Commit Graph

1308 Commits

Author SHA1 Message Date
Dustin Carlino
6696049b09 note in trip panel when a path isnt possible anymore 2020-05-06 09:54:58 -07:00
Dustin Carlino
e1c827ed24 adjust signal timing and workaround an intersection with unrealistically
large geometry, and... lakeslice runs!
2020-05-05 20:29:50 -07:00
Dustin Carlino
ed4cf78b23 better diversion viz, using percent change 2020-05-05 13:18:19 -07:00
Dustin Carlino
7dd392b27f make the prebaking a little more flexible; cut off lakeslice at noon for now 2020-05-05 12:31:00 -07:00
Dustin Carlino
ed5b35ffd9 differential throughput layer. what routing diversions are happening? 2020-05-05 11:55:30 -07:00
Dustin Carlino
9569fd6159 filter out access=no roads. removes the old 520 entrance that's causing lots of unrealistic border traffic in lakeslice. add a map to study west seattle 2020-05-05 09:46:03 -07:00
Dustin Carlino
6877189da7 actually, allow disconnecting some parking via edits 2020-05-04 15:33:18 -07:00
Dustin Carlino
4ffabadaf2 prevent creating new parking blackholes before confirming edits. the
check is too conservative right now.
2020-05-04 15:04:39 -07:00
Dustin Carlino
0f39ea46ce simple idea: render roads/intersections with a low zorder as slightly transparent. makes downtown and 99 more palatable 2020-05-04 14:05:43 -07:00
Dustin Carlino
ce0c5d4d04 update osm. stop crashing when switching to map without weekday scenario 2020-05-04 13:25:06 -07:00
Dustin Carlino
fe739c92fa make parking availability layer toggle on/off street 2020-05-04 12:50:33 -07:00
Dustin Carlino
1f10882dbc new layer to show backpressure 2020-05-02 17:08:00 -07:00
Dustin Carlino
f1ac0dccc0 new city: Barranquilla 2020-05-02 15:43:19 -07:00
Dustin Carlino
078d349568 warmup: optionally filter border trips from trip table and parking
overhead
2020-05-02 08:42:34 -07:00
Dustin Carlino
02c5b6617b dismantle importing for neighborhoods. long unused. just retain a simple
osmosis polygon editor.
2020-05-01 14:11:41 -07:00
Dustin Carlino
270c7d0712 just small cleanups. taking a break from gridlock / map quality for a while. 2020-05-01 11:50:35 -07:00
Dustin Carlino
01bd4aec6f clean up some fallout from the grand data refreshening. mostly
robustifying tutorials/challenges by using IDs stable across map updates
2020-05-01 10:54:43 -07:00
Dustin Carlino
dbc47aee7d fresh osm, finally. accept some regression, charge forward
montlake: FINE!
23rd: naw
lakeslice: regression
2020-04-30 22:37:43 -07:00
Dustin Carlino
7a551277f1 prebake lakeslice data 2020-04-30 19:11:51 -07:00
Dustin Carlino
543d95a41c new lights, get lakeslice working again. and add absolute counts to
intersection demand viz
2020-04-30 18:00:51 -07:00
Dustin Carlino
e1a40e0b97 make a variant of the trip table that shows parking overhead 2020-04-30 09:36:57 -07:00
Dustin Carlino
cea84757e1 making a little progress with ballard 2020-04-29 18:49:14 -07:00
Dustin Carlino
50ab88d3bb woops, when a cycle is detected, sometimes two cars start going. 23rd
without fixes NOW COMPLETES :O
2020-04-29 15:27:02 -07:00
Dustin Carlino
c0b5ead639 display the blocked_by graph in debug mode 2020-04-29 12:34:09 -07:00
Dustin Carlino
a2533244a4 temporarily? hardcode some exceptions to dont-block-the-box to make some
progress on 23rd

and tiny little cleanups
2020-04-29 11:14:53 -07:00
Dustin Carlino
ca22cadb0e UI warmup: icons to describe overall trip mode 2020-04-29 09:37:16 -07:00
Dustin Carlino
18779c10ad organizing data/input by city. (I tried organizing everything in data/,
but it's too big a change. small steps.)
2020-04-28 12:28:37 -07:00
Dustin Carlino
bba8ac9941 remove the screenshot MANIFEST; the more general one suffices 2020-04-28 11:39:10 -07:00
Dustin Carlino
a311750493 remove code for the extremely defunct a/b test mode. just a refactoring burden at this point. 2020-04-27 20:54:25 -07:00
Dustin Carlino
55c8a9d875 use colorous for heatmaps 2020-04-27 18:48:19 -07:00
Dustin Carlino
077035aacb better offstreet parking rendering: don't jitter the parking icon, face
the correct direction unparking, make the driveway line extend from the
sidewalk line
2020-04-27 17:29:20 -07:00
Dustin Carlino
fe84b81e85 trip table: another sortable column, filter by type, pagination 2020-04-27 14:40:56 -07:00
Dustin Carlino
9bd7871d3a start reviving the traffic signal challenge. ditch the tutorial, add a
cutscene
2020-04-27 12:03:25 -07:00
Dustin Carlino
e2cbb7a3e4 enable the new gridlock cycle breaker by default; it's helping immensely and doesnt seem to have problems 2020-04-27 11:18:36 -07:00
Dustin Carlino
77918358f1 restore the commute challenges [rebuild] 2020-04-26 14:05:00 -07:00
Dustin Carlino
94a567853b fix the escort tutorial. fixes #52. also fix the parking availability
tutorial, now that there's lots of offstreet parking
2020-04-26 13:14:09 -07:00
Dustin Carlino
3d91b5ae8e fix bike/car tutorial. compare slowest trip before with slowest trip
after.
2020-04-26 12:56:51 -07:00
Dustin Carlino
193ff2344a require a particular directed road for spawning from borders 2020-04-26 12:35:07 -07:00
Dustin Carlino
0eaf33ff46 stop generating RNGs from entropy. use the prebaked seed by default. allow explicitly changing the rng, but no use for that yet 2020-04-26 11:38:32 -07:00
Dustin Carlino
1f9e9f5479 woops, didnt regenerate popdat.bin after a change yesterday, causing all the driving trips to disappear. just regenerating data.
and add a hint to the tutorial to fix #51
2020-04-26 11:29:32 -07:00
Dustin Carlino
1ecea0a88f delete old code for scoring things in currently inactive challenge
modes. counting ongoing trips is complicated from a player perspective
and also expensive in analytics. has the nice side-effect of forcing me
to make one of the tutorial levels more robust
2020-04-25 21:29:48 -07:00
Dustin Carlino
275d1f846b make remote trips work properly. plumb through events for them. 2020-04-25 16:47:32 -07:00
Dustin Carlino
725e9e4532 generate a scenario purely with off-map trips. problems running it, but
good start.
2020-04-25 15:18:27 -07:00
Dustin Carlino
8be319300b fold the popdat crate into importer; nothing else should have any dependencies on it 2020-04-25 13:14:48 -07:00
Dustin Carlino
2c774224ce ahhh the free offstreet spots were not being generated at ALL correctly 2020-04-25 12:54:51 -07:00
Dustin Carlino
2b0a1c2447 parked cars and info panels: center on them, be explicit about being
parked inside, list owned vehicles better, say how many spots are free
2020-04-25 12:15:49 -07:00
Dustin Carlino
3ee2c91a10 plumb OffMapLocation through events 2020-04-24 23:07:13 -07:00
Dustin Carlino
34c61ce007 plumb OffMapLocation a little further into the sim. give the player a
little info about off-map locations.
2020-04-24 22:41:51 -07:00
Dustin Carlino
dd1c9f936d plumb through exact off-map locations from popdat->scenario 2020-04-24 22:05:33 -07:00
Dustin Carlino
55e0d2a364 overhauling offstreet parking model:
- almost all buildings can have a few spots
- render things a little differently
- increase paranoia of buildings that can have driveways, to avoid many
complicated simulation issues
2020-04-24 12:50:22 -07:00
Dustin Carlino
855bba7cc8 more alert locations. use to easily jump to cars entering/exiting
parking inside buildings.
2020-04-23 20:23:39 -07:00
Dustin Carlino
597ee6c47e use Event::Alert instead of random println's, and make better controls for handling these 2020-04-23 16:09:32 -07:00
Dustin Carlino
6594de3000 remove a hack from multi-day trips and stumble upon the people needing
10 cars

also prebake data again
2020-04-23 12:37:21 -07:00
Dustin Carlino
03d8eb0f8f expose some info on vehicle ownership. only a few people (in the
montlake scenario) have 2 cars, and only one crazy person has 3.
reasonable.
2020-04-23 12:07:59 -07:00
Dustin Carlino
6e31eb76e4 one person might need multiple cars. urgh.
marathon of a change. it... seems correct.
2020-04-23 11:50:06 -07:00
Dustin Carlino
c57700f4dc fix the darn scrolling reset when opening up trips for a person 2020-04-23 09:51:39 -07:00
Dustin Carlino
11d106e26a associate vehicles with people, not trips 2020-04-22 19:57:25 -07:00
Dustin Carlino
e1d34558b7 associate ped speed with people, not trips. remove redundant gunk from
some of the triplegs and specs and such
2020-04-22 18:53:13 -07:00
Dustin Carlino
36ed6395e6 some fixes for interactively spawned agents. merge back into master!!! 2020-04-22 16:34:26 -07:00
Dustin Carlino
c4c61cf7d9 recording and communicating delayed starts 2020-04-22 16:16:17 -07:00
Dustin Carlino
6ef3a180a3 start to simplify the dynamic nabbing of parked cars 2020-04-22 14:39:02 -07:00
Dustin Carlino
98b76c0759 be a little more clear in the UI what's going on with aborted trips 2020-04-22 13:53:07 -07:00
Dustin Carlino
1dcdec0a43 when a trip is aborted, warp the person to their destination. get rid of the concept of Limbo.
except for aborted trips (which warp the person to their destination),
people now have continuity! </end breakage>
2020-04-22 13:27:33 -07:00
Dustin Carlino
2a98f4ea27 Person now has a fixed pedestrian, car, and bike ID. <start massive breakage> 2020-04-22 09:43:03 -07:00
Dustin Carlino
22a83184fb spawner asks for agent IDs from trips, instead of computing itself 2020-04-22 08:47:59 -07:00
Dustin Carlino
2b861ff667 handle tiny geometry in traffic signal editor, and bring in new traffic
signals
2020-04-21 18:18:43 -07:00
Dustin Carlino
c7e14a78fc delete the clear_laggy_head_early experiment. i think i understand the real problem, and this makes the next change harder. 2020-04-21 13:42:09 -07:00
Dustin Carlino
ca03d92a01 improve the gridlock buster. get rid of false positives from failing to
dedupe requests, and only trigger for cycles involving the original
agent
2020-04-21 13:29:39 -07:00
Dustin Carlino
067cc5b307 plumb through alerts from the sim that pause the UI, use for gridlock 2020-04-21 12:17:01 -07:00
Dustin Carlino
09e9e52042 starting an idea to allow conflicting turns when there's a cycle. bad
implementation and not working yet, but flagged off
2020-04-21 11:32:22 -07:00
Dustin Carlino
c89a4c6bb9 validate scenarios are continuous. they... aren't, so disable the
validation. :P
2020-04-20 15:32:31 -07:00
Dustin Carlino
09c77ee705 creating a new map to study lake wash blvd. for now, disabling all
mapfixes.
2020-04-20 15:11:04 -07:00
Dustin Carlino
40eed3f116 show parking utilization of a single lane over time 2020-04-20 11:30:19 -07:00
Dustin Carlino
50cca5ce5e when clicking on a building, show the "closest" parking spot 2020-04-20 10:51:18 -07:00
Dustin Carlino
7bf899cab8 make a second part to the optimize commute challenge. just optimize two separate people. [rebuild] 2020-04-19 14:55:24 -07:00
Dustin Carlino
5cf0b72bac avoid a few crashes, mostly involving trips that were aborted in the
baseline
2020-04-19 12:40:21 -07:00
Dustin Carlino
d80513235d defer choosing a starting lane for borders in scenarios, to respond to lane edits 2020-04-19 10:51:23 -07:00
Dustin Carlino
6d9695fb59 fix a bug where a crosswalk and road turn group incorrectly conflicted.
was causing a crash trying to edit traffic signals downtown
2020-04-18 19:42:48 -07:00
Dustin Carlino
2e374ef684 make trip table look like a table, not an unaligned abomination of
lovecraftian geometry
2020-04-18 18:25:53 -07:00
Dustin Carlino
59a5680895 try a new before/after toggle for trip info [rebuild] 2020-04-17 12:40:27 -07:00
Dustin Carlino
0005feb0ac adjust time warp experience for trips 2020-04-17 12:22:55 -07:00
Dustin Carlino
7dab105d19 show trip by ordinal per person. use prebaked to spice up future trip
info.
2020-04-17 11:16:42 -07:00
Dustin Carlino
9c11dc4787 try heatmap for commute viz 2020-04-17 10:39:36 -07:00
Dustin Carlino
6564e121e8 a better block partitioning 2020-04-17 10:05:49 -07:00
Dustin Carlino
6c75a67050 draw some arrows [rebuild] 2020-04-16 19:31:50 -07:00
Dustin Carlino
2f9ee33336 prototyping a way to group buildings into blocks, for commute viz 2020-04-16 19:00:07 -07:00
Dustin Carlino
a721757e59 some info panel tweaks from yuwen 2020-04-16 18:20:48 -07:00
Dustin Carlino
b5381db25c remembering high scores, showing on challenge page 2020-04-16 17:29:04 -07:00
Dustin Carlino
14b38f917e add a link from person->their parked car, and show the percentage of
population with a car
2020-04-16 13:19:17 -07:00
Dustin Carlino
371d98ba03 skip to end of commute challenge as soon as last trip is done. show
sentiment of matching goal so far or not
2020-04-16 12:49:36 -07:00
Dustin Carlino
ec409742e7 work around parking leak for multi-day scenarios 2020-04-15 16:36:56 -07:00
Dustin Carlino
97d31fe682 remove the fixed end-of-day; make it easier to jump to times in multi-day scenarios 2020-04-15 16:26:01 -07:00
Dustin Carlino
a104088ccd pt2: rest of sim layer, which forces the UI changes too 2020-04-15 15:48:16 -07:00
Dustin Carlino
35c193eebc associated parked cars with people, not buildings
pt1: scenario layer
2020-04-15 15:01:49 -07:00
Dustin Carlino
b7be5aa804 filter trip summaries by modes, better scatter plot tooltip 2020-04-15 13:41:16 -07:00
Dustin Carlino
6b356bbc01 fix the contingency table filtering, make it easy to see scatter plot
diagonal, and get headless buildign again
2020-04-15 12:34:03 -07:00
Dustin Carlino
0418a48a23 organize dashboards into modules. move active agents to a separate dash tab. make the filter also apply to the numeric summary 2020-04-15 12:13:39 -07:00
Dustin Carlino
4038a68e9d prevent editing sidewalks in lane editor too. fixes #48 2020-04-15 09:24:00 -07:00
Dustin Carlino
bb06c3c9a8 kill off the weird old histograms, clean up the trip summary page 2020-04-14 16:33:04 -07:00
Dustin Carlino
83c2100cd5 better filtering of unchanged trips 2020-04-14 16:17:26 -07:00
Dustin Carlino
3361a17449 fixes for contingency table: counts, autocropping, filter out same
trips, better tooltips
2020-04-14 16:01:30 -07:00
Dustin Carlino
f9ac07d07d implement julian's contingency table-ish thing. buggy, but a start 2020-04-14 15:38:03 -07:00
Dustin Carlino
ec81c4d03a optionally filter the scatterplot for changes only, and fix rounding for
small numbers
2020-04-14 13:26:58 -07:00
Dustin Carlino
bde09a08e4 scatter plot: move to ezgui, add a grid, interactive cursor 2020-04-14 12:50:16 -07:00
Dustin Carlino
1c3bab61f9 round up the labels in the scatterplot 2020-04-14 11:54:09 -07:00
Dustin Carlino
bf2f2eccfd monochrome scale for delay, and more info on the bike lane layer 2020-04-13 15:30:56 -07:00
Dustin Carlino
0d22127b76 consistent wording everywhere for Before/After changes 2020-04-13 14:20:07 -07:00
Dustin Carlino
4286349bda toggle between timelines in current/baseline. organize code to
distinguish clearly between future, ongoing, finished trips [rebuild]
2020-04-13 12:35:45 -07:00
Dustin Carlino
8e01a8e55b table sort order part of the tabs [rebuild] 2020-04-12 20:12:47 -07:00
Dustin Carlino
03c00bcb3b remove the defunct bus challenge for now. hide the traffic signal challenge. fix up the cutscene style a bit. 2020-04-12 11:20:22 -07:00
Dustin Carlino
1060ed208f adding a cutscene to a challenge mode 2020-04-12 09:37:46 -07:00
Orestis
c811c7e044
New state-machine-like pandemicmodel (#47)
* started porting to new algo. init done

* continuing adaptation

* conitnuing the work

* added state machine model. needs testing now

* updated pèandemic model with state machine

* removed mod

* removed warnings

* added dead

* removed useless stuff

* adapted game too
2020-04-11 19:06:29 -07:00
Dustin Carlino
30198b956d adjust scatter plot size just to trigger [rebuild] 2020-04-11 15:50:40 -07:00
Dustin Carlino
bbdfc71deb smooth heatmap and apply the gaussian in an approximated circle. from omalaspinas' branch https://github.com/omalaspinas/abstreet/tree/change_overlay 2020-04-11 15:39:15 -07:00
Dustin Carlino
5d275b09e3 merge the new trip table with the old dashboards 2020-04-11 15:38:46 -07:00
Dustin Carlino
b7eda16443 move experimental stuff off the trip results page. start deleting old
dashboard stuff.
2020-04-11 14:58:40 -07:00
Dustin Carlino
cd043be4ce move the histogram out of ezgui while things are in flux. rename plot -> line plot 2020-04-11 14:43:05 -07:00
Dustin Carlino
d9016a7fc3 simple scatter plot idea for comparing trip times 2020-04-11 13:17:52 -07:00
Dustin Carlino
57e2d6a03a make the table layouting a little better 2020-04-11 12:03:42 -07:00
Dustin Carlino
dd4ebfc98d add a column to the trip table for % change in trip time 2020-04-11 11:33:13 -07:00
Dustin Carlino
3318d6aa8a round attempt at simplifying the Histogram -- scrap special handling for zero and negatives 2020-04-10 12:42:33 -07:00
Dustin Carlino
ddd98d315e remove the old trip histogram, make room for cleaning it up 2020-04-10 12:15:24 -07:00
Dustin Carlino
7c67c8673a load edits from the CLI 2020-04-10 12:08:04 -07:00
Dustin Carlino
69a8b88583 experimenting with new summaries of trip diffs 2020-04-10 11:44:47 -07:00
Dustin Carlino
5ea58c0e49 open info panels focus on peope better, even inside buildings. and dont focus on parked cars. 2020-04-10 10:46:22 -07:00
Dustin Carlino
57240b9b6d warp to person should open up a person's info panel no matter what
[rebuild]
2020-04-09 15:21:05 -07:00
Dustin Carlino
c2ecd1e06d sort ascending or descending, to look at improved trips too. and fix a
bug counting lanes in a modified path
2020-04-09 14:43:09 -07:00
Dustin Carlino
f0c0d88764 the new table makes the population map's weird filter irrelevant. also
add sorting by delta time
2020-04-09 12:28:11 -07:00
Dustin Carlino
a34b7acb8b start a new UI to explore finished trips 2020-04-09 11:25:55 -07:00
Dustin Carlino
2fefcb535a use time warp to jump to trip start 2020-04-09 09:28:16 -07:00
Dustin Carlino
a1b24b1a29 wire in info on commuter's trips 2020-04-08 18:26:59 -07:00
Dustin Carlino
5ad78f62d3 launch info panels more robustly for people 2020-04-08 17:56:36 -07:00
Dustin Carlino
ef2a237c5d start wiring together a new challenge mode to optimize a single commute. (and delete an old challenge mode that's really unspecified and doesnt have any interesting code to preserve) 2020-04-08 17:47:00 -07:00
Dustin Carlino
eb1ea20a37 tool to rewind and go watch a trip 2020-04-08 16:29:43 -07:00
Dustin Carlino
3e49134088 track blocked time for finished trips, make a way to find people with
high blocked times
2020-04-08 15:50:25 -07:00
Dustin Carlino
008ac27abb new controls to filter population and pandemic layers in useful ways 2020-04-08 14:31:59 -07:00
Dustin Carlino
100b4a2dc1 split the pandemic layer from the population layer 2020-04-08 13:58:35 -07:00
Dustin Carlino
35491be909 start to split layers code into modules. this should become a trait, but not quite ready for that 2020-04-08 13:31:13 -07:00
Dustin Carlino
fb7cfc5513 sort people in bldg panel by time till next trip 2020-04-08 12:43:31 -07:00
Dustin Carlino
7e07448098 in trip panels, show comparison to trip time in baseline 2020-04-08 12:33:15 -07:00
Dustin Carlino
c53f6fdc97 start in scenario mode more intelligently from CLI 2020-04-08 11:25:22 -07:00
Dustin Carlino
9591699463 start working on cancelling future trips. uncovered a few bugs, but this
is a step forwards
2020-04-08 10:38:26 -07:00
Dustin Carlino
b508a0a8f8 show individual pandemic state in info panels (and some formatting
tweaks)
2020-04-08 08:50:44 -07:00
Dustin Carlino
e4e83e225a update credits 2020-04-07 17:46:29 -07:00
Dustin Carlino
ac3e4ee233 update an ezgui API from another branch, so the git diff isnt crazy 2020-04-07 17:02:06 -07:00
Dustin Carlino
6b7d7891df tweak name of parking layer, and dont have to zoom out anymore, since the minimap will change 2020-04-07 16:01:38 -07:00
Dustin Carlino
2ddb3a4f2b just rename overlay -> layer in the code, be consistent with naming in the UI 2020-04-07 14:13:25 -07:00
Dustin Carlino
2afd83a1b9 orient all layer scales from good (green) to bad (red). make better
labels.
2020-04-07 14:12:03 -07:00
Dustin Carlino
09c4cf7284 fix some layouting problems in the layers panel 2020-04-07 12:38:28 -07:00
Dustin Carlino
00994535cd fade map before drawing layers 2020-04-07 11:48:12 -07:00
Dustin Carlino
cd420fe3c0 warmup: refactor overlay colors into the centralized place 2020-04-07 11:21:53 -07:00
Dustin Carlino
22ea48a355 repeat a weekday scenario many times to experiment with longer-term pandemic modelling 2020-04-06 15:20:29 -07:00
Dustin Carlino
7ff9a90516 use colored checkboxes in plot too. generate the shape programatically. 2020-04-06 14:45:22 -07:00
Dustin Carlino
ebf31c33e6 preserve plot settings over time. also dropdowns 2020-04-06 14:05:59 -07:00
Dustin Carlino
5868fe4736 let plots have a chance to update themselves. hacky. 2020-04-06 12:16:54 -07:00
Dustin Carlino
fadae3aa85 improve checkbox API, use it for colored minimap checkboxes 2020-04-06 11:12:23 -07:00
Orestis
ec29ade70e
Pandemic modeling (#46)
* i think I managed to add a field that analyses who stands at a bus stop

* draining the people at waiting a bus stop in analytics and resturning the stopid, pedestrianid and times of arrival and leave

* trying to add sccache to see if it speeds up the compil

* small update

* need libm to have the erf function

* added pandemic stuff

* must check probabilities bug with them

* removed explicit sane state and refactored probas to correct bug. looks to be working. added info about pandemic situation

* moved the code of transition E/I/R

* i think its working now. every time we check for a dt around t0 + tinf

* updated value

* removed warning from mutable_borrow_reservation_conflict

* updated comments

* started adpting code

* refactoring models

* game compiles. must still adapt overla

* corrected bug

* added count of different catergories of people

* added quarantined state to see how it work but nothing implemented yet. trying to generalize a bit parameters

* made the model a bit more generic. not there yet though

* corrected bug

* rustfmt

* Update game/src/common/overlays.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* Update sim/src/pmodel/mod.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* Update sim/src/pandemic.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* corrected compilation error. and bug

* modified the dir structure

Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-04-05 13:41:37 -07:00
Dustin Carlino
2ef76b5e7c generate nicer active agent area diagram, use in jump-to-time 2020-04-05 13:10:31 -07:00
Dustin Carlino
fec2bb51ca start organizing ezgui internal constants into a Style struct 2020-04-05 11:57:27 -07:00
Dustin Carlino
0bec946dce resurrect another color scheme idea 2020-04-04 18:28:30 -07:00
Dustin Carlino
b62c293104 start some in-progrss color schemes for rapid prototyping 2020-04-04 18:13:45 -07:00
Dustin Carlino
5a28f399fc convert to horizontal color legend in few more places 2020-04-04 17:03:26 -07:00
Dustin Carlino
2c38a945e9 overlays: include layer icon, adjust padding, try a horizontal scale for
pop map, smaller text, better "X" buttons
2020-04-04 16:35:53 -07:00
Dustin Carlino
d995a494dd dont draw some overlays when zoomed in 2020-04-04 16:01:44 -07:00
Dustin Carlino
c477897b1b always display layer's panel, even when zoomed in 2020-04-04 14:54:11 -07:00
Dustin Carlino
51d91640e4 load different colorschemes in another way 2020-04-04 14:29:45 -07:00
Dustin Carlino
b09c7d2726 moved rest of colors over 2020-04-04 14:15:34 -07:00
Dustin Carlino
8b6485b233 persistent split buttons for time increments. still need few tweaks, but
largely there
2020-04-04 13:22:14 -07:00
Dustin Carlino
edffcf3db7 small time/speed panel changes. also learning a little more about when
padding actually works in flexbox...
2020-04-04 12:06:06 -07:00
Dustin Carlino
4d8ab45750 slowly moving string colors to the struct 2020-04-04 10:59:51 -07:00
Dustin Carlino
fd80a7f2a9 starting the grand colorscheme refactor (there really are lots of grand
refactors lately). plumbing and replacing constants / floating methods
2020-04-04 10:16:18 -07:00
Dustin Carlino
af2708df67 goodbye eyes, hello colored checkboxes. also switch to a vertical
visibility panel when unzoomed. [rebuild]
2020-04-03 17:41:20 -07:00
Dustin Carlino
eedbb2b967 rearrange minimap controls. nearly matching the new design. 2020-04-03 16:46:11 -07:00
Dustin Carlino
e0acc4973b actually, i don't need to support changing font or size mid-line yet. simplifies some info panel code. 2020-04-03 14:26:17 -07:00
Dustin Carlino
24acb27934 force override width to make the table look nice 2020-04-03 13:35:20 -07:00
Dustin Carlino
5ba468f4cf SVG border-radius is sometimes a lie. mimic the dirty trick. 2020-04-03 13:22:05 -07:00
Dustin Carlino
2d4095fd8d except for layout/style, I think the trip/agent panels now have the
right information
2020-04-03 13:02:23 -07:00
Dustin Carlino
88bad05d39 clean up agent properties. lots of tweaks needed, but i'm exhausted 2020-04-02 21:36:19 -07:00
Dustin Carlino
51a81fc74d handle people being in the same building, bus stop, and bus in one
uniform way. also the first unit tests in an amusingly long time
2020-04-02 16:08:20 -07:00
Dustin Carlino
29c86d656d plumb more info in sim events. this will allow for some consolidated pandemic modeling 2020-04-02 15:12:46 -07:00
Dustin Carlino
c12775e5ea change the pandemic model to be a first-class, optional part of Sim 2020-04-02 14:30:18 -07:00
Dustin Carlino
1e63078096 pandemic model ideas:
- use a priority queue to handle events more sanely
- seed with all people
2020-04-02 13:38:14 -07:00
Dustin Carlino
0b6418bdb6 finally make autocomplete a real widget 2020-04-02 13:33:42 -07:00
Dustin Carlino
6f56bf64bf dismantle the old draw_text_at, clean up a few more ezgui APIs and
callers
2020-04-02 12:02:14 -07:00
Dustin Carlino
a31d3baf1d create a spinner widget, replace some bad heatmap sliders with it 2020-04-02 11:03:27 -07:00
Dustin Carlino
87cc45752d better person headers 2020-04-01 17:18:29 -07:00
Dustin Carlino
ef90c6935c use the locate header button to follow/unfollow people 2020-04-01 15:50:11 -07:00
Dustin Carlino
70875d104d Scenario should just have specific trips. split a different structure for generating Scenarios. has the happy side effect of removing lots of weird old spawning code, duplicated checks 2020-04-01 13:50:36 -07:00
Dustin Carlino
9138097e9e add a legend to the heatmap 2020-04-01 11:49:09 -07:00
Dustin Carlino
5c69c6e221 change heatmap to use gaussian instead of weird diffusion. still looks
odd.
2020-04-01 11:38:41 -07:00
Dustin Carlino
b28507c247 don't crash when prebaked analytics gets out of sync 2020-04-01 09:17:52 -07:00
Dustin Carlino
648cca2673 use the new generic histograms to draw heatmap colors binned by percentile, not fixed size buckets (although actually this is bad too! TODO: log scale) 2020-03-31 21:28:05 -07:00
Dustin Carlino
62b49ad884 refactor: properly generic histogram, and remove unnecessary boilerplate
from Plot. Rust generics are so awesome.
2020-03-31 20:57:50 -07:00
Dustin Carlino
e12e788716 work on more small style improvements of info panels [rebuild] 2020-03-31 17:27:25 -07:00
Dustin Carlino
2181d8a56d two sanity refactors
- btreeset macro
- switch to "ID #123" by default
2020-03-31 16:40:07 -07:00
Dustin Carlino
f733763f73 get trip panel closer to the new design. start trying to use fixed size
panels [rebuild]
2020-03-31 15:46:46 -07:00
Dustin Carlino
509eb87bf5 merge status and trips pages. and go back to latest lyon after fix in
https://github.com/nical/lyon/issues/558
2020-03-31 14:45:07 -07:00
Dustin Carlino
8ed2d596ff basic accordians for trips 2020-03-31 14:21:03 -07:00
Dustin Carlino
7be5b3f34a change settings live for traffic/delay graphs [rebuild] 2020-03-31 12:31:40 -07:00
Dustin Carlino
6809330dda um, heatmap implementation had a very big problem, counting only one person per bldg. fixed. also changed my mind on splitting the overlay method for pandemic/normal 2020-03-31 10:47:24 -07:00
Dustin Carlino
c49fc20a88 checkbox to toggle running the pandemic model in the population map 2020-03-31 10:33:59 -07:00
Dustin Carlino
7f35d06c96 prototyping an example of finding overlapping time indoors by "infected"
agents
2020-03-30 22:12:48 -07:00
Dustin Carlino
2cce8b5446 info panel for bus stop links to bus panels. delete the very weird overlays. [rebuild] 2020-03-30 18:00:28 -07:00
Dustin Carlino
cfacb90777 make dashboard show bus routes, then jump to a bus 2020-03-30 17:46:39 -07:00
Dustin Carlino
a2b064099e reorganize bus info when clicking on an actual bus 2020-03-30 17:39:14 -07:00
Dustin Carlino
06bb5e08e6 refactoring Color / FancyColor. remove hatching style 1 2020-03-30 16:15:32 -07:00
Dustin Carlino
0fb22b5f50 sloppy (and incorrect!) implementation of gradients. temporarily breaks
non-glium backends, about to cleanup.
2020-03-30 15:48:23 -07:00
Dustin Carlino
336e942464 small tweaks after the end of the info panel / contextual action
overhaul
2020-03-30 10:49:11 -07:00
Dustin Carlino
3900494b2e add back some form of the follow/unfollow control 2020-03-30 10:15:53 -07:00
Dustin Carlino
403232e48e woops, fix a tutorial crash from the refactor. and tweak a few info
panels [rebuild]
2020-03-28 23:05:24 -07:00
Dustin Carlino
da67fb0da1 seed actions correctly after warping 2020-03-28 19:05:01 -07:00
Dustin Carlino
16bef09ff9 stop putting action buttons on every tab 2020-03-28 18:56:52 -07:00
Dustin Carlino
49604f158e clean up the old per_obj key actions 2020-03-28 18:52:28 -07:00
Dustin Carlino
36979a2ae6 and tutorial, the last hurdle 2020-03-28 18:40:09 -07:00
Dustin Carlino
12c0809b23 converting the spawner over, one of the most complex 2020-03-28 17:48:50 -07:00
Dustin Carlino
56544d6b14 working on debug mode 2020-03-28 17:09:36 -07:00
Dustin Carlino
f32eaae197 porting some things for sandbox mode 2020-03-28 15:38:04 -07:00
Dustin Carlino
3307e1a41b trying to reign in the OSD. everything's good enough for the scenario
editor. trying other modes now.
2020-03-28 15:12:17 -07:00
Dustin Carlino
6172fa5215 prototyping a different way of specifying contextual actions 2020-03-28 14:55:54 -07:00
Dustin Carlino
dd9b43c990 simplify TurnCyclerState, only use it in sandbox mode. prep for cleaning up context-sensitive actions 2020-03-28 11:41:24 -07:00
Dustin Carlino
6135fe606a highlight a certain person in a building [rebuild] 2020-03-27 16:36:23 -07:00
Dustin Carlino
a48f7a69b7 woops, dont forget cars parked inside buildings 2020-03-27 16:27:24 -07:00
Dustin Carlino
d922edf7dc oh hey, fixing the agent meters layouting was actually really easy 2020-03-27 16:19:03 -07:00
Dustin Carlino
555b793910 draw people inside buildings! 2020-03-27 16:08:38 -07:00
Dustin Carlino
e2cc9dbb55 improving trip details, adding links to src/goal [rebuild] 2020-03-27 15:02:11 -07:00
Dustin Carlino
4d3133df91 restoring old info panel functionality... action btns, live update,
warping, outlines [rebuild]
2020-03-27 12:31:11 -07:00
Dustin Carlino
5c44f5c667 quick cleanup. ID::Person and ID::Trip no longer make sense, woot 2020-03-27 11:46:09 -07:00
Dustin Carlino
49870c0f9f continuing with some of the harder info tabs. got everything moved over! 2020-03-27 11:41:56 -07:00
Dustin Carlino
fff8c8ae9d try a huge cutover to the new info panel organization. few implemented,
going to do this in another branch
2020-03-27 10:37:26 -07:00
Dustin Carlino
ccaaff82be scrap the individual finished trips dashboard 2020-03-27 09:21:59 -07:00
Dustin Carlino
94a18c5f5f stubbing out some info for people [rebuild] 2020-03-27 08:49:57 -07:00
Dustin Carlino
863ed5877a approaching a better style for info panel tabs 2020-03-27 08:07:34 -07:00
Dustin Carlino
69dab9e27d typography overhaul... [rebuild] 2020-03-26 15:42:37 -07:00
Dustin Carlino
3ba43cbd23 alright, different building->people hops. minimal info in the list, jump to totally new panel. 2020-03-26 14:37:12 -07:00
Dustin Carlino
cf53915931 wait, the time bar's color was too complicated. I think I have problems
following basic directions.
2020-03-26 14:18:41 -07:00
Dustin Carlino
6d32db9865 add color to the time panel 2020-03-26 11:11:09 -07:00
Dustin Carlino
02a9a97bbc beef up person schedule page. plumb markers like hyperlinks... 2020-03-25 16:39:33 -07:00
Dustin Carlino
ce180f7228 merge TripStart and TripEnd 2020-03-25 13:42:33 -07:00
Dustin Carlino
f89fcb9b93 stop associating trips with buses. it makes no sense. 2020-03-25 13:18:16 -07:00
Dustin Carlino
0bed515bc6 more info about inactive trips 2020-03-25 12:22:19 -07:00
Dustin Carlino
4d690a2777 scroller for ped crowds 2020-03-25 11:25:51 -07:00
Dustin Carlino
b58cb470f6 cleanup settings page by using the new type-safe dropdowns 2020-03-24 23:36:38 -07:00
Dustin Carlino
dad4c9bef2 more fluidly glue together agents, trips, people 2020-03-24 22:47:06 -07:00
Dustin Carlino
76c0ecff43 OSM stuff in debug tab. list all trips per person, stub out unstarted
trips
2020-03-24 15:05:28 -07:00
Dustin Carlino
fdcb0e15bf slightly better API for make_table 2020-03-24 13:50:19 -07:00
Dustin Carlino
3c075f3e55 refactor tabs a bit [rebuild] 2020-03-24 13:41:03 -07:00
Dustin Carlino
c4942a0d2a add tabs to buildings. temporarily whittle down duplicated code, before the grand Outcome refactor 2020-03-24 13:10:33 -07:00
Dustin Carlino
cbc214ed38 tab-ify lanes and intersections, in a really messy quick way 2020-03-24 11:26:17 -07:00
Dustin Carlino
8b1f66a3ed clarify modes on main menu 2020-03-24 10:06:26 -07:00
Dustin Carlino
e22727ee98 reorganizing info panel code, splitting into modules 2020-03-23 14:25:16 -07:00