Dustin Carlino
02dd3613cd
Refactor: Rename txt.render_to_batch to txt.render_autocropped, and make
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it take EventCtx or GfxCtx
2020-12-15 11:35:40 -08:00
Dustin Carlino
607a8757dd
Use widgetry to handle quitting things, so we don't just blow up on the
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web.
2020-12-11 13:18:20 -08:00
Dustin Carlino
abf3dbc859
Don't specify a widgetry backend by default; force every user to set the feature explicitly.
2020-11-22 18:35:03 -08:00
Dustin Carlino
f656468580
widgetry refactor: store all keys currently held down, let anyone query
2020-11-22 13:24:08 -08:00
Dustin Carlino
a3bcf5181c
Make the map editor be able to produce synthetic .osm, and use it to
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create a map exemplifying the lane-changing problems of #382 .
2020-11-11 10:44:45 -08:00
Dustin Carlino
67530bec07
Future-proof file organization by changing map_name from a string to a
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struct. Whatever choices we make next about naming cities hierarchially
or not can be managed in just one place. #326
This is a pretty huge change, but the compiler gives reasonable
confidence it's correct. More bugs are likely to crop up in the next
step, when filenames start being namespaced by the city too.
2020-11-04 17:26:32 -08:00
Dustin Carlino
4624baad0b
Woops, binary format of MapConfig changed, so regenerate all maps
2020-10-31 10:08:05 -07:00
Dustin Carlino
3b838c1225
Finish formatting distance/duration/speed units nicely. And remove the
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number of lanes from trip info; it's misleading and not useful. #331
2020-10-28 11:33:48 -07:00
Dustin Carlino
806d5d59db
Just regenerate Cargo.lock; the format changed in rust 1.47, and I don't want a later diff updating deps to create a huge diff
2020-10-26 15:07:51 -07:00
Dustin Carlino
c2b6c917ae
Generalize the State/Transition GUI structure, moving it into widgetry.
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Nothing about it is specific to A/B Street, and other apps built with
widgetry could organize themselves as a stack of states. This is also a
first step towards sharing more common code between A/B Street and a
future OSM viewer.
Mostly mechanical change. Some more cleanup / documentation coming up
next.
2020-10-22 17:34:59 -07:00
Dustin Carlino
2cd59ead37
Remove the special handling for synthetic maps, which were JSON RawMaps
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that could directly be loaded. The few examples have been long broken
and unused. They complicate map loading, because they have a weird path.
2020-10-09 16:08:11 -07:00
Dustin Carlino
f258c50595
Organize import blocks using https://github.com/dabreegster/organize_rust_imports
2020-10-05 20:29:22 -07:00
Dustin Carlino
27d94945c6
Manually move mod block after the use block, to match what CLion does.
2020-10-05 20:29:22 -07:00
Dustin Carlino
d9e50a7e38
Use .into() for specifying keys to widgetry more ergonomically. #253
2020-09-18 09:26:14 -07:00
Dustin Carlino
de6a12e472
After much deliberation, rename Composite -> Panel ( #253 )
2020-08-27 12:12:44 -07:00
Dustin Carlino
2935d2379b
Mechanical rename of ezgui -> widgetry, a much better name to enchant the Rust community. #253 [rebuild]
2020-08-27 10:37:04 -07:00
Dustin Carlino
ad423b22e9
Remove the glium backend, now that @michaelkirk has gotten the glow native/wasm backends ship-shape. Got rid of the glutin fallback behavior for now; need to ideally upstream something there for #103
2020-08-20 16:59:54 -07:00
Dustin Carlino
11cefb118a
And the same thing for OriginalIntersection
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Actually, don't need to regenerate map data. Thanks to the magic of
zero-cost wrapper types, the binary format is the same.
2020-08-13 11:48:13 -07:00
Dustin Carlino
843d24b6ed
Refactor: OriginalBuilding should just be OsmID. The purpose of
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OriginalBuilding was to refer to buildings in a stable way across
different maps and across OSM updates. Recently, OsmID and friends
appeared. The double layer of wrapping is an annoying API.
Not regenerating map data yet; about to do the same thing for
OriginalIntersection
2020-08-13 11:37:06 -07:00
Dustin Carlino
d1e9e38e82
refactor for #231 : use typed OSM IDs everywhere, dedupe URL code
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have to regen, the binary format has changed
2020-08-08 16:09:36 -07:00
Dustin Carlino
cd712009ec
whittle down old stuff from map_editor. i think it still has value as a RawMap viewer with an easy way to move points and quickly iterate on intersection geometry, but things like lane editing and turn restriction viewing aren't useful anymore.
2020-08-05 08:38:04 -07:00
Dustin Carlino
e82fe996ad
reduce GfxCtx surface area
2020-08-05 07:56:57 -07:00
Dustin Carlino
225abcd112
clean up old UserInput APIs from long, long ago
2020-08-04 12:00:07 -07:00
Dustin Carlino
5fe3cc5f8a
slowly whittle down public surface of ezgui
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- stop referencing Prerender when easy
- default_font_size hasn't been used since the great typography refactor
some of this harms the usability of map_editor, but that's fine, because
the UX is awful anyway, and nobody should be using this except for me
very occasionally. long-term fate of it is to go away.
2020-08-04 11:36:47 -07:00
Dustin Carlino
41f4cfff6d
tool-assisted refactor of ezgui Outcome
2020-08-03 13:42:59 -07:00
Dustin Carlino
03796fcd66
introduce the tiny walkable shoulder lane type. pathfinding penalty,
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rendering adjustments. #176
the SharedSidewalkCorner geometry looks bad, but acceptable for now.
2020-07-30 13:42:36 -07:00
Dustin Carlino
e1e265db14
tighten up Polygon constructors to enforce an outer ring... in most
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cases now.
2020-07-27 14:03:55 -07:00
Dustin Carlino
f1ef02b907
store Tags in map_model objects, to reap its benefits anywhere in the codebase. serialization format doesnt change!
2020-07-23 07:43:50 -07:00
Dustin Carlino
e2d478340b
bring in planning area KML for berlin, #119
2020-07-16 11:15:22 -07:00
Dustin Carlino
07ed1fec95
more polyline work... get rid of Warn<>. extremely spammy and hasn't
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been helpful in ages.
2020-07-11 15:17:16 -07:00
Dustin Carlino
cce624edd8
start the big one: Polyline::new
2020-07-11 13:42:19 -07:00
Dustin Carlino
98c6f46c78
the first real big change: Line::new always returns Option
2020-07-11 12:37:38 -07:00
Dustin Carlino
0dd3199f7a
cut down variations of pt2d<->gps. mostly we want to forcibly convert.
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possible semantic change: soundcast border matching now includes ALL
borders, even if the center is slightly OOB
2020-07-11 12:02:12 -07:00
Dustin Carlino
6919c24bf8
detect the data/ dir more intelligently. fixes #73 . still need to
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- consider collapsing the directory structure in the releases
- fix wasm
[rebuild]
2020-07-07 11:09:35 -07:00
Dustin Carlino
4f507ef96a
refactor Composite style
2020-07-03 13:01:54 -07:00
Dustin Carlino
a62e3133db
cleanup after #59 :
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- cargo fmt
- update some comments
- remove EventLoopMode
- if no updates are requested, that's the equivalent of InputOnly
2020-07-01 17:57:43 -07:00
Javed Nissar
1f58cbf16d
Refactor event update loop ( #59 )
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* Refactor event update loop to enable multiple game update types
* Implement pan event to improve panning with cursor at edge of screen and
fixed formatting
2020-07-01 17:47:30 -07:00
Dustin Carlino
1422643973
finish the ezgui layout refactor. most things are way more consistent now, and with less code
2020-07-01 15:39:04 -07:00
Dustin Carlino
834f060462
yet more layout refactor
2020-07-01 15:31:52 -07:00
Dustin Carlino
6696263a08
fix map_editor and headless build break, for #108
2020-06-30 13:49:24 -07:00
Dustin Carlino
7f6beb73db
mac keyboards maybe dont have right ctrl, use left ctrl instead [rebuild]
2020-06-23 10:38:41 -07:00
Dustin Carlino
a86ef0fa12
start revamping layers. for delay, have zoomed and unzoomed views. always use gradients.
2020-06-15 12:51:32 -07:00
Dustin Carlino
63067656b8
whittle away weird geombatch APIs. more left
2020-06-05 11:14:17 -07:00
Dustin Carlino
855d8f4d22
update glutin, winit, glium now that a fix for linux startup time is upstreamed in glutin. and a few other packages too. ditch geo-offset dependency, since it uses old versions and isn't being used yet
2020-06-01 09:18:17 -07:00
Dustin Carlino
9f78766ee6
try brian's signals. making them the default to get used to them, but
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not updating screenshot goldenfiles yet
2020-05-13 15:31:29 -07:00
Dustin Carlino
4816e5fe8f
filling out the parking mapper
2020-05-11 12:18:19 -07:00
Dustin Carlino
d55ebb71ca
starting a dedicated OSM mapping mode for parking in the main game, not map_editor
2020-05-11 10:45:36 -07:00
Dustin Carlino
182f5139a5
rip out old mapfixes code. pure OSM is more maintainable. keep map_editor for drawing synthetic maps and debugging raw maps
2020-05-10 10:39:08 -07:00
Dustin Carlino
a2533244a4
temporarily? hardcode some exceptions to dont-block-the-box to make some
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progress on 23rd
and tiny little cleanups
2020-04-29 11:14:53 -07:00
Dustin Carlino
18779c10ad
organizing data/input by city. (I tried organizing everything in data/,
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but it's too big a change. small steps.)
2020-04-28 12:28:37 -07:00