Commit Graph

741 Commits

Author SHA1 Message Date
Dustin Carlino
d6a9e0e541 just one copy of the code to calculate parked car seeding per bldg, in popdat. remove variant in scenario manager 2019-10-18 11:47:03 -07:00
Dustin Carlino
dba7ced094 distinguish parked cars that have a trip scheduled or not 2019-10-17 14:54:30 -07:00
Dustin Carlino
012d5bdd1d make parking/unparking on offside shift the correct direction.
theoretically also handle unparking from a driveway, but cant test that
easily yet...
2019-10-17 14:40:27 -07:00
Dustin Carlino
5e41a607fd adjust starting pos of parked cars going to offside driving lane 2019-10-17 14:11:07 -07:00
Dustin Carlino
b28874d5bc find trips using a parked car later 2019-10-16 18:54:28 -07:00
Dustin Carlino
03d31477af make sim handle parking lanes on off-side of a oneway. ostensibly.
haven't forced a test case yet
2019-10-16 17:55:22 -07:00
Dustin Carlino
f6865fac43 Get rid of ID::Trip, not sure why that ever made sense 2019-10-14 13:57:37 -07:00
Dustin Carlino
85ff33e72d basic, but working, impl of cars lane-changing opportunistically 2019-10-13 14:30:20 -07:00
Dustin Carlino
05b953d639 split sim summary onto two nice lines 2019-10-11 13:25:41 -07:00
Dustin Carlino
2edb275d3c rename cycle -> phase, match the literature 2019-10-09 15:27:25 -07:00
Dustin Carlino
b40b26def8 dont draw agents when unzoomed and showing some kind of heatmap 2019-10-04 16:07:07 -07:00
Dustin Carlino
1a10e8982a basic heatmap showing busiest roads and intersections. have to revive
Sim Events kind of.
2019-10-04 15:33:26 -07:00
Dustin Carlino
a85d7fffcd let yields go at a traffic signal when the priorities are blocked. wake up waiting agents a little more granularly. 2019-10-04 11:51:25 -07:00
Dustin Carlino
393eaff249 compacting SimOptions and SimFlags 2019-10-01 14:22:00 -07:00
Dustin Carlino
6f75cf32eb mvp of graphing finished trips over time 2019-10-01 14:09:17 -07:00
Dustin Carlino
3fd73af32b fix edge case crash when spawning agents interactively 2019-10-01 12:44:26 -07:00
Dustin Carlino
db4db7e0d9 very basic tool to point out intersections with the most contention 2019-09-30 11:39:55 -07:00
Dustin Carlino
2e5649bf7e show count of aborted trips in scoreboard too 2019-09-29 19:19:51 -07:00
Dustin Carlino
909ce857fb count aborted trips with active agent counter better 2019-09-29 14:44:09 -07:00
Dustin Carlino
35892aee61 just abort a trip if theres literally no room for a car to park. 2019-09-27 14:11:26 -07:00
Dustin Carlino
0ae0a88abb actually, serialize MapFixes as json for now. will switch to binary when this is large later, but for now, this is easier to handle schema changes and debug. 2019-09-19 14:39:31 -07:00
Dustin Carlino
3eb9acf0aa plumb parking lane hints around through tags too; simplifies a few places 2019-09-19 13:30:07 -07:00
Dustin Carlino
fbb7d8ac96 cleaning up CmdArgs usage 2019-09-19 10:42:16 -07:00
Dustin Carlino
f18fc72265 finish structopt removal 2019-09-18 17:29:34 -07:00
Dustin Carlino
0543cb015e fix an awesome parking contention bug 2019-09-15 14:10:54 -07:00
Dustin Carlino
72c391fe15 clean up stuck/vanish case for drivers, now that parking blackholes have been fixed 2019-09-15 13:46:40 -07:00
Dustin Carlino
1f2c4e3797 make route viewer also handle mode changes and trips ending 2019-09-15 13:07:58 -07:00
Dustin Carlino
8d8237a40e making sure we only consider appropriate lane types for parking searches 2019-09-15 10:11:13 -07:00
Dustin Carlino
b757efd644 verify vehicles dont wind up on nonsense lane types... 2019-09-14 14:10:41 -07:00
Dustin Carlino
fb3e4e5177 cancel turn requests when deleting a car forcibly 2019-09-08 15:21:15 -07:00
Dustin Carlino
19135c7461 debug feature to kill off a stuck car 2019-09-07 13:46:47 -07:00
Dustin Carlino
caaf0954ab rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00
Dustin Carlino
68269530fe refactor intersection type checks 2019-09-07 12:34:39 -07:00
Dustin Carlino
219a6feacd rework trip start/end 2019-09-07 12:26:00 -07:00
Dustin Carlino
c5fd22ae81 refactor sim->editor metadata for unzoomed/zoomed agents 2019-09-07 12:01:45 -07:00
Dustin Carlino
8bf4711053 abort trips using parked cars if they dont work out 2019-09-05 17:37:36 -07:00
Dustin Carlino
36f4ccecb6 do the last-minute work of gluing a ped to an available car 2019-09-05 13:39:19 -07:00
Dustin Carlino
cf7d847f32 some of the plumbing to make psrc trips dynamically use a parked car, when possible. very
complicated impl. should blow up when one of these trips actually
starts.
2019-09-05 13:01:46 -07:00
Dustin Carlino
8a05e59865 shuffle spots per road, so we dont start with an eerily even line of cars 2019-09-05 10:54:19 -07:00
Dustin Carlino
048976a256 spawn a specific number of parked cars per bldg for a scenario. dont use
them yet.
2019-09-05 09:45:02 -07:00
Dustin Carlino
ccdae6e54b show total parking spots available 2019-09-04 14:56:50 -07:00
Dustin Carlino
e35709fc51 calculate number of parked cars needed for PSRC trips in a very
primitive way
2019-09-04 13:58:48 -07:00
Dustin Carlino
528010f308 render cars on driveways a little better 2019-09-02 22:34:01 -07:00
Dustin Carlino
6d7d3d4a43 warp to car parked in garage, without having to define a DrawCar for it 2019-09-02 11:42:29 -07:00
Dustin Carlino
d404d938f6 browse cars parked in garage more easily 2019-09-02 11:08:01 -07:00
Dustin Carlino
fcc3863dab proper walking connections after parking in a garage, debug support for
cars parked in a bldg
2019-09-01 21:25:31 -07:00
Dustin Carlino
814313df98 make cars start parking in garages. parking animation is wrong and trip
connections wrong, that'll come next.
2019-08-31 12:41:23 -07:00
Dustin Carlino
03b685673b remove two unused deps caught by cargo-udeps 2019-08-30 15:06:45 -07:00
Dustin Carlino
abe4d218f0 adding new type of ParkingSpot to sim layer. not glued to everything
yet.
2019-08-30 14:16:34 -07:00
Dustin Carlino
7fffb8d6e5 use modalmenu, not logscroller, for scenario and a/b test info. remove
logscroller from public ezgui api
2019-08-24 14:53:26 -07:00