Dustin Carlino
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03d599775f
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clean up some crosswalks generated near roads with sidewalks only on one side
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2019-11-12 15:54:47 -08:00 |
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Dustin Carlino
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c0eeb8848a
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still start a scenario, even if theres not enough room for all the parked cars or if some bike trips are impossible
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2019-11-11 17:00:45 -08:00 |
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Dustin Carlino
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f0e715ed50
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load prebaked analytics once per map
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2019-11-11 15:28:50 -08:00 |
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Dustin Carlino
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65d8f9e3c6
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oops, wasnt recomputing pedestrian graphs at all. but now that connectivity can change too, so...
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2019-11-11 15:17:40 -08:00 |
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Dustin Carlino
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1ff80b2e20
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start figuring out what impact edits have on trips in a scenario. also,
count trips with the first path failing as aborted.
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2019-11-11 14:14:19 -08:00 |
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Dustin Carlino
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1c139da0e0
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new release
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2019-11-10 19:08:35 -08:00 |
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Dustin Carlino
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301a35e4df
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fix hidpi issues on mac once and for all??
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2019-11-10 18:56:00 -08:00 |
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Dustin Carlino
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6fb5fd2239
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start modeling intersections closed for construction. ignore impact on trips, pathfinding, etc. bugs with applying edits, but a start.
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2019-11-10 15:03:06 -08:00 |
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Dustin Carlino
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b24100caba
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collect and draw info on road throughput per some bucket of time. much
work needed.
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2019-11-10 14:38:26 -08:00 |
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Dustin Carlino
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0fb358b38d
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interpret sidewalks=separate as =both for now, so the downtown map is usable again
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2019-11-10 12:19:39 -08:00 |
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Dustin Carlino
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a776960e25
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slightly clarify install instructions
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2019-11-10 11:38:39 -08:00 |
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Dustin Carlino
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5aecb96d8f
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refactor turn restriction handling in map_editor... no behavioral changes yet
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2019-11-09 16:10:18 -08:00 |
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Dustin Carlino
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db33e3fa33
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remove geom debug mode. map_editor has superceded this
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2019-11-09 14:53:36 -08:00 |
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Dustin Carlino
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32aa38d164
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very slightly reducing the number of colorscheme entries...
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2019-11-09 14:50:42 -08:00 |
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Dustin Carlino
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f299d38ea3
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improve sidewalk heuristic -- assume larger oneway roads dont have a sidewalk on both sides
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2019-11-09 14:34:31 -08:00 |
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Dustin Carlino
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5bb8e0a83b
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overhaul stop signs. can only toggle which roads have a stop sign or
not. no more granular control of individul turns
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2019-11-09 14:20:31 -08:00 |
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Dustin Carlino
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7b2a0b87b3
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just use 3 turn priorities, interpret them a bit differently.
temporarily kinda breaking stop signs
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2019-11-09 13:35:55 -08:00 |
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Dustin Carlino
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e6fcc50696
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better crosswalk rendering, and an overlay for finding bus lanes
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2019-11-09 13:11:05 -08:00 |
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Dustin Carlino
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965037ce77
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mvp of visualizing interactive sources/sinks
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2019-11-08 13:16:22 -08:00 |
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Dustin Carlino
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8fa813f5c2
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match agents spawning somewhere on a lane as a border intersection, so trip counting works. much simpler than the full refactor attempted in another branch.
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2019-11-08 12:23:55 -08:00 |
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Dustin Carlino
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fff1068689
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remove text bg in speed panel. adjust text API to remove bg color.
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2019-11-08 11:56:29 -08:00 |
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Dustin Carlino
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de88805ec0
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move some associated-stuff coloring to debug mode
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2019-11-08 11:36:46 -08:00 |
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Dustin Carlino
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b7dd4d5ec0
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stop flipping colors of cars based on stuck/moving when zoomed in
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2019-11-08 09:38:38 -08:00 |
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Dustin Carlino
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c6ed4a687b
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adjusting how routes are shown -- thick when zoomed out, thin and dashed
when zoomed in
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2019-11-08 09:32:03 -08:00 |
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Dustin Carlino
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6a5b312a07
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same for correct end lanes
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2019-11-07 16:32:26 -08:00 |
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Dustin Carlino
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b0dde63e57
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make bulk spawner use correct start lanes
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2019-11-07 16:16:04 -08:00 |
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Dustin Carlino
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863213eaf0
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using trait objects to remove boilerplate
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2019-11-07 13:15:59 -08:00 |
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Dustin Carlino
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5037b9e077
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teasing apart some of the gameplay code
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2019-11-07 13:04:35 -08:00 |
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Dustin Carlino
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9b82e7288b
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move load map functionality into freeform/scenario mode. hide other
things that players shouldn't see yet
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2019-11-07 10:00:44 -08:00 |
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Dustin Carlino
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53d1067414
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refactoring some text to compare results
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2019-11-07 09:37:04 -08:00 |
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Dustin Carlino
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e82abafb70
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change gridlock score to use number of finished trips
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2019-11-07 08:59:29 -08:00 |
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Dustin Carlino
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5b50cac80e
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log scale for speed slider. thanks julian ;)
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2019-11-06 14:26:10 -08:00 |
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Dustin Carlino
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255a7f735d
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very basic way to hover over series in a plot
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2019-11-06 13:14:18 -08:00 |
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Dustin Carlino
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c326017883
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make sim analytics invariant of the step() sizes called. prebaked vs
live sims were artifically different.
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2019-11-06 12:31:13 -08:00 |
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Dustin Carlino
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7400659820
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ah, update fixes to remove synthetic field
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2019-11-06 11:30:59 -08:00 |
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Dustin Carlino
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179009de32
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stop coloring synthetic/original stuff in map editor. not useful now that it's normal to modify existing stuff
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2019-11-06 10:16:06 -08:00 |
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Dustin Carlino
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7800ac046e
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WIP detecting problems applying fixes
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2019-11-06 09:58:21 -08:00 |
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Dustin Carlino
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fc62d96fb4
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new release
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2019-11-05 18:33:06 -08:00 |
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Dustin Carlino
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0292c30b30
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cleanup the bus delay plot
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2019-11-05 16:50:54 -08:00 |
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Dustin Carlino
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af7112592f
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show blank plots, rather than skipping out when there's no data. handle
the current time and lots of edge cases
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2019-11-05 16:40:14 -08:00 |
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Dustin Carlino
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21724aa826
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moving generic plotting stuff away from trip stats
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2019-11-05 13:13:09 -08:00 |
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Dustin Carlino
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1a28768df3
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displaying bus delay data over time. needs work, but solid start to a
general plotting mechanism
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2019-11-05 13:00:51 -08:00 |
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Dustin Carlino
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3b1a659f15
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prebake results per map, and store in binary
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2019-11-05 10:15:44 -08:00 |
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Dustin Carlino
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c54842faff
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get rid of DurationStats, just beef up DurationHistogram slightly
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2019-11-04 14:31:40 -08:00 |
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Dustin Carlino
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6c16840076
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rename analytics in UI to overlays, clash less with analytics from sim
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2019-11-04 14:27:33 -08:00 |
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Dustin Carlino
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ec956f5b13
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turning PrebakedResults into just sim analytics
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2019-11-04 14:24:06 -08:00 |
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Dustin Carlino
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974ad24ec3
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refactoring some TripMode enum stuff
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2019-11-04 13:51:25 -08:00 |
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Dustin Carlino
|
ada5484501
|
finishing up the montlake map, no gridlock by default
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2019-11-04 12:55:04 -08:00 |
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Dustin Carlino
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dbf47cbe52
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fixing most of montlake again. need turn restrictions and a few border
cleanups
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2019-11-04 11:42:59 -08:00 |
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Dustin Carlino
|
33e2c3a2fe
|
prebaking bus arrivals, and adding a comparison
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2019-11-04 11:00:51 -08:00 |
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