Dustin Carlino
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7d1ec62a1d
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organizing convert_osm code slightly
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2018-07-20 11:52:45 -07:00 |
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Dustin Carlino
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e5de791fa7
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starting to model pedestrians. spawn and draw them.
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2018-07-11 15:06:31 -07:00 |
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Dustin Carlino
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9c21dae3d9
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making turns for crosswalks. had to rethink how turns work slightly.
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2018-07-11 12:10:56 -07:00 |
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Dustin Carlino
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bf68be8870
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moving the sim state that's driving-specific
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2018-07-09 11:07:54 -07:00 |
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Dustin Carlino
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ddb30734c6
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refactoring DrawCar
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2018-07-09 10:17:20 -07:00 |
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Dustin Carlino
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8b908d2744
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calculating the number of parking spots
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2018-07-09 09:16:12 -07:00 |
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Dustin Carlino
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d6a7274835
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organizing TODOs
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2018-07-06 15:07:52 -07:00 |
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Dustin Carlino
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ff526a6854
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split out HashablePt2D
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2018-06-28 13:55:43 -07:00 |
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Dustin Carlino
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69d6c4ab43
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organizing map making code a little
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2018-06-27 13:58:11 -07:00 |
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Dustin Carlino
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d54bce01ac
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make plugins track their own active state
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2018-06-22 10:35:35 -07:00 |
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Dustin Carlino
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118b253cba
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organizing next steps
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2018-04-22 09:24:46 -07:00 |
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Dustin Carlino
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9f3fd72417
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changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
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2018-04-14 15:29:18 -07:00 |
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Dustin Carlino
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065c2ce9ba
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Importing everything since the initial import
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2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
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1863289f6d
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Initial import of A/B Street prototype.
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2018-03-13 08:06:03 -07:00 |
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