Dustin Carlino
|
d66b0cb511
|
in most causes, dont have route previews cover half of peds
|
2019-05-06 19:19:20 -07:00 |
|
Dustin Carlino
|
fd6155ef0e
|
make peds travel at a realistic speed
|
2019-05-06 18:51:16 -07:00 |
|
Dustin Carlino
|
95b664e394
|
one fixed bike length. makes rendering easier, and having different lengths is pretty useless
|
2019-05-06 18:06:49 -07:00 |
|
Dustin Carlino
|
b060a3ecc2
|
giving pedestrians more shape
|
2019-05-06 12:45:52 -07:00 |
|
Dustin Carlino
|
103e7f28ca
|
combine TripLeg::Bike and ::Drive, fixing a bug and simplifying some cases
|
2019-05-06 11:21:29 -07:00 |
|
Dustin Carlino
|
3ba56a76fb
|
fix a panic with bike parking
|
2019-05-06 11:00:41 -07:00 |
|
Dustin Carlino
|
f31f46e483
|
draw peds on one side of the sidewalk
|
2019-05-05 23:18:24 -07:00 |
|
Dustin Carlino
|
e25af2e450
|
remove sim's dependency on ezgui and hopefully speed up draw_unzoomed in the process
|
2019-05-01 19:32:39 -07:00 |
|
Dustin Carlino
|
1fabf29747
|
start the sandbox mode, just with sim controls. remove unused sim score
plugin.
|
2019-04-25 12:22:12 -07:00 |
|
Dustin Carlino
|
beba58924c
|
pedestrian turn arrows
|
2019-04-19 15:35:51 -07:00 |
|
Dustin Carlino
|
dc2649ad59
|
fix some crashes when spawning agents
|
2019-04-18 18:42:52 -07:00 |
|
Dustin Carlino
|
5ed6f2256e
|
also spawn peds around an intersection
|
2019-04-16 13:37:30 -07:00 |
|
Dustin Carlino
|
7885477e59
|
a round of clippy
|
2019-04-15 18:54:19 -07:00 |
|
Dustin Carlino
|
834384fb10
|
remove the Trace type rename; serves no purpose. also the unused
stopping_buffer; no more lookahead
|
2019-04-11 10:27:28 -07:00 |
|
Dustin Carlino
|
c25d544fe2
|
fixing edits_name in map paths and also supporting Windows backslashes in paths
|
2019-04-10 11:22:36 -07:00 |
|
Dustin Carlino
|
20e41fa2b4
|
cleaning up unused data in ParkingSpotGeometry
|
2019-04-10 10:37:16 -07:00 |
|
Dustin Carlino
|
27fc74c05a
|
implement a stop sign-ish policy
|
2019-04-10 10:22:13 -07:00 |
|
Dustin Carlino
|
da3152a0e7
|
revamp road editor plugin. recalculate DrawMap changes. fixing some
apply_edits bugs
|
2019-03-18 18:53:32 -07:00 |
|
Dustin Carlino
|
3f47c00e03
|
slowly reintroduce MapEdits, just with lane type overrides. load and
"apply" them
|
2019-03-18 16:40:27 -07:00 |
|
Dustin Carlino
|
3ea3ea199a
|
completely remove most traces of MapEdits. quietly disconnect some
editor plugins
|
2019-03-18 15:37:02 -07:00 |
|
Dustin Carlino
|
f99a20163d
|
rip out stubbed MapEdits stuff in sim layer, letting basic UI for
editing work again. only let UI plugins work if sim is empty.
|
2019-03-18 13:36:46 -07:00 |
|
Dustin Carlino
|
c7dc028601
|
Display for Traversable
|
2019-03-18 13:21:57 -07:00 |
|
Dustin Carlino
|
1a395d7e4f
|
clean up dead code
|
2019-03-17 20:31:48 -07:00 |
|
Dustin Carlino
|
7422877bcb
|
handle ending while clipping into stuff
|
2019-03-17 18:48:24 -07:00 |
|
Dustin Carlino
|
440ff358cd
|
option to headless to 'draw' everything, flush out all bugs
|
2019-03-17 18:13:30 -07:00 |
|
Dustin Carlino
|
ef4a4b18cf
|
handle short lanes for get_car_positions
|
2019-03-17 18:04:25 -07:00 |
|
Dustin Carlino
|
96785a3c5c
|
oops, considering somebody out of the way slightly early wasnt actually safe, it turns out
|
2019-03-17 17:55:24 -07:00 |
|
Dustin Carlino
|
652e01ba87
|
deal with short lanes. also dont mark turn_finished until the car is
totally out the intersection.
|
2019-03-17 17:13:28 -07:00 |
|
Dustin Carlino
|
b8c15b5ced
|
different formulation, where follower of laggy leader immediately at end of queue when laggy leader is out of the way. make get_car_positions recurse. great start!
|
2019-03-16 15:26:37 -07:00 |
|
Dustin Carlino
|
c40c4fdff4
|
eager impl to not hit the back of cars. no handling of short lanes, and
follower waits before starting to cross the end of a lane.
|
2019-03-16 14:53:46 -07:00 |
|
Dustin Carlino
|
db536a04d5
|
refactor an exact_slice for polylines
|
2019-03-15 14:02:43 -07:00 |
|
Dustin Carlino
|
961b70d1f4
|
kind of improved draw_unzoomed, except there are just tons of weird
situations to represent
|
2019-03-15 13:39:25 -07:00 |
|
Dustin Carlino
|
88c9630f7a
|
check for gridlock every 5m and savestate when it happens
|
2019-03-15 12:17:35 -07:00 |
|
Dustin Carlino
|
dd198bb37f
|
overly conservative gridlock detection, triggered kind of manually
|
2019-03-15 12:10:47 -07:00 |
|
Dustin Carlino
|
1ba7e5d325
|
woops, not so easy to figure out a proper retry for room_at_end
|
2019-03-14 16:05:07 -07:00 |
|
Dustin Carlino
|
e482e10666
|
show agent state in tooltips
|
2019-03-14 14:36:46 -07:00 |
|
Dustin Carlino
|
17ef2c5a3a
|
separate Queued and WaitingToTurn states for cars. populate
waiting_to_turn in DrawCar
|
2019-03-13 15:14:49 -07:00 |
|
Dustin Carlino
|
15f6981b1d
|
make tests pull events new way, stop returning from step(). fix termion
and test runner.
|
2019-03-12 13:29:58 -07:00 |
|
Dustin Carlino
|
505b0a9496
|
store events in Sim, not a plugin. switch tutorial mode.
|
2019-03-12 13:23:39 -07:00 |
|
Dustin Carlino
|
5711e343e8
|
spawn cars around an intersection
|
2019-03-12 11:06:42 -07:00 |
|
Dustin Carlino
|
5ca359998c
|
upgrade some dependencies and list data source licenses in README
|
2019-03-11 16:04:47 -07:00 |
|
Dustin Carlino
|
5bba5ce31e
|
track num_active_trips to speedup is_done query
|
2019-03-08 16:02:56 -08:00 |
|
Dustin Carlino
|
8f5dd61ce5
|
handle cars with one-step routes
|
2019-03-08 15:57:20 -08:00 |
|
Dustin Carlino
|
7adf7d4e27
|
print what paths fail in trip transitions, fix a tiny parking sim bug
|
2019-03-08 12:52:37 -08:00 |
|
Dustin Carlino
|
5013cae4f9
|
fixing tests
|
2019-03-08 12:19:05 -08:00 |
|
Dustin Carlino
|
6fd021be91
|
filter out nonsense trips
|
2019-03-08 11:06:55 -08:00 |
|
Dustin Carlino
|
1eebea8001
|
cutting over to new graph search in some cases. adding support for
one-step walking paths.
|
2019-03-08 10:47:39 -08:00 |
|
Dustin Carlino
|
08e54612b8
|
cache bus routes
|
2019-03-06 18:16:08 -08:00 |
|
Dustin Carlino
|
a975d0efd4
|
print progress while calculating paths in parallel
|
2019-03-06 17:41:28 -08:00 |
|
Dustin Carlino
|
4ae478a7a5
|
smarter estimate about cars queued on last step... but disabled it :(
|
2019-03-05 18:12:32 -08:00 |
|
Dustin Carlino
|
ce340f5668
|
more frequent status updates, based on real time passing, not sim time
|
2019-03-05 17:10:27 -08:00 |
|
Dustin Carlino
|
063fb85155
|
amp up BLIND_RETRY to something reasonable for the remaining, difficult cases. fix a race condition where a bus blips through the Queued state. and deal with idling state causing queued followers
|
2019-03-05 16:57:27 -08:00 |
|
Dustin Carlino
|
84d24da73d
|
decent retries for intersections
|
2019-03-05 15:32:36 -08:00 |
|
Dustin Carlino
|
2a7da98a09
|
give some control of retries to intersections
|
2019-03-05 14:32:33 -08:00 |
|
Dustin Carlino
|
1d0dca77b8
|
woops, was still advancing time in 0.1s chunks
|
2019-03-05 14:02:39 -08:00 |
|
Dustin Carlino
|
bc9a9aa360
|
histogram of how far events are in the future
|
2019-03-05 13:43:49 -08:00 |
|
Dustin Carlino
|
3567f2451f
|
count active agents better
|
2019-03-05 10:08:06 -08:00 |
|
Dustin Carlino
|
194d3b3b57
|
keep simple state when roaming for parking
|
2019-03-05 10:00:05 -08:00 |
|
Dustin Carlino
|
0bcb18b4b0
|
handle unreachable case
|
2019-03-05 09:36:48 -08:00 |
|
Dustin Carlino
|
0c824e8d0d
|
flag to headless to control sim size, roughly
|
2019-03-05 09:30:39 -08:00 |
|
Dustin Carlino
|
f866c99758
|
add some basic stats for how many events go through, how many are EPSILON in the future
|
2019-03-05 09:17:36 -08:00 |
|
Dustin Carlino
|
3047c67e2b
|
modest speedup using binary search
|
2019-03-04 21:08:45 -08:00 |
|
Dustin Carlino
|
b69c01ea5f
|
preps to swap out scheduler priority queue impl
|
2019-03-04 20:50:36 -08:00 |
|
Dustin Carlino
|
88ce753243
|
making one PriorityQueue for all of sim, doing dispatch
|
2019-03-04 14:56:38 -08:00 |
|
Dustin Carlino
|
434a4aa019
|
cutover driving sim to events!
|
2019-03-04 14:11:27 -08:00 |
|
Dustin Carlino
|
b58a4097b5
|
changing PriorityQueue to emit one item at a time
|
2019-03-04 13:12:38 -08:00 |
|
Dustin Carlino
|
6f0dffdc75
|
move all driving sim to per-car updates, by calculating distances only
when needed
|
2019-03-04 13:04:23 -08:00 |
|
Dustin Carlino
|
0cfbc2f7da
|
move the code to advance Queued head cars to next turn/lane into the
main per-car loop
|
2019-03-04 12:15:16 -08:00 |
|
Dustin Carlino
|
8e7cc2c11e
|
delete peds inline
|
2019-03-04 11:03:15 -08:00 |
|
Dustin Carlino
|
b52e7bd991
|
lift Idling handler to the loop that's trivially event-based
|
2019-03-04 10:47:20 -08:00 |
|
Dustin Carlino
|
385a9044db
|
store requests to intersections, as a prep for notifying them when to retry
|
2019-03-03 20:01:38 -08:00 |
|
Dustin Carlino
|
d8ad1675dc
|
handle sim running too damn fast ;)
|
2019-03-03 19:05:57 -08:00 |
|
Dustin Carlino
|
2ac973f245
|
properly update followers that're Crossing and become unblocked
|
2019-03-03 18:41:45 -08:00 |
|
Dustin Carlino
|
ab52e9ac38
|
stop returning borrows from get_car_positions
|
2019-03-03 18:19:12 -08:00 |
|
Dustin Carlino
|
b1dff917c9
|
make a new WaitingToTurn state for peds
|
2019-03-03 17:50:13 -08:00 |
|
Dustin Carlino
|
92fd802f83
|
vague cleanup before making driving sim be event-based
|
2019-03-03 16:05:17 -08:00 |
|
Dustin Carlino
|
5f08bfca0c
|
store Cars in DrivingSimState, not Queue
|
2019-03-03 15:12:25 -08:00 |
|
Dustin Carlino
|
f2b0468b8b
|
speed up tests by loading precomputed map
|
2019-03-03 14:40:59 -08:00 |
|
Dustin Carlino
|
348c7b2b35
|
making walking sim be (mostly) event-based
|
2019-03-03 14:39:39 -08:00 |
|
Dustin Carlino
|
8f3b2b8224
|
extract out a priority queue helper, still slow impl
|
2019-03-03 14:22:25 -08:00 |
|
Dustin Carlino
|
9d1bb00fbd
|
adding a test for bikes
|
2019-03-02 17:22:41 -08:00 |
|
Dustin Carlino
|
bcb0268f7a
|
refactoring TripManager
|
2019-03-01 22:43:27 -08:00 |
|
Dustin Carlino
|
0f71ee5210
|
make peds leave bus
|
2019-03-01 22:33:15 -08:00 |
|
Dustin Carlino
|
313841b9de
|
make peds board buses
|
2019-03-01 22:09:33 -08:00 |
|
Dustin Carlino
|
9c916e5d11
|
make sure buses dont block a sim from being considered done
|
2019-03-01 15:39:34 -08:00 |
|
Dustin Carlino
|
81d604367e
|
make buses cycle between stops. move the waiting at stop state to
CarState, since idling in Queued doesn't make sense
|
2019-03-01 15:25:42 -08:00 |
|
Dustin Carlino
|
c99d9f5138
|
bringing back skeleton of transit sim...
|
2019-03-01 13:30:41 -08:00 |
|
Dustin Carlino
|
5f6d7e1b66
|
fix sim nondet test failure by using BTreeMap in my MultiMap
|
2019-03-01 12:16:52 -08:00 |
|
Dustin Carlino
|
8d9a44fd76
|
making sure to call TripManager and publish events for most transitions
|
2019-02-28 19:07:40 -08:00 |
|
Dustin Carlino
|
05ffb18fbc
|
publishing an event to make the parking tests work
|
2019-02-28 10:54:03 -08:00 |
|
Dustin Carlino
|
e6ff4481e7
|
do ID allocation more up-front
|
2019-02-27 14:29:45 -08:00 |
|
Dustin Carlino
|
84c1a94f49
|
implement test helper for seeding parked cars
|
2019-02-27 13:23:13 -08:00 |
|
Dustin Carlino
|
50451b6120
|
make tests build again. cleanup sim::load
|
2019-02-27 13:16:28 -08:00 |
|
Dustin Carlino
|
dd6921323d
|
delete a little commented out code
|
2019-02-27 12:24:57 -08:00 |
|
Dustin Carlino
|
54935ab5de
|
draw unzoomed cars, color peds preparing bikes
|
2019-02-27 12:23:15 -08:00 |
|
Dustin Carlino
|
c6f64cbec5
|
clean up imports and visibility in sim
|
2019-02-27 12:19:38 -08:00 |
|
Dustin Carlino
|
f6a6bb888e
|
cleanup crate dependencies, fix spawning car from lane, reduce
mutability of debug_car
|
2019-02-27 12:06:29 -08:00 |
|
Dustin Carlino
|
11c549331e
|
finally, the big cutover! editor and headless work. tests dont compile.
|
2019-02-27 11:53:45 -08:00 |
|
Dustin Carlino
|
8e522e13dc
|
prepping helpers to spawn ala carte trips
|
2019-02-27 11:25:13 -08:00 |
|
Dustin Carlino
|
be797e7e6f
|
rearrange sim crate code to prep for easier cutover
|
2019-02-27 09:38:52 -08:00 |
|