Dustin Carlino
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053b426e58
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plumb rng seed from CLI to a/b test
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2018-10-13 17:31:30 -07:00 |
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Dustin Carlino
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f7f9b5ab70
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plugin to find and show chokepoints
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2018-10-13 15:24:14 -07:00 |
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Dustin Carlino
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d0f88f8d52
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use new Trace for show_route plugin. handle 0-length turns
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2018-10-09 14:36:53 -07:00 |
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Dustin Carlino
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2716a2272b
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making trace handle lanes and turns
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2018-10-09 13:43:59 -07:00 |
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Dustin Carlino
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df927c5829
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make sim ctrl plugin advance dual sims and print some OSD and side panel
stuff appropriately
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2018-10-08 17:03:36 -07:00 |
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Dustin Carlino
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b684505ca6
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moving toggleable layers into a real plugin
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2018-10-08 16:36:25 -07:00 |
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Dustin Carlino
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7ca7f08ef7
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refactoring focus pt per object
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2018-10-08 16:20:45 -07:00 |
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Dustin Carlino
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307318a62e
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finally making the ab test manager launch two sims now
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2018-10-08 15:08:01 -07:00 |
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Dustin Carlino
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95c79f9f7c
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current sim flags owned in per-map state, not one random plugin
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2018-10-08 14:54:36 -07:00 |
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Dustin Carlino
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dca91bcf43
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making edits manager create the new per-map state itself
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2018-10-08 14:50:05 -07:00 |
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Dustin Carlino
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e0eece7a55
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loading new map edits by the simpler state replacement
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2018-10-08 14:14:50 -07:00 |
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Dustin Carlino
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2aa47bbd51
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grouping UI state that's bound to a certain map+edits
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2018-10-08 14:08:20 -07:00 |
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Dustin Carlino
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fcfef89760
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intermission: handling empty directory listings, menus
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2018-10-08 09:45:21 -07:00 |
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Dustin Carlino
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7ef462d94d
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defining a plugin to manage A/B tests
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2018-10-08 09:00:55 -07:00 |
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Dustin Carlino
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7b3069a1a1
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clean up ezgui draw() API and hide window size inside ezgui entirely
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2018-10-06 11:52:08 -07:00 |
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Dustin Carlino
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0048f90734
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removing use_event_directly
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2018-10-06 11:15:37 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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b1ef405892
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filling out edits manager
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2018-10-03 17:03:26 -07:00 |
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Dustin Carlino
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53993feebb
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skeleton of plugin that can manage different map edits
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2018-10-02 21:29:50 -07:00 |
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Dustin Carlino
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190d9be972
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sharing flags for specifying sim to load
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2018-10-02 16:34:27 -07:00 |
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Dustin Carlino
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04acd6723b
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rename scenario_name, now that we have scenarios
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2018-10-02 16:13:20 -07:00 |
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Dustin Carlino
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72d0294efb
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load named map edits, not a single one
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2018-10-02 16:07:48 -07:00 |
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Dustin Carlino
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7b718b4621
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bundling all map edits together
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2018-10-02 15:48:10 -07:00 |
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Dustin Carlino
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7ee75ea6be
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renaming osd -> just text
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2018-10-01 13:56:43 -07:00 |
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Dustin Carlino
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d9ff599332
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refactoring text alignment
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2018-09-28 07:59:05 -07:00 |
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Dustin Carlino
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8badd7a813
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show optional sidepanel in UI with current sim score
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2018-09-28 07:43:53 -07:00 |
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Dustin Carlino
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c1427a044c
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dont lose logs in editor
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2018-09-27 14:57:01 -07:00 |
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Dustin Carlino
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fa1d7e8182
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WIP instantiating a scenario
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2018-09-27 11:47:29 -07:00 |
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Dustin Carlino
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19e6aaf244
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defining scenarios, renaming polygons -> neighborhoods
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2018-09-24 14:30:02 -07:00 |
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Dustin Carlino
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a53dd51ec4
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filling out logging in editor crate
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2018-09-23 14:01:03 -07:00 |
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Dustin Carlino
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6c7d4185b3
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proper logging from the editor layer
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2018-09-22 20:12:24 -07:00 |
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Dustin Carlino
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f9e0b6facc
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adding a scrollable log buffer widget
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2018-09-21 14:09:20 -07:00 |
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Dustin Carlino
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f6ddd8aeaa
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adding categories to unimportant actions, arranging them in a tree
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2018-09-21 13:16:46 -07:00 |
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Dustin Carlino
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f1f0683026
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prompts on top of menus, too
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2018-09-21 08:08:34 -07:00 |
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Dustin Carlino
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1d7417e851
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display text entry boxes in the middle of the screen, not as part of the bottom OSD
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2018-09-20 18:55:44 -07:00 |
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Dustin Carlino
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b365f595bd
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populate OSD during event. this lets wizard display prompts easily.
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2018-09-20 14:57:42 -07:00 |
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Dustin Carlino
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c95f5e7a4d
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starting a stateful multi-question GUI wizard. just accepts usize's
right now
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2018-09-20 14:29:50 -07:00 |
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Dustin Carlino
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60d4e0af33
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list existing polygons with menu
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2018-09-19 12:28:29 -07:00 |
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Dustin Carlino
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bcc65941f3
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saving polygon areas
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2018-09-19 09:30:01 -07:00 |
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Dustin Carlino
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ce91b77ad6
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highlighting the cursor in text boxes
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2018-09-18 18:52:25 -07:00 |
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Dustin Carlino
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0cd27d7f50
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move existing points in a drawn polygon
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2018-09-18 17:58:14 -07:00 |
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Dustin Carlino
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8b0fb9248c
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using Pt2D in ezgui's API when appropriate
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2018-09-18 15:09:17 -07:00 |
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Dustin Carlino
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aaa681a527
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starting a plugin to draw arbitrary polygons over the map
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2018-09-18 08:24:09 -07:00 |
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Dustin Carlino
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35141dee40
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at last, the satisfying collapsing of all the boilerplate color functions
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2018-09-15 16:52:37 -07:00 |
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Dustin Carlino
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d7cebbe860
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move default colors to each renderable, and remove turn colors
"plugin"
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2018-09-15 16:43:12 -07:00 |
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Dustin Carlino
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008c63cd1a
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passing ctx to both plugins and renderers, so we can debug lanes
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2018-09-15 14:56:21 -07:00 |
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Dustin Carlino
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269642a984
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give plugins a better way to express color
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2018-09-14 22:18:49 -07:00 |
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Dustin Carlino
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35c8447f84
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tune MIN_ZOOM_FOR_MOUSEOVER
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2018-09-14 13:23:39 -07:00 |
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Dustin Carlino
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c08477a9e9
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draw lane details with generic quadtree, based on render options
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2018-09-14 13:18:02 -07:00 |
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Dustin Carlino
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1c5386c011
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draw building front paths again with generic quadtree
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2018-09-14 13:04:10 -07:00 |
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