Dustin Carlino
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c25d544fe2
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fixing edits_name in map paths and also supporting Windows backslashes in paths
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2019-04-10 11:22:36 -07:00 |
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Dustin Carlino
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20e41fa2b4
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cleaning up unused data in ParkingSpotGeometry
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2019-04-10 10:37:16 -07:00 |
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Dustin Carlino
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27fc74c05a
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implement a stop sign-ish policy
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2019-04-10 10:22:13 -07:00 |
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Dustin Carlino
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da3152a0e7
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revamp road editor plugin. recalculate DrawMap changes. fixing some
apply_edits bugs
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2019-03-18 18:53:32 -07:00 |
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Dustin Carlino
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3f47c00e03
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slowly reintroduce MapEdits, just with lane type overrides. load and
"apply" them
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2019-03-18 16:40:27 -07:00 |
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Dustin Carlino
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3ea3ea199a
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completely remove most traces of MapEdits. quietly disconnect some
editor plugins
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2019-03-18 15:37:02 -07:00 |
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Dustin Carlino
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f99a20163d
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rip out stubbed MapEdits stuff in sim layer, letting basic UI for
editing work again. only let UI plugins work if sim is empty.
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2019-03-18 13:36:46 -07:00 |
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Dustin Carlino
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c7dc028601
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Display for Traversable
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2019-03-18 13:21:57 -07:00 |
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Dustin Carlino
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1a395d7e4f
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clean up dead code
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2019-03-17 20:31:48 -07:00 |
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Dustin Carlino
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7422877bcb
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handle ending while clipping into stuff
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2019-03-17 18:48:24 -07:00 |
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Dustin Carlino
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440ff358cd
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option to headless to 'draw' everything, flush out all bugs
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2019-03-17 18:13:30 -07:00 |
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Dustin Carlino
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ef4a4b18cf
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handle short lanes for get_car_positions
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2019-03-17 18:04:25 -07:00 |
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Dustin Carlino
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96785a3c5c
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oops, considering somebody out of the way slightly early wasnt actually safe, it turns out
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2019-03-17 17:55:24 -07:00 |
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Dustin Carlino
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652e01ba87
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deal with short lanes. also dont mark turn_finished until the car is
totally out the intersection.
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2019-03-17 17:13:28 -07:00 |
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Dustin Carlino
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b8c15b5ced
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different formulation, where follower of laggy leader immediately at end of queue when laggy leader is out of the way. make get_car_positions recurse. great start!
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2019-03-16 15:26:37 -07:00 |
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Dustin Carlino
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c40c4fdff4
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eager impl to not hit the back of cars. no handling of short lanes, and
follower waits before starting to cross the end of a lane.
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2019-03-16 14:53:46 -07:00 |
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Dustin Carlino
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db536a04d5
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refactor an exact_slice for polylines
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2019-03-15 14:02:43 -07:00 |
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Dustin Carlino
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961b70d1f4
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kind of improved draw_unzoomed, except there are just tons of weird
situations to represent
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2019-03-15 13:39:25 -07:00 |
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Dustin Carlino
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88c9630f7a
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check for gridlock every 5m and savestate when it happens
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2019-03-15 12:17:35 -07:00 |
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Dustin Carlino
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dd198bb37f
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overly conservative gridlock detection, triggered kind of manually
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2019-03-15 12:10:47 -07:00 |
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Dustin Carlino
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1ba7e5d325
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woops, not so easy to figure out a proper retry for room_at_end
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2019-03-14 16:05:07 -07:00 |
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Dustin Carlino
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e482e10666
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show agent state in tooltips
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2019-03-14 14:36:46 -07:00 |
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Dustin Carlino
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17ef2c5a3a
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separate Queued and WaitingToTurn states for cars. populate
waiting_to_turn in DrawCar
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2019-03-13 15:14:49 -07:00 |
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Dustin Carlino
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15f6981b1d
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make tests pull events new way, stop returning from step(). fix termion
and test runner.
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2019-03-12 13:29:58 -07:00 |
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Dustin Carlino
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505b0a9496
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store events in Sim, not a plugin. switch tutorial mode.
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2019-03-12 13:23:39 -07:00 |
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Dustin Carlino
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5711e343e8
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spawn cars around an intersection
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2019-03-12 11:06:42 -07:00 |
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Dustin Carlino
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5ca359998c
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upgrade some dependencies and list data source licenses in README
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2019-03-11 16:04:47 -07:00 |
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Dustin Carlino
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5bba5ce31e
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track num_active_trips to speedup is_done query
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2019-03-08 16:02:56 -08:00 |
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Dustin Carlino
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8f5dd61ce5
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handle cars with one-step routes
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2019-03-08 15:57:20 -08:00 |
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Dustin Carlino
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7adf7d4e27
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print what paths fail in trip transitions, fix a tiny parking sim bug
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2019-03-08 12:52:37 -08:00 |
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Dustin Carlino
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5013cae4f9
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fixing tests
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2019-03-08 12:19:05 -08:00 |
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Dustin Carlino
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6fd021be91
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filter out nonsense trips
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2019-03-08 11:06:55 -08:00 |
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Dustin Carlino
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1eebea8001
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cutting over to new graph search in some cases. adding support for
one-step walking paths.
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2019-03-08 10:47:39 -08:00 |
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Dustin Carlino
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08e54612b8
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cache bus routes
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2019-03-06 18:16:08 -08:00 |
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Dustin Carlino
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a975d0efd4
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print progress while calculating paths in parallel
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2019-03-06 17:41:28 -08:00 |
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Dustin Carlino
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4ae478a7a5
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smarter estimate about cars queued on last step... but disabled it :(
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2019-03-05 18:12:32 -08:00 |
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Dustin Carlino
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ce340f5668
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more frequent status updates, based on real time passing, not sim time
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2019-03-05 17:10:27 -08:00 |
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Dustin Carlino
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063fb85155
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amp up BLIND_RETRY to something reasonable for the remaining, difficult cases. fix a race condition where a bus blips through the Queued state. and deal with idling state causing queued followers
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2019-03-05 16:57:27 -08:00 |
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Dustin Carlino
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84d24da73d
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decent retries for intersections
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2019-03-05 15:32:36 -08:00 |
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Dustin Carlino
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2a7da98a09
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give some control of retries to intersections
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2019-03-05 14:32:33 -08:00 |
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Dustin Carlino
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1d0dca77b8
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woops, was still advancing time in 0.1s chunks
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2019-03-05 14:02:39 -08:00 |
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Dustin Carlino
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bc9a9aa360
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histogram of how far events are in the future
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2019-03-05 13:43:49 -08:00 |
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Dustin Carlino
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3567f2451f
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count active agents better
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2019-03-05 10:08:06 -08:00 |
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Dustin Carlino
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194d3b3b57
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keep simple state when roaming for parking
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2019-03-05 10:00:05 -08:00 |
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Dustin Carlino
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0bcb18b4b0
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handle unreachable case
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2019-03-05 09:36:48 -08:00 |
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Dustin Carlino
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0c824e8d0d
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flag to headless to control sim size, roughly
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2019-03-05 09:30:39 -08:00 |
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Dustin Carlino
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f866c99758
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add some basic stats for how many events go through, how many are EPSILON in the future
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2019-03-05 09:17:36 -08:00 |
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Dustin Carlino
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3047c67e2b
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modest speedup using binary search
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2019-03-04 21:08:45 -08:00 |
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Dustin Carlino
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b69c01ea5f
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preps to swap out scheduler priority queue impl
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2019-03-04 20:50:36 -08:00 |
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Dustin Carlino
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88ce753243
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making one PriorityQueue for all of sim, doing dispatch
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2019-03-04 14:56:38 -08:00 |
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Dustin Carlino
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434a4aa019
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cutover driving sim to events!
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2019-03-04 14:11:27 -08:00 |
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Dustin Carlino
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b58a4097b5
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changing PriorityQueue to emit one item at a time
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2019-03-04 13:12:38 -08:00 |
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Dustin Carlino
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6f0dffdc75
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move all driving sim to per-car updates, by calculating distances only
when needed
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2019-03-04 13:04:23 -08:00 |
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Dustin Carlino
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0cfbc2f7da
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move the code to advance Queued head cars to next turn/lane into the
main per-car loop
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2019-03-04 12:15:16 -08:00 |
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Dustin Carlino
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8e7cc2c11e
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delete peds inline
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2019-03-04 11:03:15 -08:00 |
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Dustin Carlino
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b52e7bd991
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lift Idling handler to the loop that's trivially event-based
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2019-03-04 10:47:20 -08:00 |
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Dustin Carlino
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385a9044db
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store requests to intersections, as a prep for notifying them when to retry
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2019-03-03 20:01:38 -08:00 |
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Dustin Carlino
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d8ad1675dc
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handle sim running too damn fast ;)
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2019-03-03 19:05:57 -08:00 |
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Dustin Carlino
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2ac973f245
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properly update followers that're Crossing and become unblocked
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2019-03-03 18:41:45 -08:00 |
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Dustin Carlino
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ab52e9ac38
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stop returning borrows from get_car_positions
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2019-03-03 18:19:12 -08:00 |
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Dustin Carlino
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b1dff917c9
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make a new WaitingToTurn state for peds
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2019-03-03 17:50:13 -08:00 |
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Dustin Carlino
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92fd802f83
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vague cleanup before making driving sim be event-based
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2019-03-03 16:05:17 -08:00 |
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Dustin Carlino
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5f08bfca0c
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store Cars in DrivingSimState, not Queue
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2019-03-03 15:12:25 -08:00 |
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Dustin Carlino
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f2b0468b8b
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speed up tests by loading precomputed map
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2019-03-03 14:40:59 -08:00 |
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Dustin Carlino
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348c7b2b35
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making walking sim be (mostly) event-based
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2019-03-03 14:39:39 -08:00 |
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Dustin Carlino
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8f3b2b8224
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extract out a priority queue helper, still slow impl
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2019-03-03 14:22:25 -08:00 |
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Dustin Carlino
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9d1bb00fbd
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adding a test for bikes
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2019-03-02 17:22:41 -08:00 |
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Dustin Carlino
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bcb0268f7a
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refactoring TripManager
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2019-03-01 22:43:27 -08:00 |
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Dustin Carlino
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0f71ee5210
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make peds leave bus
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2019-03-01 22:33:15 -08:00 |
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Dustin Carlino
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313841b9de
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make peds board buses
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2019-03-01 22:09:33 -08:00 |
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Dustin Carlino
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9c916e5d11
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make sure buses dont block a sim from being considered done
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2019-03-01 15:39:34 -08:00 |
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Dustin Carlino
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81d604367e
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make buses cycle between stops. move the waiting at stop state to
CarState, since idling in Queued doesn't make sense
|
2019-03-01 15:25:42 -08:00 |
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Dustin Carlino
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c99d9f5138
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bringing back skeleton of transit sim...
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2019-03-01 13:30:41 -08:00 |
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Dustin Carlino
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5f6d7e1b66
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fix sim nondet test failure by using BTreeMap in my MultiMap
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2019-03-01 12:16:52 -08:00 |
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Dustin Carlino
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8d9a44fd76
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making sure to call TripManager and publish events for most transitions
|
2019-02-28 19:07:40 -08:00 |
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Dustin Carlino
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05ffb18fbc
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publishing an event to make the parking tests work
|
2019-02-28 10:54:03 -08:00 |
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Dustin Carlino
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e6ff4481e7
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do ID allocation more up-front
|
2019-02-27 14:29:45 -08:00 |
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Dustin Carlino
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84c1a94f49
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implement test helper for seeding parked cars
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2019-02-27 13:23:13 -08:00 |
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Dustin Carlino
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50451b6120
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make tests build again. cleanup sim::load
|
2019-02-27 13:16:28 -08:00 |
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Dustin Carlino
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dd6921323d
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delete a little commented out code
|
2019-02-27 12:24:57 -08:00 |
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Dustin Carlino
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54935ab5de
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draw unzoomed cars, color peds preparing bikes
|
2019-02-27 12:23:15 -08:00 |
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Dustin Carlino
|
c6f64cbec5
|
clean up imports and visibility in sim
|
2019-02-27 12:19:38 -08:00 |
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Dustin Carlino
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f6a6bb888e
|
cleanup crate dependencies, fix spawning car from lane, reduce
mutability of debug_car
|
2019-02-27 12:06:29 -08:00 |
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Dustin Carlino
|
11c549331e
|
finally, the big cutover! editor and headless work. tests dont compile.
|
2019-02-27 11:53:45 -08:00 |
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Dustin Carlino
|
8e522e13dc
|
prepping helpers to spawn ala carte trips
|
2019-02-27 11:25:13 -08:00 |
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Dustin Carlino
|
be797e7e6f
|
rearrange sim crate code to prep for easier cutover
|
2019-02-27 09:38:52 -08:00 |
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Dustin Carlino
|
350428b6e9
|
impl remaining Sim methods
|
2019-02-27 09:33:49 -08:00 |
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Dustin Carlino
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b3b4f82f45
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rename CarState enum
|
2019-02-26 16:41:32 -08:00 |
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Dustin Carlino
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b0abf7abff
|
make time private in Sim, force clear API
|
2019-02-26 14:23:59 -08:00 |
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Dustin Carlino
|
76ee37c077
|
get rid of Tick externally
|
2019-02-26 14:21:57 -08:00 |
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Dustin Carlino
|
42c7c21246
|
removing many external dependencies on Tick. moving time parsing to
Duration.
|
2019-02-26 14:09:08 -08:00 |
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Dustin Carlino
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d5181f6bf8
|
own time inside of Sim
|
2019-02-26 13:08:56 -08:00 |
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Dustin Carlino
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b6eb62aa62
|
give commands to spawn peds, but don't do anything with them yet
|
2019-02-23 11:48:42 -08:00 |
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Dustin Carlino
|
6673807422
|
bring in parking code and some structures needed for it. dont use it yet. switch to Vehicle.
|
2019-02-22 11:09:33 -08:00 |
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Dustin Carlino
|
a45b4510b6
|
speed up neighborhood<->building and road matching during scenario instantiation
|
2019-02-21 11:33:56 -08:00 |
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Dustin Carlino
|
e4ef1ec79d
|
removing log from sim
|
2019-02-20 11:22:51 -08:00 |
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Dustin Carlino
|
c2791a6ead
|
using Warn in all of geom
|
2019-02-20 10:36:58 -08:00 |
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Dustin Carlino
|
46fb2c94b5
|
implement DrawAgents
|
2019-02-20 08:11:03 -08:00 |
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Dustin Carlino
|
ad16247695
|
active agents per road in unzoomed mode
|
2019-02-16 17:55:02 -08:00 |
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Dustin Carlino
|
2578219610
|
skip spawning vehicles when they wont fit in the requested spot. improve
some error messages related to spawning and add a timer for an
apparently very slow step
|
2019-02-16 11:51:42 -08:00 |
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