Commit Graph

40 Commits

Author SHA1 Message Date
Dustin Carlino
d98f18bb18 Create a more careful API for handling one-way roads everywhere, in
preparation for modifying them in the LTN tool.

Regenerated everything. This had some effects on overlapping road
shrinking, mostly positive. Screenshot diffs all changed, since I
switched laptops again.
2022-05-27 17:01:36 +01:00
Dustin Carlino
8f49dddaee Import roads that happen to have trams on them, for Geneva. This was previously breaking in Berlin, but now we can skip over ways with overlapping geometry.
First time regenerating everything on another laptop; there may be some
weird changes unrelated to stuff here (like montlake prebaked data?),
but nothing that seems problematic
2022-05-23 15:42:55 +01:00
Dustin Carlino
867be8fa07 Reimport SMP, with fixed sidewalk data for one-ways in OSM.
There were 3 manual steps here:

1) Tag sidewalk=left,right,both along many one-way streets in OSM where
   the inferred value was very wrong, and causing a large difference
   from smp_sidewalk_widening
2) Clear out smp_sidewalk_basemap, broken by OSM ID changes. This has
   never actually (and still does not) contain real baseline sidewalk
   widths, but still might eventually.
3) Manually update smp_sidewalk_widening, broken by OSM ID changes.

The simulation results with the proposed edits now don't cause as many
spurious route changes.
2022-05-15 10:03:23 +01:00
Dustin Carlino
1bf5bb2d8b Trim down SMP scenario size by actually deleting cancelled trips. Also makes the results less confusing. 2022-05-06 12:55:14 +01:00
Dustin Carlino
15111dcf9d Recalculate prebaked data for Seattle. I'm seeing a crash in the Arboretum and a diff in Montlake since the last update in 3d738e93e8. Not sure how things got out of sync -- possibly the S3 bug just synced. 2022-05-06 12:46:16 +01:00
Dustin Carlino
3d738e93e8 Update Seattle OSM data.
The main reason is to unblock osm2lanes cutover by avoiding
https://github.com/a-b-street/osm2lanes/issues/153. A secondary reason
is to pull in fixes in SLU for #818.

But of course grabbing fresh data wasn't straightforward:

- Need to collapse small junction=circular ways just like roundabouts,
  or else Montlake starts gridlocking. And so actually, regenerating all
  maps, in case any happen to use this.
- Had to update a bunch of proposals since OSM IDs changed. I just used
  the automatic repairs with some edits filtered out. Fixing edits
  really is quite tedious when IDs change; we need something more
  robust. (Just give up, describe geometry, and always snap to the best
  match?)
- Had to update the one baked-in traffic signal for similar OSM ID
  reasons, with similar hassle.
2022-05-02 11:04:49 +01:00
Dustin Carlino
f72dd62e56 Store lane_specs_ltr on RawRoad, instead of constantly recalculating. https://github.com/a-b-street/osm2streets/issues/2 2022-05-01 19:39:57 +01:00
Dustin Carlino
738f50f5b8 Prevent pedestrians from endlessly cutting off cars at a stop sign by
limiting how long a crowd can enter a crosswalk. #517

Removing Tehran from prebaking; it starts gridlocking. I didn't
investigate why; making SMP realistic unfortunately takes priority right
now.
2022-05-01 17:02:14 +01:00
Dustin Carlino
2d547a383f Stop importing GTFS data for all of Sao Paulo -- only Aricanduva. Edits near the sidewalk of a bus stop still crash (as expected). Avoid this (and likely confusing simulation effects) in SMP. 2022-04-30 14:12:25 +01:00
Dustin Carlino
79126f28df Remove elevation data from Sao Miguel Paulista. The SRTM part of elevation_lookups hasn't had validation, and I'm seeing pedestrians slow down on steep streets that may not actually be steep. Let's just flatten that map out to remove a possible complication. 2022-04-28 13:19:13 +01:00
Dustin Carlino
bd5d93ba84 Wire up a way to override OSM sidewalk widths in basemaps using proposals.
We need this because we have a data source for SMP that we can use with
extra attribution, but not upload to OSM.

This whole commit is gross hacks; going forward, we need a proper
process for upstreaming stuff in OSM.
2022-04-27 10:21:54 +01:00
Dustin Carlino
651a1f571a Slow down pedestrians when they're on a crowded sidewalk. #859 2022-04-23 21:18:26 +01:00
Dustin Carlino
9b4abae174 Fix a treachurous bug that was crashing the simulation, first uncovered
by chance in #870.

A vehicle exits a driveway and blocks a lane on its way out. When we try
to clear the static blockage, the queue calculation recurses to resolve
distances on the queue where that vehicle is entering. But since we
temporarily don't have the car in the list of cars (for the borrow
checker), it was crashing.

One of those "2 hours to figure out, 30 seconds to fix" bugs.
2022-04-23 20:03:28 +01:00
Dustin Carlino
e1f27ec1f9 Add a smoke test that PT doesn't crash the simulation, and relax a check
to get this test to pass. #372

Now regenerate the maps with PT
2022-04-17 17:14:26 +01:00
Dustin Carlino
1ac25cc39a Find thick dual carriageway roads that overlap, and cut their width in
half.
2022-03-05 11:03:23 +00:00
Dustin Carlino
9c0aedb575 When we can help it, don't shift road polylines twice. #860 2022-02-23 18:46:42 +00:00
Dustin Carlino
ca5166107b Disable parking for #861 to make it slightly easier to get meaningful results 2022-02-22 09:37:08 +00:00
Dustin Carlino
6590320571 Prebake results for São Miguel Paulista, so we can use all the differential dataviz #861 2022-02-21 21:16:49 +00:00
Dustin Carlino
efe5f76bbe Improve the dog-leg detection around dual carriageways. Enable this for
Montlake! #654
2022-02-20 16:43:15 +00:00
Dustin Carlino
6a5366292f Make editing maps with transit stops a little more resilient. #372
Transit stop IDs previously were tied to LaneIDs, but those can easily
change with edits to the number of lanes on a road. We still may need to
re-snap transit stops (if the driving position or sidewalk changes), but
this prevents one more common type of problem.

This requires regenerating everything, since it's a binary schema
change...
2022-02-17 20:18:24 +00:00
Dustin Carlino
9054666a0b Use RDP simplification to road center-lines when we glue them together after collapsing degenerate intersections. This is a followup to #833.
And clean up some other things that RDP does better.

Fallout from regenerating everything:

- Enfield borough crashed, so removed it
- All UK scenarios are now much bigger, due to the changes in #853 being
  picked up
- Poundbury gridlocks now due to that
2022-02-10 14:40:11 +00:00
Dustin Carlino
3d33d2743b Document the new synthpop crate.
I regenerated some scenarios; no diff. The prebaked summaries change a
bit, but not the prebaked results -- not sure, but going to proceed.
2022-01-28 13:13:43 +00:00
Dustin Carlino
a85915f647 Refine high_stress_for_bikes to take direction into account. Northbound bike lanes on Roosevelt don't really matter when going southbound.
Regenerate all maps, since this maybe affects edge weights.

And try some ideas for understanding why files change.
2021-10-18 13:41:31 -07:00
Dustin Carlino
2288b0d42a Add a smaller study area in Tehran.
- Procedurally generate houses there, so the automatic travel demand
  model doesn't produce totally silly patterns.
- Disable parking
- Allow vehicles to enter the intersection even when it looks like they
  might get stuck; this lets the default scenario complete without
  gridlock.
- Prebake the scenario, so a researcher can make edits and use all of
  the A/B testing data viz.

The home-to-work scenario produces laughably bogus patterns... everyone
working at Bank Sepah.
2021-09-30 14:51:56 -07:00
Dustin Carlino
df242871b5 Fix actdev crash -- some people in the imported scenario data don't have
any trips snap successfully to buildings, so we wind up with 0-trip
people that break some UI logic.

Reimported all actdev scenarios. Hopefully there weren't any cases like
this in the Seattle data, but I'll do a full regeneration later tonight
anyway...
2021-08-25 09:24:00 -07:00
Dustin Carlino
fbd173408e Import new Seattle OSM data with a bunch of fixes around Aurora, and actually disable parking in the Aurora maps
Remove Queen Anne from prebaking -- it trips some crash with waking up
following vehicles that I'm not going to dig into right now.
2021-08-22 19:50:47 -07:00
Dustin Carlino
c98b4f293e Regenerate all maps after last few changes. Split out the actdev scripts to more easily regenerate actdev scenarios. This is necessary if map intersection IDs change, for instance.
Rainier Valley starts crashing in the simulation! Not sure why the
regression happened, disabling for now, will look into it later.
2021-07-29 14:19:46 -07:00
Dustin Carlino
ffcf0a8d66 Fix a bug in transit snapping introduced by 163244ace9. Regenerating all maps, also bringing in a Tempe OSM fix...
The deadend trimming is too enthusiastic, getting rid of some unsnapped
cycleways and things connecting to the map border. Will iterate on it
this week; net benefit for now.
2021-07-27 16:56:11 -07:00
Dustin Carlino
8eeee4cb8e Import fresh Seattle OSM, with a crazy intersection near the Burke consolidated and lots of cycletracks downtown deduplicated. 2021-07-25 12:34:20 -07:00
Dustin Carlino
d10d8ceb33 Clean up code and regenerate everything with new the consolidation algorithm... #654
Phinney gridlocks again; 68daa6884a was
too ambitious. Otherwise all fine!
2021-07-19 15:07:10 -07:00
Dustin Carlino
68daa6884a Phinney and Wallingfjord don't gridlock right now, so opt them back into prebaked results 2021-07-18 22:58:22 -07:00
Dustin Carlino
db435cd56d Use the quick fix to https://github.com/easbar/fast_paths/issues/34 to
dramatically improve time to import and edit maps.

The fix helps all maps that use extremely high edge weights to prevent
people from cutting through private roads. There may be a more robust
fast_paths fix later, but I want to reap the benefits for tomorrow's
release.

The dramatic numbers:

- importing huge_seattle: 893s down to 108s
- editing huge_seattle: 102s down to 19s

Query speeds didn't appear to substantially change.
2021-07-17 22:33:01 -07:00
Dustin Carlino
628f75f9fb Update actdev scenarios with fixed departure times 2021-07-14 15:04:56 -07:00
Dustin Carlino
3d5955c2b6 Hardcode infinite parking option for a few maps. #688
This is an interim option until we decide whether this setting belongs
on the map, the scenario, or something else.
2021-07-13 09:03:07 -07:00
Dustin Carlino
8be065c1b8 Finally regenerate all data. Trip times got slower, because now pedestrians can't zoom up one side of a steep hill.
Temporarily leaving all_costs_from as the only thing broken by the
refactor. Will fix it before the release tomorrow.
2021-07-10 17:14:10 -07:00
Dustin Carlino
c5113b868c Let one vehicle attempt to lane-change around another vehicle on every
lane that they're stuck behind them. Only record a risk exposure event
the first time, but let passing happen anywhere. #382

Also add scenario name to PrebakeSummary, to disambiguate the Poundbury
results.
2021-07-07 21:20:06 -07:00
Dustin Carlino
ed59a8a386 Reimport all actdev scenarios, and restore Poundbury prebaked data. This was temporarily broken by a JSON format change (a-b-street/abstr#29) 2021-07-06 15:29:51 -07:00
Dustin Carlino
964cc23df8 Improve 3-way signal timing by explicitly specifying crosswalks. This
fixes a very dramatic problem in the Green Lake map.

Regenerating everything...

Also added total trip time to the prebaked summary, to get a quick sense
if a change net helps or hurts and have a record in version control.
2021-07-06 14:37:50 -07:00
Dustin Carlino
f37e71236f Some fixups to the regenerated data from the past two commits:
- handle when the equiv_pos of a driveway gets too close to the edge of
  another lane
- make the updater workflow handle files from S3 that're a bit older
- remove pathfinding_avoiding_roads
- strip out old vehicle capping from map edit JSON, then fix up
  proposals
- delete old capping API example
- temporarily give up on phinney; it starts gridlocking
- add broadmoor proposal link in-game
2021-07-05 17:51:40 -07:00
Dustin Carlino
f4c8a508da Keep a JSON file with a summary of prebaked simulations, to more easily detect regressions with broken trips. 2021-07-02 10:07:37 -07:00