino
41f37f666c
switch popdat from cs2cs binary to gdal bindings. cleaner and will likely need gdal for elevation data anyway. also fix synthetic maps, which i accidentally broke few days ago with elevation
2020-03-15 12:34:23 -07:00
Dustin Carlino
5c8529a201
argh, fix bug in prev commit. seed_parked_car happens in the middle of the TripSpawner existing.
2020-03-12 15:53:06 -07:00
Dustin Carlino
6e8846bf85
bring back elevation data before the hackathon. manual revert of 35b7c18df9
2020-03-11 11:08:49 -07:00
Dustin Carlino
2939dadf23
cut out the metadata and walk button mapping for now, in favor of freeform notes.
2020-03-10 16:41:37 -07:00
Dustin Carlino
b835f8a6f7
unused deps
2020-03-06 08:27:00 -08:00
Dustin Carlino
c1b9684929
editing for walk buttons. doing it the straightforwardish way requires a
...
dependency on abstutil for Cloneable! time to try something much nicer
2020-03-05 12:51:04 -08:00
Dustin Carlino
1ad434f3d6
record some metadata about the traffic signals. bad UI for now.
2020-03-04 14:40:32 -08:00
Dustin Carlino
0f5ab2f410
change turn group representation to prepare for cross-map edits
2020-03-03 17:20:56 -08:00
Dustin Carlino
9525b11b20
start a standalone ezgui example
2020-03-03 16:24:27 -08:00
Dustin Carlino
cc1ee8384a
enum for trip phases
2020-03-03 12:42:51 -08:00
Dustin Carlino
08cd956faa
filling out the trip timeline a bit more
2020-03-03 12:12:42 -08:00
Dustin Carlino
7407e5778f
some investigation into psrc tour segments again
2020-03-02 15:50:32 -08:00
Dustin Carlino
41fe85fe4b
buttons in trip timeline to jump to endpoints
2020-03-02 14:14:54 -08:00
Dustin Carlino
59ec571aae
tweaks to tutorial UI
2020-02-26 15:18:05 -08:00
Dustin Carlino
543d815677
use 2-phase traffic signals by default, not 4. avoids some gridlock. now
...
23rd actually completes just fine!
2020-02-26 14:02:21 -08:00
Dustin Carlino
34b1f342a2
fix map deserialization in wasm. 64-bit usizes in fast_paths was the problem.
2020-02-25 14:49:56 -08:00
Dustin Carlino
06759dc58c
new tutorial flow [rebuild]
2020-02-25 12:17:19 -08:00
Dustin Carlino
c3b3b9d74c
new lyon can handle the last two svgs! remove the pngs
2020-02-20 18:16:46 -08:00
Dustin Carlino
db69dbd4df
fix the active agents calculation. buckets... don't make any sense.
2020-02-20 17:50:42 -08:00
Dustin Carlino
848347a9b5
change up agent meters
2020-02-19 08:23:06 -08:00
Dustin Carlino
f71c1d521e
add the trip data button. just removed the svg clip and it worked fine.
2020-02-18 12:19:34 -08:00
Dustin Carlino
3555e58369
new map! tried to grab fresh OSM, but some of the old fixes broke it, so
...
will find a workaround tomorrow
2020-02-17 21:54:50 -08:00
Dustin Carlino
d56803a12a
include ongoing trips in measured trip times. adjust wording of
...
"finished trips" things.
2020-02-17 15:58:27 -08:00
Dustin Carlino
3e0246edec
find some way to prebake tutorial scenarios
2020-02-16 11:45:23 -08:00
Dustin Carlino
9a9619ec32
moving game assets to data/system, to more easily bundle in wasm
...
[rebuild]
2020-02-15 16:19:23 -08:00
Dustin Carlino
4660dd077c
rip out the old support for mapping UV coordinates onto a polygon
2020-02-08 16:48:01 -08:00
Dustin Carlino
0fc864ee51
limit text cache size. work on build scripts again [rebuild]
2020-02-08 13:25:48 -08:00
Dustin Carlino
a5e9505fd2
manually add padding to text, making it look reasonably usable. cutover!
...
[rebuild]
2020-02-08 13:08:31 -08:00
Dustin Carlino
fad4cdbda2
plumb font directory so it'll work anywhere, but still would prefer to bundle binary data properly
2020-02-08 10:36:44 -08:00
Dustin Carlino
1b1f191663
smaller bootstrap data option for people not building maps. part of #43
...
[rebuild]
2020-02-07 15:05:24 -08:00
Dustin Carlino
a3149d2219
no_edits -> untitled edits
2020-02-06 13:15:09 -08:00
Dustin Carlino
f4c6b4453a
scrape info from PSRC to relate trips to people. not plumbed into
...
scenario layer yet.
2020-02-04 19:54:13 -08:00
Dustin Carlino
0890a37ee1
carve out a section for showing off curated proposals [rebuild]
2020-02-03 18:01:49 -08:00