Dustin Carlino
e22727ee98
reorganizing info panel code, splitting into modules
2020-03-23 14:25:16 -07:00
Dustin Carlino
fb8072d7b7
prototype embedding more state in info panels, starting with
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building->people
2020-03-23 12:38:04 -07:00
Dustin Carlino
b6eb46ec04
moving ezgui stuff around a little, cleaning up some of the APIs for
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instantiating widgets
2020-03-22 23:50:14 -07:00
Dustin Carlino
96d7987c7e
aha, dont need to plumb ScreenRectangle to widgets after all
2020-03-22 21:04:05 -07:00
Dustin Carlino
4df64b4c83
remove last users of ModalMenu. so long, (some variant of) the original widget.
2020-03-22 20:59:44 -07:00
Dustin Carlino
b70037b4e8
new release
2020-03-22 16:42:05 -07:00
Dustin Carlino
581956222c
refactor some of the downcasting [rebuild]
2020-03-22 16:35:20 -07:00
Dustin Carlino
0e59efe15b
trait-ifying nothing, row, column. the enum is hereby gone!
2020-03-22 16:19:05 -07:00
Dustin Carlino
1682b6c28f
trait-ify Button
2020-03-22 15:20:46 -07:00
Dustin Carlino
10d3c0aa60
get rid of the warping and normal item sliders. do something more manual in the (dev tools only) places using them. going to rethink slider API more carefully later.
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(removed individual/all PSRC trip viz; these haven't been useful for a
long time, and the people/schedule stuff is kinda replacing it anyway)
2020-03-22 14:55:16 -07:00
Dustin Carlino
67b21a334c
trait-ify dropdowns (generic type plumbed in the right place now)
2020-03-22 14:23:01 -07:00
Dustin Carlino
2b2b30a6bb
express many ezgui widgets as a generic trait.
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- prepares the API for anyone to implement widgets
- cleans up boilerplate code
- gets rid of hacks with Plot<T>
2020-03-22 14:06:02 -07:00
Dustin Carlino
2712ea8c74
settle on using the common widget ID for everything (except rows/cols).
...
move some non-widget tools to a better module, and rename shaders
directory
2020-03-22 10:48:11 -07:00
Dustin Carlino
d7886fa85b
move person counters to population panel
2020-03-22 10:34:32 -07:00
Dustin Carlino
1259b42ab5
same for fillers and menus
2020-03-21 18:51:07 -07:00
Dustin Carlino
dbd9dcf5dd
inline sliders in the tree directly
2020-03-21 18:41:01 -07:00
Dustin Carlino
acbeb2b499
expose some settings for interactively tuning the dot / heat map of people. this way is buggy (controls constantly being recreated), but a start.
2020-03-21 17:42:17 -07:00
Dustin Carlino
4ad75f99a1
implement a super basic heatmap (many many problems) for the dot map
2020-03-21 14:46:23 -07:00
Dustin Carlino
d7c855c556
speed up dot map in trivial ways
2020-03-21 13:40:42 -07:00
Dustin Carlino
3045f99266
stop plumbing back unused agent metadata from sim, now that ACS is gone
2020-03-21 13:13:46 -07:00
Dustin Carlino
9d3adfbe40
try the dot map as a debug-only overlay. slow and weird, but getting
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somewhere.
2020-03-21 13:10:50 -07:00
Dustin Carlino
1abddda18b
change how inactive buttons are created, finally completing the grand button refactor
2020-03-21 12:04:12 -07:00
Dustin Carlino
b3028fd69c
adjust edit overlay color, and add an explicit reset button to edits
2020-03-21 10:12:13 -07:00
Dustin Carlino
718c6a346a
more arrows for one-ways. forces some changes to edit tracking -- more
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computation, less code.
2020-03-21 09:56:43 -07:00
Dustin Carlino
7edb8a6190
rename Widget -> WidgetImpl, ManagedWidget -> Widget
2020-03-20 23:41:07 -07:00
Dustin Carlino
81c5ae3700
consolidate ezgui internals a little, and start a little bit of rustdoc
2020-03-20 18:05:50 -07:00
Dustin Carlino
9644ff24be
remove the last button constructor, except for the inactive ones
2020-03-20 15:40:43 -07:00
Dustin Carlino
7592a36fe4
tool-assisted refactor of the last 2 WrappedComposite button helpers
2020-03-20 15:22:45 -07:00
Dustin Carlino
d8744648df
clean up more old button constructors -- nice_text_button
2020-03-20 15:08:08 -07:00
Dustin Carlino
606e23f7cd
refactoring WrappedComposite::svg_button
2020-03-20 13:47:49 -07:00
Dustin Carlino
469c11e532
fix up overlays, part 2:
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- say what layer is active when zoomed in
- zoom out after opening an overlay, if needed
- sadly, scrap the heatmap icons for now
[rebuild]
2020-03-20 12:31:08 -07:00
Dustin Carlino
7368f9ef24
tiny button refactor -- svg_def instead of standard rewrite color
2020-03-20 11:59:20 -07:00
Dustin Carlino
d22b26d66b
fix up overlays, part 1:
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- dont show most of them when zoomed in
- change the layers icon when one is active
2020-03-20 11:55:32 -07:00
Dustin Carlino
3aacb06fa5
adjust tutorial top panel to make task selection more clear
2020-03-20 10:23:30 -07:00
Dustin Carlino
d4cd9c2899
put legend to the right of minimap, to emphasize its for minimap only
2020-03-19 18:54:06 -07:00
Dustin Carlino
5e824562ac
remove Inner ACS; only one case now
2020-03-19 18:52:06 -07:00
Dustin Carlino
760ee795e7
scrap intersection delay, make a new road-or-intersection delay, based just on waiting turns
2020-03-19 08:34:02 -07:00
Dustin Carlino
fea6129f00
filling out trip timeline icons and colors (with some placeholders).
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fixing the icon for locating an object and for visibility hidden.
2020-03-18 19:47:21 -07:00
Dustin Carlino
87e605a119
prototype a live dot map in debug mode
2020-03-18 19:17:54 -07:00
Dustin Carlino
eda0237ea7
improve debug mode UI -- menu style, use checkboxes. simplify and speed
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up all route viz
2020-03-18 14:41:34 -07:00
Dustin Carlino
41ce8fe8f3
force trips per person to be time ordered
2020-03-18 14:01:03 -07:00
Dustin Carlino
b08c2caa12
wittle down more old button constructors. also improve splash screen style.
2020-03-18 11:45:20 -07:00
Dustin Carlino
d63c79d87c
popup info in map editor only when a key is held. lock down old
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blocking_text methods a little more
2020-03-18 11:13:40 -07:00
Dustin Carlino
01b5617840
show recommended scale factor in options [rebuild]
2020-03-18 10:22:39 -07:00
Dustin Carlino
ad4ebeeb61
add z-buffering to glow/wasm backends. helps #21
2020-03-17 11:16:22 -07:00
Dustin Carlino
0bcbac1fee
upgrade a few misc packages
2020-03-17 10:35:37 -07:00
Dustin Carlino
e47d5f7917
fix parking markings and where pedestrians walk for left-hand maps for #27
2020-03-17 10:09:44 -07:00
Dustin Carlino
6de415033e
more button refactor:
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- custom tooltips
- get rid of a few old Button constructors
2020-03-17 09:46:51 -07:00
Dustin Carlino
be9671a51f
more fixes for left-hand maps ( #27 ):
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- avoid a crash by deduping intersection polygon points
- make shared sidewalk corners saner by flipping order of points
- improve crosswalk determination
2020-03-16 18:27:33 -07:00
Dustin Carlino
812c7fa640
start support driving on the left, more carefully tracking all the dependencies. part of #27 . lots of bugs left, but it doesn't break anything for driving on the right.
2020-03-16 17:40:12 -07:00