Dustin Carlino
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567ded85de
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stop drawing weird time left box. update the text in the diagram instead.
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2018-12-23 21:31:37 -08:00 |
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Dustin Carlino
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ae6f8d5e16
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show entire signal diagram when hovering
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2018-12-23 21:11:30 -08:00 |
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Dustin Carlino
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e05d4be34b
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draw blinkers in the front and back, increase size, tweak color
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2018-12-23 09:20:18 -08:00 |
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Dustin Carlino
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551a8ef63a
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aw yeah, unicode arrow key descriptions. and tweaking some wording from filip's feedback
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2018-12-22 23:20:21 -08:00 |
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Dustin Carlino
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5d28acd1af
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traffic signal editor left bar should be drawn below top menu
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2018-12-22 22:18:03 -08:00 |
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Dustin Carlino
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0edded5725
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trying out a quick way to mark parts of the screen unavailable for map-space mouseover. oh hey, it works great.
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2018-12-22 20:03:12 -08:00 |
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Dustin Carlino
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2d7034e9cb
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canvas wont serve up map-space cursor when it's out of the window
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2018-12-22 17:12:30 -08:00 |
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Dustin Carlino
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0aece4944d
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prep for disabling mouseover by changing canvas API. fix neighborhood
plugin to handle out-of-bounds points while we're there.
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2018-12-22 16:49:47 -08:00 |
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Dustin Carlino
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099fd288fe
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all arrows are rounded
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2018-12-22 14:02:42 -08:00 |
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Dustin Carlino
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88ef720f16
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dont overdraw turns in turn cycler, and fix colors when cycling through individual turns
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2018-12-22 13:40:33 -08:00 |
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Dustin Carlino
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ce45b5469b
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highlight turn icon circle, not arrow, so we can keep seeing the current priority. draw the big turn differently too.
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2018-12-22 13:31:08 -08:00 |
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Dustin Carlino
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9b6725fc7d
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back to adjusting GUI colors
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2018-12-22 13:12:10 -08:00 |
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Dustin Carlino
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9d32ef8b83
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use const functions to construct constant colors in many cases, now that rust 2018 is here
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2018-12-22 12:39:17 -08:00 |
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Dustin Carlino
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0f62da0f63
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centralize and adjust constants for text colors. also clean up places
unnecessarilly passing in RGB values for constants
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2018-12-22 12:26:34 -08:00 |
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Dustin Carlino
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2510625efc
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removing piston window size type from canvas, meaning piston deps are now very narrowly isolated to part of ezgui
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2018-12-21 10:00:45 -08:00 |
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Dustin Carlino
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31ddbd0e61
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draw stop sign line closer to the intersection
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2018-12-20 12:32:59 -08:00 |
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Dustin Carlino
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c27015223c
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distinguish intersection types by color, even when zoomed out
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2018-12-20 12:03:44 -08:00 |
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Dustin Carlino
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0c2a389f96
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dont draw complicated stop sign depiction when hovering. simplify lots of the rendering hints, also fixing up traffic signal crosswalk depiction.
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2018-12-20 11:28:42 -08:00 |
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Dustin Carlino
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f0250b4571
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always depict traffic signals, not just when hovering with turn cycler.
partly broken right now.
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2018-12-20 11:00:50 -08:00 |
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Dustin Carlino
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7b9a24f99f
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draw traffic signal timer box in the intersection, not the corner of the screen
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2018-12-20 10:42:17 -08:00 |
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Dustin Carlino
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999c4e6975
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follow build.rs output rules better... even though spurious recompiles
still happen. :(
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2018-12-20 10:21:52 -08:00 |
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Dustin Carlino
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b7f31cc8f4
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make canvas know initial screen size, so centering on map pt initially does work
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2018-12-18 15:37:44 -08:00 |
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Dustin Carlino
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887a8a7fcb
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dont show intersection stuff when zoomed out
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2018-12-18 13:50:31 -08:00 |
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Dustin Carlino
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64e5bcc8f8
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draw turn blinkers on cars
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2018-12-18 12:24:37 -08:00 |
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Dustin Carlino
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0a18d2afd2
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fix broken top menu hotkeys when a submenu is present
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2018-12-18 11:50:23 -08:00 |
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Dustin Carlino
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3a3499db39
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dont show car lookahead buffers by default
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2018-12-18 10:03:22 -08:00 |
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Dustin Carlino
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cdc9c58ab4
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start tutorial mode centered on the right thing. improve map label API by returning references.
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2018-12-18 09:57:51 -08:00 |
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Dustin Carlino
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ac961f2016
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start tutorial with sim playing
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2018-12-18 09:48:22 -08:00 |
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Dustin Carlino
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7621f6a999
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dont offer an irrelevant ped scramble cycle
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2018-12-18 07:54:22 -08:00 |
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Dustin Carlino
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7ebc51ee64
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use arrow keys to switch cycles, not numbers. remove number_chosen. only allow arrow keys in wizard menus.
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2018-12-17 20:40:32 -08:00 |
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Dustin Carlino
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fdac85f7fb
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use the modal sidebar, not the osd, in a few places
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2018-12-17 17:03:46 -08:00 |
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Dustin Carlino
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e368919cfd
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fixing neighborhood editor
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2018-12-17 16:58:24 -08:00 |
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Dustin Carlino
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4a98e1d086
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convert all plugins to modal calls
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2018-12-17 16:40:03 -08:00 |
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Dustin Carlino
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787c965985
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explicit type for screen-space stuff in ezgui
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2018-12-17 14:25:05 -08:00 |
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Dustin Carlino
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32db434862
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trying out modal flow in UserInput... at least initially displaying the
sidebar
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2018-12-17 13:58:06 -08:00 |
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Dustin Carlino
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acbd08240d
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few things that should be in top menu
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2018-12-17 13:16:31 -08:00 |
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Dustin Carlino
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bbacdfb676
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declaring modal menus
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2018-12-17 13:08:46 -08:00 |
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Dustin Carlino
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875edddc7a
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undo the few remaining places that pass in keys to plugins
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2018-12-17 11:49:36 -08:00 |
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Dustin Carlino
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b3dea902de
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handle window close event
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2018-12-17 11:33:57 -08:00 |
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Dustin Carlino
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21c61e4a60
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avoid typos in action_chosen
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2018-12-17 10:23:14 -08:00 |
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Dustin Carlino
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e64c44da33
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change calls in UI
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2018-12-17 10:05:19 -08:00 |
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Dustin Carlino
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1f1f3b63e2
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wiring up submenu events
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2018-12-17 09:07:49 -08:00 |
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Dustin Carlino
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8aa12fb6d9
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highlight selected item in top menu
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2018-12-16 19:41:11 -08:00 |
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Dustin Carlino
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efc0db122a
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specify top menu in UI, but it doesn't do anything yet
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2018-12-16 18:23:17 -08:00 |
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Dustin Carlino
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2a5384cf11
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making wizard use the new Menu
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2018-12-16 16:29:25 -08:00 |
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Dustin Carlino
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11945739bd
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rename old ezgui menu to scrolling menu, which color picker will keep using for now
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2018-12-16 14:18:43 -08:00 |
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Dustin Carlino
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4629015e12
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delete unused TreeMenu and stop passing in the category for unimportant actions
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2018-12-16 14:13:28 -08:00 |
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Dustin Carlino
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9adcb0315e
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making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier.
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2018-12-15 20:44:28 -08:00 |
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Dustin Carlino
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cf74050758
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dont call event() for a render event
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2018-12-15 12:24:06 -08:00 |
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Dustin Carlino
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003881fe93
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prototyping right-click context menus. solid start, lots of work needed.
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2018-12-15 10:39:50 -08:00 |
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Dustin Carlino
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7b6d20bb08
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tweak instructions and at least say what current turn priority is in OSD
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2018-12-14 12:38:38 -08:00 |
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Dustin Carlino
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8a8d017063
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hide all agents when editing intersections, so turn icons are always
visible
|
2018-12-14 12:21:12 -08:00 |
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Dustin Carlino
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3f2a7d6e68
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display when a traffic signal is in overtime
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2018-12-14 12:01:00 -08:00 |
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Dustin Carlino
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a8ee229793
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fix traffic signal bugs letting TurnPriority::Banned cars in on a cycle
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2018-12-14 11:40:18 -08:00 |
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Dustin Carlino
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28d025103c
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show accepted agents when hovering over an intersection
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2018-12-14 11:29:14 -08:00 |
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Dustin Carlino
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2a8842aa00
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brief round of clippy
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2018-12-14 11:13:05 -08:00 |
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Dustin Carlino
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c55faec3fe
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more color in tooltips
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2018-12-14 11:11:34 -08:00 |
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Dustin Carlino
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2b16b9571e
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making it easier to create one-line Texts
|
2018-12-14 11:01:14 -08:00 |
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Dustin Carlino
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0f1c475ab7
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simplify tutorial map, actually count cars spawning now
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2018-12-14 10:55:21 -08:00 |
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Dustin Carlino
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84b136be14
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finally letting tutorial mode listen to sim events
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2018-12-14 10:38:14 -08:00 |
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Dustin Carlino
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a3a41ed186
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move PerMapUI to state module
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2018-12-13 15:26:02 -08:00 |
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Dustin Carlino
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b8ca1728e2
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dont need PluginsPerUI; collapse it into DefaultUIState
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2018-12-13 15:21:32 -08:00 |
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Dustin Carlino
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59c30ac03e
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make tutorial mode go through its two states again
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2018-12-13 14:59:35 -08:00 |
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Dustin Carlino
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7c48ec02cc
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making tutorial UIState that just wraps and delegates, doesn't do
its own thing yet
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2018-12-13 14:51:40 -08:00 |
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Dustin Carlino
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bb71418fd3
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make UI generic over UIState
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2018-12-13 14:30:18 -08:00 |
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Dustin Carlino
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28327b4905
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another attempt to remove the list of plugins and use a struct directly. keeping active_plugin idx.
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2018-12-13 14:24:04 -08:00 |
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Dustin Carlino
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79dc9aee40
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pulling UI state behind a trait. result is a bit convoluted still.
|
2018-12-13 14:03:09 -08:00 |
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Dustin Carlino
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f9016c6871
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move recalc_current_selection... it's this temporary bit of state
|
2018-12-13 11:22:25 -08:00 |
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Dustin Carlino
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8e715de098
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simplify UI state a bit... dont plumb around extra KML shapes to display. if we load an A/B test or different map edits, no need to preserve the KML; its for one-off debugging.
|
2018-12-13 11:13:33 -08:00 |
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Dustin Carlino
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4b7a424b1f
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remove duplicate color definitions and don't allow them
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2018-12-12 17:27:34 -08:00 |
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Dustin Carlino
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a5befc83fe
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run rustfmt in the build script
|
2018-12-12 17:22:15 -08:00 |
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Dustin Carlino
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87bbadecc1
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change ColorScheme to use the generated code. remove the terrible mutability.
|
2018-12-12 17:18:47 -08:00 |
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Dustin Carlino
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90fffe2410
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invoke from build.rs
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2018-12-12 17:03:31 -08:00 |
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Dustin Carlino
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13134a091b
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generate a module
|
2018-12-12 16:55:01 -08:00 |
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Dustin Carlino
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010a636ae6
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change the colorscheme method name to find more easily in parsing
|
2018-12-12 16:25:08 -08:00 |
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Dustin Carlino
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9d653b103d
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starting a python script to find ColorScheme calls
|
2018-12-12 16:14:24 -08:00 |
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Dustin Carlino
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26af5526f2
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just moving some plugin-bundling code to a separate module, but not really changing ownership structure yet
|
2018-12-12 14:36:26 -08:00 |
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Dustin Carlino
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d61255a4b3
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lift panic handling from UI's event to ezgui runner, use also for draw
|
2018-12-12 14:11:18 -08:00 |
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Dustin Carlino
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e29ff690f8
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move PluginCtx
|
2018-12-12 13:58:02 -08:00 |
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Dustin Carlino
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dd859ba76d
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clean up interaction between UI and get_objects_onscreen a bit
|
2018-12-12 12:27:45 -08:00 |
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Dustin Carlino
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3c710c2e8a
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fix the sim score plugin
|
2018-12-12 10:47:02 -08:00 |
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Dustin Carlino
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6cc7399b89
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draw full turns using sharp bends if needed
|
2018-12-11 15:19:35 -08:00 |
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Dustin Carlino
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de5c02a6c4
|
preps for merging intersections again... notes and not passing Map
during first few phases of construction
|
2018-12-11 12:26:21 -08:00 |
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Dustin Carlino
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577e674e51
|
setting up a scenario for the first tutorial (commit 1,000!)
|
2018-12-11 10:14:21 -08:00 |
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Dustin Carlino
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11584efbb6
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starting a TutorialMode, sneakily installing the plugin based on filename (ew)
|
2018-12-10 16:12:31 -08:00 |
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Dustin Carlino
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7e6f6a6a61
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quick fix to the crashing chokepoints plugin
|
2018-12-09 18:06:31 -08:00 |
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Dustin Carlino
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ebc5419f9a
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jump to previous/next savestate
|
2018-12-09 17:47:54 -08:00 |
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Dustin Carlino
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44d9065123
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wrap long agent tooltips
|
2018-12-09 15:28:04 -08:00 |
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Dustin Carlino
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dacd423080
|
clippy pt4
|
2018-12-09 12:04:02 -08:00 |
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Dustin Carlino
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caae9bcc36
|
clippy pt3
|
2018-12-09 11:33:24 -08:00 |
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Dustin Carlino
|
f48757c5e7
|
clippy pt2
|
2018-12-08 19:56:54 -08:00 |
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Dustin Carlino
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ab86835611
|
initially playing with clippy... pt1
|
2018-12-08 18:21:56 -08:00 |
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Dustin Carlino
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7363302d5d
|
one key to toggle lane types
|
2018-12-08 14:15:44 -08:00 |
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Dustin Carlino
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e71fa25229
|
moving sim_controls into SimMode, expressing it as a Paused/Running state
|
2018-12-08 13:51:31 -08:00 |
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Dustin Carlino
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8ee38d8dba
|
defining a mode to control the sim, with diff trip/all and score split
out. more soon.
|
2018-12-08 13:07:48 -08:00 |
|
Dustin Carlino
|
b92303ecab
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avoiding overlapping keys in ViewMode
|
2018-12-08 12:19:16 -08:00 |
|
Dustin Carlino
|
c0317c0ce0
|
fix initial zoom when loading new PerMapUI. this broke a few commits ago when moving ToggleableLayers from per-UI to per-map plugins.
|
2018-12-07 14:17:40 -08:00 |
|
Dustin Carlino
|
cd4c39dec6
|
consolidating event and new_event
|
2018-12-07 14:06:47 -08:00 |
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Dustin Carlino
|
dc0298a713
|
switch to new_color_for and new_draw everywhere (and rename them), cleaning up Ctx creations
|
2018-12-07 13:38:36 -08:00 |
|
Dustin Carlino
|
e604d3866c
|
rewrite turn cycler; it was confusing because it used to cycle through turns over time
|
2018-12-07 11:45:42 -08:00 |
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