Dustin Carlino
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aea11b72e3
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putting together a spawn layer. not using it yet.
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2019-02-24 11:15:49 -08:00 |
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Dustin Carlino
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2bca40bbfd
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skeleton of walking sim, gluing drawing
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2019-02-23 12:35:30 -08:00 |
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Dustin Carlino
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09af9e6cda
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removing the log crate completely. remove the DisplayLogs plugin, since
it's unused and unclear how it should work going forwards
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2019-02-20 11:56:54 -08:00 |
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Dustin Carlino
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6aafb908b6
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randomize spawned paths a bit
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2019-02-19 16:17:26 -08:00 |
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Dustin Carlino
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c3cbd47645
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organize DES model code a bit
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2019-02-14 14:00:44 -08:00 |
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Dustin Carlino
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06c8ed72a9
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flag-based profiling of GUI
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2019-02-14 13:16:43 -08:00 |
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Dustin Carlino
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ec01207369
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try upgrading rand and serde again
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2019-02-10 15:57:28 -08:00 |
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Dustin Carlino
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ac2b8f5a9a
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switch to new units in sim... and editor, darnit, accidentally ammended
commit
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2019-01-30 14:19:48 -08:00 |
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Dustin Carlino
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afa159abb4
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ezgui-driven magic for screencapping EVERYTHING
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2019-01-14 08:46:40 -08:00 |
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Dustin Carlino
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e607c6574a
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actually, use screengrab
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2019-01-13 17:54:58 -08:00 |
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Dustin Carlino
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47b5d2e4aa
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upgrade all other deps, except for piston/winit stuff
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2019-01-11 12:36:20 -08:00 |
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Dustin Carlino
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c09fa98f57
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upgrade a few dependencies
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2019-01-11 10:55:58 -08:00 |
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Dustin Carlino
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ed318f0c9e
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compute full width needed for signal diagram, including labels
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2018-12-26 15:08:51 -06:00 |
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Dustin Carlino
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9adcb0315e
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making my own event, mapping piston's event to it. will simplify downstream code and make moving away from piston even easier.
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2018-12-15 20:44:28 -08:00 |
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Dustin Carlino
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f64f411093
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upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
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2018-12-06 10:57:31 -08:00 |
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Dustin Carlino
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c198a49ad3
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changing real turn geometry to be a polyline
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2018-12-03 09:25:47 -08:00 |
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Dustin Carlino
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76e02897d0
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experimenting with bezier curves for left and right turns. they look
great!
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2018-12-02 20:06:29 -08:00 |
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Dustin Carlino
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4d7c1203a6
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the great control layer merge
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2018-11-30 13:52:50 -08:00 |
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Dustin Carlino
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117adb7f1a
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consolidating all of the kml parsing code
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2018-11-21 13:20:41 -08:00 |
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Dustin Carlino
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27406a5a5c
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rotating stop signs (really an excuse to start using the geo crate in geom...)
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2018-10-30 16:04:46 -07:00 |
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Dustin Carlino
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f011f8f56d
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making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
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2018-10-28 16:40:37 -07:00 |
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Dustin Carlino
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898e036c7e
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the great color scheme refactor!
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2018-10-24 19:18:37 -07:00 |
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Dustin Carlino
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02477d6717
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moving plugins to a generic list
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2018-10-22 10:45:14 -07:00 |
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Dustin Carlino
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def2f60a92
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refactor log adaptor stuff
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2018-10-21 11:32:17 -07:00 |
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Dustin Carlino
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35566543f1
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briefly play around with cpuprofiler and gperftools
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2018-10-18 10:54:04 -07:00 |
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Dustin Carlino
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f7f9b5ab70
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plugin to find and show chokepoints
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2018-10-13 15:24:14 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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de1033ac66
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color log output on terminal
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2018-09-23 14:22:25 -07:00 |
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Dustin Carlino
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6c7d4185b3
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proper logging from the editor layer
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2018-09-22 20:12:24 -07:00 |
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Dustin Carlino
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64d4117c0c
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moving GUI runner to ezgui
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2018-09-09 18:50:36 -07:00 |
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Dustin Carlino
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630f6504f4
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stick in some flamegraph timings to part of map loading
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2018-09-08 13:01:39 -07:00 |
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Dustin Carlino
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b55e0ae263
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displaying extra arbitraryish kml for debugging
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2018-08-14 14:01:41 -07:00 |
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Dustin Carlino
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c2306ef47a
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forking aorta driving model from parametric one...
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2018-08-04 08:03:55 -07:00 |
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Dustin Carlino
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5ad6f53607
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use new dimensioned version, letting us serialize maps and clean up
hacks elsewhere
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2018-08-01 14:05:38 -07:00 |
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Dustin Carlino
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9200a5ef3d
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use pretty assertions
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2018-07-24 16:23:25 -07:00 |
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Dustin Carlino
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1c85188a64
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WIP removing disconnected chunks of map. leaves orphaned intersections
still, so disabled.
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2018-07-22 16:31:31 -07:00 |
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Dustin Carlino
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445a1925eb
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making geom validation interactive
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2018-07-06 08:47:56 -07:00 |
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Dustin Carlino
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f1024792e4
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validate geometry doesn't overlap for a rendered map
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2018-07-03 14:43:53 -07:00 |
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Dustin Carlino
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a082fbb511
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moving stuff to geom crate
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2018-06-28 20:35:00 -07:00 |
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Dustin Carlino
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34e7f11cda
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get rid of vecmath
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2018-06-28 19:46:21 -07:00 |
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Dustin Carlino
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736d143b30
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draw sidewalk marks
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2018-06-26 10:36:24 -07:00 |
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Dustin Carlino
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427bdf3f34
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compute front path upfront
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2018-06-25 11:16:33 -07:00 |
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Dustin Carlino
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ba310cbd45
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removing geom crate, using just map model
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2018-06-25 09:00:43 -07:00 |
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Dustin Carlino
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5ce158cb90
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refactoring json saving/loading
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2018-06-22 13:36:12 -07:00 |
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Dustin Carlino
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623f0528cd
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saving and loading a color scheme, but not using it yet
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2018-06-21 09:40:53 -07:00 |
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Dustin Carlino
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c2473828a6
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finding paths between buildings and nearest sidewalk
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2018-06-20 17:29:04 -07:00 |
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Dustin Carlino
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0e672f9e09
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remove svg rendering. output is too large, never used.
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2018-05-16 18:58:30 -07:00 |
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Dustin Carlino
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401123d11a
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make rng part of sim
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2018-04-13 22:44:24 -07:00 |
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Dustin Carlino
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065c2ce9ba
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Importing everything since the initial import
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2018-04-10 17:51:37 -07:00 |
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Dustin Carlino
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1863289f6d
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Initial import of A/B Street prototype.
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2018-03-13 08:06:03 -07:00 |
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