Dustin Carlino
287d56efd9
generalizing the old gridlock checker. removing unused savestate_every
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support. reimpl it later using the callbacks if needed.
2020-06-09 14:29:35 -07:00
Dustin Carlino
855d8f4d22
update glutin, winit, glium now that a fix for linux startup time is upstreamed in glutin. and a few other packages too. ditch geo-offset dependency, since it uses old versions and isn't being used yet
2020-06-01 09:18:17 -07:00
Dustin Carlino
ddf6de5f59
stop dependending directly on serde_derive
2020-05-19 15:06:32 -07:00
Dustin Carlino
aa765f70ed
cargo +nightly fmt
2020-04-11 19:07:48 -07:00
Orestis
c811c7e044
New state-machine-like pandemicmodel ( #47 )
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* started porting to new algo. init done
* continuing adaptation
* conitnuing the work
* added state machine model. needs testing now
* updated pèandemic model with state machine
* removed mod
* removed warnings
* added dead
* removed useless stuff
* adapted game too
2020-04-11 19:06:29 -07:00
Orestis
ec29ade70e
Pandemic modeling ( #46 )
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* i think I managed to add a field that analyses who stands at a bus stop
* draining the people at waiting a bus stop in analytics and resturning the stopid, pedestrianid and times of arrival and leave
* trying to add sccache to see if it speeds up the compil
* small update
* need libm to have the erf function
* added pandemic stuff
* must check probabilities bug with them
* removed explicit sane state and refactored probas to correct bug. looks to be working. added info about pandemic situation
* moved the code of transition E/I/R
* i think its working now. every time we check for a dt around t0 + tinf
* updated value
* removed warning from mutable_borrow_reservation_conflict
* updated comments
* started adpting code
* refactoring models
* game compiles. must still adapt overla
* corrected bug
* added count of different catergories of people
* added quarantined state to see how it work but nothing implemented yet. trying to generalize a bit parameters
* made the model a bit more generic. not there yet though
* corrected bug
* rustfmt
* Update game/src/common/overlays.rs
Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>
* Update sim/src/pmodel/mod.rs
Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>
* Update sim/src/pandemic.rs
Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>
* corrected compilation error. and bug
* modified the dir structure
Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-04-05 13:41:37 -07:00
Dustin Carlino
9a9619ec32
moving game assets to data/system, to more easily bundle in wasm
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[rebuild]
2020-02-15 16:19:23 -08:00
Dustin Carlino
b2c92ab8f9
upstreaming some changes for wasm here
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- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb
but no map editor build magic yet
2020-02-14 14:28:25 -08:00
Dustin Carlino
79de16a840
get the sim crate to build to wasm. a small step towards #21
2020-01-30 17:28:52 -08:00
Dustin Carlino
facd9c68b3
remove old gridlock detector, in favor of a tool to find the front of a
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chain of blockage
2019-11-01 15:31:26 -07:00
Dustin Carlino
f18fc72265
finish structopt removal
2019-09-18 17:29:34 -07:00
Dustin Carlino
03b685673b
remove two unused deps caught by cargo-udeps
2019-08-30 15:06:45 -07:00
Dustin Carlino
4e83f492d8
upgrade rand, get rid of now unneeded serde1 feature, in hopes of fixing feature mismatch between deps
2019-08-15 12:14:35 -07:00
Dustin Carlino
758c5494d8
remove old unused deps
2019-08-09 13:34:40 -07:00
Dustin Carlino
8b5690c1a4
now actually plumbing data for scoreboard
2019-06-13 14:46:28 -07:00
Dustin Carlino
1cdbe0ea81
refactor parallelized pathfinding and use it in trip viz too
2019-05-24 12:50:01 -07:00
Dustin Carlino
e25af2e450
remove sim's dependency on ezgui and hopefully speed up draw_unzoomed in the process
2019-05-01 19:32:39 -07:00
Dustin Carlino
dd198bb37f
overly conservative gridlock detection, triggered kind of manually
2019-03-15 12:10:47 -07:00
Dustin Carlino
5ca359998c
upgrade some dependencies and list data source licenses in README
2019-03-11 16:04:47 -07:00
Dustin Carlino
a975d0efd4
print progress while calculating paths in parallel
2019-03-06 17:41:28 -08:00
Dustin Carlino
bc9a9aa360
histogram of how far events are in the future
2019-03-05 13:43:49 -08:00
Dustin Carlino
5f6d7e1b66
fix sim nondet test failure by using BTreeMap in my MultiMap
2019-03-01 12:16:52 -08:00
Dustin Carlino
11c549331e
finally, the big cutover! editor and headless work. tests dont compile.
2019-02-27 11:53:45 -08:00
Dustin Carlino
42c7c21246
removing many external dependencies on Tick. moving time parsing to
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Duration.
2019-02-26 14:09:08 -08:00
Dustin Carlino
e4ef1ec79d
removing log from sim
2019-02-20 11:22:51 -08:00
Dustin Carlino
ec01207369
try upgrading rand and serde again
2019-02-10 15:57:28 -08:00
Dustin Carlino
ac2b8f5a9a
switch to new units in sim... and editor, darnit, accidentally ammended
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commit
2019-01-30 14:19:48 -08:00
Dustin Carlino
c09fa98f57
upgrade a few dependencies
2019-01-11 10:55:58 -08:00
Dustin Carlino
f64f411093
upgrade all crates to 2018 in Cargo.toml. this requires switching to
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crate:: paths everywhere. not yet fiddling with 'extern crate's
2018-12-06 10:57:31 -08:00
Dustin Carlino
4d7c1203a6
the great control layer merge
2018-11-30 13:52:50 -08:00
Dustin Carlino
a863283571
different parser for ticks from filenames
2018-11-18 14:54:36 -08:00
Dustin Carlino
f011f8f56d
making hierarchial progress timer to replace flamegraphs. using in many,
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but not all, places
2018-10-28 16:40:37 -07:00
Dustin Carlino
792c25b40b
removing failure crate in sim too
2018-10-10 16:29:43 -07:00
Dustin Carlino
94ac54d7e8
stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
2018-10-05 14:58:48 -07:00
Dustin Carlino
190d9be972
sharing flags for specifying sim to load
2018-10-02 16:34:27 -07:00
Dustin Carlino
8ffc817501
logging handlers for headless
2018-09-24 10:54:11 -07:00
Dustin Carlino
e6e1f7cbc5
logging from sim crate, automatically noting the target
2018-09-23 13:56:29 -07:00
Dustin Carlino
630f6504f4
stick in some flamegraph timings to part of map loading
2018-09-08 13:01:39 -07:00
Dustin Carlino
143084a8a9
parse gtfs during map conversion
2018-09-07 11:54:27 -07:00
Dustin Carlino
1d732c5a3b
WIP load gtfs
2018-09-06 14:59:02 -07:00
Dustin Carlino
0276dd54aa
starting to capture stack traces at runtime
2018-09-05 16:37:18 -07:00
Dustin Carlino
e99d9944e4
using failure crate in sim
2018-09-05 15:21:04 -07:00
Dustin Carlino
da402dd2c1
making the unit test framework watch for events
2018-08-30 11:36:14 -07:00
Dustin Carlino
023fa61da6
switching sim tests to inspect state via json
2018-08-29 22:37:21 -07:00
Dustin Carlino
d0744083fc
stop right BEFORE intersections
2018-08-07 14:06:31 -07:00
Dustin Carlino
7611be90ab
trying enums with delegation...
2018-08-04 12:26:58 -07:00
Dustin Carlino
bb934ff509
WIP making both driving models toggleable...
2018-08-04 09:54:13 -07:00
Dustin Carlino
c2306ef47a
forking aorta driving model from parametric one...
2018-08-04 08:03:55 -07:00
Dustin Carlino
5ad6f53607
use new dimensioned version, letting us serialize maps and clean up
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hacks elsewhere
2018-08-01 14:05:38 -07:00
Dustin Carlino
f732335ed8
parallelizing pathfinding for pedestrians
2018-07-27 15:51:44 -07:00