Dustin Carlino
c3a718fb08
make it a little easier to debug multipolygons, and handle riverbanks
2020-05-26 12:00:13 -07:00
Dustin Carlino
490df9675c
draw islands. in particular, harbord island!
2020-05-21 18:15:48 -07:00
Dustin Carlino
7a7f6f25d9
restore the lower bridge, bus-only. grab fresh osm, with lotsa west
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seattle fixes
2020-05-21 17:53:10 -07:00
Dustin Carlino
65a69612e0
few adjustments to get Manhattan initially imported. not making
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permanent yet
2020-05-18 11:42:44 -07:00
Dustin Carlino
1a24fc7fab
refactor osmosis polygon reader
2020-05-17 09:49:03 -07:00
Dustin Carlino
e679eed6e6
some buildings come from relations
2020-05-16 16:05:34 -07:00
Dustin Carlino
dd99936fa0
also scrape amenities from buildings themselves. make an 'other'
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category
2020-05-13 13:58:15 -07:00
Dustin Carlino
d7df50ab37
make a one-command version of the importer. remove barranquilla and LA,
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since they can just be handled by the oneshot tool, and arent being
actively used yet
2020-05-12 10:27:07 -07:00
Dustin Carlino
4a7ea37ee9
add missing amenities; the shop tag was being ignored
2020-05-12 09:28:14 -07:00
Dustin Carlino
819aa179d7
add map to study mt baker area. extending lakeslice had some problems.
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updated blockface, so some other spurious little changes
2020-05-08 13:52:19 -07:00
Dustin Carlino
9569fd6159
filter out access=no roads. removes the old 520 entrance that's causing lots of unrealistic border traffic in lakeslice. add a map to study west seattle
2020-05-05 09:46:03 -07:00
Dustin Carlino
3a8e56f16b
optionally detect when a path violates one of these complicated TRs
2020-05-03 11:43:21 -07:00
Dustin Carlino
7d2fa77323
grab turn restrictions across roads from OSM, plumb into RawMap
2020-05-03 10:41:00 -07:00
Dustin Carlino
02c5b6617b
dismantle importing for neighborhoods. long unused. just retain a simple
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osmosis polygon editor.
2020-05-01 14:11:41 -07:00
Dustin Carlino
01bd4aec6f
clean up some fallout from the grand data refreshening. mostly
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robustifying tutorials/challenges by using IDs stable across map updates
2020-05-01 10:54:43 -07:00
Dustin Carlino
773ea6d5cf
fix graph connectivity problems
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- forcing a sidewalk until we can snap OSM footpaths better
- fixing 0-cost CH edges
but, uh, now montlake without fixes gridlocks again. :D
2020-04-30 12:12:36 -07:00
Dustin Carlino
cea84757e1
making a little progress with ballard
2020-04-29 18:49:14 -07:00
Dustin Carlino
956b1ec4ea
banning an extremely questionable left turn... AND LAKESLICE WORKS
2020-04-29 18:11:03 -07:00
Dustin Carlino
734c06418a
It is 5 am
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And you are listening
To Los Angeles
2020-04-28 14:31:23 -07:00
Dustin Carlino
18779c10ad
organizing data/input by city. (I tried organizing everything in data/,
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but it's too big a change. small steps.)
2020-04-28 12:28:37 -07:00
Dustin Carlino
7eba721145
decide extra offstreet parking by an option in convert_osm. remove the old standalone binary in favor of just using importer
2020-04-25 10:36:49 -07:00
Dustin Carlino
65ef5d4149
make LonLat implement Eq
2020-04-24 21:36:52 -07:00
Dustin Carlino
55e0d2a364
overhauling offstreet parking model:
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- almost all buildings can have a few spots
- render things a little differently
- increase paranoia of buildings that can have driveways, to avoid many
complicated simulation issues
2020-04-24 12:50:22 -07:00
Dustin Carlino
5d043197a0
filter out private roads entirely. an amusing amount of traffic cutting
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through broadmoor, otherwise
2020-04-20 13:42:14 -07:00
Dustin Carlino
0133685eb7
converted the import.sh shell script into Rust. towards #27
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as part of this, wound up grabbing fresh OSM and GTFS. but actually cant
reimport OSM right now, because fixes reference old OSM IDs and things
break. so sticking with old OSM, but new GTFS. urgh.
2020-03-25 19:54:33 -07:00
Dustin Carlino
0bcbac1fee
upgrade a few misc packages
2020-03-17 10:35:37 -07:00
Dustin Carlino
812c7fa640
start support driving on the left, more carefully tracking all the dependencies. part of #27 . lots of bugs left, but it doesn't break anything for driving on the right.
2020-03-16 17:40:12 -07:00
Dustin Carlino
1cce49648b
some fixes to get Perth to import, part of #27
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- filter out indoor corridors
- plumb through a flag for driving on the right/left. don't use it yet.
2020-03-16 15:20:35 -07:00
Dustin Carlino
6e8846bf85
bring back elevation data before the hackathon. manual revert of 35b7c18df9
2020-03-11 11:08:49 -07:00
Dustin Carlino
b2216bb482
not all lanes have to be the same width. make sidewalks a bit thinner.
2020-01-28 17:26:14 -08:00
Dustin Carlino
5048c69750
scrape named amenities from OSM, match to buildings
2020-01-28 15:57:45 -08:00
Dustin Carlino
95a84fd26a
tweaking rustfmt options; the long literal string vecs in tutorial look awful
2020-01-21 15:20:02 -08:00
Dustin Carlino
adb2a970dd
switch to a real gtfs parser. should help towards #27 -- I was
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hardcoding CSV indices for one particular GTFS feed
2019-12-17 13:36:49 -08:00
Dustin Carlino
dc2cc81249
make Timer methods and ModalMenu take &str or String
2019-12-12 10:25:48 -08:00
Dustin Carlino
558a442b79
fix small bug in import script, and skip over bad polylines in
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blockface. fixes #4
2019-12-03 19:28:58 -08:00
Dustin Carlino
a043a9ba05
clean up more of abstutil path/filesystem API
2019-12-03 09:59:43 -08:00
Dustin Carlino
720f9b8b30
similar for writing
2019-12-02 20:41:09 -08:00
Dustin Carlino
808c3da141
panic early with a nice error if we cant read a binary or json file
2019-12-02 20:35:20 -08:00
Dustin Carlino
463ed7022e
small fixes/cleanups to map layer:
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- print highest cost in heatmap over all turns
- rm defunct label support for roads/bldgs
- trim out unused methods from Map
- making spawner go through sim layer to get paths, consolidating a bit
2019-11-18 10:33:36 -08:00
Dustin Carlino
98ef31fa24
disabled: import and render pedestrian traffic islands. include them in
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search results.
2019-11-14 10:54:11 -08:00
Dustin Carlino
f299d38ea3
improve sidewalk heuristic -- assume larger oneway roads dont have a sidewalk on both sides
2019-11-09 14:34:31 -08:00
Dustin Carlino
179009de32
stop coloring synthetic/original stuff in map editor. not useful now that it's normal to modify existing stuff
2019-11-06 10:16:06 -08:00
Dustin Carlino
03e2c0b3f2
one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now...
2019-11-04 09:50:59 -08:00
Dustin Carlino
6f50cbaa30
finishing the big cutover from stable to original IDs. main path works,
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now looking at map editor
2019-10-28 12:40:09 -07:00
Dustin Carlino
ea50371d64
rip out stable IDs in favor of orig IDs. the extra layer is confusing for things like MapFixes. stop modifying orig IDs when merging roads.
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NOT done with this transition yet, just pushing to not lose work
2019-10-28 12:08:11 -07:00
Dustin Carlino
7d7bfef5ea
filter out parking garages with 0 spots. render water on top of parks,
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to workaround issue of the green lake park polygon covering everything
up
2019-10-26 11:37:10 -07:00
Dustin Carlino
9a3e7dc758
handling the giant ocean polygon. actually easier after earlier!
2019-10-25 22:44:21 -07:00
Dustin Carlino
e0bb2f97e0
debug floodfill from sidewalks, now that i'm really messing with that
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connectivity
2019-10-25 14:40:52 -07:00
Dustin Carlino
27ddb21bc9
best effort include multipolygons that have some pieces unused. gets a few more cases working.
2019-10-25 14:09:35 -07:00
Dustin Carlino
e03e3393dd
be a little smarter about finding hits with the boundary
2019-10-25 13:54:09 -07:00