Dustin Carlino
ec9ba28891
stop using simsearch for matching road names. it has odd behavior when the query is just a few charactes, and it often has the wrong results after typing most of a name. just use simple string containment for now.
2020-07-20 08:36:32 -07:00
Dustin Carlino
4f8f659dfb
widget replacement keeps margins from the old
2020-07-19 11:28:12 -07:00
Dustin Carlino
c645876ea2
find some excuse to include one of holly's characters in a cutscene.
...
need to rework the dialogue more.
2020-07-18 09:46:21 -07:00
Dustin Carlino
614354271a
see modified trips in the table and info panels
2020-07-14 16:10:50 -07:00
Dustin Carlino
0c283d0da7
finish up the grand geom stabilization with ring and some docs.
...
regenerated everything from scratch. one effect is more parking
blockface gets matched onto border roads, but that's fine.
2020-07-11 16:05:26 -07:00
Dustin Carlino
07ed1fec95
more polyline work... get rid of Warn<>. extremely spammy and hasn't
...
been helpful in ages.
2020-07-11 15:17:16 -07:00
Dustin Carlino
cce624edd8
start the big one: Polyline::new
2020-07-11 13:42:19 -07:00
Dustin Carlino
0593aa52d9
more caution in Line API
2020-07-11 13:05:34 -07:00
Dustin Carlino
98c6f46c78
the first real big change: Line::new always returns Option
2020-07-11 12:37:38 -07:00
Dustin Carlino
5c5a9d8a43
freebsd release! fixes #167
2020-07-08 11:41:37 -07:00
Dustin Carlino
94512d95b9
change LaneID from usize to u32. savings:
...
scenarios: 458MB -> 431MB
maps: 676MB -> 638MB
prebaked: 85MB -> 80MB
also fix #163
2020-07-08 08:47:02 -07:00
Dustin Carlino
9f72b3dd51
cleanup after the relative dir fix, and add support for hardcoding the
...
data dir, for #137
2020-07-07 12:14:02 -07:00
Dustin Carlino
6919c24bf8
detect the data/ dir more intelligently. fixes #73 . still need to
...
- consider collapsing the directory structure in the releases
- fix wasm
[rebuild]
2020-07-07 11:09:35 -07:00
Dustin Carlino
181de12409
woops, 72d0171300
broke signal editor by
...
crashing if you were missing a turn. dont validate in the middle of
editing. still seeing a problem with traffic signal -> construction
2020-07-04 17:51:45 -07:00
Dustin Carlino
068b4223c8
prototype controls for hiding z-orders, for #126 [rebuild]
2020-07-04 13:18:27 -07:00
Dustin Carlino
4f507ef96a
refactor Composite style
2020-07-03 13:01:54 -07:00
Dustin Carlino
7d4cf4cd5b
follow up to #59 . when we do the no-op events, have to plumb back
...
updates. this is needed when we push on new states to warp somewhere or
jump to a time or do anything else requesting updates
2020-07-01 22:07:54 -07:00
Dustin Carlino
a62e3133db
cleanup after #59 :
...
- cargo fmt
- update some comments
- remove EventLoopMode
- if no updates are requested, that's the equivalent of InputOnly
2020-07-01 17:57:43 -07:00
Javed Nissar
1f58cbf16d
Refactor event update loop ( #59 )
...
* Refactor event update loop to enable multiple game update types
* Implement pan event to improve panning with cursor at edge of screen and
fixed formatting
2020-07-01 17:47:30 -07:00
Dustin Carlino
1422643973
finish the ezgui layout refactor. most things are way more consistent now, and with less code
2020-07-01 15:39:04 -07:00
Dustin Carlino
834f060462
yet more layout refactor
2020-07-01 15:31:52 -07:00
Dustin Carlino
c61371a777
variant of row/col that have good default margins. starting a big
...
refactor to make everything consistent. not sure mechanical refactor is
right here. lots left, but a start.
2020-07-01 09:50:35 -07:00
Dustin Carlino
f90e506fbf
the important stuff: adding a face browser to the ezgui demo
2020-07-01 09:04:55 -07:00
Dustin Carlino
1617a3d3c1
skip missing maps in the city picker
2020-06-29 09:36:37 -07:00
Dustin Carlino
ac993115f5
workaround usvg mac build break [rebuild]
2020-06-28 19:05:44 -07:00
Dustin Carlino
ae6c099bd5
start bringing in private broadmoor roads. omit from the CH, so trips will just fail without a path for now.
2020-06-27 16:19:48 -07:00
Dustin Carlino
a6b90d00d8
very simple modifier to cancel all trips for some percentage of people
2020-06-27 14:20:25 -07:00
Dustin Carlino
16beebd1de
use underlining to refer to edits, not quotes. only in some places. :\
2020-06-26 14:13:12 -07:00
Dustin Carlino
77fa6eb43d
switch to upstream usvg, now with support for a loaded-once fontdb that
...
only uses bundled fonts, not system fonts. side effect is that
apparently the overpass font doesn't have ▼, so switch to a silly down
arrow for now
2020-06-26 11:22:22 -07:00
Dustin Carlino
ccb93d198f
add a third opengl fallback that expresses no pixel reqs whatsoever, for #103 [rebuild]
2020-06-25 17:20:32 -07:00
Dustin Carlino
097b33c80a
release another attempt at a windows fix
2020-06-24 17:20:21 -07:00
Dustin Carlino
79ddbb5a74
fallback to a minimal opengl context if needed. attempting to solve #79 [rebuild]
2020-06-24 16:11:44 -07:00
Dustin Carlino
915713babb
to mitigate #95 , add a setting to adjust scroll speed
2020-06-24 14:26:15 -07:00
Dustin Carlino
8f75e10ca7
revert back to using primary monitor size on linux only. fallout from b267997554
was that sometimes on linux when using --dev to jump directly into sandbox mode, the minimap and some panels are very screwed up, because they see incorrect window dims before the resize event. until all ezgui things properly handle resizing, do this
2020-06-24 14:01:34 -07:00
Dustin Carlino
07bf9725d4
use a regularly spaced marking for construction instead of the weird
...
stripes. clean up the hack in the shader
2020-06-24 08:36:47 -07:00
Dustin Carlino
2630fabf83
link to fixed windows build, and make a few small adjustments
2020-06-23 12:57:06 -07:00
Dustin Carlino
b267997554
add debugging for #65 and try setting the initial window size differently [rebuild]
2020-06-23 10:59:56 -07:00
Dustin Carlino
7f6beb73db
mac keyboards maybe dont have right ctrl, use left ctrl instead [rebuild]
2020-06-23 10:38:41 -07:00
Dustin Carlino
ca22d63671
numpad support for #83
2020-06-23 10:29:14 -07:00
Dustin Carlino
a9b2a33ffc
windows fixes:
...
- the updater script was clobbering clobber data/
- window resize events seem to capture title bar (#65 )
[rebuild]
2020-06-22 15:51:42 -07:00
Dustin Carlino
6ff190065c
hold the presses!
...
- dont scale the lyon-powered thick lines by the DPI, to help #61
- move the message panel to the left for one part of the tutorial, to
help #62
- adjust some tutorial wording
- let people skip tutorial stages
[rebuild]
2020-06-21 23:04:35 -07:00
Dustin Carlino
4dd2835cd4
fix most of the angle inversion mess!
2020-06-19 20:25:47 -07:00
Dustin Carlino
288e90e530
use lyon for stroking line plots
2020-06-18 17:44:12 -07:00
Dustin Carlino
a25994123b
lift filtering out of scatter and line plots. makes everything
...
responsive by default and is way simpler. [rebuild]
2020-06-18 15:48:46 -07:00
Dustin Carlino
4aeb80cfce
recompute scatter plot avg when filtering stuff. but actually, should
...
probably implement the filtering differently anyway...
2020-06-18 14:50:48 -07:00
Dustin Carlino
b5e9d64a9b
optionally use arrow keys to pan the map. need this for filming a trailer. fixes #10 . also make the settings panel layout less horrific
2020-06-18 12:44:47 -07:00
Dustin Carlino
4aec41a8b6
average line in delay scatterplots
2020-06-17 16:11:57 -07:00
Dustin Carlino
ca9202c1e8
group the before/after series in line plots
2020-06-17 14:33:27 -07:00
Dustin Carlino
d2c674eb9a
per suggestion of a cugos member, color all parked cars the same. distinguishing moving cars is helpful, but not parked ones
2020-06-17 11:15:14 -07:00
Dustin Carlino
a86ef0fa12
start revamping layers. for delay, have zoomed and unzoomed views. always use gradients.
2020-06-15 12:51:32 -07:00