Dustin Carlino
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4d7c1203a6
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the great control layer merge
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2018-11-30 13:52:50 -08:00 |
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Dustin Carlino
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609c731fa0
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implement yielding in traffic signals. pretty untested.
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2018-11-30 12:28:32 -08:00 |
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Dustin Carlino
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f6562e97ea
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moving around code in control layer a bit
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2018-11-30 11:13:02 -08:00 |
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Dustin Carlino
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3ac39156eb
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experimenting with different depiction of current traffic signal
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2018-11-30 10:58:41 -08:00 |
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Dustin Carlino
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ecc5a6efb1
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make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
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2018-11-29 14:53:11 -08:00 |
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Dustin Carlino
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34f8e93bad
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dont need pt_and_angle, just pt of Positions
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2018-11-28 13:14:49 -08:00 |
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Dustin Carlino
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e4e1eb139e
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automatically merge all short roads
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2018-11-28 12:06:09 -08:00 |
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Dustin Carlino
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5c3ca41722
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associate buses with trips, so some UI plugins can handle them
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2018-11-27 14:33:35 -08:00 |
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Dustin Carlino
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53330e846c
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drawing current traffic signal turns as nicer arrows on the lanes
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2018-11-27 11:04:26 -08:00 |
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Dustin Carlino
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c2783ab56e
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making a new Position tuple and equiv_dist_along
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2018-11-27 09:55:37 -08:00 |
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Dustin Carlino
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d0beb7f41e
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simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
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2018-11-26 15:53:04 -08:00 |
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Dustin Carlino
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cd8d9adec4
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radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
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2018-11-26 15:40:22 -08:00 |
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Dustin Carlino
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118d87fc66
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get a transit test passing again, and make debugging bus stops in the UI a little easier
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2018-11-26 13:56:35 -08:00 |
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Dustin Carlino
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5fbd5e1546
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when editor_state isn't applicable, focus on bldg 0 instead of centering view
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2018-11-26 11:43:53 -08:00 |
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Dustin Carlino
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c46489ca83
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naming synthetic buildings
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2018-11-26 09:03:38 -08:00 |
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Dustin Carlino
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1ce55ada04
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make time travel plugin handle loading savestates
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2018-11-23 10:48:29 -08:00 |
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Dustin Carlino
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e9ed1b0c86
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make time travel plugin handle savestates
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2018-11-22 17:44:51 -08:00 |
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Dustin Carlino
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1fd6c17ff5
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get rid of the output param primary_plugins hack
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2018-11-22 15:57:37 -08:00 |
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Dustin Carlino
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541a7bc22f
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make simctrl a normal plugin, finally
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2018-11-22 15:48:24 -08:00 |
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Dustin Carlino
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c808d60fd5
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woops, can't just scrape active agents
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2018-11-22 14:57:57 -08:00 |
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Dustin Carlino
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b2c976b439
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make Sim or TimeTravel be able to serve up Draw agents
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2018-11-22 14:46:28 -08:00 |
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Dustin Carlino
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ced04798b4
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basic controls for time travel, showing state in OSD
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2018-11-22 11:53:35 -08:00 |
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Dustin Carlino
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29e1f3f6c0
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starting a plugin to scrape agents...
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2018-11-22 11:38:00 -08:00 |
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Dustin Carlino
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9e91332b58
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matching extra shapes with a particular side of the road
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2018-11-21 16:02:08 -08:00 |
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Dustin Carlino
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bd67d88bab
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adjust the blockface<->road matching
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2018-11-21 15:39:49 -08:00 |
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Dustin Carlino
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20b79038f4
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dont clone bounds by default
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2018-11-21 14:55:26 -08:00 |
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Dustin Carlino
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2322b1f83e
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show road matching extra shape
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2018-11-21 14:44:26 -08:00 |
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Dustin Carlino
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48709b60a0
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making a general helper for finding closest stuff... using it to match extra shapes to road center lines
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2018-11-21 14:32:15 -08:00 |
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Dustin Carlino
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117adb7f1a
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consolidating all of the kml parsing code
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2018-11-21 13:20:41 -08:00 |
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Dustin Carlino
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7278719a04
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consolidating all of the road query methods
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2018-11-20 13:36:10 -08:00 |
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Dustin Carlino
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7705289a62
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specialize tooltip_lines to one plugin. solves the problem of not being able to look up objects in DrawMap
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2018-11-20 11:32:03 -08:00 |
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Dustin Carlino
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99d0d27837
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adjust debug logs
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2018-11-18 15:03:02 -08:00 |
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Dustin Carlino
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6dbdfcb18b
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proper enum for vehicle type
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2018-11-17 17:38:10 -08:00 |
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Dustin Carlino
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d7efdfc86d
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rendering bikes differently
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2018-11-16 14:51:41 -08:00 |
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Dustin Carlino
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1e43f33939
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render peds preparing bikes
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2018-11-16 14:28:36 -08:00 |
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Dustin Carlino
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a2a6b16fdc
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plumbing biking option from scenario all the way down... incomplete
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2018-11-16 11:31:27 -08:00 |
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Dustin Carlino
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7937586e52
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make it easy to prefill a textbox from wizard
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2018-11-14 11:56:45 -08:00 |
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Dustin Carlino
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7b6f1c4624
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refactoring a proper way to draw/use rectangles
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2018-11-14 09:57:58 -08:00 |
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Dustin Carlino
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88334d50ca
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WIP rewriting pathfinding natively in terms of PathSteps
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2018-11-13 14:06:52 -08:00 |
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Dustin Carlino
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af7785d6a3
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always send along CarState in DrawCarInput, removing an annoying query method
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2018-11-13 10:57:28 -08:00 |
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Dustin Carlino
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b2e3f25393
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moving RNG helpers from sim to abstutil
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2018-11-13 10:50:54 -08:00 |
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Dustin Carlino
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462539b558
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spawning cars at a border
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2018-11-13 08:50:12 -08:00 |
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Dustin Carlino
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257d051585
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update walking model to handle ending at a border
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2018-11-12 16:45:33 -08:00 |
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Dustin Carlino
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70c1fae4f1
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encoding ability to go to a border node in scenarios
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2018-11-12 16:02:14 -08:00 |
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Dustin Carlino
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0c95122576
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encoding spawn-peds-at-border in scenario layer
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2018-11-12 14:11:50 -08:00 |
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Dustin Carlino
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f577cc9948
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consolidate the panic/unwind code
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2018-11-12 11:20:26 -08:00 |
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Dustin Carlino
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f1d82a4c97
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make the warp plugin animate the panning
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2018-11-12 11:02:51 -08:00 |
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Dustin Carlino
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474d92f5db
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modeling border nodes in map, control, sim, editor layers
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2018-11-11 14:49:27 -08:00 |
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Dustin Carlino
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f243048c45
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drawing border nodes differently
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2018-11-10 16:57:01 -08:00 |
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Dustin Carlino
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7ddbd753f4
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storing neighborhoods as GPS
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2018-11-09 14:12:20 -08:00 |
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