Dustin Carlino
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db54420ede
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fixing all tests
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2018-07-09 13:52:08 -07:00 |
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Dustin Carlino
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0e6111e86a
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being able to find sibling lanes
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2018-07-09 12:30:39 -07:00 |
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Dustin Carlino
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d3bcbe1da2
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lots of the logic to start a parked car
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2018-07-09 11:59:40 -07:00 |
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Dustin Carlino
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bf68be8870
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moving the sim state that's driving-specific
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2018-07-09 11:07:54 -07:00 |
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Dustin Carlino
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bde37d666b
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split out some of the driving-only code
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2018-07-09 10:36:17 -07:00 |
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Dustin Carlino
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ddb30734c6
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refactoring DrawCar
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2018-07-09 10:17:20 -07:00 |
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Dustin Carlino
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8b908d2744
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calculating the number of parking spots
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2018-07-09 09:16:12 -07:00 |
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Dustin Carlino
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c033f51da2
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make cars pathfind to their destination
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2018-07-08 15:40:39 -07:00 |
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Dustin Carlino
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f3f3bfd1e9
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impl basic A* on roads
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2018-07-08 14:37:56 -07:00 |
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Dustin Carlino
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c6ebab1e9c
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move some sim code
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2018-07-08 14:00:03 -07:00 |
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Dustin Carlino
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0e4ff75286
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setting up an intersection test in experimental
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2018-07-07 10:48:46 -07:00 |
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Dustin Carlino
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d6a7274835
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organizing TODOs
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2018-07-06 15:07:52 -07:00 |
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Dustin Carlino
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79f58155d9
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make floodfiller own its state completely
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2018-07-06 13:38:15 -07:00 |
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Dustin Carlino
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18132e3c8b
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consistently having one(ish) plugin do stuff at a time
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2018-07-06 12:25:43 -07:00 |
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Dustin Carlino
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e2aabeb0e9
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refactoring drawing primitives into GfxCtx
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2018-07-06 11:04:18 -07:00 |
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Dustin Carlino
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8f244438c1
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plumbing window_size with canvas
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2018-07-06 10:26:35 -07:00 |
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Dustin Carlino
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445a1925eb
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making geom validation interactive
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2018-07-06 08:47:56 -07:00 |
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Dustin Carlino
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dee6c97f4c
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draw stop sign in intersections too
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2018-07-04 14:05:21 -07:00 |
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Dustin Carlino
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c58b91ee4d
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cleaning up intersection colors
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2018-07-04 13:29:46 -07:00 |
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Dustin Carlino
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92f8aeff1e
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drawing a traffic signal, no good colors yet
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2018-07-04 13:22:15 -07:00 |
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Dustin Carlino
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fb24efe1f1
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fix bbox for bldgs to include path
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2018-07-03 17:57:19 -07:00 |
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Dustin Carlino
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73455017c2
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depicting stop signs very primitively
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2018-07-03 17:15:03 -07:00 |
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Dustin Carlino
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2f9ff9d069
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refactoring road markings
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2018-07-03 17:02:20 -07:00 |
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Dustin Carlino
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33fdab17dd
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project plan
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2018-07-03 15:00:12 -07:00 |
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Dustin Carlino
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f1024792e4
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validate geometry doesn't overlap for a rendered map
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2018-07-03 14:43:53 -07:00 |
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Dustin Carlino
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cacf3aea62
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halve the number of lanes from OSM for two-ways
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2018-07-03 09:42:17 -07:00 |
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Dustin Carlino
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46b159ae8f
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be able to hide stuff temporarily
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2018-06-29 12:23:24 -07:00 |
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Dustin Carlino
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5a6ea9bf7e
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handle motorways and roads with a known number of driving lanes
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2018-06-29 11:41:26 -07:00 |
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Dustin Carlino
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f9c1b3b526
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WIP representing polyline shifting failure
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2018-06-29 11:17:39 -07:00 |
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Dustin Carlino
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fe53536024
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prototyping crosswalks
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2018-06-29 10:30:36 -07:00 |
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Dustin Carlino
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a082fbb511
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moving stuff to geom crate
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2018-06-28 20:35:00 -07:00 |
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Dustin Carlino
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34e7f11cda
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get rid of vecmath
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2018-06-28 19:46:21 -07:00 |
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Dustin Carlino
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8e1f9b79f0
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PolyLine struct
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2018-06-28 18:02:14 -07:00 |
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Dustin Carlino
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7f09f22bcf
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making a line struct
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2018-06-28 17:14:27 -07:00 |
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Dustin Carlino
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ff526a6854
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split out HashablePt2D
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2018-06-28 13:55:43 -07:00 |
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Dustin Carlino
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69d6c4ab43
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organizing map making code a little
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2018-06-27 13:58:11 -07:00 |
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Dustin Carlino
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849a132a6a
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dashed white lines on big roads
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2018-06-27 12:48:11 -07:00 |
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Dustin Carlino
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5e362cdfc5
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multiple driving lanes on big roads, and simplifying LaneSpecs
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2018-06-26 14:46:27 -07:00 |
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Dustin Carlino
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02d7053239
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trying to fix the general case... maybe detecting the problem. giving up
for now.
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2018-06-26 14:09:53 -07:00 |
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Dustin Carlino
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f5fc04a14e
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WIP debugging bad polygons. seemingly fixed one pt inversion case that
happens only on the first pt.
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2018-06-26 13:23:56 -07:00 |
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Dustin Carlino
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50aa53e9a9
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drawing parking markings too
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2018-06-26 11:11:34 -07:00 |
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Dustin Carlino
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736d143b30
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draw sidewalk marks
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2018-06-26 10:36:24 -07:00 |
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Dustin Carlino
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82bac55275
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use cbor for maps
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2018-06-26 09:45:01 -07:00 |
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Dustin Carlino
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43536743a8
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warp plugin, and making text entry handle numbers
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2018-06-26 09:05:14 -07:00 |
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Dustin Carlino
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091d1ef98d
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handle parallel line intersection, which was making bigger maps break
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2018-06-26 08:36:18 -07:00 |
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Dustin Carlino
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8de92c095a
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OSM tags as a hash, now that serialization is easy
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2018-06-26 07:35:34 -07:00 |
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Dustin Carlino
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bc92c3ca8d
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replacing the pb with serde stuff
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2018-06-25 18:56:57 -07:00 |
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Dustin Carlino
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fcec05cdfa
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rm old thick line stuff at last
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2018-06-25 16:16:40 -07:00 |
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Dustin Carlino
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e1e3abbb28
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fixed turns that vanished
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2018-06-25 15:42:04 -07:00 |
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Dustin Carlino
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5a9bc56c32
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center lines are finally gone
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2018-06-25 15:34:21 -07:00 |
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Dustin Carlino
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94e8f7a4bf
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switch to new polygons for cars. seems to work.
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2018-06-25 14:01:55 -07:00 |
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Dustin Carlino
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7c747ea9ee
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working on calculating start/end crossings explicitly
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2018-06-25 13:48:30 -07:00 |
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Dustin Carlino
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6cad6c7394
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working on the line trimming logic. seems to do something?
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2018-06-25 13:11:55 -07:00 |
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Dustin Carlino
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2451244344
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splitting out a mapmaking fxn
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2018-06-25 12:03:34 -07:00 |
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Dustin Carlino
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f9db14fed7
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slightly less chaos in the roundabout
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2018-06-25 11:19:08 -07:00 |
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Dustin Carlino
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2eb0193fb3
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slight fixup to drawmap ctor
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2018-06-25 10:32:17 -07:00 |
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Dustin Carlino
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1242ec5297
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WIP transforming gps to screen space earlier
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2018-06-25 09:40:37 -07:00 |
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Dustin Carlino
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ee90ce1ed8
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cleaning up redundant extern crates
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2018-06-25 09:14:44 -07:00 |
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Dustin Carlino
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ba310cbd45
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removing geom crate, using just map model
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2018-06-25 09:00:43 -07:00 |
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Dustin Carlino
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d9e46c5960
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splitting map model into more modules
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2018-06-25 08:08:38 -07:00 |
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Dustin Carlino
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3e33162779
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polygons for a polyline. the simple method somehow didn't work, not sure
why!
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2018-06-24 16:49:00 -07:00 |
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Dustin Carlino
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3270d9f1ba
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messing around with the multiline drawing. moving point, labeling
points, using line intersection to find a decent join point.
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2018-06-23 14:52:18 -07:00 |
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Dustin Carlino
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0327432f2f
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adding a second UI for experimenting
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2018-06-23 10:27:30 -07:00 |
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Dustin Carlino
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d54bce01ac
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make plugins track their own active state
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2018-06-22 10:35:35 -07:00 |
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Dustin Carlino
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03df50c96e
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fill in parcel interior with color
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2018-06-19 14:24:30 -07:00 |
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Dustin Carlino
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3838a1c4ac
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extra lanes on one-ways
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2018-06-19 13:39:10 -07:00 |
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Dustin Carlino
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4da2136dee
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mostly fix curved roads, needed a different quad to fill in the gap
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2018-06-19 12:14:53 -07:00 |
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Dustin Carlino
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592f284be3
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fix center lines for two-ways
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2018-06-19 10:28:08 -07:00 |
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Dustin Carlino
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854eee4fd0
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rendering parking lanes for two-ways...
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2018-06-19 09:54:21 -07:00 |
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Dustin Carlino
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ef78902f9a
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slowly moving away from depending on other_side in Road, and declaring LaneType stuff
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2018-06-19 09:03:26 -07:00 |
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Dustin Carlino
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91920c3e1d
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dont reach into DrawRoad's polygon directly from DrawIntersection
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2018-06-18 14:46:11 -07:00 |
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Dustin Carlino
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a15e4e473b
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collecting notes on modeling lanes
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2018-06-18 12:31:47 -07:00 |
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Dustin Carlino
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808e0f26fa
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planning for lanes
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2018-05-16 19:40:53 -07:00 |
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Dustin Carlino
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118b253cba
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organizing next steps
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2018-04-22 09:24:46 -07:00 |
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Dustin Carlino
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9f3fd72417
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changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
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2018-04-14 15:29:18 -07:00 |
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Dustin Carlino
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065c2ce9ba
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Importing everything since the initial import
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2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
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1863289f6d
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Initial import of A/B Street prototype.
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2018-03-13 08:06:03 -07:00 |
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