Dustin Carlino
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3b6ecbf4af
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draw everything from ezgui in screencap mode
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2019-05-01 16:14:15 -07:00 |
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Dustin Carlino
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913ec8d4c7
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remove top menu from ezgui. unused right now, can restore it later if needed
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2019-05-01 16:06:40 -07:00 |
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Dustin Carlino
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e767a704d3
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remove old modal menu stuff from ezgui
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2019-05-01 16:02:50 -07:00 |
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Dustin Carlino
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2384157108
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simplify ezgui API -- event takes &mut EventCtx
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2019-04-23 21:28:03 -07:00 |
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Dustin Carlino
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6c247d376c
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clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx
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2019-04-23 15:42:15 -07:00 |
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Dustin Carlino
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008b2f9de5
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preps for variable font size
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2019-04-22 20:02:18 -07:00 |
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Dustin Carlino
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4eece7bae7
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borrow text to draw, stop cloning everywhere
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2019-04-22 13:29:24 -07:00 |
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Dustin Carlino
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8ff293bdc4
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dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
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2019-04-21 13:20:40 -07:00 |
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Dustin Carlino
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0b4694dcba
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start splash screen wrapping everything. doesn't do anything yet
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2019-04-21 13:05:03 -07:00 |
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Dustin Carlino
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4b1107bf57
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clean up ezgui runner API
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2019-04-20 15:10:03 -07:00 |
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Dustin Carlino
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46d24a7c58
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compile on mac
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2019-04-19 09:23:36 -07:00 |
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Dustin Carlino
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9a2699aab9
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take a single screenshot (hiding menus and stuff)
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2019-04-15 10:07:50 -07:00 |
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Dustin Carlino
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0cf9e1a1cd
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draw a simple loading screen
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2019-04-03 08:24:06 +09:00 |
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Dustin Carlino
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7100900714
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load different glsl versions
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2019-03-18 14:58:41 -07:00 |
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Dustin Carlino
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8bf8b958d7
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supporting glsl 110 as well as 140
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2019-03-18 12:26:40 -07:00 |
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Dustin Carlino
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3eb5270d51
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trying to cross-compile to windows. making some unix-only dependencies
optional.
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2019-03-11 17:09:47 -07:00 |
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Dustin Carlino
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cab95e91e2
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dont redraw on ignored Update events either
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2019-03-11 13:15:16 -07:00 |
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Dustin Carlino
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0c26e3e127
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dont redraw if key release event was unused
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2019-03-11 13:08:57 -07:00 |
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Dustin Carlino
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5830908604
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version control checksums of screencaps for all maps... well,
still not small_seattle. :P
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2019-02-17 14:27:48 -08:00 |
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Dustin Carlino
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06c8ed72a9
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flag-based profiling of GUI
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2019-02-14 13:16:43 -08:00 |
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Dustin Carlino
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72e823c2c6
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only have one Prerender object constructed, simplifying the plumbing of the Cell counters
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2019-02-11 12:14:43 -08:00 |
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Dustin Carlino
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1d3e4284a7
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do some tracking of video memory used by RenderMap
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2019-02-11 12:02:29 -08:00 |
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Dustin Carlino
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579097dbb1
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fiddling with the event loop. simplified code, but didn't fix issues.
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2019-02-06 12:58:26 -08:00 |
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Dustin Carlino
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72b39b0401
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aha, a slight optimization to not call draw() when events happen that aren't even sent to the application
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2019-02-05 15:10:15 -08:00 |
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Dustin Carlino
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40d3c6b0ca
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count all Prerender uploads, not just the ones that happen in draw()
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2019-02-05 15:02:10 -08:00 |
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Dustin Carlino
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e4b95c936b
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organizing ezgui into subdirectories
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2019-02-01 09:55:25 -08:00 |
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Dustin Carlino
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06b8c26716
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split ezgui runner into setup and loop functions
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2019-02-01 09:30:01 -08:00 |
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Dustin Carlino
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bd7d18592b
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simplify screenshot internals
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2019-02-01 09:23:16 -08:00 |
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Dustin Carlino
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8c80755bbd
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moving screenshot code into a module
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2019-02-01 09:09:27 -08:00 |
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Dustin Carlino
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64573ea0ea
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own canvas inside of ezgui, not in applications. lots of refactoring
unlocked now...
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2019-01-31 22:33:36 -08:00 |
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Dustin Carlino
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067ee108c7
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make screencap work (and more simply) with custom event loop
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2019-01-26 10:04:20 -08:00 |
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Dustin Carlino
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623e578665
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inverting the ezgui/GUI control to plumb Prerender
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2019-01-25 10:19:58 -08:00 |
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Dustin Carlino
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237a19b6ec
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appease the clippy
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2019-01-24 16:17:22 -08:00 |
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Dustin Carlino
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d2f0cd91ee
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send Update events, fixing animation
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2019-01-24 12:07:46 -08:00 |
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Dustin Carlino
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2cbb28a1a4
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fixing srgb issue... geez
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2019-01-23 23:13:30 -08:00 |
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Dustin Carlino
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f1b81456a6
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calculating line height from the font
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2019-01-23 14:02:43 -08:00 |
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Dustin Carlino
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d9d89e93dd
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using glium_glyph... things initially kind of work
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2019-01-23 12:10:17 -08:00 |
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Dustin Carlino
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03215a5836
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disable unneeded depth testing. enable antialiasing and alpha blending
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2019-01-22 23:10:14 -08:00 |
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Dustin Carlino
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099846437c
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dont redraw unnecessarily
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2019-01-22 22:30:36 -08:00 |
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Dustin Carlino
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af7596f9a5
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remove piston stuff, cut over to glutin in some basic way. nothing
displays now. :D
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2019-01-22 16:51:02 -08:00 |
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Dustin Carlino
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974b04e74d
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start to move ezgui to glium. just copying extra code in, not deleting
existing stuff yet
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2019-01-22 16:11:49 -08:00 |
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Dustin Carlino
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3422877d3d
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adding a stable ID for raw roads and intersections. way easier to refer to things in the midst of deletions.
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2019-01-17 11:10:05 -08:00 |
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Dustin Carlino
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ac9b9fa302
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dont asap combine tiles
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2019-01-15 17:21:20 -08:00 |
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Dustin Carlino
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3cc1ccfd26
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annotate screencaps with an intersection in the shot
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2019-01-15 11:00:13 -08:00 |
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Dustin Carlino
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6d4e958ea5
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retain directory of screencap tiles, for faster diffing
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2019-01-14 13:02:03 -08:00 |
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Dustin Carlino
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3f88eb2142
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reorganizing ezgui runner to have proper state struct...
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2019-01-14 12:54:25 -08:00 |
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Dustin Carlino
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bae23f79da
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even better progress, and make it easier to deal with failed montage
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2019-01-14 12:01:56 -08:00 |
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Dustin Carlino
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299f05e0a2
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force showing full detail when screencapping at low zoom
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2019-01-14 11:24:07 -08:00 |
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Dustin Carlino
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dbfc1ec0d2
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combine the tiled images
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2019-01-14 11:13:48 -08:00 |
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Dustin Carlino
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2f35ca5dc1
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much faster screencapturing with scrot instead
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2019-01-14 10:14:14 -08:00 |
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