Michael Kirk
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52880c68d8
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replace Btn::custom in switch and checkboxes
(also add SVG checkboxes!)
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2021-01-21 09:08:41 -08:00 |
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Michael Kirk
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743b74510d
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replace Btn::close with new style (#463)
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2021-01-19 16:17:11 -08:00 |
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Dustin Carlino
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b1dda3628f
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Start all UI apps except for game by loading a map using the async interface. This lets someone on the web immediately start with any map based on URL params. And it's one step towards removing the montlake file from being hardcoded in the wasm. #344
Demo: http://0.0.0.0:8000/?salzburg/maps/south.bin when running the 15m
tool locally
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2021-01-09 14:45:33 -08:00 |
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Dustin Carlino
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e99def9124
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Switch all error handling to anyhow. Nothing consumes our code as a
library yet, so this is a step forward from string errors. Manually
tested how errors show up (including the nice with_context bit).
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2021-01-05 11:35:03 -08:00 |
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Dustin Carlino
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bfa208ce6a
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Parameterize widgetry on a way to read SVG files. This is one of the last steps to remove the dependency on abstio. #253
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2021-01-04 09:53:24 -08:00 |
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Dustin Carlino
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965d999199
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Upgrade misc other dependencies
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2021-01-03 20:01:27 -08:00 |
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Dustin Carlino
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df04fd7e18
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Give SimpleApp a way to stash session-wide state. First use case is high scores for the experiment.
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2020-12-04 15:08:15 -08:00 |
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Dustin Carlino
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f3ff910c37
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Cleanup from the great app split:
- move show_zorder into DrawMap
- reorganize modules in map_gui
Next is to reorganize/collapse modules in game.
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2020-11-23 17:58:32 -08:00 |
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Dustin Carlino
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6568c9e959
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Add mouseover to the split parking mapper, sadly just by copying a simpler version of the code...
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2020-11-23 17:58:32 -08:00 |
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Dustin Carlino
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ad0d1ae7a4
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Split out the OSM parking mapper into a separate app, temporarily
WITHOUT mouseover.
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2020-11-23 17:58:32 -08:00 |
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