Dustin Carlino
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95b9731dee
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rip out all of the support for textures from ezgui. no more uber-shader!
\o/
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2020-02-20 18:23:00 -08:00 |
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Dustin Carlino
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b2c92ab8f9
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upstreaming some changes for wasm here
- use instant crate
- bring in the wasm ezgui backend and necessary setup tweaks
- upgrade stdweb
but no map editor build magic yet
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2020-02-14 14:28:25 -08:00 |
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Dustin Carlino
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34fdf6a5e5
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got stuff displaying! \o/ buggily
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2020-02-10 19:28:23 -08:00 |
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Dustin Carlino
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4e96363398
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tuning color rewriting and placement of some svg icons. removing the
crazy shader color masking
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2019-12-08 13:44:43 -08:00 |
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Dustin Carlino
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c37eb1a5ed
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woops, i had broken hatching a while back, just now noticed
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2019-12-03 15:19:44 -08:00 |
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Dustin Carlino
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1a9c78b5fe
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tuning a few last things with the speed panel for now
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2019-11-28 13:45:08 -08:00 |
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Dustin Carlino
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202cfcf0d6
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hack in a mask to change the color of image buttons without backgrounds
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2019-11-26 10:59:33 -08:00 |
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Dustin Carlino
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a2ea691fa3
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fix the 16 texture limit on mac properly, by using texture arrays for icons
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2019-11-24 07:38:32 -08:00 |
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Dustin Carlino
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0814974885
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fix more stuff...
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2019-11-23 13:15:05 -08:00 |
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Dustin Carlino
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0f427542c7
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putting in dummy paint buttons to edit mode
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2019-11-13 08:54:25 -08:00 |
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Dustin Carlino
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a94e210c22
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changing speed controls to be a panel of manually arranged buttons. not
done, but functionality is cutover. fix details later.
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2019-10-30 15:01:11 -07:00 |
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Dustin Carlino
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7faeafd998
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nice hatching for construction lanes, hackily encoded
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2019-10-29 17:19:36 -07:00 |
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Dustin Carlino
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224461fcdc
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plumb hatching bit in the style vertex attrib, not this awkward stateful uniform value
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2019-09-11 11:06:57 -07:00 |
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Dustin Carlino
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5ef4ed16b8
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packing texture info into the color Vertex channel
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2019-09-10 16:08:01 -07:00 |
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Dustin Carlino
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9a624397e0
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supporting up to 10 textures
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2019-09-10 15:44:07 -07:00 |
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Dustin Carlino
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fdd770088d
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very hacky, minimal impl of texturing water
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2019-09-10 15:21:58 -07:00 |
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Dustin Carlino
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6221fd858b
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make edit mode's cross hatches less intrusive
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2019-06-06 13:29:45 -07:00 |
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Dustin Carlino
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639ce25d09
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hatching shader's stripes are now in map-space, are crosses, and have
color/size tuned
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2019-05-12 18:35:12 -07:00 |
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Dustin Carlino
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f4620c1951
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add basic hatching support to fragment shader. use it to visualize map
edits when zoomed in
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2019-05-12 17:59:12 -07:00 |
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Dustin Carlino
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8bf8b958d7
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supporting glsl 110 as well as 140
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2019-03-18 12:26:40 -07:00 |
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