Dustin Carlino
f258c50595
Organize import blocks using https://github.com/dabreegster/organize_rust_imports
2020-10-05 20:29:22 -07:00
Dustin Carlino
a5cf5877e6
Experiment with focusing on negative space
2020-10-05 10:13:28 -07:00
Dustin Carlino
5aee85f19d
Allow colorschemes to optionally color zoomed-in lanes based on OSM road rank. Most schemes don't do this, but one needs to, and maintaining a separate git branch has become annoying.
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Should have no behavioral change to existing color schemes.
2020-10-02 08:06:35 -07:00
Dustin Carlino
afa27e0903
Just adjusting dark colorscheme
2020-10-01 16:36:00 -07:00
Dustin Carlino
c2ef091fb4
Try some greyscale color schemes, from Mapbox
2020-10-01 13:49:03 -07:00
Dustin Carlino
8e32314979
Style the loading screen and add tips/news. Closes #180 [rebuild]
2020-09-20 13:02:27 -07:00
Michael Kirk
2b36b9f03a
add textured theme ( #335 )
2020-09-18 07:43:05 -07:00
Dustin Carlino
2935d2379b
Mechanical rename of ezgui -> widgetry, a much better name to enchant the Rust community. #253 [rebuild]
2020-08-27 10:37:04 -07:00
Dustin Carlino
05c47852b0
color buildings with some amenity slightly differently. and grab fresh krakow osm data
2020-07-10 11:20:56 -07:00
Dustin Carlino
7c0aaed370
the first link light rail has left the staton. #numtot
2020-07-08 14:29:02 -07:00
Dustin Carlino
94512d95b9
change LaneID from usize to u32. savings:
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scenarios: 458MB -> 431MB
maps: 676MB -> 638MB
prebaked: 85MB -> 80MB
also fix #163
2020-07-08 08:47:02 -07:00
Dustin Carlino
ae6c099bd5
start bringing in private broadmoor roads. omit from the CH, so trips will just fail without a path for now.
2020-06-27 16:19:48 -07:00
Dustin Carlino
eab0988bd8
hello light rail! just import the tracks, represent as a new lane type.
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make clipping handle starts and ends separately
2020-06-26 16:47:18 -07:00
Dustin Carlino
07bf9725d4
use a regularly spaced marking for construction instead of the weird
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stripes. clean up the hack in the shader
2020-06-24 08:36:47 -07:00
Dustin Carlino
d2c674eb9a
per suggestion of a cugos member, color all parked cars the same. distinguishing moving cars is helpful, but not parked ones
2020-06-17 11:15:14 -07:00
Dustin Carlino
140ee166be
refactoring more color scale stuff
2020-06-16 15:28:17 -07:00
Dustin Carlino
dd84087398
cleaning up more layers. got rid of ::scaled finally. refactoring
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percentile handling. got rid of old color scales
2020-06-16 12:51:06 -07:00
Dustin Carlino
501b65c1e6
finishing up signal editor arrow outlines
2020-06-14 13:28:15 -07:00
Dustin Carlino
727bd3deb9
pick better colors for borders
2020-06-09 18:23:22 -07:00
Dustin Carlino
30eafea94a
start representing OSM parking lots in the map model and rendering layer
2020-06-01 12:51:14 -07:00
Dustin Carlino
d67e7f4090
less awful bus stop rendering
2020-05-27 15:05:29 -07:00
Dustin Carlino
fe15eae82e
add slight border to buildings. makes distinguishing adjacent buildings much easier.
2020-05-26 16:18:02 -07:00
Dustin Carlino
2d69392e9c
move the kml debugging to a separate mode
2020-05-16 11:58:55 -07:00
Dustin Carlino
4599b9bfe0
make bike frame color actually show up against bike lanes, mostly just to trigger a [rebuild]
2020-05-08 21:09:04 -07:00
Dustin Carlino
55c8a9d875
use colorous for heatmaps
2020-04-27 18:48:19 -07:00
Dustin Carlino
40eed3f116
show parking utilization of a single lane over time
2020-04-20 11:30:19 -07:00
Dustin Carlino
a104088ccd
pt2: rest of sim layer, which forces the UI changes too
2020-04-15 15:48:16 -07:00
Dustin Carlino
1c3bab61f9
round up the labels in the scatterplot
2020-04-14 11:54:09 -07:00
Dustin Carlino
bf2f2eccfd
monochrome scale for delay, and more info on the bike lane layer
2020-04-13 15:30:56 -07:00
Dustin Carlino
cd420fe3c0
warmup: refactor overlay colors into the centralized place
2020-04-07 11:21:53 -07:00
Dustin Carlino
7ff9a90516
use colored checkboxes in plot too. generate the shape programatically.
2020-04-06 14:45:22 -07:00
Dustin Carlino
fec2bb51ca
start organizing ezgui internal constants into a Style struct
2020-04-05 11:57:27 -07:00
Dustin Carlino
0bec946dce
resurrect another color scheme idea
2020-04-04 18:28:30 -07:00
Dustin Carlino
b62c293104
start some in-progrss color schemes for rapid prototyping
2020-04-04 18:13:45 -07:00
Dustin Carlino
5a28f399fc
convert to horizontal color legend in few more places
2020-04-04 17:03:26 -07:00
Dustin Carlino
c477897b1b
always display layer's panel, even when zoomed in
2020-04-04 14:54:11 -07:00
Dustin Carlino
51d91640e4
load different colorschemes in another way
2020-04-04 14:29:45 -07:00
Dustin Carlino
b09c7d2726
moved rest of colors over
2020-04-04 14:15:34 -07:00
Dustin Carlino
4d8ab45750
slowly moving string colors to the struct
2020-04-04 10:59:51 -07:00
Dustin Carlino
fd80a7f2a9
starting the grand colorscheme refactor (there really are lots of grand
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refactors lately). plumbing and replacing constants / floating methods
2020-04-04 10:16:18 -07:00
Dustin Carlino
e12e788716
work on more small style improvements of info panels [rebuild]
2020-03-31 17:27:25 -07:00
Dustin Carlino
5c44f5c667
quick cleanup. ID::Person and ID::Trip no longer make sense, woot
2020-03-27 11:46:09 -07:00
Dustin Carlino
fb8072d7b7
prototype embedding more state in info panels, starting with
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building->people
2020-03-23 12:38:04 -07:00
Dustin Carlino
798097bb3a
quick fixes from ux study:
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- allow escaping from trip transition dialog
- adjusting newlines on large text block
- hide the "edit entire road" tool until it's thought through
- reset to beginning of instructions after clicking help
- adjust wording of quit dialog
2020-03-03 09:38:45 -08:00
Dustin Carlino
59f2f03acb
refactoring some UI-related colors
2020-02-03 11:14:17 -08:00