Dustin Carlino
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36cddbf5df
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recalculate current selection in all the places that used to before a big UI refactor. if not, hovering on agent + jumping savestates can crash badly. also refactor how mouseover is detected
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2019-06-06 12:51:49 -07:00 |
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Dustin Carlino
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5ab5b7b3d3
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actually apply scenario name when instantiating to sim run name, so savestates look nice. fix find next/prev savestate to not require exact current match -- why did I ever do that?
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2019-06-06 11:55:49 -07:00 |
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Dustin Carlino
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73f32854be
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fix up other ezgui apps, run clippy
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2019-05-04 17:25:05 -07:00 |
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Dustin Carlino
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2384157108
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simplify ezgui API -- event takes &mut EventCtx
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2019-04-23 21:28:03 -07:00 |
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Dustin Carlino
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6c247d376c
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clean up ezgui draw() API by putting screencap and naming_hint inside GfxCtx
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2019-04-23 15:42:15 -07:00 |
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Dustin Carlino
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4eece7bae7
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borrow text to draw, stop cloning everywhere
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2019-04-22 13:29:24 -07:00 |
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Dustin Carlino
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8ff293bdc4
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dont plumb last_data through ezgui layer. apps can just... store that themselves. removes unnecessary plumbing.
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2019-04-21 13:20:40 -07:00 |
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Dustin Carlino
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4b1107bf57
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clean up ezgui runner API
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2019-04-20 15:10:03 -07:00 |
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Dustin Carlino
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f249c6b2d9
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call Timer.done automatically using Drop trait. use throwaway less
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2019-02-27 12:15:04 -08:00 |
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Dustin Carlino
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c2791a6ead
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using Warn in all of geom
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2019-02-20 10:36:58 -08:00 |
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Dustin Carlino
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1848387ef0
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starting to organize warnings in a much more reasonable way.
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2019-02-20 10:08:02 -08:00 |
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Dustin Carlino
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fb2bb08f66
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be able to hide stuff in InitialMap debugger
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2019-02-02 17:51:49 -08:00 |
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Dustin Carlino
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899d876968
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only reset camera for some initial maps
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2019-02-02 16:40:12 -08:00 |
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Dustin Carlino
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1970b7066e
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extract generic viewer stuff into its own crate, separate from the InitialMap stuff
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2019-02-01 12:51:50 -08:00 |
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