Dustin Carlino
|
d757b45bff
|
manually workaround y inversion with stretched textures by modifying the
images
|
2019-10-29 16:36:19 -07:00 |
|
Dustin Carlino
|
0575e57584
|
tweaks to buttons
|
2019-10-29 15:45:26 -07:00 |
|
Dustin Carlino
|
aae6d6d998
|
cleanup: collapse the old separated modal menu groups
|
2019-10-29 15:37:19 -07:00 |
|
Dustin Carlino
|
c2fd82328a
|
move more controls under a general menu
|
2019-10-29 15:31:55 -07:00 |
|
Dustin Carlino
|
7574869798
|
tie together a popup menu and a button in a really simple way. move some
info and location things there
|
2019-10-29 15:14:17 -07:00 |
|
Dustin Carlino
|
e0bb2f97e0
|
debug floodfill from sidewalks, now that i'm really messing with that
connectivity
|
2019-10-25 14:40:52 -07:00 |
|
Dustin Carlino
|
6989c72aa1
|
show location of all buses serving a route
|
2019-10-19 13:40:24 -07:00 |
|
Dustin Carlino
|
28f11e4ab3
|
draw entire bus route in explorer, with labeled stops
|
2019-10-19 13:02:17 -07:00 |
|
Dustin Carlino
|
56a277a284
|
show live parking counts in that analytics legend
|
2019-10-18 12:35:49 -07:00 |
|
Dustin Carlino
|
f6865fac43
|
Get rid of ID::Trip, not sure why that ever made sense
|
2019-10-14 13:57:37 -07:00 |
|
Dustin Carlino
|
4df994a6c9
|
moving debug mode's tooltips into a popup info panel, hopefully the precursor to a sidebar
|
2019-10-14 13:42:22 -07:00 |
|
Dustin Carlino
|
f1cae9bd37
|
dont show info when modalmenu hidden, just title. simplify setting info
from outside.
|
2019-10-11 20:10:12 -07:00 |
|
Dustin Carlino
|
81addd9c8c
|
making menu label swaps more ergonomic
|
2019-10-11 13:15:14 -07:00 |
|
Dustin Carlino
|
f71d229594
|
ability to change menu labels. use for speed controls and debug mode.
|
2019-10-11 13:09:32 -07:00 |
|
Dustin Carlino
|
d0879117f3
|
modernizing chokepoints finder too
|
2019-10-05 14:13:21 -07:00 |
|
Dustin Carlino
|
23166b1aa8
|
switch to turn restriction enums, so we can easily use IDs in map_editor
|
2019-09-24 18:58:06 -07:00 |
|
Dustin Carlino
|
536df84844
|
rename raw_data layer of stuff for easier importing, disambiguation
|
2019-09-23 15:00:55 -07:00 |
|
Dustin Carlino
|
9a58136fc1
|
remove two debuggers (original roads and reattempting intersection geom) from game. not useful, and this could work better in synthetic or fix_map_geom. also lets us stop copying an extra polyline in the final map
|
2019-09-19 14:16:50 -07:00 |
|
Dustin Carlino
|
1e4f36dec1
|
duplicate OSM ids in tag maps universally, to simplify some other places
|
2019-09-17 15:37:11 -07:00 |
|
Dustin Carlino
|
af22daaf69
|
hop to debug mode from a/b test mode, and make it a proper pushed state
from edit and sandbox mode too
|
2019-09-15 13:28:38 -07:00 |
|
Dustin Carlino
|
1f2c4e3797
|
make route viewer also handle mode changes and trips ending
|
2019-09-15 13:07:58 -07:00 |
|
Dustin Carlino
|
974e4d43b7
|
fix debug mode's overlapping UIs... dont keep trying to draw all the special debug mode stuff in nested states. also stop double-drawing when using {Road,Building}Colorer
|
2019-09-14 13:42:43 -07:00 |
|
Dustin Carlino
|
1248dac270
|
nicer API for appending bits of text
|
2019-09-13 15:23:25 -07:00 |
|
Dustin Carlino
|
612b02d526
|
migrating all callers off old methods. decided to keep choose_string
|
2019-09-11 12:32:17 -07:00 |
|
Dustin Carlino
|
ed559bd71e
|
geom debugger does warping
|
2019-09-09 09:51:15 -07:00 |
|
Dustin Carlino
|
105f526e9e
|
contextual_action takes &str or String
|
2019-09-07 13:56:00 -07:00 |
|
Dustin Carlino
|
19135c7461
|
debug feature to kill off a stuck car
|
2019-09-07 13:46:47 -07:00 |
|
Dustin Carlino
|
caaf0954ab
|
rename the main editor crate to game -- map editing is just a tiny piece ;)
|
2019-09-07 13:09:09 -07:00 |
|