Dustin Carlino
bf8c35788b
moving popdat+precompute into the new unified importer
2020-03-26 10:26:01 -07:00
Dustin Carlino
0133685eb7
converted the import.sh shell script into Rust. towards #27
...
as part of this, wound up grabbing fresh OSM and GTFS. but actually cant
reimport OSM right now, because fixes reference old OSM IDs and things
break. so sticking with old OSM, but new GTFS. urgh.
2020-03-25 19:54:33 -07:00
Dustin Carlino
f20b7912eb
nuke tests and the custom runner. I've never managed to use this regularly, it constantly makes refactoring more annoying, and validation gets expressed in more direct ways by other processes. will revive at some point properly with a better plan.
2020-03-12 14:12:59 -07:00
Dustin Carlino
377fed6ce0
cutover to the separate traffic signals repo
2020-03-10 17:08:19 -07:00
Dustin Carlino
d44303de5c
starting a new crate with a JSON schema for traffic signals. exporting
...
to it.
2020-03-04 11:59:41 -08:00
Dustin Carlino
ee9485a144
use my glutin fix to start windows on linux faster, until it's upstreamed
2020-02-28 12:54:21 -08:00
Dustin Carlino
696f78751b
oh yeah, rust 1.41 has profile overrides. have some massive speedup in
...
debug mode. :D
2020-02-18 07:56:38 -08:00
Dustin Carlino
18b5d1ae8f
goodbye, fix_map_geom. rename synthetic crate to map_editor
2019-09-23 13:54:09 -07:00
Dustin Carlino
cb7121162b
folding viewer into ezgui crate
2019-09-11 15:27:12 -07:00
Dustin Carlino
caaf0954ab
rename the main editor crate to game -- map editing is just a tiny piece ;)
2019-09-07 13:09:09 -07:00
Dustin Carlino
4410c4977b
remove unused crates: analyze_code, halloween, playground_gui
2019-09-07 12:59:08 -07:00
Dustin Carlino
3b164df9b0
delete old tmp_gfx crate
2019-08-04 17:12:51 -07:00
Dustin Carlino
1f34e591e0
debug_initialmap: use loading screens, stop depicting half-roads, draw
...
OSM tags non-invasively on the side, rename it, highlight degenerate
intersections
2019-06-13 13:20:24 -07:00
Dustin Carlino
8c834da537
remove experimental benchmark_pathfinding crate; something new is coming soon
2019-06-11 14:36:41 -07:00
Dustin Carlino
3663c19cdc
starting a new crate to import extra population data
2019-05-20 07:48:30 -07:00
Dustin Carlino
a67b595df6
making a small crate just to benchmark pathfinding
2019-03-02 10:23:12 -08:00
Dustin Carlino
1970b7066e
extract generic viewer stuff into its own crate, separate from the InitialMap stuff
2019-02-01 12:51:50 -08:00
Dustin Carlino
0346166304
starting a generic viewer that works with InitialMap
2019-01-31 16:33:43 -08:00
Dustin Carlino
4d7c1203a6
the great control layer merge
2018-11-30 13:52:50 -08:00
Dustin Carlino
fcf7ea161c
prototyping a better rust test runner that captures output in files
...
and prints results nicely
2018-11-23 14:51:14 -08:00
Dustin Carlino
c51171fc4c
starting a synthetic map editor. need to separate the model from the
...
controls better.
2018-11-14 08:54:12 -08:00
Dustin Carlino
ba3bcb5087
moving precompute binary to its own crate, adding logging
2018-10-21 11:37:30 -07:00
Dustin Carlino
b14df8a090
starting new halloween experiment... just rendering thick roads
2018-10-06 13:45:10 -07:00
Dustin Carlino
b30332dff8
WIP playing around with gfx-rs
2018-09-09 21:55:18 -07:00
Dustin Carlino
571aa2f786
split out experimental playground GUI stuff into its own crate
2018-09-09 19:16:41 -07:00
Dustin Carlino
1d732c5a3b
WIP load gtfs
2018-09-06 14:59:02 -07:00
Dustin Carlino
3085f78545
experimenting with a static analysis to understand how all the sim
...
managers interact
2018-09-04 23:48:32 -07:00
Dustin Carlino
a082fbb511
moving stuff to geom crate
2018-06-28 20:35:00 -07:00
Dustin Carlino
ba310cbd45
removing geom crate, using just map model
2018-06-25 09:00:43 -07:00
Dustin Carlino
5ce158cb90
refactoring json saving/loading
2018-06-22 13:36:12 -07:00
Dustin Carlino
065c2ce9ba
Importing everything since the initial import
2018-04-10 17:51:37 -07:00
Dustin Carlino
1863289f6d
Initial import of A/B Street prototype.
2018-03-13 08:06:03 -07:00