Dustin Carlino
|
e76dede109
|
label synthetic intersections
|
2018-12-10 15:59:48 -08:00 |
|
Dustin Carlino
|
dbfd410b0a
|
force synthetic intersections into being border nodes too
|
2018-12-10 15:45:34 -08:00 |
|
Dustin Carlino
|
4018f1bbf6
|
dealing with a bike stuck trying to end a trip near the end of a lane
|
2018-12-10 14:27:03 -08:00 |
|
Dustin Carlino
|
dcd60dce88
|
dealing with c1483, who's overshooting a weird ending at 0m along a lane
|
2018-12-10 14:02:30 -08:00 |
|
Dustin Carlino
|
79e9e24cf6
|
few tiny rewrites now that we have NLL
|
2018-12-09 18:26:32 -08:00 |
|
Dustin Carlino
|
9ef7e68421
|
work around the poor sucker who's trying to park, but winds up on 520.
|
2018-12-09 18:25:03 -08:00 |
|
Dustin Carlino
|
ebc5419f9a
|
jump to previous/next savestate
|
2018-12-09 17:47:54 -08:00 |
|
Dustin Carlino
|
b1d76b62ba
|
include trip goal in agent tooltip, to figure out what c1470 is up to
|
2018-12-09 14:55:16 -08:00 |
|
Dustin Carlino
|
897833e446
|
hacking around bug where cars follow too closely.
|
2018-12-09 14:20:03 -08:00 |
|
Dustin Carlino
|
caae9bcc36
|
clippy pt3
|
2018-12-09 11:33:24 -08:00 |
|
Dustin Carlino
|
f48757c5e7
|
clippy pt2
|
2018-12-08 19:56:54 -08:00 |
|
Dustin Carlino
|
ab86835611
|
initially playing with clippy... pt1
|
2018-12-08 18:21:56 -08:00 |
|
Dustin Carlino
|
e71fa25229
|
moving sim_controls into SimMode, expressing it as a Paused/Running state
|
2018-12-08 13:51:31 -08:00 |
|
Dustin Carlino
|
b7edc07580
|
moving a few inlined unit tests to my test framework. didnt spot these before.
|
2018-12-06 12:59:08 -08:00 |
|
Dustin Carlino
|
6a32166452
|
rewrite lots of stuff with NLL! \o/
|
2018-12-06 12:47:20 -08:00 |
|
Dustin Carlino
|
91b2b07fbd
|
remove more extern crate's; import macros directly
|
2018-12-06 11:22:12 -08:00 |
|
Dustin Carlino
|
375a923a9d
|
try removing most extern crate's
|
2018-12-06 11:00:13 -08:00 |
|
Dustin Carlino
|
f64f411093
|
upgrade all crates to 2018 in Cargo.toml. this requires switching to
crate:: paths everywhere. not yet fiddling with 'extern crate's
|
2018-12-06 10:57:31 -08:00 |
|
Dustin Carlino
|
927d8e8f25
|
fixing warnings caught by cargo fix
|
2018-12-06 10:15:51 -08:00 |
|
Dustin Carlino
|
6a0cd7f71e
|
rust 2018: run the new fmt, delete the unneeded script
|
2018-12-06 10:05:50 -08:00 |
|
Dustin Carlino
|
afea20cf1b
|
rearrange parking model data to speed things up more
|
2018-12-03 11:59:21 -08:00 |
|
Dustin Carlino
|
96ca681979
|
speeding up time travel plugin by pulling all agents, not iterating map elements
|
2018-12-03 11:45:21 -08:00 |
|
Dustin Carlino
|
ac00e24dda
|
woops, agent_to_trip isn't defined for parked cars
|
2018-12-03 10:57:00 -08:00 |
|
Dustin Carlino
|
4d7c1203a6
|
the great control layer merge
|
2018-11-30 13:52:50 -08:00 |
|
Dustin Carlino
|
609c731fa0
|
implement yielding in traffic signals. pretty untested.
|
2018-11-30 12:28:32 -08:00 |
|
Dustin Carlino
|
73b2d0ac24
|
ah, was forgeting multiple ped turns in sequence
|
2018-11-30 08:47:46 -08:00 |
|
Dustin Carlino
|
87a357d67c
|
adjusting pathfinding costs, trying to figure out why walking routes are awful
|
2018-11-29 16:47:04 -08:00 |
|
Dustin Carlino
|
ecc5a6efb1
|
make some percentage of walking trips use transit, if it's reasonable.
haven't observed it working yet.
|
2018-11-29 14:53:11 -08:00 |
|
Dustin Carlino
|
14097bebfc
|
moving BusRouteID to map_model layer from sim
|
2018-11-29 12:38:06 -08:00 |
|
Dustin Carlino
|
17262063a1
|
following logic wasn't considering length of lead vehicle properly?
adjusted code a bit, but still seeing a violation
|
2018-11-28 14:27:12 -08:00 |
|
Dustin Carlino
|
6bdb28cced
|
oops, bike starting at border was using a router to car-style park
|
2018-11-28 13:53:36 -08:00 |
|
Dustin Carlino
|
211019efd2
|
no more VanishAtDeadEnd. if it's happening, let's notice it.
|
2018-11-28 13:42:40 -08:00 |
|
Dustin Carlino
|
34f8e93bad
|
dont need pt_and_angle, just pt of Positions
|
2018-11-28 13:14:49 -08:00 |
|
Dustin Carlino
|
bdd07a7246
|
woops, missed a should-be caller of equiv_pos
|
2018-11-28 13:13:12 -08:00 |
|
Dustin Carlino
|
5c3ca41722
|
associate buses with trips, so some UI plugins can handle them
|
2018-11-27 14:33:35 -08:00 |
|
Dustin Carlino
|
c2783ab56e
|
making a new Position tuple and equiv_dist_along
|
2018-11-27 09:55:37 -08:00 |
|
Dustin Carlino
|
d0beb7f41e
|
simplify get_draw_blah API by just having one call for traversable. simplify inner walking state
|
2018-11-26 15:53:04 -08:00 |
|
Dustin Carlino
|
cd8d9adec4
|
radical speedup and simplification to driving state: only store SimQueues for active lanes/turns
|
2018-11-26 15:40:22 -08:00 |
|
Dustin Carlino
|
f26de57039
|
revive the other transit test
|
2018-11-26 14:36:59 -08:00 |
|
Dustin Carlino
|
56c885e7ab
|
revive the first parking test. make helpers to look up labeled stuff from synthetic maps. make helpers to seed specific parked cars and start certain trips again.
|
2018-11-26 11:22:17 -08:00 |
|
Dustin Carlino
|
6fbb22d9e4
|
port over the last two tests, partly
|
2018-11-25 08:57:33 -08:00 |
|
Dustin Carlino
|
cec29beda5
|
moving two sim tests over to the new runner
|
2018-11-23 16:11:27 -08:00 |
|
Dustin Carlino
|
fcf7ea161c
|
prototyping a better rust test runner that captures output in files
and prints results nicely
|
2018-11-23 14:51:14 -08:00 |
|
Dustin Carlino
|
2e8cd7ff7a
|
dont spawn bikes on highway border nodes
|
2018-11-23 11:03:45 -08:00 |
|
Dustin Carlino
|
9368c42c6e
|
improve error message for cars too close, and add error dumping to headless
|
2018-11-23 10:03:33 -08:00 |
|
Dustin Carlino
|
b55d609c37
|
fix a bug where car drives from border to a parking spot
|
2018-11-23 09:02:09 -08:00 |
|
Dustin Carlino
|
e6b1188874
|
add some debugging to kinematics and... seemingly solve the
stop-too-late bug, by arbitrarily increasing the time allowed for a
stop.
|
2018-11-22 19:53:08 -08:00 |
|
Dustin Carlino
|
c808d60fd5
|
woops, can't just scrape active agents
|
2018-11-22 14:57:57 -08:00 |
|
Dustin Carlino
|
b2c976b439
|
make Sim or TimeTravel be able to serve up Draw agents
|
2018-11-22 14:46:28 -08:00 |
|
Dustin Carlino
|
ced04798b4
|
basic controls for time travel, showing state in OSD
|
2018-11-22 11:53:35 -08:00 |
|
Dustin Carlino
|
29e1f3f6c0
|
starting a plugin to scrape agents...
|
2018-11-22 11:38:00 -08:00 |
|
Dustin Carlino
|
20b79038f4
|
dont clone bounds by default
|
2018-11-21 14:55:26 -08:00 |
|
Dustin Carlino
|
ca95c58b3b
|
fix a path trace bug for paths with one step, but no geometry
|
2018-11-21 10:00:40 -08:00 |
|
Dustin Carlino
|
f3c76c4416
|
hack around accel_to_stop_in_dist problem, for now
|
2018-11-21 09:39:26 -08:00 |
|
Dustin Carlino
|
e2d2660b38
|
reproducing the bike accel_to_stop problem
|
2018-11-21 09:35:11 -08:00 |
|
Dustin Carlino
|
b22cfe7c9b
|
gets tests to at least build again, by commenting out some of them
|
2018-11-20 14:36:11 -08:00 |
|
Dustin Carlino
|
7278719a04
|
consolidating all of the road query methods
|
2018-11-20 13:36:10 -08:00 |
|
Dustin Carlino
|
37c5a1ddb5
|
lookup sidewalk properly when bike reaches end
|
2018-11-18 19:10:14 -08:00 |
|
Dustin Carlino
|
30a03d3159
|
fix ped<->bike animation
|
2018-11-18 17:08:59 -08:00 |
|
Dustin Carlino
|
b618842ad2
|
WIP woops, found a bug with bike_reached_end
|
2018-11-18 17:02:30 -08:00 |
|
Dustin Carlino
|
fb298e4706
|
animate bike parking better
|
2018-11-18 16:53:11 -08:00 |
|
Dustin Carlino
|
044a25fce2
|
give up on Sim being Eq; settle for PartialEq, get rid of all of the annoying 'ignore this field' hacks. also getting rid of unnecessary PartialEq impls in map_model
|
2018-11-18 16:28:43 -08:00 |
|
Dustin Carlino
|
71d4df2e6d
|
save editor view when sim 'gracefully' blows up
|
2018-11-18 15:16:39 -08:00 |
|
Dustin Carlino
|
99d0d27837
|
adjust debug logs
|
2018-11-18 15:03:02 -08:00 |
|
Dustin Carlino
|
a863283571
|
different parser for ticks from filenames
|
2018-11-18 14:54:36 -08:00 |
|
Dustin Carlino
|
0df92bab75
|
debug from the most recent but relevant savestate
|
2018-11-17 20:10:00 -08:00 |
|
Dustin Carlino
|
889214ccdf
|
splitting off just the scheduling portion of spawn. no more
recalculating paths!
|
2018-11-17 18:41:53 -08:00 |
|
Dustin Carlino
|
6dbdfcb18b
|
proper enum for vehicle type
|
2018-11-17 17:38:10 -08:00 |
|
Dustin Carlino
|
343aeba3b6
|
deleted some aging code only used for tests that definitely needs overhaul anyway
|
2018-11-17 17:28:19 -08:00 |
|
Dustin Carlino
|
9084f0060b
|
PathRequest instead of massive confusing tuples. also can now use bike lanes from spawn layer
|
2018-11-17 17:12:03 -08:00 |
|
Dustin Carlino
|
0b53b2e44f
|
make bike from border work by adding a bit in spawn
|
2018-11-17 07:34:06 -08:00 |
|
Dustin Carlino
|
d7efdfc86d
|
rendering bikes differently
|
2018-11-16 14:51:41 -08:00 |
|
Dustin Carlino
|
3036511c9e
|
another darn bike/parking lane case, unrelated
|
2018-11-16 14:34:01 -08:00 |
|
Dustin Carlino
|
1e43f33939
|
render peds preparing bikes
|
2018-11-16 14:28:36 -08:00 |
|
Dustin Carlino
|
5db8b4edb6
|
make finished bikes become peds
|
2018-11-16 14:14:36 -08:00 |
|
Dustin Carlino
|
b9770dc4bd
|
plumbing through the commands in spawn, finally...
|
2018-11-16 13:40:14 -08:00 |
|
Dustin Carlino
|
705adfcf08
|
representing the preparing-to-bike state in walking sim
|
2018-11-16 12:07:26 -08:00 |
|
Dustin Carlino
|
a2a6b16fdc
|
plumbing biking option from scenario all the way down... incomplete
|
2018-11-16 11:31:27 -08:00 |
|
Dustin Carlino
|
fb2ec0bcd0
|
plumbing some bits for bikes
|
2018-11-16 10:38:05 -08:00 |
|
Dustin Carlino
|
ee9f2a0430
|
make a vehicle type for bikes and introduce a cap speed
|
2018-11-16 09:44:04 -08:00 |
|
Dustin Carlino
|
952e97d942
|
starting to write down an enum for the massive FSM revamp. having more
reservations about going this direction.
|
2018-11-15 18:58:03 -08:00 |
|
Dustin Carlino
|
febf3a1cad
|
saving and loading synthetic models
|
2018-11-14 10:54:07 -08:00 |
|
Dustin Carlino
|
88334d50ca
|
WIP rewriting pathfinding natively in terms of PathSteps
|
2018-11-13 14:06:52 -08:00 |
|
Dustin Carlino
|
a002e034d7
|
splitting out physics types
|
2018-11-13 11:48:35 -08:00 |
|
Dustin Carlino
|
6b5a012038
|
organizing sim drawing things
|
2018-11-13 11:38:35 -08:00 |
|
Dustin Carlino
|
11c2bbd11e
|
grouping sim query methods
|
2018-11-13 11:32:17 -08:00 |
|
Dustin Carlino
|
af7785d6a3
|
always send along CarState in DrawCarInput, removing an annoying query method
|
2018-11-13 10:57:28 -08:00 |
|
Dustin Carlino
|
b2e3f25393
|
moving RNG helpers from sim to abstutil
|
2018-11-13 10:50:54 -08:00 |
|
Dustin Carlino
|
df5a151f8b
|
rearranging some sim code into make/
|
2018-11-13 10:39:42 -08:00 |
|
Dustin Carlino
|
ecae90eb8a
|
refactor scenario instantiate
|
2018-11-13 10:11:32 -08:00 |
|
Dustin Carlino
|
462539b558
|
spawning cars at a border
|
2018-11-13 08:50:12 -08:00 |
|
Dustin Carlino
|
62182e6736
|
make cars end at borders properly by slightly extending the protocol for routers
|
2018-11-12 21:05:50 -08:00 |
|
Dustin Carlino
|
7214cd43d2
|
model cars finishing at a border... with a hack. :(
|
2018-11-12 20:51:13 -08:00 |
|
Dustin Carlino
|
98620ece6b
|
sending some peds to border nodes, testing it
|
2018-11-12 17:20:09 -08:00 |
|
Dustin Carlino
|
7f62537085
|
oops. border could have been represented in sidewalkspot. merge the madness.
|
2018-11-12 17:01:49 -08:00 |
|
Dustin Carlino
|
257d051585
|
update walking model to handle ending at a border
|
2018-11-12 16:45:33 -08:00 |
|
Dustin Carlino
|
70c1fae4f1
|
encoding ability to go to a border node in scenarios
|
2018-11-12 16:02:14 -08:00 |
|
Dustin Carlino
|
8e7021e958
|
update walking model to handle starting at a border
|
2018-11-12 15:34:09 -08:00 |
|
Dustin Carlino
|
0c95122576
|
encoding spawn-peds-at-border in scenario layer
|
2018-11-12 14:11:50 -08:00 |
|
Dustin Carlino
|
7cf6aa0eeb
|
new_trip API was needlessly complicated; ditched start/end_bldg
|
2018-11-12 13:39:26 -08:00 |
|
Dustin Carlino
|
f577cc9948
|
consolidate the panic/unwind code
|
2018-11-12 11:20:26 -08:00 |
|
Dustin Carlino
|
474d92f5db
|
modeling border nodes in map, control, sim, editor layers
|
2018-11-11 14:49:27 -08:00 |
|
Dustin Carlino
|
40cc81ca6f
|
make intersection policies handle one agent with multiple turns
|
2018-11-10 15:39:02 -08:00 |
|
Dustin Carlino
|
7ddbd753f4
|
storing neighborhoods as GPS
|
2018-11-09 14:12:20 -08:00 |
|
Dustin Carlino
|
9ba9acb3d2
|
modeling bus lanes
|
2018-11-07 13:50:22 -08:00 |
|
Dustin Carlino
|
c6cd36071c
|
make the large maps still work: fixes to bus route verification and
degenerate stop sign handling
|
2018-11-06 12:39:27 -08:00 |
|
Dustin Carlino
|
02f24bfe15
|
removing annoying duplicated fields in Turn
|
2018-11-06 09:29:50 -08:00 |
|
Dustin Carlino
|
9f0d3b610a
|
introducing TurnType
|
2018-11-05 18:42:33 -08:00 |
|
Dustin Carlino
|
bd96b4ff5f
|
storing src/dst intersection with Road directly
|
2018-11-05 17:39:23 -08:00 |
|
Dustin Carlino
|
9cb1337785
|
starting a rewrite of the code to find turns between sidewalks, based on
road adjacencies. needs a few more intermediate steps.
|
2018-11-05 17:15:54 -08:00 |
|
Dustin Carlino
|
aa23d76243
|
simplify API: PathStep is Copy
|
2018-11-05 14:37:26 -08:00 |
|
Dustin Carlino
|
d69804e485
|
fixing chokepoints plugin by looking at paths
|
2018-11-04 15:25:48 -08:00 |
|
Dustin Carlino
|
376f9bd3c5
|
new, simple implementation of trace_route and lots of deleted old code
|
2018-11-04 08:27:35 -08:00 |
|
Dustin Carlino
|
df6628e5b5
|
preps for filling out pathfind impl
|
2018-11-03 20:57:58 -07:00 |
|
Dustin Carlino
|
d4dc5fc658
|
percolating changes to sim layer slowly...
|
2018-11-03 20:46:41 -07:00 |
|
Dustin Carlino
|
58025c027d
|
fixing trace_route with contraflow on last step
|
2018-11-03 12:29:00 -07:00 |
|
Dustin Carlino
|
6ecfac0bd3
|
precomputing canonical pt per trip, since so much stuff kinda cares about it
|
2018-11-01 17:05:15 -07:00 |
|
Dustin Carlino
|
db34ddb2b7
|
changing the activity plugin to show a heatmap of what's currently in view
|
2018-11-01 16:07:48 -07:00 |
|
Dustin Carlino
|
b593d3f5cf
|
WIP plugin to highlight lanes with movement
|
2018-11-01 14:42:43 -07:00 |
|
Dustin Carlino
|
b7e184eeca
|
adjusting scripts to convert OSM polygons
|
2018-10-29 15:53:04 -07:00 |
|
Dustin Carlino
|
f8f2ea3f95
|
switching to a simpler GPS<->Pt2D scheme that's bijective
|
2018-10-29 15:01:15 -07:00 |
|
Dustin Carlino
|
bb9c98b54e
|
splitting into two Bounds types
|
2018-10-29 14:16:30 -07:00 |
|
Dustin Carlino
|
cc9f0289ab
|
exporting polygons in the osmosis format... wait, may need to change the
coordinate system first. let's first refactor bounds to be more careful
about existing code.
|
2018-10-29 12:29:11 -07:00 |
|
Dustin Carlino
|
949529b780
|
adding some initial neighborhood summary for an a/b test
|
2018-10-29 11:24:01 -07:00 |
|
Dustin Carlino
|
a45521e1a6
|
using Timer with read_binary
|
2018-10-28 17:17:35 -07:00 |
|
Dustin Carlino
|
f011f8f56d
|
making hierarchial progress timer to replace flamegraphs. using in many,
but not all, places
|
2018-10-28 16:40:37 -07:00 |
|
Dustin Carlino
|
15da2fe9cd
|
using quadtrees to MASSIVELY speed up sidewalk matching
|
2018-10-28 13:59:54 -07:00 |
|
Dustin Carlino
|
45bd7ee128
|
eliminate bus stops that dont line up with short driving lanes
|
2018-10-24 14:59:22 -07:00 |
|
Dustin Carlino
|
740597b64f
|
even more convenient debugging, by marking what agent is being processed everywhere
|
2018-10-24 13:33:07 -07:00 |
|
Dustin Carlino
|
da786f9348
|
gather initial summary text for neighborhoods
|
2018-10-23 16:18:33 -07:00 |
|
Dustin Carlino
|
8a474e16b0
|
how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
|
2018-10-22 20:03:39 -07:00 |
|
Dustin Carlino
|
9883da6fa8
|
fix bugs with follow plugin at the end of the trip
|
2018-10-22 16:32:58 -07:00 |
|
Dustin Carlino
|
ce9b9da5bb
|
bugfix: find driving lane near destination building
|
2018-10-22 15:40:16 -07:00 |
|
Dustin Carlino
|
bed21cac17
|
woops, eagerly evaluating tooltip for parked car
|
2018-10-22 15:09:12 -07:00 |
|
Dustin Carlino
|
9660794467
|
show route by trip, not agent
|
2018-10-22 14:39:25 -07:00 |
|
Dustin Carlino
|
b8fa12d0d5
|
terminating ped trace_route at the right SidewalkSpot
|
2018-10-22 14:18:25 -07:00 |
|
Dustin Carlino
|
9c1ae28bf8
|
ped trace_routes were wrong for contraflow steps
|
2018-10-22 13:16:30 -07:00 |
|
Dustin Carlino
|
a1ac8cf7dd
|
plugin to show diff for all agents
|
2018-10-22 11:22:16 -07:00 |
|
Dustin Carlino
|
ba3bcb5087
|
moving precompute binary to its own crate, adding logging
|
2018-10-21 11:37:30 -07:00 |
|
Dustin Carlino
|
68b0983436
|
associate the right map+edits with savestates
|
2018-10-21 11:14:22 -07:00 |
|
Dustin Carlino
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050a9a1400
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load pre-baked maps. now starting an a/b test is very fast! \o/
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2018-10-20 09:18:57 -07:00 |
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Dustin Carlino
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66bbdc0362
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script to save all the maps with edits. no loading yet
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2018-10-20 09:02:44 -07:00 |
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Dustin Carlino
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80121df78c
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rename data/maps to data/raw_maps
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2018-10-20 08:25:49 -07:00 |
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Dustin Carlino
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5d010d2580
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make a/b test work again... neighborhoods can be kind of poorly defined
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2018-10-18 15:44:35 -07:00 |
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Dustin Carlino
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10a6ee09d1
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debugging why we wound up with disconnected roads, breaking parking seeding... ah, there are roads in the neighborhood without any buildings
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2018-10-18 13:57:38 -07:00 |
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Dustin Carlino
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bb21c45394
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weighted choice for how many cars per building
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2018-10-17 16:22:33 -07:00 |
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Dustin Carlino
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ec49d2dd20
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fix problem with trace_route requesting invalid start dist
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2018-10-17 15:27:38 -07:00 |
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Dustin Carlino
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452677672f
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savestate at the end of the step
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2018-10-17 15:07:26 -07:00 |
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Dustin Carlino
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3968a78166
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only allow interactive spawning at the beginning
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2018-10-17 15:01:36 -07:00 |
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Dustin Carlino
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d897ebfd4b
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fixing up broken tests... at least making them build :\
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2018-10-17 13:42:07 -07:00 |
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Dustin Carlino
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d02c5004f9
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clean up Pt2D::from_gps API
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2018-10-17 13:14:10 -07:00 |
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Dustin Carlino
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b25046bd67
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removing old, weird controls for interactively spawning stuff in the UI
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2018-10-17 13:06:40 -07:00 |
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Dustin Carlino
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fade0f8883
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UI plugin to show parked car / building associations
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2018-10-17 12:29:46 -07:00 |
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Dustin Carlino
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24edfcd784
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place parked cars close to buildings, in a stable way
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2018-10-17 11:49:15 -07:00 |
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Dustin Carlino
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98914ce208
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peds only use the car associated with their building
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2018-10-17 10:34:02 -07:00 |
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Dustin Carlino
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0d33a25d44
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calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
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2018-10-17 10:10:22 -07:00 |
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Dustin Carlino
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299c7bdb2f
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seed parked cars per building, not per spot
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2018-10-17 10:01:33 -07:00 |
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Dustin Carlino
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7919b0bd8d
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associating cars with an owner
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2018-10-16 17:28:03 -07:00 |
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Dustin Carlino
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2c110a58f9
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starting a very basic plugin to show differences between trips in parallel worlds
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2018-10-16 14:48:41 -07:00 |
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Dustin Carlino
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41817d3e91
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oops, nonsense option to start moving cars
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2018-10-16 12:15:02 -07:00 |
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Dustin Carlino
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9400e3d010
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refactor: hardcode concrete rng type, remove annoying generic
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2018-10-16 12:00:20 -07:00 |
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Dustin Carlino
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14c341d86a
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shuffle parked cars to use without offsetting the RNG
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2018-10-16 11:50:16 -07:00 |
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Dustin Carlino
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77786c9483
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forking RNGs to keep SeedParking consistent
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2018-10-16 11:39:16 -07:00 |
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Dustin Carlino
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bc48b3189f
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generate trips to spawn before seeding parking spots, to make trip IDs line up better...
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2018-10-14 18:53:39 -07:00 |
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Dustin Carlino
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022b78ca34
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associate trips with peds and cars more easily
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2018-10-14 14:10:46 -07:00 |
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Dustin Carlino
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80f6eb95b4
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brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
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2018-10-14 14:01:03 -07:00 |
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Dustin Carlino
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19bcf0199e
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update map paths in tests
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2018-10-13 17:43:52 -07:00 |
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Dustin Carlino
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90af8a84c6
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woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
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2018-10-13 16:34:02 -07:00 |
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Dustin Carlino
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25a1beba4e
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generalize traces a bit to handle 0-length turns properly
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2018-10-13 16:05:52 -07:00 |
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Dustin Carlino
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e4dc075871
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WIP trying to solve problem of driving traces not matching up sometimes
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2018-10-13 15:41:40 -07:00 |
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Dustin Carlino
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f7f9b5ab70
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plugin to find and show chokepoints
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2018-10-13 15:24:14 -07:00 |
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Dustin Carlino
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99559fa578
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also retain the logical pieces of a Trace, so we can next find chokepoints
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2018-10-13 11:27:22 -07:00 |
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Dustin Carlino
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37173fc72c
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dont savestate at 0s
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2018-10-10 16:31:16 -07:00 |
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Dustin Carlino
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792c25b40b
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removing failure crate in sim too
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2018-10-10 16:29:43 -07:00 |
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Dustin Carlino
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843742b708
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adding error messages for map model queries that can fail
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2018-10-10 15:58:00 -07:00 |
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Dustin Carlino
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e681032866
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fix bug where commands scheduled at tick 0 were skipped
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2018-10-10 09:27:06 -07:00 |
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Dustin Carlino
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6dad7155aa
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swap sims
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2018-10-09 21:44:26 -07:00 |
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Dustin Carlino
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4672994777
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fixed one problem with ped trace_route... walking model is so complicated. ><
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2018-10-09 17:43:22 -07:00 |
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Dustin Carlino
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dcbf373896
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constructing traces way more directly. still broken for peds. :(
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2018-10-09 16:14:48 -07:00 |
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Dustin Carlino
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88ac5267d2
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include turns in ped route... but oops, this won't work, need to know
contraflow lanes when taking slices
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2018-10-09 15:17:17 -07:00 |
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Dustin Carlino
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d0f88f8d52
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use new Trace for show_route plugin. handle 0-length turns
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2018-10-09 14:36:53 -07:00 |
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Dustin Carlino
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2716a2272b
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making trace handle lanes and turns
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2018-10-09 13:43:59 -07:00 |
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Dustin Carlino
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d3e5fdb7c4
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moving on->traversable, in the map model directly
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2018-10-09 13:09:26 -07:00 |
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Dustin Carlino
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d7a36889b2
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some of the pieces to render smart arrows in front of agents
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2018-10-09 12:56:58 -07:00 |
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Dustin Carlino
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2fffbb53f9
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refactoring logic to save stuff
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2018-10-08 10:21:13 -07:00 |
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Dustin Carlino
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fcfef89760
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intermission: handling empty directory listings, menus
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2018-10-08 09:45:21 -07:00 |
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Dustin Carlino
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7ef462d94d
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defining a plugin to manage A/B tests
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2018-10-08 09:00:55 -07:00 |
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Dustin Carlino
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daac00155e
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start animating the lines
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2018-10-06 14:30:57 -07:00 |
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Dustin Carlino
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94ac54d7e8
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stop using Color and Vec2d types from piston, to slowly move away from dependence on piston
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2018-10-05 14:58:48 -07:00 |
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Dustin Carlino
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478d12aecb
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plumb car properties between driving and parking sims. seems simpler...
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2018-10-05 12:35:32 -07:00 |
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Dustin Carlino
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2b0af3ea52
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fixing name of map edits...
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2018-10-05 10:58:45 -07:00 |
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Dustin Carlino
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2c8aa62f97
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describe map edits in GUI
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2018-10-04 11:16:00 -07:00 |
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Dustin Carlino
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bed2c604f3
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directly save control intersection policies, dont need this intermedite savestate struct
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2018-10-04 11:05:53 -07:00 |
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Dustin Carlino
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53993feebb
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skeleton of plugin that can manage different map edits
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2018-10-02 21:29:50 -07:00 |
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Dustin Carlino
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190d9be972
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sharing flags for specifying sim to load
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2018-10-02 16:34:27 -07:00 |
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Dustin Carlino
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04acd6723b
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rename scenario_name, now that we have scenarios
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2018-10-02 16:13:20 -07:00 |
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Dustin Carlino
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72d0294efb
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load named map edits, not a single one
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2018-10-02 16:07:48 -07:00 |
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Dustin Carlino
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7b718b4621
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bundling all map edits together
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2018-10-02 15:48:10 -07:00 |
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Dustin Carlino
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8badd7a813
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show optional sidepanel in UI with current sim score
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2018-09-28 07:43:53 -07:00 |
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Dustin Carlino
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4f3afa3894
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very primitively tracking trip times, only showing in headless
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2018-09-28 07:19:16 -07:00 |
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Dustin Carlino
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6e0f58f4c6
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accept scenarios on the CLI
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2018-09-27 14:53:46 -07:00 |
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Dustin Carlino
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30362f138d
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spawn drivers too from scenarios
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2018-09-27 14:42:22 -07:00 |
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Dustin Carlino
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287528bb66
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handle spawn commands in any order
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2018-09-27 14:19:25 -07:00 |
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Dustin Carlino
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b7a3dc852c
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spawn walking agents over time
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2018-09-27 12:37:03 -07:00 |
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Dustin Carlino
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dc6549f726
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seeding parked cars in polygon
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2018-09-27 12:08:35 -07:00 |
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Dustin Carlino
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8e12d4d6f0
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interlude: make spawn functions directly populate car_properties
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2018-09-27 11:53:51 -07:00 |
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Dustin Carlino
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fa1d7e8182
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WIP instantiating a scenario
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2018-09-27 11:47:29 -07:00 |
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Dustin Carlino
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3d2255d728
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move wizard to ezgui \o/
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2018-09-25 14:43:56 -07:00 |
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Dustin Carlino
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49ab31c1ca
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woops, was displaying ansi codes in logscroller
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2018-09-24 15:42:10 -07:00 |
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Dustin Carlino
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d134706db7
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bigger FSM for managing scenarios... it initially seems to work? :P
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2018-09-24 15:40:37 -07:00 |
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Dustin Carlino
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8b5b7d806e
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moving maps to a subdirectory inside data/
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2018-09-24 14:40:16 -07:00 |
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Dustin Carlino
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19e6aaf244
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defining scenarios, renaming polygons -> neighborhoods
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2018-09-24 14:30:02 -07:00 |
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Dustin Carlino
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64e6f6c9cd
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define a second unused wizard workflow, and move some mostly generic pieces to ezgui
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2018-09-24 14:17:29 -07:00 |
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Dustin Carlino
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8ffc817501
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logging handlers for headless
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2018-09-24 10:54:11 -07:00 |
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Dustin Carlino
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09c3b017b9
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logging in map layer too
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2018-09-23 14:15:24 -07:00 |
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Dustin Carlino
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e6e1f7cbc5
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logging from sim crate, automatically noting the target
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2018-09-23 13:56:29 -07:00 |
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Dustin Carlino
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bcc65941f3
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saving polygon areas
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2018-09-19 09:30:01 -07:00 |
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Dustin Carlino
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8b0fb9248c
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using Pt2D in ezgui's API when appropriate
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2018-09-18 15:09:17 -07:00 |
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Dustin Carlino
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20a1bb7923
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dispersing the remainders of map_model::geometry
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2018-09-18 14:35:10 -07:00 |
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Dustin Carlino
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e4339436fc
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make bus stops a separate layer to render. easy!
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2018-09-15 19:58:25 -07:00 |
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Dustin Carlino
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74ad9d0819
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split bus stops into their own first-class object in the map model layer
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2018-09-15 19:02:10 -07:00 |
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Dustin Carlino
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e65f3aecc7
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update to rust 1.29, re-run format
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2018-09-15 16:54:00 -07:00 |
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Dustin Carlino
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5303087fa2
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making DrawCar implement renderable
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2018-09-13 22:33:58 -07:00 |
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Dustin Carlino
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b3d2a5c5be
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WIP making DrawPed implement Renderable
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2018-09-13 22:15:03 -07:00 |
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Dustin Carlino
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a059bccfd5
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making more plugins initiate themselves, instead of UI doing it
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2018-09-13 11:57:18 -07:00 |
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Dustin Carlino
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013b3e11c5
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pathfinding using bus stops, unused, and not the right interface yet
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2018-09-09 14:03:20 -07:00 |
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Dustin Carlino
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0b127e979a
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WIP generalizing pathfinding to have different expansion and costs
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2018-09-09 13:15:56 -07:00 |
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Dustin Carlino
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630f6504f4
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stick in some flamegraph timings to part of map loading
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2018-09-08 13:01:39 -07:00 |
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Dustin Carlino
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99fe9f170c
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fixing up tests
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2018-09-07 14:08:36 -07:00 |
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Dustin Carlino
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58b01fce9e
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instantiate bus routes from GTFS too
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2018-09-07 13:03:50 -07:00 |
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Dustin Carlino
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143084a8a9
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parse gtfs during map conversion
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2018-09-07 11:54:27 -07:00 |
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Dustin Carlino
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c1ad5fb39f
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working on turning GTFS into map model layer bus stops, but interlude of
refactoring a sidewalk pt finder thing
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2018-09-06 18:18:56 -07:00 |
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Dustin Carlino
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e02ec325de
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simpler gtfs parsing
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2018-09-06 16:48:28 -07:00 |
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Dustin Carlino
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1d732c5a3b
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WIP load gtfs
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2018-09-06 14:59:02 -07:00 |
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Dustin Carlino
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c5c00d5740
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record stack traces
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2018-09-06 13:32:35 -07:00 |
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Dustin Carlino
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0276dd54aa
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starting to capture stack traces at runtime
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2018-09-05 16:37:18 -07:00 |
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Dustin Carlino
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e99d9944e4
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using failure crate in sim
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2018-09-05 15:21:04 -07:00 |
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Dustin Carlino
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a2c7b8b5bd
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fixing warping peds and preventing it from happening again
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2018-09-05 14:22:47 -07:00 |
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Dustin Carlino
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fbcc2a9094
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unifying WorldView and AgentInfo
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2018-09-05 13:10:29 -07:00 |
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Dustin Carlino
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62d0c4af15
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make simqueue cache dist_along
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2018-09-05 12:22:35 -07:00 |
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Dustin Carlino
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8547b18650
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WIP figuring out why just yielding at stop signs breaks things
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2018-09-05 11:57:06 -07:00 |
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Dustin Carlino
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551c0c3170
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making BusStop a lightweight ID-like thing
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2018-09-04 13:21:01 -07:00 |
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Dustin Carlino
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11f0f20a3e
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digging into nondeterminism due to fp issues
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2018-09-04 12:56:18 -07:00 |
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Dustin Carlino
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686f247b52
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adding a test of a ped using the bus
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2018-09-04 12:19:28 -07:00 |
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Dustin Carlino
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55b02e6c5c
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making a sample ped using the bus
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2018-09-04 11:49:22 -07:00 |
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Dustin Carlino
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a74bfe6c92
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making peds leave the bus
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2018-09-04 11:18:27 -07:00 |
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Dustin Carlino
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7e8407466e
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gluing transit sim to trip manager for boarding a bus
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2018-09-04 10:55:44 -07:00 |
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Dustin Carlino
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bc9b559701
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making the multi-leg trips handle transitions correctly
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2018-09-04 10:31:52 -07:00 |
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Dustin Carlino
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9d01183a7e
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introducing some proper multi-leg trips
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2018-09-04 10:16:34 -07:00 |
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Dustin Carlino
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ae3a293d44
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moving most of the parts of spawner that use rng to helpers
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2018-09-03 12:47:06 -07:00 |
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