Dustin Carlino
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e7bcb12b84
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Filter intersections when freehand draw crosses them. Closes #875
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2022-03-17 13:55:12 +00:00 |
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Dustin Carlino
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25ebb627be
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Clean up some LTN code from when the concept of 3 per-neighborhood tabs was stronger. [rebuild]
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2022-03-16 12:53:20 +00:00 |
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Dustin Carlino
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36ef6d6b34
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When merging blocks, try reversing the order of one. Otherwise, the
current mix of clockwise and counter-clockwise blocks don't combine.
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2022-03-16 12:47:08 +00:00 |
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Dustin Carlino
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c81ea0478a
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Try a min-cut inspired heuristic for filter placement. The results are
surprising (I didn't spot the bottleneck), but quite good!
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2022-03-16 11:53:24 +00:00 |
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Dustin Carlino
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afe04c527b
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When swapping proposals, try to keep showing the same rat-run
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2022-03-16 11:41:19 +00:00 |
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Dustin Carlino
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c9de8c691c
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Organize all the LTN colors. No behavioral change, except fixing alpha
for car-free or disconnected cells
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2022-03-14 09:38:12 +00:00 |
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Dustin Carlino
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34345ce341
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Just put the road name in the tooltip!
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2022-03-13 18:38:45 +00:00 |
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Dustin Carlino
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159ae93f62
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Show the rat-run heatmap on the connectivity tab.
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2022-03-13 17:35:07 +00:00 |
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Dustin Carlino
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f7601287a4
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Add the window icon to other apps
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2022-03-13 16:13:36 +00:00 |
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Dustin Carlino
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db5b4e69c2
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new release
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2022-03-13 15:41:58 +00:00 |
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Dustin Carlino
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0e04a29400
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Remove rounding from new LTN panels. [rebuild] [release]
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2022-03-13 11:02:58 +00:00 |
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Dustin Carlino
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a266d91632
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Import a large slice of central London, minus buildings, for an LTN demo.
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2022-03-12 22:21:48 +00:00 |
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Dustin Carlino
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5ca239c861
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Quickly reimport the current map. #877
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2022-03-11 16:59:35 +00:00 |
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Dustin Carlino
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fca2e1bc87
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Workaround GTFS snapping problems in Geneva by forcing sidewalks on both sides of oneway roads
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2022-03-11 14:35:36 +00:00 |
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Dustin Carlino
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606a59cec5
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Import Pune
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2022-03-10 08:29:40 +00:00 |
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Dustin Carlino
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a99aec2dc4
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Unbrick the UK scenario import
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2022-03-08 17:11:34 +00:00 |
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Dustin Carlino
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53eab1b156
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Tweak different left panels to generally keep width low
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2022-03-08 09:33:49 +00:00 |
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Dustin Carlino
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5b2d5c82ff
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Line up the LTN left and top panels exactly, and make the background
solid
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2022-03-08 09:33:49 +00:00 |
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Dustin Carlino
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477783e430
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Simplify the combinatorial explosion of Panel sizing APIs
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2022-03-08 09:33:49 +00:00 |
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Dustin Carlino
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04f00b4c8a
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Move the LTN app header to a separate top panel.
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2022-03-08 09:33:49 +00:00 |
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Dustin Carlino
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353a05625c
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Add zenodo badge
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2022-03-06 20:39:07 +00:00 |
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Dustin Carlino
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14a462c9ca
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new release
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2022-03-06 18:56:50 +00:00 |
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Dustin Carlino
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d6d1bb581f
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Rename some code, to trigger a [rebuild] [release]
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2022-03-06 17:41:09 +00:00 |
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Dustin Carlino
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9c9e10cc0f
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Support the scale-factor override flag in more apps.
All the start up config is confusing and different per app...
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2022-03-05 19:26:08 +00:00 |
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Dustin Carlino
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8880f41692
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Center the camera in the LTN tool and others. And simplify the logic for
the game; it was based on the old bouncey splash screen concept.
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2022-03-05 19:01:05 +00:00 |
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Dustin Carlino
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d16d1fdedb
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Draw most road labels in the LTN tool with inverted colors. Still hard to read, but less hard?
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2022-03-05 18:26:02 +00:00 |
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Dustin Carlino
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4ea201575d
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Import Nottingham
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2022-03-05 17:33:58 +00:00 |
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Dustin Carlino
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99747ff34e
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Make the LTN tool more robust to broken blockfinding. #841
Try the cheap validation first. If it breaks, fall back to the expensive
version.
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2022-03-05 17:21:54 +00:00 |
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Dustin Carlino
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a4153891e2
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Rearrange some LTN panels, try to make consistent and emphasize important stuff
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2022-03-05 16:42:49 +00:00 |
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Dustin Carlino
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08395624d8
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Support swapping proposals in the pathfinding mode
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2022-03-05 16:42:49 +00:00 |
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Dustin Carlino
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b83b268e22
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Make the LTN pathfinding tool be map-wide, not per neighborhood
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2022-03-05 16:42:49 +00:00 |
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Dustin Carlino
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1ac25cc39a
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Find thick dual carriageway roads that overlap, and cut their width in
half.
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2022-03-05 11:03:23 +00:00 |
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Dustin Carlino
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2db8818a08
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Start a variation of the current color scheme specialized for the LTN tool. Stop drawing access-restricted roads in a special way; it's a distraction in this app.
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2022-03-04 19:23:41 +00:00 |
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Dustin Carlino
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559adbe01d
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Let the user place filters at non-4 way intersections; it's equivalent to placing a filter along the edge of adjoining roads. #862
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2022-03-04 15:10:47 +00:00 |
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Dustin Carlino
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5fcaf7b657
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Remove the option to draw neighborhood borders as outlines. Always do arrows.
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2022-03-04 14:34:31 +00:00 |
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Dustin Carlino
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81e739cff8
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Undo the previous commit and push the proper rat-run definition described in #872
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2022-03-04 14:29:56 +00:00 |
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Dustin Carlino
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04c3add1b6
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Option A: filter out rat-runs using perimeter roads. #839
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2022-03-04 14:26:57 +00:00 |
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Dustin Carlino
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c414b1b447
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Speed up rat run viewer by not recalculating all of the panel. #839
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2022-03-04 13:51:58 +00:00 |
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Dustin Carlino
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7f0f446fed
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Make the rat run viewer controls less weird; show heatmap or browse individual, don't mix the two. #839
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2022-03-04 13:44:34 +00:00 |
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Dustin Carlino
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034a604949
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While adding a filter in the rat run view, recalculate rat runs, but try to show the same path afterwards. #839
And stop trying to draw arrows there; it's sometimes very buggy, and
showing "A" and "B" markers does the job.
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2022-03-04 09:42:26 +00:00 |
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Dustin Carlino
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0f0384949d
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Speed up cell drawing in Lyon, where logs about leaking out of the boundary happens frequently
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2022-03-01 15:28:38 +00:00 |
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Dustin Carlino
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a421eaf900
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Don't attempt to trace blocks around bridges/tunnels at all in Lyons, avoiding a crash there. #857
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2022-03-01 15:24:59 +00:00 |
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Dustin Carlino
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8b8bf3bed6
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And don't crash trying to draw the cells near such short filtered roads
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2022-03-01 13:06:17 +00:00 |
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Dustin Carlino
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cbfe2265bb
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When detecting existing filters in OSM, use the road length after the edit has been applied. Found in Leeds.
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2022-03-01 13:02:29 +00:00 |
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Dustin Carlino
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7e403ca65c
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new release
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2022-02-27 10:19:18 +00:00 |
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Dustin Carlino
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23cf7c8d0c
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Detect incorrectly merged perimeters MUCH faster. #841 [rebuild] [release]
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2022-02-26 20:24:32 +00:00 |
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Dustin Carlino
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ed1602ab40
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When switching between proposals, match up neighborhoods by the most blocks, instead of one arbitrary block. Even when boundaries change, the result is much more intuitive now.
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2022-02-26 19:04:11 +00:00 |
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Dustin Carlino
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8920e593e2
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Simplify colors in the boundary selection UI. Just emphasize the boundary roads, highlight the current neighborhood, and show blocks on the frontier
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2022-02-26 18:53:32 +00:00 |
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Dustin Carlino
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de38808478
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Put a loading screen around the freehand block selection, since it's painfully slow due to #841
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2022-02-26 18:09:41 +00:00 |
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Dustin Carlino
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460c03e75c
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Trace blocks starting from roads without sidewalks on both sides
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2022-02-24 20:10:33 +00:00 |
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