Commit Graph

328 Commits

Author SHA1 Message Date
Dustin Carlino
2c110a58f9 starting a very basic plugin to show differences between trips in parallel worlds 2018-10-16 14:48:41 -07:00
Dustin Carlino
41817d3e91 oops, nonsense option to start moving cars 2018-10-16 12:15:02 -07:00
Dustin Carlino
9400e3d010 refactor: hardcode concrete rng type, remove annoying generic 2018-10-16 12:00:20 -07:00
Dustin Carlino
14c341d86a shuffle parked cars to use without offsetting the RNG 2018-10-16 11:50:16 -07:00
Dustin Carlino
77786c9483 forking RNGs to keep SeedParking consistent 2018-10-16 11:39:16 -07:00
Dustin Carlino
bc48b3189f generate trips to spawn before seeding parking spots, to make trip IDs line up better... 2018-10-14 18:53:39 -07:00
Dustin Carlino
022b78ca34 associate trips with peds and cars more easily 2018-10-14 14:10:46 -07:00
Dustin Carlino
80f6eb95b4 brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
2018-10-14 14:01:03 -07:00
Dustin Carlino
19bcf0199e update map paths in tests 2018-10-13 17:43:52 -07:00
Dustin Carlino
90af8a84c6 woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
2018-10-13 16:34:02 -07:00
Dustin Carlino
25a1beba4e generalize traces a bit to handle 0-length turns properly 2018-10-13 16:05:52 -07:00
Dustin Carlino
e4dc075871 WIP trying to solve problem of driving traces not matching up sometimes 2018-10-13 15:41:40 -07:00
Dustin Carlino
f7f9b5ab70 plugin to find and show chokepoints 2018-10-13 15:24:14 -07:00
Dustin Carlino
99559fa578 also retain the logical pieces of a Trace, so we can next find chokepoints 2018-10-13 11:27:22 -07:00
Dustin Carlino
37173fc72c dont savestate at 0s 2018-10-10 16:31:16 -07:00
Dustin Carlino
792c25b40b removing failure crate in sim too 2018-10-10 16:29:43 -07:00
Dustin Carlino
843742b708 adding error messages for map model queries that can fail 2018-10-10 15:58:00 -07:00
Dustin Carlino
e681032866 fix bug where commands scheduled at tick 0 were skipped 2018-10-10 09:27:06 -07:00
Dustin Carlino
6dad7155aa swap sims 2018-10-09 21:44:26 -07:00
Dustin Carlino
4672994777 fixed one problem with ped trace_route... walking model is so complicated. >< 2018-10-09 17:43:22 -07:00
Dustin Carlino
dcbf373896 constructing traces way more directly. still broken for peds. :( 2018-10-09 16:14:48 -07:00
Dustin Carlino
88ac5267d2 include turns in ped route... but oops, this won't work, need to know
contraflow lanes when taking slices
2018-10-09 15:17:17 -07:00
Dustin Carlino
d0f88f8d52 use new Trace for show_route plugin. handle 0-length turns 2018-10-09 14:36:53 -07:00
Dustin Carlino
2716a2272b making trace handle lanes and turns 2018-10-09 13:43:59 -07:00
Dustin Carlino
d3e5fdb7c4 moving on->traversable, in the map model directly 2018-10-09 13:09:26 -07:00
Dustin Carlino
d7a36889b2 some of the pieces to render smart arrows in front of agents 2018-10-09 12:56:58 -07:00
Dustin Carlino
2fffbb53f9 refactoring logic to save stuff 2018-10-08 10:21:13 -07:00
Dustin Carlino
fcfef89760 intermission: handling empty directory listings, menus 2018-10-08 09:45:21 -07:00
Dustin Carlino
7ef462d94d defining a plugin to manage A/B tests 2018-10-08 09:00:55 -07:00
Dustin Carlino
daac00155e start animating the lines 2018-10-06 14:30:57 -07:00
Dustin Carlino
94ac54d7e8 stop using Color and Vec2d types from piston, to slowly move away from dependence on piston 2018-10-05 14:58:48 -07:00
Dustin Carlino
478d12aecb plumb car properties between driving and parking sims. seems simpler... 2018-10-05 12:35:32 -07:00
Dustin Carlino
2b0af3ea52 fixing name of map edits... 2018-10-05 10:58:45 -07:00
Dustin Carlino
2c8aa62f97 describe map edits in GUI 2018-10-04 11:16:00 -07:00
Dustin Carlino
bed2c604f3 directly save control intersection policies, dont need this intermedite savestate struct 2018-10-04 11:05:53 -07:00
Dustin Carlino
53993feebb skeleton of plugin that can manage different map edits 2018-10-02 21:29:50 -07:00
Dustin Carlino
190d9be972 sharing flags for specifying sim to load 2018-10-02 16:34:27 -07:00
Dustin Carlino
04acd6723b rename scenario_name, now that we have scenarios 2018-10-02 16:13:20 -07:00
Dustin Carlino
72d0294efb load named map edits, not a single one 2018-10-02 16:07:48 -07:00
Dustin Carlino
7b718b4621 bundling all map edits together 2018-10-02 15:48:10 -07:00
Dustin Carlino
8badd7a813 show optional sidepanel in UI with current sim score 2018-09-28 07:43:53 -07:00
Dustin Carlino
4f3afa3894 very primitively tracking trip times, only showing in headless 2018-09-28 07:19:16 -07:00
Dustin Carlino
6e0f58f4c6 accept scenarios on the CLI 2018-09-27 14:53:46 -07:00
Dustin Carlino
30362f138d spawn drivers too from scenarios 2018-09-27 14:42:22 -07:00
Dustin Carlino
287528bb66 handle spawn commands in any order 2018-09-27 14:19:25 -07:00
Dustin Carlino
b7a3dc852c spawn walking agents over time 2018-09-27 12:37:03 -07:00
Dustin Carlino
dc6549f726 seeding parked cars in polygon 2018-09-27 12:08:35 -07:00
Dustin Carlino
8e12d4d6f0 interlude: make spawn functions directly populate car_properties 2018-09-27 11:53:51 -07:00
Dustin Carlino
fa1d7e8182 WIP instantiating a scenario 2018-09-27 11:47:29 -07:00
Dustin Carlino
3d2255d728 move wizard to ezgui \o/ 2018-09-25 14:43:56 -07:00
Dustin Carlino
49ab31c1ca woops, was displaying ansi codes in logscroller 2018-09-24 15:42:10 -07:00
Dustin Carlino
d134706db7 bigger FSM for managing scenarios... it initially seems to work? :P 2018-09-24 15:40:37 -07:00
Dustin Carlino
8b5b7d806e moving maps to a subdirectory inside data/ 2018-09-24 14:40:16 -07:00
Dustin Carlino
19e6aaf244 defining scenarios, renaming polygons -> neighborhoods 2018-09-24 14:30:02 -07:00
Dustin Carlino
64e6f6c9cd define a second unused wizard workflow, and move some mostly generic pieces to ezgui 2018-09-24 14:17:29 -07:00
Dustin Carlino
8ffc817501 logging handlers for headless 2018-09-24 10:54:11 -07:00
Dustin Carlino
09c3b017b9 logging in map layer too 2018-09-23 14:15:24 -07:00
Dustin Carlino
e6e1f7cbc5 logging from sim crate, automatically noting the target 2018-09-23 13:56:29 -07:00
Dustin Carlino
bcc65941f3 saving polygon areas 2018-09-19 09:30:01 -07:00
Dustin Carlino
8b0fb9248c using Pt2D in ezgui's API when appropriate 2018-09-18 15:09:17 -07:00
Dustin Carlino
20a1bb7923 dispersing the remainders of map_model::geometry 2018-09-18 14:35:10 -07:00
Dustin Carlino
e4339436fc make bus stops a separate layer to render. easy! 2018-09-15 19:58:25 -07:00
Dustin Carlino
74ad9d0819 split bus stops into their own first-class object in the map model layer 2018-09-15 19:02:10 -07:00
Dustin Carlino
e65f3aecc7 update to rust 1.29, re-run format 2018-09-15 16:54:00 -07:00
Dustin Carlino
5303087fa2 making DrawCar implement renderable 2018-09-13 22:33:58 -07:00
Dustin Carlino
b3d2a5c5be WIP making DrawPed implement Renderable 2018-09-13 22:15:03 -07:00
Dustin Carlino
a059bccfd5 making more plugins initiate themselves, instead of UI doing it 2018-09-13 11:57:18 -07:00
Dustin Carlino
013b3e11c5 pathfinding using bus stops, unused, and not the right interface yet 2018-09-09 14:03:20 -07:00
Dustin Carlino
0b127e979a WIP generalizing pathfinding to have different expansion and costs 2018-09-09 13:15:56 -07:00
Dustin Carlino
630f6504f4 stick in some flamegraph timings to part of map loading 2018-09-08 13:01:39 -07:00
Dustin Carlino
99fe9f170c fixing up tests 2018-09-07 14:08:36 -07:00
Dustin Carlino
58b01fce9e instantiate bus routes from GTFS too 2018-09-07 13:03:50 -07:00
Dustin Carlino
143084a8a9 parse gtfs during map conversion 2018-09-07 11:54:27 -07:00
Dustin Carlino
c1ad5fb39f working on turning GTFS into map model layer bus stops, but interlude of
refactoring a sidewalk pt finder thing
2018-09-06 18:18:56 -07:00
Dustin Carlino
e02ec325de simpler gtfs parsing 2018-09-06 16:48:28 -07:00
Dustin Carlino
1d732c5a3b WIP load gtfs 2018-09-06 14:59:02 -07:00
Dustin Carlino
c5c00d5740 record stack traces 2018-09-06 13:32:35 -07:00
Dustin Carlino
0276dd54aa starting to capture stack traces at runtime 2018-09-05 16:37:18 -07:00
Dustin Carlino
e99d9944e4 using failure crate in sim 2018-09-05 15:21:04 -07:00
Dustin Carlino
a2c7b8b5bd fixing warping peds and preventing it from happening again 2018-09-05 14:22:47 -07:00
Dustin Carlino
fbcc2a9094 unifying WorldView and AgentInfo 2018-09-05 13:10:29 -07:00
Dustin Carlino
62d0c4af15 make simqueue cache dist_along 2018-09-05 12:22:35 -07:00
Dustin Carlino
8547b18650 WIP figuring out why just yielding at stop signs breaks things 2018-09-05 11:57:06 -07:00
Dustin Carlino
551c0c3170 making BusStop a lightweight ID-like thing 2018-09-04 13:21:01 -07:00
Dustin Carlino
11f0f20a3e digging into nondeterminism due to fp issues 2018-09-04 12:56:18 -07:00
Dustin Carlino
686f247b52 adding a test of a ped using the bus 2018-09-04 12:19:28 -07:00
Dustin Carlino
55b02e6c5c making a sample ped using the bus 2018-09-04 11:49:22 -07:00
Dustin Carlino
a74bfe6c92 making peds leave the bus 2018-09-04 11:18:27 -07:00
Dustin Carlino
7e8407466e gluing transit sim to trip manager for boarding a bus 2018-09-04 10:55:44 -07:00
Dustin Carlino
bc9b559701 making the multi-leg trips handle transitions correctly 2018-09-04 10:31:52 -07:00
Dustin Carlino
9d01183a7e introducing some proper multi-leg trips 2018-09-04 10:16:34 -07:00
Dustin Carlino
ae3a293d44 moving most of the parts of spawner that use rng to helpers 2018-09-03 12:47:06 -07:00
Dustin Carlino
3ecad61959 moving more sim spawning methods to helpers 2018-08-31 15:22:35 -07:00
Dustin Carlino
93e4e4217e moving some init helpers to be methods of sim 2018-08-31 15:11:18 -07:00
Dustin Carlino
0205eb8978 splitting out a trip manager from the spawner 2018-08-31 14:13:55 -07:00
Dustin Carlino
c1f87395cc unused, WIP code for peds to wait for, board, deboard buses 2018-08-31 11:23:30 -07:00
Dustin Carlino
c38c9d43ac visualize an agent's path 2018-08-30 15:30:53 -07:00
Dustin Carlino
c685a80a98 moving state to transit model, making router get directives from it 2018-08-30 15:00:52 -07:00
Dustin Carlino
da402dd2c1 making the unit test framework watch for events 2018-08-30 11:36:14 -07:00
Dustin Carlino
63a8171370 recording events that happen each tick 2018-08-30 11:03:58 -07:00