Dustin Carlino
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60a48be5bc
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make it a little easier to snag default text size's line height
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2019-09-06 12:44:37 -07:00 |
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Dustin Carlino
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d268438e87
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show a legend to explain some colorschemes. very primitive.
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2019-09-06 12:36:52 -07:00 |
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Dustin Carlino
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44799c0717
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refactor a Counter type
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2019-09-05 18:44:24 -07:00 |
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Dustin Carlino
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af8c589dd4
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heatmap showing parking availability
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2019-09-05 18:04:20 -07:00 |
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Dustin Carlino
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8bf4711053
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abort trips using parked cars if they dont work out
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2019-09-05 17:37:36 -07:00 |
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Dustin Carlino
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36f4ccecb6
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do the last-minute work of gluing a ped to an available car
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2019-09-05 13:39:19 -07:00 |
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Dustin Carlino
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cf7d847f32
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some of the plumbing to make psrc trips dynamically use a parked car, when possible. very
complicated impl. should blow up when one of these trips actually
starts.
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2019-09-05 13:01:46 -07:00 |
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Dustin Carlino
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5e78a58f64
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show colored bldgs unzoomed too for scenario viz
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2019-09-05 11:36:32 -07:00 |
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Dustin Carlino
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8a05e59865
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shuffle spots per road, so we dont start with an eerily even line of cars
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2019-09-05 10:54:19 -07:00 |
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Dustin Carlino
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048976a256
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spawn a specific number of parked cars per bldg for a scenario. dont use
them yet.
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2019-09-05 09:45:02 -07:00 |
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Dustin Carlino
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c267b27fa0
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a smarter variation on parked cars needed per bldg
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2019-09-05 08:26:32 -07:00 |
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Dustin Carlino
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ccdae6e54b
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show total parking spots available
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2019-09-04 14:56:50 -07:00 |
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Dustin Carlino
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e1d2137295
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point out buildings with trips from/to
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2019-09-04 14:46:14 -07:00 |
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Dustin Carlino
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1040dabe5d
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add common controls to scenario explorer
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2019-09-04 14:38:15 -07:00 |
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Dustin Carlino
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c0f7fda1b6
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be able to warp back in general
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2019-09-04 14:26:55 -07:00 |
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Dustin Carlino
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cfc0e2bbf6
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jump from bldg's trip table to the other endpt
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2019-09-04 14:11:46 -07:00 |
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Dustin Carlino
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e35709fc51
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calculate number of parked cars needed for PSRC trips in a very
primitive way
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2019-09-04 13:58:48 -07:00 |
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Dustin Carlino
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edb85da4c4
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dont connect driveway to SR-99, yo
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2019-09-02 22:57:44 -07:00 |
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Dustin Carlino
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528010f308
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render cars on driveways a little better
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2019-09-02 22:34:01 -07:00 |
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Dustin Carlino
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1910d06bc7
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infer clipping polygon from entire .osm if no polygon is specified
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2019-09-02 12:37:40 -07:00 |
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Dustin Carlino
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3fd59ebdb5
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fix #2 - better error for clipping polygon that doesnt match osm
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2019-09-02 11:53:54 -07:00 |
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Dustin Carlino
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42a043bc89
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reset sim after editing lanes, to make sure parking state is correct
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2019-09-02 11:46:32 -07:00 |
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Dustin Carlino
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6d7d3d4a43
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warp to car parked in garage, without having to define a DrawCar for it
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2019-09-02 11:42:29 -07:00 |
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Dustin Carlino
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d404d938f6
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browse cars parked in garage more easily
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2019-09-02 11:08:01 -07:00 |
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Dustin Carlino
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fcc3863dab
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proper walking connections after parking in a garage, debug support for
cars parked in a bldg
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2019-09-01 21:25:31 -07:00 |
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Dustin Carlino
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814313df98
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make cars start parking in garages. parking animation is wrong and trip
connections wrong, that'll come next.
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2019-08-31 12:41:23 -07:00 |
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Dustin Carlino
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03b685673b
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remove two unused deps caught by cargo-udeps
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2019-08-30 15:06:45 -07:00 |
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Dustin Carlino
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abe4d218f0
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adding new type of ParkingSpot to sim layer. not glued to everything
yet.
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2019-08-30 14:16:34 -07:00 |
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Dustin Carlino
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e17e77c32c
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Merge pull request #1 from Fullstop000/fix_docs
Correct the work flow
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2019-08-30 12:38:56 -07:00 |
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Dustin Carlino
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ba2b5fc831
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compute and render driveway lines
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2019-08-30 12:38:07 -07:00 |
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Hetian Zhu
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0ca127f087
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Update new_city.md
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2019-08-30 17:45:13 +08:00 |
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Dustin Carlino
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3b9da91d58
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render static parking icons on buildings
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2019-08-29 08:36:05 -07:00 |
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Dustin Carlino
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ea9d01bcc1
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set a modal menu's prompt just once in a few places, where that's more
convenient
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2019-08-27 14:56:43 -07:00 |
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Dustin Carlino
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923adbf8b5
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new release
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2019-08-26 17:59:10 -07:00 |
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Dustin Carlino
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408078247c
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fix fix_map_geom. the grand raw_data simplification is now over!
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2019-08-26 17:40:10 -07:00 |
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Dustin Carlino
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636e6328cb
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fix up synthetic's boundary_polygon, and remove more dead geom code
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2019-08-26 16:04:26 -07:00 |
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Dustin Carlino
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0a39f4bd77
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get rid of the coordinates_in_world_space hack; synthetic can just directly work in Pt2Ds now
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2019-08-26 15:57:28 -07:00 |
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Dustin Carlino
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a5fc3b092f
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simplify dataflow a bit in convert_osm
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2019-08-26 15:45:28 -07:00 |
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Dustin Carlino
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ead5593448
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work around overlapping offstreet parking hints, so that all maps can be fully reconverted
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2019-08-26 14:56:55 -07:00 |
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Dustin Carlino
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9fac44e28b
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fix roundabout handling. clearing out hints, because many no longer
apply with the back-and-forth gps/pt2d stuff... reasonable to reset
efforts anyway, now that I'm considering patching in OSM edits instead
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2019-08-26 14:40:47 -07:00 |
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Dustin Carlino
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c545e5d86e
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some bug with previous commit messing up roundabout handling... quick detour to only have HashablePt2D for Pt2D, never for LonLat
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2019-08-26 14:10:34 -07:00 |
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Dustin Carlino
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114a76893a
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now raw_data::Road
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2019-08-26 13:59:10 -07:00 |
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Dustin Carlino
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9156cbd434
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raw_data::Intersection too
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2019-08-26 11:18:39 -07:00 |
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Dustin Carlino
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ce4369be27
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raw_data::Building too
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2019-08-26 10:36:00 -07:00 |
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Dustin Carlino
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6af2c5c0e0
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raw_data::Area up-front stores a Polygon
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2019-08-25 19:28:59 -07:00 |
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Dustin Carlino
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29eb463a6f
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base gps_bounds off of boundary polygon only. temporarily allow some out-of-bound coordinates, and deal with them during clipping. this means the osmosis boundary polygon is required.
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2019-08-25 19:07:12 -07:00 |
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Dustin Carlino
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2b9ce7fef1
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nit: why did FrontPath need a reference to the bldg? never passing it around in isolation. also update map article for parking blackholes
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2019-08-25 14:57:04 -07:00 |
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Dustin Carlino
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1936f5f75e
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match offstreet parking KML to buildings
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2019-08-25 14:00:25 -07:00 |
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Dustin Carlino
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8aee410046
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download offstreet parking dataset, tweak KML debug rendering
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2019-08-24 19:01:37 -07:00 |
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Dustin Carlino
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1cf57009d1
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in scenario manager, also show all trips starting/ending at a bldg
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2019-08-24 16:04:29 -07:00 |
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