Dustin Carlino
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7937586e52
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make it easy to prefill a textbox from wizard
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2018-11-14 11:56:45 -08:00 |
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Dustin Carlino
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7b6f1c4624
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refactoring a proper way to draw/use rectangles
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2018-11-14 09:57:58 -08:00 |
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Dustin Carlino
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f1d82a4c97
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make the warp plugin animate the panning
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2018-11-12 11:02:51 -08:00 |
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Dustin Carlino
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03909cc04f
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make turn cycler able to draw all turns from a lane, even when the plugin isnt really 'active'
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2018-11-05 17:52:35 -08:00 |
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Dustin Carlino
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a610575701
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changing ezgui API to return Bounds, not Rect
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2018-11-01 15:31:06 -07:00 |
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Dustin Carlino
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898e036c7e
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the great color scheme refactor!
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2018-10-24 19:18:37 -07:00 |
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Dustin Carlino
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2026acde32
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draw_text_at centers the text box
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2018-10-23 13:56:04 -07:00 |
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Dustin Carlino
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bb21c45394
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weighted choice for how many cars per building
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2018-10-17 16:22:33 -07:00 |
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Dustin Carlino
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df927c5829
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make sim ctrl plugin advance dual sims and print some OSD and side panel
stuff appropriately
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2018-10-08 17:03:36 -07:00 |
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Dustin Carlino
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af2d49debb
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show a textbox when an empty menu is attempted
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2018-10-08 12:25:17 -07:00 |
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Dustin Carlino
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fcfef89760
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intermission: handling empty directory listings, menus
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2018-10-08 09:45:21 -07:00 |
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Dustin Carlino
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7b3069a1a1
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clean up ezgui draw() API and hide window size inside ezgui entirely
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2018-10-06 11:52:08 -07:00 |
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Dustin Carlino
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0048f90734
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removing use_event_directly
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2018-10-06 11:15:37 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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7ee75ea6be
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renaming osd -> just text
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2018-10-01 13:56:43 -07:00 |
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Dustin Carlino
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d9ff599332
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refactoring text alignment
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2018-09-28 07:59:05 -07:00 |
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Dustin Carlino
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8badd7a813
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show optional sidepanel in UI with current sim score
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2018-09-28 07:43:53 -07:00 |
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Dustin Carlino
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3d2255d728
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move wizard to ezgui \o/
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2018-09-25 14:43:56 -07:00 |
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Dustin Carlino
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d134706db7
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bigger FSM for managing scenarios... it initially seems to work? :P
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2018-09-24 15:40:37 -07:00 |
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Dustin Carlino
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7836df4580
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storing associated data with menu
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2018-09-24 08:34:02 -07:00 |
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Dustin Carlino
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6c7d4185b3
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proper logging from the editor layer
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2018-09-22 20:12:24 -07:00 |
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Dustin Carlino
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f9e0b6facc
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adding a scrollable log buffer widget
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2018-09-21 14:09:20 -07:00 |
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Dustin Carlino
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f6ddd8aeaa
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adding categories to unimportant actions, arranging them in a tree
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2018-09-21 13:16:46 -07:00 |
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Dustin Carlino
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0a50fbd8bd
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scroll long menus
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2018-09-21 09:55:56 -07:00 |
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Dustin Carlino
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13baaf6b6f
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styled text spans
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2018-09-21 08:57:01 -07:00 |
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Dustin Carlino
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f1f0683026
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prompts on top of menus, too
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2018-09-21 08:08:34 -07:00 |
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Dustin Carlino
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b66e6891f6
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textbox and menu take UserInput and consume it
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2018-09-20 19:19:08 -07:00 |
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Dustin Carlino
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4a9306e1e2
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use 3-way result for menus and text boxes, letting text boxes be
canceled properly
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2018-09-20 19:13:23 -07:00 |
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Dustin Carlino
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d32556f470
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only take TextOSD in canvas API
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2018-09-20 19:00:14 -07:00 |
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Dustin Carlino
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1d7417e851
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display text entry boxes in the middle of the screen, not as part of the bottom OSD
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2018-09-20 18:55:44 -07:00 |
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Dustin Carlino
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726adb6249
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basic menu support to gui wizard
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2018-09-20 17:04:52 -07:00 |
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Dustin Carlino
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86c3a33526
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input sim Ticks in gui wizard
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2018-09-20 15:15:07 -07:00 |
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Dustin Carlino
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b365f595bd
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populate OSD during event. this lets wizard display prompts easily.
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2018-09-20 14:57:42 -07:00 |
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Dustin Carlino
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c95f5e7a4d
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starting a stateful multi-question GUI wizard. just accepts usize's
right now
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2018-09-20 14:29:50 -07:00 |
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Dustin Carlino
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4b26411794
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show current selected polygon as preview
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2018-09-19 18:44:17 -07:00 |
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Dustin Carlino
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c7f2c50e25
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draw menus centered in the screen, with highlighted lines
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2018-09-19 17:38:31 -07:00 |
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Dustin Carlino
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96994eb9bd
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load existing polygon with pre-filled name
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2018-09-19 14:24:09 -07:00 |
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Dustin Carlino
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60d4e0af33
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list existing polygons with menu
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2018-09-19 12:28:29 -07:00 |
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Dustin Carlino
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ce91b77ad6
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highlighting the cursor in text boxes
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2018-09-18 18:52:25 -07:00 |
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Dustin Carlino
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8b0fb9248c
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using Pt2D in ezgui's API when appropriate
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2018-09-18 15:09:17 -07:00 |
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Dustin Carlino
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1050d86e67
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making a proper Circle type in geom
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2018-09-18 14:00:55 -07:00 |
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Dustin Carlino
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e8ef4545fb
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remove to_vec from Pt2D; only need it in one triangulation-specific place
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2018-09-18 13:44:14 -07:00 |
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Dustin Carlino
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49ebe97c21
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small refactor in ezgui and polyline
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2018-09-18 13:39:55 -07:00 |
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Dustin Carlino
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7dc192b0c9
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refactoring helpers to draw lines
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2018-09-18 13:29:30 -07:00 |
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Dustin Carlino
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e65f3aecc7
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update to rust 1.29, re-run format
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2018-09-15 16:54:00 -07:00 |
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Dustin Carlino
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8db279ff7c
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refactoring toggleable layers
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2018-09-13 10:49:56 -07:00 |
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Dustin Carlino
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986717dc76
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dont expose ezgui's modules
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2018-09-10 17:32:33 -07:00 |
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Dustin Carlino
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64d4117c0c
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moving GUI runner to ezgui
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2018-09-09 18:50:36 -07:00 |
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Dustin Carlino
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7eb279a978
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simplify toggleable layer; dont need to repeat key names
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2018-08-14 14:06:32 -07:00 |
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Dustin Carlino
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40cb2bf6f4
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making draw_polygon only accept a geom Polygon. guess ezgui depending on geom is fine.
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2018-08-09 10:57:19 -07:00 |
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