Commit Graph

467 Commits

Author SHA1 Message Date
Michael Kirk
b8998f235f fix: a directory is not an executable 2021-12-04 12:57:52 -08:00
Dustin Carlino
534154b0a4 Import more LTN requested places: Bradford and Kingston-upon-Thames 2021-12-04 11:33:31 +00:00
Dustin Carlino
e655e4e1da Import Southwark (full borough and a smaller north bit) and Lisbon. #794, #809 2021-12-03 06:16:21 +00:00
Dustin Carlino
7f71333513 Name osmosis boundaries using geojson properties. #794 2021-11-27 20:34:14 -08:00
Marcel Dejean
585c58e178 make one way marking arrows outlines
this is common in road drawings
2021-11-23 22:11:16 -08:00
Dustin Carlino
8307241d3e new release 2021-11-21 13:31:17 -08:00
Dustin Carlino
81af262511 Fix the query params, update to the 0.3 link after all 2021-11-14 17:47:37 -08:00
Dustin Carlino
d585b71c6e major release 2021-11-14 16:44:49 -08:00
Dustin Carlino
0c9ac9d74d adjust software versions [rebuild] [release] 2021-11-14 15:06:53 -08:00
Dustin Carlino
3a1e5a66cb Start modeling unmarked pedestrian crossings. #795
- Use the new filter_crosswalks option to downgrade zebra crossings into
  unmarked
- Add a routing penalty
- Render differently than zebras
- They otherwise act the same as marked crosswalks

Simulation behavior (like pedestrians not having priority over vehicles)
not yet implemented. No change to any existing maps, since
filter_crosswalks isn't enabled anywhere.
2021-11-12 13:38:33 -08:00
Dustin Carlino
e6f60168e1 Totally remove CmdArgs! No more uses. #745 2021-11-11 13:02:12 -08:00
Dustin Carlino
0f76109ebf Convert game from CmdArgs to structopt in a brute-force way. #745 2021-11-11 12:58:57 -08:00
Dustin Carlino
609320d6fa Convert map_gui from CmdArgs to structopt. #745 2021-11-11 12:27:23 -08:00
Dustin Carlino
164439c4d9 Allow filtering crosswalks from GUI map import. #795 2021-11-11 09:26:27 -08:00
Dustin Carlino
cb3693bd7a Refactor: DirectedRoadID.road, not .id 2021-11-09 10:48:39 -08:00
Dustin Carlino
808afb608b Position rotated labels more carefully in the physical center of the
road. This especially fixes vertical roads. #799

Verified manually by screenshot diffs
2021-11-08 10:45:21 -08:00
Dustin Carlino
4717c3c8f7 new release 2021-11-07 12:23:59 -08:00
Dustin Carlino
c76d0b9070 Round of clippy (and reverting a temporary bit that broke challenge modes) [rebuild] [release] 2021-11-07 12:04:55 -08:00
Dustin Carlino
c0200bd3d7 Draw traffic cells as areas, using a simple grid diffusion. #794 2021-11-07 10:21:26 -08:00
Dustin Carlino
7e07bac35a Make all of the secondary menu screens follow the style of the new title screen. Simplify things like the strange challenge picker UI by using the section styling. 2021-11-06 10:33:11 -07:00
Dustin Carlino
f751b7d54b Removing the pregame color scheme 2021-11-06 10:33:11 -07:00
Dustin Carlino
2fbc950da5 Switch to a consolidated title screen that switches between all the
apps. #780
2021-11-06 10:33:11 -07:00
Dustin Carlino
324ef84b3c new release 2021-10-31 14:39:48 -07:00
Dustin Carlino
00df96f173
Render A/B Street's lanes and traffic simulation on top of Mapbox GL (#788)
[rebuild] [release]
2021-10-31 13:52:58 -07:00
Dustin Carlino
04b54b08cd Import Camden. #794 2021-10-31 13:28:45 -07:00
Dustin Carlino
a4763284f1 Fix some of the worst zig-zaggy bugs with drawing intersection curbs.
Net improvement, but still not perfect. #74
2021-10-30 12:07:13 -07:00
Dustin Carlino
d44fa4eb03 Use the road labels in the LTN tool too. Focus on one neighborhood's
roads.
2021-10-29 12:48:09 -07:00
Dustin Carlino
32fc46831b Draw arrows to show entrances/exits to a LTN.
(and rename Line::reverse for consistency with PolyLine)
2021-10-29 12:25:30 -07:00
Dustin Carlino
f6e4c9b08e
Concave hull, you're drunk, go home (#792)
Add map_model Blocks and RoadLoops
2021-10-27 13:19:13 -07:00
Dustin Carlino
34d98e8203 new release 2021-10-24 14:50:06 -07:00
Dustin Carlino
9f86365cf6 Upgrade to rust 1.56 and cutover to rust edition 2021 2021-10-21 09:38:06 -07:00
Dustin Carlino
eb4765fba7 forgot to bump the version string for the next release
(we really should consider a 0.3 soon...)
2021-10-14 09:43:14 -07:00
Dustin Carlino
77768588a7 Import Neukölln #777. and attempt a [rebuild] [release] 2021-10-12 15:03:52 -07:00
Dustin Carlino
915b902c9a
Warn the user before doing expensive mode shift calculations. #448 (#774) 2021-10-11 15:10:28 -07:00
Dustin Carlino
be9ba5a80e Clean up the absurd number of Seattle maps. Ideally we'd have some way
to further organize them by purpose, but for the moment, two problems:

1) the city picker UI is getting way too crowded
2) on native, the initial download is up to 145MB

Removing:

- the 3 Aurora maps and Green Lake, added for the ARC workshop, but no
  longer the most active of collaborations
- Ballard is now subsumed by central Seattle -- the only advantage would
  be keeping its full scenario of walking and transit trips, but the
  simulation is horribly gridlocked there anyway
- the Rainier Valley map, originally meant for an SNG traffic light
  timing study
- the larger udistrict map
2021-10-11 14:37:59 -07:00
Dustin Carlino
755e723251 Get some different boundaries set up in Seattle, to support the bike
network tool reasonably on the web. #743, #746

I'm declaring the budget to be 20MB gzipped map files.

- north and south seattle boundaries extended a bit
- central seattle added
- stripping out unused pathfinding data for walking and transit to
  squeeze down the size. avoiding crashes for empty pathfinding -- if
  you try to simulate a minified map, most trips will just fail
2021-10-11 14:06:49 -07:00
Dustin Carlino
a85ec6cccd Nest DrawLanes within DrawRoads. This is a followup to #747, motivated
by squeezing some start-up performance of huge maps. #746

Shaving at least 1 second off quadtree initialization in huge_seattle
from this, no noticeable effects otherwise.
2021-10-08 08:34:02 -07:00
Dustin Carlino
0fc1af0dd9 Import Geneva for Sven's project 2021-10-05 09:33:33 -07:00
Dustin Carlino
76b0ef2159 Change the share feature to live on a dedicated panel, with more disclaimers and ways to copy the URL. #765 2021-10-05 09:09:33 -07:00
Dustin Carlino
bed0fc6255 new release 2021-10-03 15:04:50 -07:00
Dustin Carlino
41465c341b Convert the new bike routing tool to use World. #763
This one is the most complicated, and it's still not done, but it's not
any buggier than the ad-hoc implementation. I still need to figure out
how to merge the two worlds of waypoints and routes.

This one also required a large, but mechanical, refactor to lift
ToggleZoomed and the concept of unzoomed/zoomed from map_gui to
widgetry.
2021-10-03 14:28:44 -07:00
Dustin Carlino
ab312a2528 Import St Albans for use with the LTN tool 2021-10-02 10:39:27 -07:00
Dustin Carlino
2288b0d42a Add a smaller study area in Tehran.
- Procedurally generate houses there, so the automatic travel demand
  model doesn't produce totally silly patterns.
- Disable parking
- Allow vehicles to enter the intersection even when it looks like they
  might get stuck; this lets the default scenario complete without
  gridlock.
- Prebake the scenario, so a researcher can make edits and use all of
  the A/B testing data viz.

The home-to-work scenario produces laughably bogus patterns... everyone
working at Bank Sepah.
2021-09-30 14:51:56 -07:00
Dustin Carlino
40b018e1bc The last of ToggleZoomed conversion! 2021-09-27 14:21:59 -07:00
Dustin Carlino
59a6b4e546 Move over more places to ToggleZoomed 2021-09-27 14:06:03 -07:00
Dustin Carlino
83fdf1b6e6 Refactor: drawing two things, based on zoom level.
Just a small start to switching stuff to this; this pattern profilerated
EVERYWHERE.
2021-09-27 13:41:19 -07:00
Dustin Carlino
2c6f218b22 Refactor a button to change maps 2021-09-27 12:16:01 -07:00
Dustin Carlino
46dd2d69fe new release 2021-09-26 14:33:24 -07:00
Dustin Carlino
d365213948 Small refactor: {road, lane}.length() 2021-09-26 11:08:44 -07:00
Dustin Carlino
8470403d74 Start LTN tool from the command line. Add a map switcher, so it's usable
standalone.

(It might be worth splitting this out to a separate crate, but not yet)

Also refactor the fading from some of the colorer tools
2021-09-24 15:28:43 -07:00