Commit Graph

73 Commits

Author SHA1 Message Date
Dustin Carlino
7937586e52 make it easy to prefill a textbox from wizard 2018-11-14 11:56:45 -08:00
Dustin Carlino
7b6f1c4624 refactoring a proper way to draw/use rectangles 2018-11-14 09:57:58 -08:00
Dustin Carlino
f1d82a4c97 make the warp plugin animate the panning 2018-11-12 11:02:51 -08:00
Dustin Carlino
03909cc04f make turn cycler able to draw all turns from a lane, even when the plugin isnt really 'active' 2018-11-05 17:52:35 -08:00
Dustin Carlino
a610575701 changing ezgui API to return Bounds, not Rect 2018-11-01 15:31:06 -07:00
Dustin Carlino
898e036c7e the great color scheme refactor! 2018-10-24 19:18:37 -07:00
Dustin Carlino
2026acde32 draw_text_at centers the text box 2018-10-23 13:56:04 -07:00
Dustin Carlino
bb21c45394 weighted choice for how many cars per building 2018-10-17 16:22:33 -07:00
Dustin Carlino
df927c5829 make sim ctrl plugin advance dual sims and print some OSD and side panel
stuff appropriately
2018-10-08 17:03:36 -07:00
Dustin Carlino
af2d49debb show a textbox when an empty menu is attempted 2018-10-08 12:25:17 -07:00
Dustin Carlino
fcfef89760 intermission: handling empty directory listings, menus 2018-10-08 09:45:21 -07:00
Dustin Carlino
7b3069a1a1 clean up ezgui draw() API and hide window size inside ezgui entirely 2018-10-06 11:52:08 -07:00
Dustin Carlino
0048f90734 removing use_event_directly 2018-10-06 11:15:37 -07:00
Dustin Carlino
94ac54d7e8 stop using Color and Vec2d types from piston, to slowly move away from dependence on piston 2018-10-05 14:58:48 -07:00
Dustin Carlino
7ee75ea6be renaming osd -> just text 2018-10-01 13:56:43 -07:00
Dustin Carlino
d9ff599332 refactoring text alignment 2018-09-28 07:59:05 -07:00
Dustin Carlino
8badd7a813 show optional sidepanel in UI with current sim score 2018-09-28 07:43:53 -07:00
Dustin Carlino
3d2255d728 move wizard to ezgui \o/ 2018-09-25 14:43:56 -07:00
Dustin Carlino
d134706db7 bigger FSM for managing scenarios... it initially seems to work? :P 2018-09-24 15:40:37 -07:00
Dustin Carlino
7836df4580 storing associated data with menu 2018-09-24 08:34:02 -07:00
Dustin Carlino
6c7d4185b3 proper logging from the editor layer 2018-09-22 20:12:24 -07:00
Dustin Carlino
f9e0b6facc adding a scrollable log buffer widget 2018-09-21 14:09:20 -07:00
Dustin Carlino
f6ddd8aeaa adding categories to unimportant actions, arranging them in a tree 2018-09-21 13:16:46 -07:00
Dustin Carlino
0a50fbd8bd scroll long menus 2018-09-21 09:55:56 -07:00
Dustin Carlino
13baaf6b6f styled text spans 2018-09-21 08:57:01 -07:00
Dustin Carlino
f1f0683026 prompts on top of menus, too 2018-09-21 08:08:34 -07:00
Dustin Carlino
b66e6891f6 textbox and menu take UserInput and consume it 2018-09-20 19:19:08 -07:00
Dustin Carlino
4a9306e1e2 use 3-way result for menus and text boxes, letting text boxes be
canceled properly
2018-09-20 19:13:23 -07:00
Dustin Carlino
d32556f470 only take TextOSD in canvas API 2018-09-20 19:00:14 -07:00
Dustin Carlino
1d7417e851 display text entry boxes in the middle of the screen, not as part of the bottom OSD 2018-09-20 18:55:44 -07:00
Dustin Carlino
726adb6249 basic menu support to gui wizard 2018-09-20 17:04:52 -07:00
Dustin Carlino
86c3a33526 input sim Ticks in gui wizard 2018-09-20 15:15:07 -07:00
Dustin Carlino
b365f595bd populate OSD during event. this lets wizard display prompts easily. 2018-09-20 14:57:42 -07:00
Dustin Carlino
c95f5e7a4d starting a stateful multi-question GUI wizard. just accepts usize's
right now
2018-09-20 14:29:50 -07:00
Dustin Carlino
4b26411794 show current selected polygon as preview 2018-09-19 18:44:17 -07:00
Dustin Carlino
c7f2c50e25 draw menus centered in the screen, with highlighted lines 2018-09-19 17:38:31 -07:00
Dustin Carlino
96994eb9bd load existing polygon with pre-filled name 2018-09-19 14:24:09 -07:00
Dustin Carlino
60d4e0af33 list existing polygons with menu 2018-09-19 12:28:29 -07:00
Dustin Carlino
ce91b77ad6 highlighting the cursor in text boxes 2018-09-18 18:52:25 -07:00
Dustin Carlino
8b0fb9248c using Pt2D in ezgui's API when appropriate 2018-09-18 15:09:17 -07:00
Dustin Carlino
1050d86e67 making a proper Circle type in geom 2018-09-18 14:00:55 -07:00
Dustin Carlino
e8ef4545fb remove to_vec from Pt2D; only need it in one triangulation-specific place 2018-09-18 13:44:14 -07:00
Dustin Carlino
49ebe97c21 small refactor in ezgui and polyline 2018-09-18 13:39:55 -07:00
Dustin Carlino
7dc192b0c9 refactoring helpers to draw lines 2018-09-18 13:29:30 -07:00
Dustin Carlino
e65f3aecc7 update to rust 1.29, re-run format 2018-09-15 16:54:00 -07:00
Dustin Carlino
8db279ff7c refactoring toggleable layers 2018-09-13 10:49:56 -07:00
Dustin Carlino
986717dc76 dont expose ezgui's modules 2018-09-10 17:32:33 -07:00
Dustin Carlino
64d4117c0c moving GUI runner to ezgui 2018-09-09 18:50:36 -07:00
Dustin Carlino
7eb279a978 simplify toggleable layer; dont need to repeat key names 2018-08-14 14:06:32 -07:00
Dustin Carlino
40cb2bf6f4 making draw_polygon only accept a geom Polygon. guess ezgui depending on geom is fine. 2018-08-09 10:57:19 -07:00