Commit Graph

7435 Commits

Author SHA1 Message Date
Dustin Carlino
03df50c96e fill in parcel interior with color 2018-06-19 14:24:30 -07:00
Dustin Carlino
3838a1c4ac extra lanes on one-ways 2018-06-19 13:39:10 -07:00
Dustin Carlino
0d43b8da88 dont put cars on wrong lane types 2018-06-19 12:24:29 -07:00
Dustin Carlino
5411310b20 rm snake game plugin and poorly written animation stuff 2018-06-19 12:19:05 -07:00
Dustin Carlino
4da2136dee mostly fix curved roads, needed a different quad to fill in the gap 2018-06-19 12:14:53 -07:00
Dustin Carlino
592f284be3 fix center lines for two-ways 2018-06-19 10:28:08 -07:00
Dustin Carlino
52b8570e6c sidewalks for two-ways 2018-06-19 10:10:30 -07:00
Dustin Carlino
854eee4fd0 rendering parking lanes for two-ways... 2018-06-19 09:54:21 -07:00
Dustin Carlino
55fea2d5a7 moving to new way of generating lanes from osm ways 2018-06-19 09:29:58 -07:00
Dustin Carlino
ef78902f9a slowly moving away from depending on other_side in Road, and declaring LaneType stuff 2018-06-19 09:03:26 -07:00
Dustin Carlino
6a695740bd paving the way for offsets 2018-06-18 15:25:17 -07:00
Dustin Carlino
91920c3e1d dont reach into DrawRoad's polygon directly from DrawIntersection 2018-06-18 14:46:11 -07:00
Dustin Carlino
40ec99592d making DrawRoad use pts from GeomRoad 2018-06-18 12:46:25 -07:00
Dustin Carlino
a15e4e473b collecting notes on modeling lanes 2018-06-18 12:31:47 -07:00
Dustin Carlino
116f3c35e9 upgrade to rand 0.5 2018-06-18 10:32:54 -07:00
Dustin Carlino
923883883b updating README and trimming license declarations 2018-06-03 17:56:53 -07:00
Dustin Carlino
808e0f26fa planning for lanes 2018-05-16 19:40:53 -07:00
Dustin Carlino
37b3909596 dont print a newline in the OSD unless necessary 2018-05-16 19:31:57 -07:00
Dustin Carlino
0e672f9e09 remove svg rendering. output is too large, never used. 2018-05-16 18:58:30 -07:00
Dustin Carlino
d8aa559e0e draw OSD from one place, accumulating lines 2018-05-16 17:09:44 -07:00
Dustin Carlino
b8842d5852 detect and fix when two parts of the UI try to read the same key 2018-05-14 19:00:26 -07:00
Dustin Carlino
f2b7344940 using new rust 1.26 match stuff, and fmt 2018-05-10 16:19:26 -07:00
Dustin Carlino
677f74770a dont crash in traffic signal editor when reading keyboard 2018-04-22 16:47:14 -07:00
Dustin Carlino
118b253cba organizing next steps 2018-04-22 09:24:46 -07:00
Dustin Carlino
9b4a8b22c6 tweak the behavior of starting a turn. still jumpy and weird, am thinking this is a fundamental problem with straw_model 2018-04-17 17:26:41 -07:00
Dustin Carlino
b73e9ebfb6 a second determinism test, to make sure savestating works reasonably 2018-04-16 17:30:55 -07:00
Dustin Carlino
9e1c5ffc52 fix the nondeterminism from using hashmap. doh. 2018-04-16 17:21:25 -07:00
Dustin Carlino
93245a79ca start a test to see if simulations are deterministic. they... aren't :( 2018-04-15 21:08:00 -07:00
Dustin Carlino
9f3fd72417 changing f64 time to u32 ticks. this gets rid of the custom serde stuff
and lets us compare full sim states
2018-04-14 15:29:18 -07:00
Dustin Carlino
401123d11a make rng part of sim 2018-04-13 22:44:24 -07:00
Dustin Carlino
f8436f9017 add UI hooks to save/load sim state 2018-04-13 21:52:30 -07:00
Dustin Carlino
e292d06cfb change intersection policy from trait to enum, so serde works 2018-04-13 21:34:00 -07:00
Dustin Carlino
ff2f284d1f serializing (most of) the sim state 2018-04-13 19:08:18 -07:00
Dustin Carlino
065c2ce9ba Importing everything since the initial import 2018-04-10 17:51:37 -07:00
Dustin Carlino
1863289f6d Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00