Commit Graph

49 Commits

Author SHA1 Message Date
Dustin Carlino
20a1bb7923 dispersing the remainders of map_model::geometry 2018-09-18 14:35:10 -07:00
Dustin Carlino
1050d86e67 making a proper Circle type in geom 2018-09-18 14:00:55 -07:00
Dustin Carlino
e8ef4545fb remove to_vec from Pt2D; only need it in one triangulation-specific place 2018-09-18 13:44:14 -07:00
Dustin Carlino
49ebe97c21 small refactor in ezgui and polyline 2018-09-18 13:39:55 -07:00
Dustin Carlino
7dc192b0c9 refactoring helpers to draw lines 2018-09-18 13:29:30 -07:00
Dustin Carlino
e65f3aecc7 update to rust 1.29, re-run format 2018-09-15 16:54:00 -07:00
Dustin Carlino
0876315d50 make large.abst load, damnit!
- deal with loop lanes screwing up trim_lines
- give up when trim_lines fails and just keep the full geometry
- tune some epsilons
- delete duplicate turns instead of panicking
2018-09-08 21:16:58 -07:00
Dustin Carlino
f386278343 tuning EPSILON_DIST to make large.abst closer to loading 2018-09-08 19:48:11 -07:00
Dustin Carlino
f3982282de speed up building creation by doing sidewalk finding in bulk 2018-09-08 13:28:09 -07:00
Dustin Carlino
ba9fe54c2a trying to make medium map load!
- new polyline shifting that keeps a constant width, even at sharp
  corners. it breaks and is slow when shifting just to make thick
  polygons, so keep the old version around for that. actually, disable
  it always. :(

- deal with bus stops on sidewalks with no associated driving lane

- more hacks to make dist_along_of_pt work for horiz/vertical lines

- handling bus stops close to the end of a sidewalk
2018-09-08 12:48:25 -07:00
Dustin Carlino
87a33a6c78 replaced parts of the polygon ear clipping and seemingly fixed all the
problems!
2018-09-07 15:03:28 -07:00
Dustin Carlino
c3d7595fc3 (slightly) smarter stop sign assignment 2018-08-24 12:46:09 -07:00
Dustin Carlino
f36c94c730 render individual points from extra KML, and refactor some circle helpers 2018-08-23 15:17:37 -07:00
Dustin Carlino
2a12c338cf fixing up the parking test... had to deal with horizontal/vertical lines
for the building front path stuff
2018-08-23 10:37:17 -07:00
Dustin Carlino
82952ef198 remembering where the front path hits the sidewalk 2018-08-22 12:21:58 -07:00
Dustin Carlino
a2399f6613 trimming front paths to building edges 2018-08-22 11:54:18 -07:00
Dustin Carlino
bf52822e37 wrote a few tests of parking 2018-08-19 18:07:28 -07:00
Dustin Carlino
f45bc525d5 fix a few epsilon issues that made restoring from a savestate break 2018-08-15 15:37:07 -07:00
Dustin Carlino
6693147a99 WIP making driving cars park at a specific spot 2018-08-15 15:29:49 -07:00
Dustin Carlino
bf2bd09a54 WIP converting lanes and draw car to new polygon 2018-08-09 10:36:29 -07:00
Dustin Carlino
1b610aa708 making a proper polygon type, finally. using it in a few places, not all
yet
2018-08-08 18:00:10 -07:00
Dustin Carlino
5d2a4f3ac4 trying an ear clipping algorithm for buildings and parcels. works great,
lots of cleanup needed now!
2018-08-08 14:39:08 -07:00
Dustin Carlino
d0744083fc stop right BEFORE intersections 2018-08-07 14:06:31 -07:00
Dustin Carlino
4c0a8f588a still debugging various breakages. drawing lane IDs 2018-08-07 12:23:00 -07:00
Dustin Carlino
5ad6f53607 use new dimensioned version, letting us serialize maps and clean up
hacks elsewhere
2018-08-01 14:05:38 -07:00
Dustin Carlino
7ee8ef0d8d cleaning up after polyline trimming 2018-07-23 10:05:20 -07:00
Dustin Carlino
272620119f WIP working on polyline trimming, but nice and slowly this time 2018-07-23 09:41:51 -07:00
Dustin Carlino
a52b966b03 make some more pedestrian paths possible by forcing turns even when line trimming fails 2018-07-23 08:39:58 -07:00
Dustin Carlino
82fb302ddd fixing nondeterministic map conversion 2018-07-22 17:14:07 -07:00
Dustin Carlino
5b018fdf06 adding tests for map conversion determinism 2018-07-22 17:09:12 -07:00
Dustin Carlino
1c85188a64 WIP removing disconnected chunks of map. leaves orphaned intersections
still, so disabled.
2018-07-22 16:31:31 -07:00
Dustin Carlino
e5de791fa7 starting to model pedestrians. spawn and draw them. 2018-07-11 15:06:31 -07:00
Dustin Carlino
0e4ff75286 setting up an intersection test in experimental 2018-07-07 10:48:46 -07:00
Dustin Carlino
f9c1b3b526 WIP representing polyline shifting failure 2018-06-29 11:17:39 -07:00
Dustin Carlino
fe53536024 prototyping crosswalks 2018-06-29 10:30:36 -07:00
Dustin Carlino
a082fbb511 moving stuff to geom crate 2018-06-28 20:35:00 -07:00
Dustin Carlino
ba310cbd45 removing geom crate, using just map model 2018-06-25 09:00:43 -07:00
Dustin Carlino
3838a1c4ac extra lanes on one-ways 2018-06-19 13:39:10 -07:00
Dustin Carlino
4da2136dee mostly fix curved roads, needed a different quad to fill in the gap 2018-06-19 12:14:53 -07:00
Dustin Carlino
592f284be3 fix center lines for two-ways 2018-06-19 10:28:08 -07:00
Dustin Carlino
52b8570e6c sidewalks for two-ways 2018-06-19 10:10:30 -07:00
Dustin Carlino
854eee4fd0 rendering parking lanes for two-ways... 2018-06-19 09:54:21 -07:00
Dustin Carlino
55fea2d5a7 moving to new way of generating lanes from osm ways 2018-06-19 09:29:58 -07:00
Dustin Carlino
ef78902f9a slowly moving away from depending on other_side in Road, and declaring LaneType stuff 2018-06-19 09:03:26 -07:00
Dustin Carlino
6a695740bd paving the way for offsets 2018-06-18 15:25:17 -07:00
Dustin Carlino
91920c3e1d dont reach into DrawRoad's polygon directly from DrawIntersection 2018-06-18 14:46:11 -07:00
Dustin Carlino
40ec99592d making DrawRoad use pts from GeomRoad 2018-06-18 12:46:25 -07:00
Dustin Carlino
923883883b updating README and trimming license declarations 2018-06-03 17:56:53 -07:00
Dustin Carlino
065c2ce9ba Importing everything since the initial import 2018-04-10 17:51:37 -07:00