Dustin Carlino
c7fbaaf7e1
reset edits when leaving sandbox mode
2019-11-19 11:47:40 -08:00
Dustin Carlino
c0fea0811f
analyze a bike route and warn when bike lanes arent used
2019-11-18 14:01:15 -08:00
Dustin Carlino
0c2bd1ec0c
no need to clobber stop signs when lanes nearby are edited. also, er, i
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bricked setting lane types -- fixed ><
2019-11-18 10:43:53 -08:00
Dustin Carlino
463ed7022e
small fixes/cleanups to map layer:
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- print highest cost in heatmap over all turns
- rm defunct label support for roads/bldgs
- trim out unused methods from Map
- making spawner go through sim layer to get paths, consolidating a bit
2019-11-18 10:33:36 -08:00
Dustin Carlino
c148016877
compress edits when saving
2019-11-17 18:36:07 -08:00
Dustin Carlino
bd108b8d9a
redraw stop signs and traffic signals as changes happen
2019-11-17 18:05:35 -08:00
Dustin Carlino
8c2d383fd7
undo button, and displaying last 5 edits
2019-11-17 17:02:14 -08:00
Dustin Carlino
83352965b0
woops, forgot about a block of commented stuff in apply_edits. prevent
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orphaning a bus stop
2019-11-17 12:44:24 -08:00
Dustin Carlino
2e2fd1d931
computing the actual set of modified stuff, using it for revert and info
2019-11-17 12:28:48 -08:00
Dustin Carlino
b670299b89
support un-closing an intersection. prevent closing borders.
2019-11-17 11:35:37 -08:00
Dustin Carlino
05ba77ba9b
prototyping map edits as a sequence of commands. some existing behavior
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temporarily lost. i think this is simpler, will forge ahead
2019-11-16 20:27:10 -08:00
Dustin Carlino
f840175ef4
display pathfinding cost in info panel and heatmap
2019-11-16 15:16:28 -08:00
Dustin Carlino
b8abeccb43
very basic pathfinding penalty for not using bike/bus lanes when theyre available. except it's not working! argh
2019-11-15 15:00:14 -08:00
Dustin Carlino
22397b93a7
NOW ban bikes from motorways. popdat trip filtering needed to handle
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some impossible-to-fulfill requests involving borders
2019-11-15 10:48:33 -08:00
Dustin Carlino
8ed42e9fb6
can_use can ban bikes from highways... disabled because it's breaking
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psrc scenario, about to dig in
2019-11-15 10:11:31 -08:00
Dustin Carlino
59913d79e9
also switch some border-related methods to use PathConstraints
2019-11-14 20:37:03 -08:00
Dustin Carlino
2dea662fa0
rip out old methods in map for filtering turns
2019-11-14 20:24:54 -08:00
Dustin Carlino
0f3191bca8
tweak pathfinding to use PathConstraints
2019-11-14 20:10:53 -08:00
Dustin Carlino
9e3f318f48
make floodfiller show reachability based on PathConstraint. start new
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methods for valid turns based on PathConstraint.
2019-11-14 20:00:52 -08:00
Dustin Carlino
4c9975f8b0
be a little more precise with PathRequest
2019-11-14 19:18:22 -08:00
Dustin Carlino
1c330d856f
fix the close-intersection tool. make it check that sidewalks aren't disconnected by the change. implement un-closing an intersection for construction!
2019-11-14 13:03:33 -08:00
Dustin Carlino
98ef31fa24
disabled: import and render pedestrian traffic islands. include them in
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search results.
2019-11-14 10:54:11 -08:00
Dustin Carlino
53bbf4e272
manually trim a few disconnected sidewalks
2019-11-13 15:01:53 -08:00
Dustin Carlino
628111b421
show sidewalks disconnected in edit impact. prerequisite to preventing this.
2019-11-12 16:08:39 -08:00
Dustin Carlino
03d599775f
clean up some crosswalks generated near roads with sidewalks only on one side
2019-11-12 15:54:47 -08:00
Dustin Carlino
65d8f9e3c6
oops, wasnt recomputing pedestrian graphs at all. but now that connectivity can change too, so...
2019-11-11 15:17:40 -08:00
Dustin Carlino
1ff80b2e20
start figuring out what impact edits have on trips in a scenario. also,
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count trips with the first path failing as aborted.
2019-11-11 14:14:19 -08:00
Dustin Carlino
6fb5fd2239
start modeling intersections closed for construction. ignore impact on trips, pathfinding, etc. bugs with applying edits, but a start.
2019-11-10 15:03:06 -08:00
Dustin Carlino
0fb358b38d
interpret sidewalks=separate as =both for now, so the downtown map is usable again
2019-11-10 12:19:39 -08:00
Dustin Carlino
5aecb96d8f
refactor turn restriction handling in map_editor... no behavioral changes yet
2019-11-09 16:10:18 -08:00
Dustin Carlino
5bb8e0a83b
overhaul stop signs. can only toggle which roads have a stop sign or
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not. no more granular control of individul turns
2019-11-09 14:20:31 -08:00
Dustin Carlino
7b2a0b87b3
just use 3 turn priorities, interpret them a bit differently.
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temporarily kinda breaking stop signs
2019-11-09 13:35:55 -08:00
Dustin Carlino
6a5b312a07
same for correct end lanes
2019-11-07 16:32:26 -08:00
Dustin Carlino
b0dde63e57
make bulk spawner use correct start lanes
2019-11-07 16:16:04 -08:00
Dustin Carlino
179009de32
stop coloring synthetic/original stuff in map editor. not useful now that it's normal to modify existing stuff
2019-11-06 10:16:06 -08:00
Dustin Carlino
7800ac046e
WIP detecting problems applying fixes
2019-11-06 09:58:21 -08:00
Dustin Carlino
1a28768df3
displaying bus delay data over time. needs work, but solid start to a
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general plotting mechanism
2019-11-05 13:00:51 -08:00
Dustin Carlino
03e2c0b3f2
one master set of fixes in huge_seattle coordinate space, then a single override per map. start over with fixes... again. for the last time?! all the tricky cases from last time work now...
2019-11-04 09:50:59 -08:00
Dustin Carlino
432995d8e5
confirm before bailing out of sandbox mode
2019-11-01 20:43:09 -07:00
Dustin Carlino
33fe2981af
oh wow, traffic signal durations have been hardcoded forever. woops?
2019-11-01 14:26:27 -07:00
Dustin Carlino
f0bc8eb1fa
move a validity check for border intersections up-front in map construction. be able to skip fixes in precompute scripts too
2019-10-31 15:55:02 -07:00
Dustin Carlino
abf14e1fac
track when map edits are dirty
2019-10-31 14:51:35 -07:00
Dustin Carlino
11af01d0ea
prevent bus routes near borders from being filtered out
2019-10-31 12:07:35 -07:00
Dustin Carlino
9995bed6ab
improve dead-ends by using a shared sidewalk corner, not a crosswalk
2019-10-30 10:10:28 -07:00
Dustin Carlino
a5892daedb
add a new lane type for road closures
2019-10-29 17:04:57 -07:00
Dustin Carlino
8e4bc6961b
montlake is completely fixed of short roads! also turn restrictions
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around 520, crosswalks over 2 one-ways, decided to use one fix file per
map
2019-10-28 19:08:44 -07:00
Dustin Carlino
ca43e6fb43
woops, wasnt deleting turn restrictions from world layer. fix up
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montlake/520 once again, modulo turn restrictions
2019-10-28 16:16:25 -07:00
Dustin Carlino
1f7c113267
fix road merging. simpler now that roads only have one object
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associated. require turn restrictions to be deleted first. fix the
boston area as a test
2019-10-28 14:33:10 -07:00
Dustin Carlino
6f50cbaa30
finishing the big cutover from stable to original IDs. main path works,
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now looking at map editor
2019-10-28 12:40:09 -07:00
Dustin Carlino
ea50371d64
rip out stable IDs in favor of orig IDs. the extra layer is confusing for things like MapFixes. stop modifying orig IDs when merging roads.
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NOT done with this transition yet, just pushing to not lose work
2019-10-28 12:08:11 -07:00