space on maps with "private area around houses".
And a few tweaks to the KML viewer to make it more useful:
- optionally save the clipped file
- click an object to view all attributes in a scrollable popup
The schedule validation changes slightly. No-op trips between the same
origin/destination are now an error and get filtered out.
huge_seattle scenario goes from 129MB to 110MB with the redundant
endpoints removed.
TripEndpoints from TripLegs. #258
NOW regenerate scenarios. I'm confident this sweeping refactor didn't
break behavior, because prebaked data didn't budge. huge_seattle
scenario went from 147MB to 129MB. Not bad!
in favor of Option<TripEndpoint>. The bike/car contention tutorial stage
has to be tweaked manually, since there's no longer a nice way to spawn
vehicles at a non-border intersection and force them to use a certain
DirectedRoad. #258
remote trip goes between two locations off-map, specified just by a GPS
coordinate. The trips aren't simulated at all. They were originally
added to support Orestis's pandemic model, to handle transmission
off-map in shared buildings. This work has died off, there are no other
anticipated use cases for remote trips, and they complicate bigger
refactorings. #258
This also has the nice side effect of substantially reducing scenario
size -- huge_seattle from 177MB to 147MB. That unused metadata was
expensive!
struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326
This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
Uploading files individually to Dropbox is flaky, and the unique URL per
file complicates data/MANIFEST.
While we're at it, start carving aside a directory structure for keeping
data for the last few releases.
[rebuild] to make sure github actions can download everything
intersection polygon in Krakow that has really bad geometry, and this
improves it. The extra check absolutely shouldn't be necessary, but of
course, all the core line intersection code is quite suspect! #161
Also gets rid of some annoying warnings about roads with missing names.
I could continue to skip the warning for more situations, but I think
this sort of data quality check could be done better in the OSM viewer.
showed this is faster than downloading the uncompressed files, but of
course it probably depends on network speed vs CPU. #326
Also cut over the updater to use gzipped files using flate, instead of
single-file .zip's. [rebuild]