Dustin Carlino
|
08cc4124fb
|
adjusting crosswalk geometry, so peds actually walk into the intersection a bit
|
2018-12-03 10:51:02 -08:00 |
|
Dustin Carlino
|
f36b967dee
|
drawing yield turns better in turn cycler
|
2018-12-03 10:37:14 -08:00 |
|
Dustin Carlino
|
c198a49ad3
|
changing real turn geometry to be a polyline
|
2018-12-03 09:25:47 -08:00 |
|
Dustin Carlino
|
76e02897d0
|
experimenting with bezier curves for left and right turns. they look
great!
|
2018-12-02 20:06:29 -08:00 |
|
Dustin Carlino
|
514abb2bf1
|
tweaking UI for showing current traffic signal
|
2018-12-01 21:53:12 -08:00 |
|
Dustin Carlino
|
987b2a4884
|
merge TurnAngle and TurnType
|
2018-12-01 16:02:11 -08:00 |
|
Dustin Carlino
|
1542e3118e
|
refactoring turn angle stuff
|
2018-12-01 14:51:10 -08:00 |
|
Dustin Carlino
|
503c3c2ca9
|
warping to turns, with an easily typeable name
|
2018-12-01 14:29:20 -08:00 |
|
Dustin Carlino
|
4d7c1203a6
|
the great control layer merge
|
2018-11-30 13:52:50 -08:00 |
|
Dustin Carlino
|
609c731fa0
|
implement yielding in traffic signals. pretty untested.
|
2018-11-30 12:28:32 -08:00 |
|
Dustin Carlino
|
f6562e97ea
|
moving around code in control layer a bit
|
2018-11-30 11:13:02 -08:00 |
|
Dustin Carlino
|
3ac39156eb
|
experimenting with different depiction of current traffic signal
|
2018-11-30 10:58:41 -08:00 |
|
Dustin Carlino
|
ecc5a6efb1
|
make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
|
2018-11-29 14:53:11 -08:00 |
|
Dustin Carlino
|
34f8e93bad
|
dont need pt_and_angle, just pt of Positions
|
2018-11-28 13:14:49 -08:00 |
|
Dustin Carlino
|
e4e1eb139e
|
automatically merge all short roads
|
2018-11-28 12:06:09 -08:00 |
|
Dustin Carlino
|
5c3ca41722
|
associate buses with trips, so some UI plugins can handle them
|
2018-11-27 14:33:35 -08:00 |
|
Dustin Carlino
|
53330e846c
|
drawing current traffic signal turns as nicer arrows on the lanes
|
2018-11-27 11:04:26 -08:00 |
|
Dustin Carlino
|
c2783ab56e
|
making a new Position tuple and equiv_dist_along
|
2018-11-27 09:55:37 -08:00 |
|
Dustin Carlino
|
d0beb7f41e
|
simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
|
2018-11-26 15:53:04 -08:00 |
|
Dustin Carlino
|
cd8d9adec4
|
radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
|
2018-11-26 15:40:22 -08:00 |
|
Dustin Carlino
|
118d87fc66
|
get a transit test passing again, and make debugging bus stops in the UI a little easier
|
2018-11-26 13:56:35 -08:00 |
|
Dustin Carlino
|
5fbd5e1546
|
when editor_state isn't applicable, focus on bldg 0 instead of centering view
|
2018-11-26 11:43:53 -08:00 |
|
Dustin Carlino
|
c46489ca83
|
naming synthetic buildings
|
2018-11-26 09:03:38 -08:00 |
|
Dustin Carlino
|
1ce55ada04
|
make time travel plugin handle loading savestates
|
2018-11-23 10:48:29 -08:00 |
|
Dustin Carlino
|
e9ed1b0c86
|
make time travel plugin handle savestates
|
2018-11-22 17:44:51 -08:00 |
|
Dustin Carlino
|
1fd6c17ff5
|
get rid of the output param primary_plugins hack
|
2018-11-22 15:57:37 -08:00 |
|
Dustin Carlino
|
541a7bc22f
|
make simctrl a normal plugin, finally
|
2018-11-22 15:48:24 -08:00 |
|
Dustin Carlino
|
c808d60fd5
|
woops, can't just scrape active agents
|
2018-11-22 14:57:57 -08:00 |
|
Dustin Carlino
|
b2c976b439
|
make Sim or TimeTravel be able to serve up Draw agents
|
2018-11-22 14:46:28 -08:00 |
|
Dustin Carlino
|
ced04798b4
|
basic controls for time travel, showing state in OSD
|
2018-11-22 11:53:35 -08:00 |
|
Dustin Carlino
|
29e1f3f6c0
|
starting a plugin to scrape agents...
|
2018-11-22 11:38:00 -08:00 |
|
Dustin Carlino
|
9e91332b58
|
matching extra shapes with a particular side of the road
|
2018-11-21 16:02:08 -08:00 |
|
Dustin Carlino
|
bd67d88bab
|
adjust the blockface<->road matching
|
2018-11-21 15:39:49 -08:00 |
|
Dustin Carlino
|
20b79038f4
|
dont clone bounds by default
|
2018-11-21 14:55:26 -08:00 |
|
Dustin Carlino
|
2322b1f83e
|
show road matching extra shape
|
2018-11-21 14:44:26 -08:00 |
|
Dustin Carlino
|
48709b60a0
|
making a general helper for finding closest stuff... using it to match extra shapes to road center lines
|
2018-11-21 14:32:15 -08:00 |
|
Dustin Carlino
|
117adb7f1a
|
consolidating all of the kml parsing code
|
2018-11-21 13:20:41 -08:00 |
|
Dustin Carlino
|
7278719a04
|
consolidating all of the road query methods
|
2018-11-20 13:36:10 -08:00 |
|
Dustin Carlino
|
7705289a62
|
specialize tooltip_lines to one plugin. solves the problem of not being able to look up objects in DrawMap
|
2018-11-20 11:32:03 -08:00 |
|
Dustin Carlino
|
99d0d27837
|
adjust debug logs
|
2018-11-18 15:03:02 -08:00 |
|
Dustin Carlino
|
6dbdfcb18b
|
proper enum for vehicle type
|
2018-11-17 17:38:10 -08:00 |
|
Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
7937586e52
|
make it easy to prefill a textbox from wizard
|
2018-11-14 11:56:45 -08:00 |
|
Dustin Carlino
|
7b6f1c4624
|
refactoring a proper way to draw/use rectangles
|
2018-11-14 09:57:58 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
f1d82a4c97
|
make the warp plugin animate the panning
|
2018-11-12 11:02:51 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
f243048c45
|
drawing border nodes differently
|
2018-11-10 16:57:01 -08:00 |
|
Dustin Carlino
|
7ddbd753f4
|
storing neighborhoods as GPS
|
2018-11-09 14:12:20 -08:00 |
|
Dustin Carlino
|
58dcdb4985
|
detangle the two tooltip_lines variants; it makes more sense in each renderable
|
2018-11-07 14:44:15 -08:00 |
|
Dustin Carlino
|
9ba9acb3d2
|
modeling bus lanes
|
2018-11-07 13:50:22 -08:00 |
|
Dustin Carlino
|
6e786d5630
|
refactoring intersection->roads query
|
2018-11-07 11:55:40 -08:00 |
|
Dustin Carlino
|
0008712c9a
|
revamping driving turns to handle multi-lane cases better. seems to work
well!
|
2018-11-07 10:53:48 -08:00 |
|
Dustin Carlino
|
9c75514925
|
draw turn restrictions when relevant. needs tuning later
|
2018-11-06 14:47:39 -08:00 |
|
Dustin Carlino
|
c6cd36071c
|
make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
|
2018-11-06 12:39:27 -08:00 |
|
Dustin Carlino
|
f341f67cc5
|
finally construct the mirror turns for sidewalks, and avoid double-rendering
|
2018-11-06 09:34:01 -08:00 |
|
Dustin Carlino
|
02f24bfe15
|
removing annoying duplicated fields in Turn
|
2018-11-06 09:29:50 -08:00 |
|
Dustin Carlino
|
d66e3e8abc
|
rendering sidewalk corners
|
2018-11-06 09:14:52 -08:00 |
|
Dustin Carlino
|
dc70d4eb9a
|
was overthinking turn-making... going back to something simple
|
2018-11-06 08:59:27 -08:00 |
|
Dustin Carlino
|
74b5e2e31e
|
changing drawn crosswalks to be based off of the turns
|
2018-11-05 21:33:51 -08:00 |
|
Dustin Carlino
|
4a9eb6d224
|
rewriting sidewalk turn creation based on angles. not correct yet, but
better.
|
2018-11-05 21:06:28 -08:00 |
|
Dustin Carlino
|
9f0d3b610a
|
introducing TurnType
|
2018-11-05 18:42:33 -08:00 |
|
Dustin Carlino
|
03909cc04f
|
make turn cycler able to draw all turns from a lane, even when the plugin isnt really 'active'
|
2018-11-05 17:52:35 -08:00 |
|
Dustin Carlino
|
bd96b4ff5f
|
storing src/dst intersection with Road directly
|
2018-11-05 17:39:23 -08:00 |
|
Dustin Carlino
|
d69804e485
|
fixing chokepoints plugin by looking at paths
|
2018-11-04 15:25:48 -08:00 |
|
Dustin Carlino
|
688a94aca9
|
get things to compile, try them out...
|
2018-11-04 08:29:31 -08:00 |
|
Dustin Carlino
|
d4dc5fc658
|
percolating changes to sim layer slowly...
|
2018-11-03 20:46:41 -07:00 |
|
Dustin Carlino
|
fee90c37bf
|
show all routes at once, to stress-test the pedestrian edge cases that crash
|
2018-11-03 11:32:09 -07:00 |
|
Dustin Carlino
|
82beccf86c
|
making all plugins that compute stuff for Sim cache per time
|
2018-11-02 13:31:04 -07:00 |
|
Dustin Carlino
|
af25404777
|
fix silly problems with heatmap, now it works well enough
|
2018-11-02 12:32:12 -07:00 |
|
Dustin Carlino
|
2dd95723e6
|
cleanup: all plugins constructed with new()
|
2018-11-01 17:10:13 -07:00 |
|
Dustin Carlino
|
6ecfac0bd3
|
precomputing canonical pt per trip, since so much stuff kinda cares about it
|
2018-11-01 17:05:15 -07:00 |
|
Dustin Carlino
|
db34ddb2b7
|
changing the activity plugin to show a heatmap of what's currently in view
|
2018-11-01 16:07:48 -07:00 |
|
Dustin Carlino
|
a610575701
|
changing ezgui API to return Bounds, not Rect
|
2018-11-01 15:31:06 -07:00 |
|
Dustin Carlino
|
b593d3f5cf
|
WIP plugin to highlight lanes with movement
|
2018-11-01 14:42:43 -07:00 |
|
Dustin Carlino
|
294e6683d9
|
dealing with panics from anywhere in the UI event handling
|
2018-11-01 14:10:08 -07:00 |
|
Dustin Carlino
|
c255f3aa28
|
fix crosswalk markings, which drifted out of the intersection polygon
|
2018-10-31 15:23:07 -07:00 |
|
Dustin Carlino
|
01b230b47f
|
fix location of stop signs / signals, based on bad center
|
2018-10-31 12:29:31 -07:00 |
|
Dustin Carlino
|
dc12555b03
|
simplified the intersection polygon algorithm to just look at angle-adjacent pairs of lines. same results, simpler code. almost ready to fix the triangle intersections.
|
2018-10-31 10:55:59 -07:00 |
|
Dustin Carlino
|
be7bd2ede5
|
calculating a much simpler, more robust intersection polygon!!! \o/
|
2018-10-31 09:38:34 -07:00 |
|
Dustin Carlino
|
27406a5a5c
|
rotating stop signs (really an excuse to start using the geo crate in geom...)
|
2018-10-30 16:04:46 -07:00 |
|
Dustin Carlino
|
8a1ee5c32b
|
slight improvements to Timer API and output
|
2018-10-30 15:17:04 -07:00 |
|
Dustin Carlino
|
7bb1bab755
|
pulling sidewalk width from KML
|
2018-10-30 14:15:57 -07:00 |
|
Dustin Carlino
|
de8f6760b6
|
improving debugging of extra shapes
|
2018-10-30 13:24:00 -07:00 |
|
Dustin Carlino
|
a6bc3ed2a0
|
progress for KML parsing
|
2018-10-30 13:18:24 -07:00 |
|
Dustin Carlino
|
bb9c98b54e
|
splitting into two Bounds types
|
2018-10-29 14:16:30 -07:00 |
|
Dustin Carlino
|
cc9f0289ab
|
exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
|
2018-10-29 12:29:11 -07:00 |
|
Dustin Carlino
|
949529b780
|
adding some initial neighborhood summary for an a/b test
|
2018-10-29 11:24:01 -07:00 |
|
Dustin Carlino
|
0eacc4c040
|
track un-labeled time per span
|
2018-10-28 19:37:27 -07:00 |
|
Dustin Carlino
|
3a62ed8695
|
refactor get_bbox
|
2018-10-28 18:43:36 -07:00 |
|
Dustin Carlino
|
a074ab1890
|
speeding up neighborhood summary with quadtree
|
2018-10-28 18:34:29 -07:00 |
|
Dustin Carlino
|
f011f8f56d
|
making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
|
2018-10-28 16:40:37 -07:00 |
|
Dustin Carlino
|
51fa5a0aba
|
adding progress to UI stuff and speeding up steepness viz initialization
very slightly
|
2018-10-28 15:18:08 -07:00 |
|
Dustin Carlino
|
15da2fe9cd
|
using quadtrees to MASSIVELY speed up sidewalk matching
|
2018-10-28 13:59:54 -07:00 |
|
Dustin Carlino
|
8c5716d7c4
|
trim back bldg front path lines to not overlap sidewalk
|
2018-10-26 15:36:20 -07:00 |
|
Dustin Carlino
|
37006369af
|
fix other crates that have Color constants
|
2018-10-26 15:00:04 -07:00 |
|
Dustin Carlino
|
19ba0b02c0
|
use OSM road type colors
|
2018-10-26 13:13:48 -07:00 |
|
Dustin Carlino
|
e7e3ceddb2
|
not caching Colors in renderables, which cleans up DrawMap construction
|
2018-10-26 10:39:23 -07:00 |
|
Dustin Carlino
|
898e036c7e
|
the great color scheme refactor!
|
2018-10-24 19:18:37 -07:00 |
|
Dustin Carlino
|
86d578f4f8
|
oops, nondeterminism in map model routes
|
2018-10-24 14:28:56 -07:00 |
|
Dustin Carlino
|
740597b64f
|
even more convenient debugging, by marking what agent is being processed everywhere
|
2018-10-24 13:33:07 -07:00 |
|
Dustin Carlino
|
580ab797de
|
catching simulation panics in the UI, to print some debug info before dying
|
2018-10-24 13:19:13 -07:00 |
|
Dustin Carlino
|
da786f9348
|
gather initial summary text for neighborhoods
|
2018-10-23 16:18:33 -07:00 |
|
Dustin Carlino
|
3d40f7c91b
|
starting a plugin to show all neighborhoods with a very basic text summary
|
2018-10-23 13:54:17 -07:00 |
|
Dustin Carlino
|
d4a2ecb693
|
show both future routes for diffing single agent
|
2018-10-23 10:17:43 -07:00 |
|
Dustin Carlino
|
dd0578d504
|
dont cancel diff worlds when an agent is mode-switching
|
2018-10-23 10:04:11 -07:00 |
|
Dustin Carlino
|
9883da6fa8
|
fix bugs with follow plugin at the end of the trip
|
2018-10-22 16:32:58 -07:00 |
|
Dustin Carlino
|
9660794467
|
show route by trip, not agent
|
2018-10-22 14:39:25 -07:00 |
|
Dustin Carlino
|
afa52e4bad
|
follow a trip, not a ped/car, so mode changes matter less
|
2018-10-22 14:30:51 -07:00 |
|
Dustin Carlino
|
9c1ae28bf8
|
ped trace_routes were wrong for contraflow steps
|
2018-10-22 13:16:30 -07:00 |
|
Dustin Carlino
|
a1ac8cf7dd
|
plugin to show diff for all agents
|
2018-10-22 11:22:16 -07:00 |
|
Dustin Carlino
|
144fa638d0
|
reduce import list in ui
|
2018-10-22 10:57:37 -07:00 |
|
Dustin Carlino
|
02477d6717
|
moving plugins to a generic list
|
2018-10-22 10:45:14 -07:00 |
|
Dustin Carlino
|
feefa8dc34
|
move draw to the Plugin trait
|
2018-10-22 09:56:17 -07:00 |
|
Dustin Carlino
|
ce293cdd38
|
reorder the plugins to be grouped simply
|
2018-10-22 09:41:23 -07:00 |
|
Dustin Carlino
|
0b07ef94d9
|
use vectors instead of match, and have a constant for number of plugins.
still kind of repetitive, but better.
|
2018-10-22 09:19:42 -07:00 |
|
Dustin Carlino
|
f278019560
|
cleanup: rename the trait
|
2018-10-22 09:06:02 -07:00 |
|
Dustin Carlino
|
b57a4335e0
|
porting the last two plugins to generic event()
|
2018-10-22 09:04:08 -07:00 |
|
Dustin Carlino
|
52535771e3
|
making road editor stateless; map should hold the changed edits
|
2018-10-22 08:39:32 -07:00 |
|
Dustin Carlino
|
2a00c9b25a
|
converting all the rest to generic event()...
|
2018-10-21 21:40:08 -07:00 |
|
Dustin Carlino
|
21e2f1ce66
|
proof-of-concept make event() generic for two plugins
|
2018-10-21 20:25:24 -07:00 |
|
Dustin Carlino
|
47d385e40c
|
splitting per-map plugins out too!
|
2018-10-21 20:15:38 -07:00 |
|
Dustin Carlino
|
e987282e3c
|
removing UIWrapper
|
2018-10-21 19:28:17 -07:00 |
|
Dustin Carlino
|
523a6358fa
|
moving list of plugin callbacks to UI directly
|
2018-10-21 19:23:27 -07:00 |
|
Dustin Carlino
|
1151ef81f1
|
making a more specific PluginCtx
|
2018-10-21 19:19:30 -07:00 |
|
Dustin Carlino
|
fd2b77f958
|
splitting UI plugins into another struct
|
2018-10-21 19:09:22 -07:00 |
|
Dustin Carlino
|
def2f60a92
|
refactor log adaptor stuff
|
2018-10-21 11:32:17 -07:00 |
|
Dustin Carlino
|
66bbdc0362
|
script to save all the maps with edits. no loading yet
|
2018-10-20 09:02:44 -07:00 |
|
Dustin Carlino
|
d6253a1721
|
dont draw stop sign on degenerate intersections
|
2018-10-18 15:28:34 -07:00 |
|
Dustin Carlino
|
1509a674b1
|
WIP some fixes to OSM->lane types
- roundabouts have less stuff
- simplify the code
- motorways and motorway links are just driving
- sidewalks on one-ways
|
2018-10-18 12:05:11 -07:00 |
|
Dustin Carlino
|
35566543f1
|
briefly play around with cpuprofiler and gperftools
|
2018-10-18 10:54:04 -07:00 |
|
Dustin Carlino
|
bb21c45394
|
weighted choice for how many cars per building
|
2018-10-17 16:22:33 -07:00 |
|
Dustin Carlino
|
3968a78166
|
only allow interactive spawning at the beginning
|
2018-10-17 15:01:36 -07:00 |
|
Dustin Carlino
|
d02c5004f9
|
clean up Pt2D::from_gps API
|
2018-10-17 13:14:10 -07:00 |
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Dustin Carlino
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b25046bd67
|
removing old, weird controls for interactively spawning stuff in the UI
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2018-10-17 13:06:40 -07:00 |
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Dustin Carlino
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fade0f8883
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UI plugin to show parked car / building associations
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2018-10-17 12:29:46 -07:00 |
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Dustin Carlino
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98914ce208
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peds only use the car associated with their building
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2018-10-17 10:34:02 -07:00 |
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Dustin Carlino
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0d33a25d44
|
calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
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2018-10-17 10:10:22 -07:00 |
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Dustin Carlino
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299c7bdb2f
|
seed parked cars per building, not per spot
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2018-10-17 10:01:33 -07:00 |
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Dustin Carlino
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7919b0bd8d
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associating cars with an owner
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2018-10-16 17:28:03 -07:00 |
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Dustin Carlino
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2c110a58f9
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starting a very basic plugin to show differences between trips in parallel worlds
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2018-10-16 14:48:41 -07:00 |
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Dustin Carlino
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41817d3e91
|
oops, nonsense option to start moving cars
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2018-10-16 12:15:02 -07:00 |
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Dustin Carlino
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ebebce179a
|
redo mouseover when plugins suddenly change the screen
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2018-10-16 12:11:05 -07:00 |
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Dustin Carlino
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77786c9483
|
forking RNGs to keep SeedParking consistent
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2018-10-16 11:39:16 -07:00 |
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Dustin Carlino
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80f6eb95b4
|
brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
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2018-10-14 14:01:03 -07:00 |
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Dustin Carlino
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053b426e58
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plumb rng seed from CLI to a/b test
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2018-10-13 17:31:30 -07:00 |
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Dustin Carlino
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90af8a84c6
|
woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
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2018-10-13 16:34:02 -07:00 |
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Dustin Carlino
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25a1beba4e
|
generalize traces a bit to handle 0-length turns properly
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2018-10-13 16:05:52 -07:00 |
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Dustin Carlino
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f7f9b5ab70
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plugin to find and show chokepoints
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2018-10-13 15:24:14 -07:00 |
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Dustin Carlino
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99559fa578
|
also retain the logical pieces of a Trace, so we can next find chokepoints
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2018-10-13 11:27:22 -07:00 |
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Dustin Carlino
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6dad7155aa
|
swap sims
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2018-10-09 21:44:26 -07:00 |
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Dustin Carlino
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4672994777
|
fixed one problem with ped trace_route... walking model is so complicated. ><
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2018-10-09 17:43:22 -07:00 |
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Dustin Carlino
|
dcbf373896
|
constructing traces way more directly. still broken for peds. :(
|
2018-10-09 16:14:48 -07:00 |
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Dustin Carlino
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d0f88f8d52
|
use new Trace for show_route plugin. handle 0-length turns
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2018-10-09 14:36:53 -07:00 |
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Dustin Carlino
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2716a2272b
|
making trace handle lanes and turns
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2018-10-09 13:43:59 -07:00 |
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Dustin Carlino
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d7a36889b2
|
some of the pieces to render smart arrows in front of agents
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2018-10-09 12:56:58 -07:00 |
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Dustin Carlino
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df927c5829
|
make sim ctrl plugin advance dual sims and print some OSD and side panel
stuff appropriately
|
2018-10-08 17:03:36 -07:00 |
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Dustin Carlino
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b684505ca6
|
moving toggleable layers into a real plugin
|
2018-10-08 16:36:25 -07:00 |
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Dustin Carlino
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7ca7f08ef7
|
refactoring focus pt per object
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2018-10-08 16:20:45 -07:00 |
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Dustin Carlino
|
fcf0366e90
|
er, stripping .json vs not...
|
2018-10-08 15:14:17 -07:00 |
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Dustin Carlino
|
307318a62e
|
finally making the ab test manager launch two sims now
|
2018-10-08 15:08:01 -07:00 |
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Dustin Carlino
|
95c79f9f7c
|
current sim flags owned in per-map state, not one random plugin
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2018-10-08 14:54:36 -07:00 |
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Dustin Carlino
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dca91bcf43
|
making edits manager create the new per-map state itself
|
2018-10-08 14:50:05 -07:00 |
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Dustin Carlino
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e0eece7a55
|
loading new map edits by the simpler state replacement
|
2018-10-08 14:14:50 -07:00 |
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Dustin Carlino
|
2aa47bbd51
|
grouping UI state that's bound to a certain map+edits
|
2018-10-08 14:08:20 -07:00 |
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Dustin Carlino
|
23fc634eb4
|
refactoring wizards and loading/listing stuff
|
2018-10-08 12:18:13 -07:00 |
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Dustin Carlino
|
f1503c2de1
|
rewriting neighborhood plugin to use wizard
|
2018-10-08 11:16:18 -07:00 |
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Dustin Carlino
|
2fffbb53f9
|
refactoring logic to save stuff
|
2018-10-08 10:21:13 -07:00 |
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Dustin Carlino
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fcfef89760
|
intermission: handling empty directory listings, menus
|
2018-10-08 09:45:21 -07:00 |
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Dustin Carlino
|
7ef462d94d
|
defining a plugin to manage A/B tests
|
2018-10-08 09:00:55 -07:00 |
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Dustin Carlino
|
daac00155e
|
start animating the lines
|
2018-10-06 14:30:57 -07:00 |
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Dustin Carlino
|
661d784b6e
|
adjusting logging to not include debug by default
|
2018-10-06 12:21:12 -07:00 |
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Dustin Carlino
|
7b3069a1a1
|
clean up ezgui draw() API and hide window size inside ezgui entirely
|
2018-10-06 11:52:08 -07:00 |
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Dustin Carlino
|
8c7e89702f
|
fix turn cycler plugin overriding others
|
2018-10-06 11:30:50 -07:00 |
|
Dustin Carlino
|
0048f90734
|
removing use_event_directly
|
2018-10-06 11:15:37 -07:00 |
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Dustin Carlino
|
94ac54d7e8
|
stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
|
2018-10-05 14:58:48 -07:00 |
|
Dustin Carlino
|
30b0ace7bb
|
woops, major performance bug in map edit manager
|
2018-10-04 11:23:21 -07:00 |
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Dustin Carlino
|
2c8aa62f97
|
describe map edits in GUI
|
2018-10-04 11:16:00 -07:00 |
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Dustin Carlino
|
bed2c604f3
|
directly save control intersection policies, dont need this intermedite savestate struct
|
2018-10-04 11:05:53 -07:00 |
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Dustin Carlino
|
f8803b9b2b
|
dont reinitialize logs
|
2018-10-04 10:45:42 -07:00 |
|
Dustin Carlino
|
b1ef405892
|
filling out edits manager
|
2018-10-03 17:03:26 -07:00 |
|
Dustin Carlino
|
53993feebb
|
skeleton of plugin that can manage different map edits
|
2018-10-02 21:29:50 -07:00 |
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Dustin Carlino
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190d9be972
|
sharing flags for specifying sim to load
|
2018-10-02 16:34:27 -07:00 |
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Dustin Carlino
|
04acd6723b
|
rename scenario_name, now that we have scenarios
|
2018-10-02 16:13:20 -07:00 |
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Dustin Carlino
|
72d0294efb
|
load named map edits, not a single one
|
2018-10-02 16:07:48 -07:00 |
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Dustin Carlino
|
7b718b4621
|
bundling all map edits together
|
2018-10-02 15:48:10 -07:00 |
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Dustin Carlino
|
bbfe00ce63
|
dont even give option to edit sidewalks, since that doesnt work
|
2018-10-02 14:27:19 -07:00 |
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Dustin Carlino
|
7ee75ea6be
|
renaming osd -> just text
|
2018-10-01 13:56:43 -07:00 |
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Dustin Carlino
|
d9ff599332
|
refactoring text alignment
|
2018-09-28 07:59:05 -07:00 |
|
Dustin Carlino
|
8badd7a813
|
show optional sidepanel in UI with current sim score
|
2018-09-28 07:43:53 -07:00 |
|
Dustin Carlino
|
c1427a044c
|
dont lose logs in editor
|
2018-09-27 14:57:01 -07:00 |
|
Dustin Carlino
|
b7a3dc852c
|
spawn walking agents over time
|
2018-09-27 12:37:03 -07:00 |
|
Dustin Carlino
|
8e12d4d6f0
|
interlude: make spawn functions directly populate car_properties
|
2018-09-27 11:53:51 -07:00 |
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Dustin Carlino
|
fa1d7e8182
|
WIP instantiating a scenario
|
2018-09-27 11:47:29 -07:00 |
|
Dustin Carlino
|
3d2255d728
|
move wizard to ezgui \o/
|
2018-09-25 14:43:56 -07:00 |
|
Dustin Carlino
|
7dabbc0323
|
dont make wizard know about neighborhoods or ticks; move that to the scenario manager plugin
|
2018-09-25 14:33:43 -07:00 |
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Dustin Carlino
|
4aea666f56
|
use generic menus to make choosing a scenario very nice
|
2018-09-25 11:16:59 -07:00 |
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Dustin Carlino
|
337d3f1586
|
generic menus in wizard
|
2018-09-25 11:10:49 -07:00 |
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Dustin Carlino
|
d0b4e9cb3a
|
made a generic text entry function, with help from
https://www.reddit.com/r/rust/comments/9ip8cq/trouble_cloning_an_any/
|
2018-09-25 08:37:08 -07:00 |
|
Dustin Carlino
|
9704675239
|
making a generic wizard part 1: storing generic state
|
2018-09-24 18:39:43 -07:00 |
|
Dustin Carlino
|
f49998043d
|
gluing together wizard for editing a scenario
|
2018-09-24 16:03:09 -07:00 |
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Dustin Carlino
|
9ec19452af
|
saving scenarios
|
2018-09-24 15:52:15 -07:00 |
|
Dustin Carlino
|
49ab31c1ca
|
woops, was displaying ansi codes in logscroller
|
2018-09-24 15:42:10 -07:00 |
|
Dustin Carlino
|
d134706db7
|
bigger FSM for managing scenarios... it initially seems to work? :P
|
2018-09-24 15:40:37 -07:00 |
|
Dustin Carlino
|
585bb1bcd3
|
generic way to load stuff from a dir
|
2018-09-24 14:54:31 -07:00 |
|
Dustin Carlino
|
19e6aaf244
|
defining scenarios, renaming polygons -> neighborhoods
|
2018-09-24 14:30:02 -07:00 |
|
Dustin Carlino
|
64e6f6c9cd
|
define a second unused wizard workflow, and move some mostly generic pieces to ezgui
|
2018-09-24 14:17:29 -07:00 |
|
Dustin Carlino
|
7836df4580
|
storing associated data with menu
|
2018-09-24 08:34:02 -07:00 |
|
Dustin Carlino
|
de1033ac66
|
color log output on terminal
|
2018-09-23 14:22:25 -07:00 |
|
Dustin Carlino
|
a53dd51ec4
|
filling out logging in editor crate
|
2018-09-23 14:01:03 -07:00 |
|
Dustin Carlino
|
6c7d4185b3
|
proper logging from the editor layer
|
2018-09-22 20:12:24 -07:00 |
|
Dustin Carlino
|
f9e0b6facc
|
adding a scrollable log buffer widget
|
2018-09-21 14:09:20 -07:00 |
|
Dustin Carlino
|
f6ddd8aeaa
|
adding categories to unimportant actions, arranging them in a tree
|
2018-09-21 13:16:46 -07:00 |
|
Dustin Carlino
|
0a50fbd8bd
|
scroll long menus
|
2018-09-21 09:55:56 -07:00 |
|
Dustin Carlino
|
f1f0683026
|
prompts on top of menus, too
|
2018-09-21 08:08:34 -07:00 |
|
Dustin Carlino
|
b66e6891f6
|
textbox and menu take UserInput and consume it
|
2018-09-20 19:19:08 -07:00 |
|
Dustin Carlino
|
4a9306e1e2
|
use 3-way result for menus and text boxes, letting text boxes be
canceled properly
|
2018-09-20 19:13:23 -07:00 |
|
Dustin Carlino
|
d32556f470
|
only take TextOSD in canvas API
|
2018-09-20 19:00:14 -07:00 |
|
Dustin Carlino
|
1d7417e851
|
display text entry boxes in the middle of the screen, not as part of the bottom OSD
|
2018-09-20 18:55:44 -07:00 |
|
Dustin Carlino
|
d9eef240aa
|
easily choose polygons, while drawing previews. very weird way to
implement this, but it works
|
2018-09-20 18:12:58 -07:00 |
|
Dustin Carlino
|
2c8edd07f8
|
moving selectable polygons to common place
|
2018-09-20 17:31:07 -07:00 |
|
Dustin Carlino
|
726adb6249
|
basic menu support to gui wizard
|
2018-09-20 17:04:52 -07:00 |
|
Dustin Carlino
|
081f7f2c35
|
move some logic to wrappedwizard
|
2018-09-20 15:31:41 -07:00 |
|
Dustin Carlino
|
caa8a97e93
|
input percentages in wizard
|
2018-09-20 15:28:34 -07:00 |
|
Dustin Carlino
|
8a91759782
|
refactoring textbox entry with wizard
|
2018-09-20 15:24:10 -07:00 |
|
Dustin Carlino
|
86c3a33526
|
input sim Ticks in gui wizard
|
2018-09-20 15:15:07 -07:00 |
|
Dustin Carlino
|
b365f595bd
|
populate OSD during event. this lets wizard display prompts easily.
|
2018-09-20 14:57:42 -07:00 |
|
Dustin Carlino
|
c95f5e7a4d
|
starting a stateful multi-question GUI wizard. just accepts usize's
right now
|
2018-09-20 14:29:50 -07:00 |
|
Dustin Carlino
|
4b26411794
|
show current selected polygon as preview
|
2018-09-19 18:44:17 -07:00 |
|
Dustin Carlino
|
c7f2c50e25
|
draw menus centered in the screen, with highlighted lines
|
2018-09-19 17:38:31 -07:00 |
|
Dustin Carlino
|
96994eb9bd
|
load existing polygon with pre-filled name
|
2018-09-19 14:24:09 -07:00 |
|
Dustin Carlino
|
60d4e0af33
|
list existing polygons with menu
|
2018-09-19 12:28:29 -07:00 |
|
Dustin Carlino
|
bcc65941f3
|
saving polygon areas
|
2018-09-19 09:30:01 -07:00 |
|
Dustin Carlino
|
ce91b77ad6
|
highlighting the cursor in text boxes
|
2018-09-18 18:52:25 -07:00 |
|
Dustin Carlino
|
0cd27d7f50
|
move existing points in a drawn polygon
|
2018-09-18 17:58:14 -07:00 |
|
Dustin Carlino
|
8b0fb9248c
|
using Pt2D in ezgui's API when appropriate
|
2018-09-18 15:09:17 -07:00 |
|
Dustin Carlino
|
20a1bb7923
|
dispersing the remainders of map_model::geometry
|
2018-09-18 14:35:10 -07:00 |
|
Dustin Carlino
|
2c7e281a8e
|
make renderables return Bounds, not the aabb type
|
2018-09-18 14:17:26 -07:00 |
|
Dustin Carlino
|
1050d86e67
|
making a proper Circle type in geom
|
2018-09-18 14:00:55 -07:00 |
|
Dustin Carlino
|
49ebe97c21
|
small refactor in ezgui and polyline
|
2018-09-18 13:39:55 -07:00 |
|
Dustin Carlino
|
7dc192b0c9
|
refactoring helpers to draw lines
|
2018-09-18 13:29:30 -07:00 |
|