Commit Graph

4712 Commits

Author SHA1 Message Date
Dustin Carlino
40cb4c4bfa simplify TextFG button 2020-07-29 19:13:20 -07:00
Dustin Carlino
b57f5081cf bit more, with pad. these hacks were put in before i understood you had
to wrap a widget in a container to make things like padding() work.
2020-07-29 18:51:28 -07:00
Dustin Carlino
a5928d204d whittle down the weird BtnBuilder API 2020-07-29 18:36:41 -07:00
Dustin Carlino
de45fb5c07 better Checkbox::colored 2020-07-29 15:11:10 -07:00
Dustin Carlino
28c3d0ef8e fix some double-DPI scaling bugs with Btn::custom. this change makes
some things simpler, some more complex, but it at least fixes some
stuff without breaking anything.
2020-07-29 11:28:05 -07:00
Dustin Carlino
0e5dd551cd construct switch checkboxes using the new trick 2020-07-29 10:56:38 -07:00
Dustin Carlino
e543b34799 use existing widget layout/style stuff to produce larger batches, for
crazy custom buttons. use to finally make a nice big trip button.
2020-07-29 10:45:24 -07:00
Michael Kirk
3879753cd2
revert some switches back to checkboxes (#252)
* revert some switches back to checkboxes

partial revert of 90bb4ac0

In many ways switches and checkboxes seem interchangeable, but in certain
contexts one may be more appropriate.

For an overview that I mostly agree with:
https://uxplanet.org/checkbox-vs-toggle-switch-7fc6e83f10b8
2020-07-28 13:58:20 -07:00
Dustin Carlino
0a417bb450 color roads under construction in unzoomed mode based on the underlying road type.
technically this affects stop sign placement, but not wort regenerating
maps yet.
2020-07-28 13:49:39 -07:00
Dustin Carlino
2b9123d261 fix border intersection geometry when the road is too short. closes #251
while regenerating, also pick up landuse=grass as a park area. noticed
missing in krakow.
2020-07-28 13:41:12 -07:00
Dustin Carlino
edb1cb87cd Make all vehicles, including buses, start with ~0 length when spawning
from borders and gradually appear. This looks more realistic and lets
more trips succeed, especially buses spawning at short borders.

This fixes #220 in a hopefully simpler way. Extending the geometry of
incoming roads is possible, but it may look visually overwhelming,
because two border intersections could sometimes overlap.
2020-07-28 11:39:57 -07:00
Michael Kirk
5f9e94cfcc
use monospace font to avoid clock layout jitter (#250)
* use monospace font to avoid clock layout jitter

* conventional naming
2020-07-28 10:39:18 -07:00
Dustin Carlino
6c3e6aef10 buttons to jump to start/end of a future trip when theres no prebaked data 2020-07-28 10:04:19 -07:00
Dustin Carlino
748db3c9b2 point to fixed 0.2.5 build, to help with #249 2020-07-28 09:41:38 -07:00
Dustin Carlino
0fe8b028ea [rebuild] to fix ezgui widget crashes in 0.2.5 2020-07-28 08:24:05 -07:00
Dustin Carlino
e1e265db14 tighten up Polygon constructors to enforce an outer ring... in most
cases now.
2020-07-27 14:03:55 -07:00
Dustin Carlino
6a11a13d36 fix the remainder?! of pathfinding bugs for #190. have to make sure the
candidate route has the stops in the correct order. now people correctly
ride a bus off-map!

regen everything now!
2020-07-27 12:36:46 -07:00
Michael Kirk
fff938180f
Commuter Patterns: Larger shapes for border intersections (#247)
* Commuter Patterns: Larger shapes for border intersections

A substantial portion of traffic has an origin/destination off the map.
We were correctly tracking all this data, attributing it to a
"block" the size of the border "intersection"; However, the design
didn't accommodate the small "size" of the border intersections:

1. it was too small to meaningfully reason about the heatmap visualization
2. it was too small of a "hit" area for clicking and hovering
3. when in the "locked" mode, the hover text overlay was illegible.

Now we draw a larger arrow, representing the inward/outward/both-ways
direction of traffic which makes it easier to reason about the heatmap
color and accommodates an adequate hit area.

And the hover text is now printed over a white pill to maintain
legibility.

* Commuter Patterns: Draw border *behind* directional icon

* Code Review: code cleanup - no changes to behavior.
2020-07-27 12:07:51 -07:00
Dustin Carlino
74bf6e0974 get riding off-map to work for #190.
- handle living streets that allow buses in berlin
- don't connect LeaveMap nodes to anything else; people were getting
  creative and using them as shortcuts to effectively warp to a border,
  then come back into the map
- make should_use_transit understand transfers (and still just return
  the first leg)
- warp to bus routes by ID

still at least one weird bug left, seen in krakow. working on it next,
trying to keep these commits "small." not regenerating maps quite yet.
2020-07-27 10:37:21 -07:00
Dustin Carlino
90291777fd somehow dropdown and persistent split widgets also broke. be more careful about letting inner menus populate outcome. 2020-07-27 09:07:19 -07:00
Dustin Carlino
2239059961 UI fixes discovered during riding buses off-map
- speed limit dropdown crash
- link to bus route from bus stop panel, not some currently running bus
- show number of waiting people per stop in route panel and route dash
2020-07-27 08:19:14 -07:00
Dustin Carlino
e79e186784 ALMOST make people ride the bus off-map, for #190. the pathfinding
gymnastics isn't quite right. still want to commit this though, with it
disabled.

found a few bugs along the way...
2020-07-27 07:54:33 -07:00
Dustin Carlino
e83e2f2d72 search by building name/address! 2020-07-27 06:37:05 -07:00
Dustin Carlino
f056080106 fix area under curve on jump-to-time when active agents isnt 0 at end of day. also... fail loudly when we make it to the end of the day and too many active agents are left. at some point lakeslice broke and I didnt notice. :( ... but actually it's just a crowd of people waiting on a bus that isnt managing to spawn. 2020-07-26 22:50:45 -07:00
Dustin Carlino
24740e9852 somehow autocomplete broke and I didnt notice till now, right after a
release :(
2020-07-26 20:49:16 -07:00
Dustin Carlino
a1e1e51b10 obviate need for make_arrow_outline by just putting together a
reasonable make_arrow polygon in the first place
2020-07-26 20:25:38 -07:00
Dustin Carlino
d6a5a3d840 new release 2020-07-26 16:06:57 -07:00
Dustin Carlino
2ec9c6620f get san jose to import [rebuild] 2020-07-26 15:58:14 -07:00
Dustin Carlino
a4e09ca91f add border stop/start to route info panel. move the route drawing there, stop being a weird layer. 2020-07-26 13:13:48 -07:00
Dustin Carlino
4c86f568d0 fix transit network's show all routes. no more loops, but do have border
starts/ends.
2020-07-26 12:40:44 -07:00
Dustin Carlino
649c79f784 easily see busiest bus route from dash 2020-07-26 12:23:30 -07:00
Dustin Carlino
90bb4ac020 change text checkboxes to instead use toggles 2020-07-26 12:06:43 -07:00
Dustin Carlino
fe41928cc8 explicitly allow osm highway types, instead of trying to deny stuff.
part of #231. handles construction much better.
2020-07-25 17:06:09 -07:00
Dustin Carlino
0c15b06922 detect invalid .osm with duplicate nodes/ways/relations in parser. closes #212 2020-07-25 15:00:52 -07:00
Dustin Carlino
c4cfad8157 attempt to deploy mdbook 2020-07-25 14:35:55 -07:00
Dustin Carlino
04883418f5 same for traffic sim docs 2020-07-25 14:22:37 -07:00
Dustin Carlino
f1e9718805 reorganize map article into the book 2020-07-25 14:17:27 -07:00
Dustin Carlino
7a00839553 ditch osm-xml, make a new osm parser from scratch based on roxmltree.
skip unreferenced objects, make the output extremely easy to consume.
also fix timers in importer. this helps with #212, although the actual
problem there is weird.

regen everything. some parking lots change a bit, but not horribly, and
that code needs some attention anyway.
2020-07-25 13:52:41 -07:00
Dustin Carlino
eb4acdc2f6 split parking lot code from building code, for #231 2020-07-25 07:09:43 -07:00
Mateusz Konieczny
a4a545cc79
handle more OSM tags - especially POIs (#244)
also, add graveyards like cemeteries
2020-07-25 07:01:55 -07:00
Dustin Carlino
fc761ae032 stop bringing in railway=rail for seattle. it's cosmetic only, and it messes up some geometry in south seattle and causes gridlock. not worth it yet. 2020-07-24 20:22:33 -07:00
Dustin Carlino
643073b4d5 for #231, pass data between osm_reader and split in a way less horrible way 2020-07-24 19:33:35 -07:00
Dustin Carlino
bebfac1322 for #231, split out parking methods in convert_osm 2020-07-24 19:20:31 -07:00
Dustin Carlino
f06c2764f5 fix broken parking layer counts, closes #241 2020-07-24 18:51:00 -07:00
Dustin Carlino
450befcc87 more useful error when prebaked missing. closes #238 2020-07-24 18:08:37 -07:00
Michael Kirk
bf1394e571
Commuter Patterns: Show secondary stats for commute on hover (#235)
* Commuter Patterns: Show secondary stats for commute on hover
2020-07-24 18:04:27 -07:00
Dustin Carlino
7bf6cb47f5 better UI for loading edits, split proposals and player edits. #113 2020-07-24 12:11:09 -07:00
Michael Kirk
6a074a0921
Commuter Pattern: label heatmap scale accruately (by max, not total) (#236) 2020-07-23 21:40:44 -07:00
Dustin Carlino
37630439d1 make the LC penalty understand when not all lanes go to the target road.
and bring in a few more osm fixes for marginal way. [rebuild]
2020-07-23 16:41:52 -07:00
Dustin Carlino
88380550b6 just commit the new walking turn code, to stop rebasing 2020-07-23 15:37:29 -07:00