Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
7937586e52
|
make it easy to prefill a textbox from wizard
|
2018-11-14 11:56:45 -08:00 |
|
Dustin Carlino
|
7b6f1c4624
|
refactoring a proper way to draw/use rectangles
|
2018-11-14 09:57:58 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
f1d82a4c97
|
make the warp plugin animate the panning
|
2018-11-12 11:02:51 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
f243048c45
|
drawing border nodes differently
|
2018-11-10 16:57:01 -08:00 |
|
Dustin Carlino
|
7ddbd753f4
|
storing neighborhoods as GPS
|
2018-11-09 14:12:20 -08:00 |
|
Dustin Carlino
|
58dcdb4985
|
detangle the two tooltip_lines variants; it makes more sense in each renderable
|
2018-11-07 14:44:15 -08:00 |
|
Dustin Carlino
|
9ba9acb3d2
|
modeling bus lanes
|
2018-11-07 13:50:22 -08:00 |
|
Dustin Carlino
|
6e786d5630
|
refactoring intersection->roads query
|
2018-11-07 11:55:40 -08:00 |
|
Dustin Carlino
|
0008712c9a
|
revamping driving turns to handle multi-lane cases better. seems to work
well!
|
2018-11-07 10:53:48 -08:00 |
|
Dustin Carlino
|
9c75514925
|
draw turn restrictions when relevant. needs tuning later
|
2018-11-06 14:47:39 -08:00 |
|
Dustin Carlino
|
c6cd36071c
|
make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
|
2018-11-06 12:39:27 -08:00 |
|
Dustin Carlino
|
f341f67cc5
|
finally construct the mirror turns for sidewalks, and avoid double-rendering
|
2018-11-06 09:34:01 -08:00 |
|
Dustin Carlino
|
02f24bfe15
|
removing annoying duplicated fields in Turn
|
2018-11-06 09:29:50 -08:00 |
|
Dustin Carlino
|
d66e3e8abc
|
rendering sidewalk corners
|
2018-11-06 09:14:52 -08:00 |
|
Dustin Carlino
|
dc70d4eb9a
|
was overthinking turn-making... going back to something simple
|
2018-11-06 08:59:27 -08:00 |
|
Dustin Carlino
|
74b5e2e31e
|
changing drawn crosswalks to be based off of the turns
|
2018-11-05 21:33:51 -08:00 |
|
Dustin Carlino
|
4a9eb6d224
|
rewriting sidewalk turn creation based on angles. not correct yet, but
better.
|
2018-11-05 21:06:28 -08:00 |
|
Dustin Carlino
|
9f0d3b610a
|
introducing TurnType
|
2018-11-05 18:42:33 -08:00 |
|
Dustin Carlino
|
03909cc04f
|
make turn cycler able to draw all turns from a lane, even when the plugin isnt really 'active'
|
2018-11-05 17:52:35 -08:00 |
|
Dustin Carlino
|
bd96b4ff5f
|
storing src/dst intersection with Road directly
|
2018-11-05 17:39:23 -08:00 |
|
Dustin Carlino
|
d69804e485
|
fixing chokepoints plugin by looking at paths
|
2018-11-04 15:25:48 -08:00 |
|
Dustin Carlino
|
688a94aca9
|
get things to compile, try them out...
|
2018-11-04 08:29:31 -08:00 |
|
Dustin Carlino
|
d4dc5fc658
|
percolating changes to sim layer slowly...
|
2018-11-03 20:46:41 -07:00 |
|
Dustin Carlino
|
fee90c37bf
|
show all routes at once, to stress-test the pedestrian edge cases that crash
|
2018-11-03 11:32:09 -07:00 |
|
Dustin Carlino
|
82beccf86c
|
making all plugins that compute stuff for Sim cache per time
|
2018-11-02 13:31:04 -07:00 |
|
Dustin Carlino
|
af25404777
|
fix silly problems with heatmap, now it works well enough
|
2018-11-02 12:32:12 -07:00 |
|
Dustin Carlino
|
2dd95723e6
|
cleanup: all plugins constructed with new()
|
2018-11-01 17:10:13 -07:00 |
|
Dustin Carlino
|
6ecfac0bd3
|
precomputing canonical pt per trip, since so much stuff kinda cares about it
|
2018-11-01 17:05:15 -07:00 |
|
Dustin Carlino
|
db34ddb2b7
|
changing the activity plugin to show a heatmap of what's currently in view
|
2018-11-01 16:07:48 -07:00 |
|
Dustin Carlino
|
a610575701
|
changing ezgui API to return Bounds, not Rect
|
2018-11-01 15:31:06 -07:00 |
|
Dustin Carlino
|
b593d3f5cf
|
WIP plugin to highlight lanes with movement
|
2018-11-01 14:42:43 -07:00 |
|
Dustin Carlino
|
294e6683d9
|
dealing with panics from anywhere in the UI event handling
|
2018-11-01 14:10:08 -07:00 |
|
Dustin Carlino
|
c255f3aa28
|
fix crosswalk markings, which drifted out of the intersection polygon
|
2018-10-31 15:23:07 -07:00 |
|
Dustin Carlino
|
01b230b47f
|
fix location of stop signs / signals, based on bad center
|
2018-10-31 12:29:31 -07:00 |
|
Dustin Carlino
|
dc12555b03
|
simplified the intersection polygon algorithm to just look at angle-adjacent pairs of lines. same results, simpler code. almost ready to fix the triangle intersections.
|
2018-10-31 10:55:59 -07:00 |
|
Dustin Carlino
|
be7bd2ede5
|
calculating a much simpler, more robust intersection polygon!!! \o/
|
2018-10-31 09:38:34 -07:00 |
|
Dustin Carlino
|
27406a5a5c
|
rotating stop signs (really an excuse to start using the geo crate in geom...)
|
2018-10-30 16:04:46 -07:00 |
|
Dustin Carlino
|
8a1ee5c32b
|
slight improvements to Timer API and output
|
2018-10-30 15:17:04 -07:00 |
|