Commit Graph

58 Commits

Author SHA1 Message Date
Dustin Carlino
7f098825e1 And now we can clean up cell polygon 'leaks' out of the neighborhood boundary! 2022-01-22 16:51:08 +00:00
Dustin Carlino
f7e8bca517 Instead of drawing LTN cells as a grid, post-process the grid into a
simple polygon using contouring. This vastly speeds up the GeoJSON
export feature.
2022-01-22 16:42:13 +00:00
Dustin Carlino
9c1e04de0c Refactor Ungap's trip file management, use it in the LTN tool. Now you
don't constantly lose the example routes you're trying out
2022-01-21 14:05:48 +00:00
Dustin Carlino
d3fa826dbf LTN UX: don't constantly override the user's settings on different pages 2022-01-19 09:56:11 +00:00
Dustin Carlino
778ffc6be3 Fix default color scheme for the LTN tool 2022-01-18 17:33:04 +00:00
Dustin Carlino
a6cd58346f Move some misc stuff from game/common to map_gui, so LTN can use it
LTN crate builds, and appears to work!
2022-01-18 17:33:04 +00:00
Dustin Carlino
8dc2c68760 Move LTN code from game to its own crate. game crate builds, ltn doesn't
quite...

Changes along the way:
- take away the convenient jump to debug mode
2022-01-18 17:33:04 +00:00
Dustin Carlino
a22a38051f Set up the boilerplate for splitting the LTN tool into its crate 2022-01-18 17:33:04 +00:00