Dustin Carlino
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da786f9348
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gather initial summary text for neighborhoods
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2018-10-23 16:18:33 -07:00 |
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Dustin Carlino
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8a474e16b0
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how is a car winding up with negative dist_along? argh, another hacky
epsilon fix
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2018-10-22 20:03:39 -07:00 |
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Dustin Carlino
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9883da6fa8
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fix bugs with follow plugin at the end of the trip
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2018-10-22 16:32:58 -07:00 |
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Dustin Carlino
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ce9b9da5bb
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bugfix: find driving lane near destination building
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2018-10-22 15:40:16 -07:00 |
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Dustin Carlino
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bed21cac17
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woops, eagerly evaluating tooltip for parked car
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2018-10-22 15:09:12 -07:00 |
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Dustin Carlino
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9660794467
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show route by trip, not agent
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2018-10-22 14:39:25 -07:00 |
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Dustin Carlino
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b8fa12d0d5
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terminating ped trace_route at the right SidewalkSpot
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2018-10-22 14:18:25 -07:00 |
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Dustin Carlino
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9c1ae28bf8
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ped trace_routes were wrong for contraflow steps
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2018-10-22 13:16:30 -07:00 |
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Dustin Carlino
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a1ac8cf7dd
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plugin to show diff for all agents
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2018-10-22 11:22:16 -07:00 |
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Dustin Carlino
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ba3bcb5087
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moving precompute binary to its own crate, adding logging
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2018-10-21 11:37:30 -07:00 |
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Dustin Carlino
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68b0983436
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associate the right map+edits with savestates
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2018-10-21 11:14:22 -07:00 |
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Dustin Carlino
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050a9a1400
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load pre-baked maps. now starting an a/b test is very fast! \o/
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2018-10-20 09:18:57 -07:00 |
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Dustin Carlino
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66bbdc0362
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script to save all the maps with edits. no loading yet
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2018-10-20 09:02:44 -07:00 |
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Dustin Carlino
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80121df78c
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rename data/maps to data/raw_maps
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2018-10-20 08:25:49 -07:00 |
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Dustin Carlino
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5d010d2580
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make a/b test work again... neighborhoods can be kind of poorly defined
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2018-10-18 15:44:35 -07:00 |
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Dustin Carlino
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10a6ee09d1
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debugging why we wound up with disconnected roads, breaking parking seeding... ah, there are roads in the neighborhood without any buildings
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2018-10-18 13:57:38 -07:00 |
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Dustin Carlino
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bb21c45394
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weighted choice for how many cars per building
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2018-10-17 16:22:33 -07:00 |
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Dustin Carlino
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ec49d2dd20
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fix problem with trace_route requesting invalid start dist
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2018-10-17 15:27:38 -07:00 |
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Dustin Carlino
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452677672f
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savestate at the end of the step
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2018-10-17 15:07:26 -07:00 |
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Dustin Carlino
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3968a78166
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only allow interactive spawning at the beginning
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2018-10-17 15:01:36 -07:00 |
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Dustin Carlino
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d897ebfd4b
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fixing up broken tests... at least making them build :\
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2018-10-17 13:42:07 -07:00 |
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Dustin Carlino
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d02c5004f9
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clean up Pt2D::from_gps API
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2018-10-17 13:14:10 -07:00 |
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Dustin Carlino
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b25046bd67
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removing old, weird controls for interactively spawning stuff in the UI
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2018-10-17 13:06:40 -07:00 |
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Dustin Carlino
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fade0f8883
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UI plugin to show parked car / building associations
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2018-10-17 12:29:46 -07:00 |
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Dustin Carlino
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24edfcd784
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place parked cars close to buildings, in a stable way
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2018-10-17 11:49:15 -07:00 |
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Dustin Carlino
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98914ce208
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peds only use the car associated with their building
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2018-10-17 10:34:02 -07:00 |
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Dustin Carlino
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0d33a25d44
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calm down DiffWorlds, not every agent has a trip -- buses and parked cars, namely
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2018-10-17 10:10:22 -07:00 |
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Dustin Carlino
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299c7bdb2f
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seed parked cars per building, not per spot
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2018-10-17 10:01:33 -07:00 |
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Dustin Carlino
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7919b0bd8d
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associating cars with an owner
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2018-10-16 17:28:03 -07:00 |
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Dustin Carlino
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2c110a58f9
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starting a very basic plugin to show differences between trips in parallel worlds
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2018-10-16 14:48:41 -07:00 |
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Dustin Carlino
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41817d3e91
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oops, nonsense option to start moving cars
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2018-10-16 12:15:02 -07:00 |
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Dustin Carlino
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9400e3d010
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refactor: hardcode concrete rng type, remove annoying generic
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2018-10-16 12:00:20 -07:00 |
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Dustin Carlino
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14c341d86a
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shuffle parked cars to use without offsetting the RNG
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2018-10-16 11:50:16 -07:00 |
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Dustin Carlino
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77786c9483
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forking RNGs to keep SeedParking consistent
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2018-10-16 11:39:16 -07:00 |
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Dustin Carlino
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bc48b3189f
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generate trips to spawn before seeding parking spots, to make trip IDs line up better...
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2018-10-14 18:53:39 -07:00 |
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Dustin Carlino
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022b78ca34
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associate trips with peds and cars more easily
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2018-10-14 14:10:46 -07:00 |
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Dustin Carlino
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80f6eb95b4
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brainstorming edit-invariant trips. initial work to reference TripIDs,
which are independent of mode.
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2018-10-14 14:01:03 -07:00 |
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Dustin Carlino
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19bcf0199e
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update map paths in tests
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2018-10-13 17:43:52 -07:00 |
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Dustin Carlino
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90af8a84c6
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woops, car pathfinding shouldnt use bike lanes. and A/B test manager
should set json filename
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2018-10-13 16:34:02 -07:00 |
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Dustin Carlino
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25a1beba4e
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generalize traces a bit to handle 0-length turns properly
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2018-10-13 16:05:52 -07:00 |
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Dustin Carlino
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e4dc075871
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WIP trying to solve problem of driving traces not matching up sometimes
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2018-10-13 15:41:40 -07:00 |
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Dustin Carlino
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f7f9b5ab70
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plugin to find and show chokepoints
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2018-10-13 15:24:14 -07:00 |
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Dustin Carlino
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99559fa578
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also retain the logical pieces of a Trace, so we can next find chokepoints
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2018-10-13 11:27:22 -07:00 |
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Dustin Carlino
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37173fc72c
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dont savestate at 0s
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2018-10-10 16:31:16 -07:00 |
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Dustin Carlino
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792c25b40b
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removing failure crate in sim too
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2018-10-10 16:29:43 -07:00 |
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Dustin Carlino
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843742b708
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adding error messages for map model queries that can fail
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2018-10-10 15:58:00 -07:00 |
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Dustin Carlino
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e681032866
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fix bug where commands scheduled at tick 0 were skipped
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2018-10-10 09:27:06 -07:00 |
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Dustin Carlino
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6dad7155aa
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swap sims
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2018-10-09 21:44:26 -07:00 |
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Dustin Carlino
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4672994777
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fixed one problem with ped trace_route... walking model is so complicated. ><
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2018-10-09 17:43:22 -07:00 |
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Dustin Carlino
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dcbf373896
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constructing traces way more directly. still broken for peds. :(
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2018-10-09 16:14:48 -07:00 |
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