Dustin Carlino
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7eb279a978
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simplify toggleable layer; dont need to repeat key names
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2018-08-14 14:06:32 -07:00 |
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Dustin Carlino
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b55e0ae263
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displaying extra arbitraryish kml for debugging
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2018-08-14 14:01:41 -07:00 |
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Dustin Carlino
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432c9644fc
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slightly different speed limits
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2018-08-09 13:14:30 -07:00 |
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Dustin Carlino
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6d70605355
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unit test that a sim finishes eventually
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2018-08-09 12:53:12 -07:00 |
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Dustin Carlino
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44239588c8
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debugging why a car doesnt see an agent to not hit... oh, wasn't
factoring in FOLLOW_DIST
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2018-08-09 12:23:26 -07:00 |
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Dustin Carlino
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850df3de4e
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fix a bug with stop signs that probably didnt even happen
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2018-08-09 12:04:55 -07:00 |
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Dustin Carlino
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6c6dbee529
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WIP ignore constraints on the current lane if our lookahead dist doesnt even hit them
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2018-08-09 12:00:37 -07:00 |
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Dustin Carlino
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0fe6507a5c
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oops, never actually capped acceleration of cars...
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2018-08-09 11:28:10 -07:00 |
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Dustin Carlino
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3e9a2db0bd
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flag to tell headless to savestate
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2018-08-09 11:16:51 -07:00 |
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Dustin Carlino
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40cb2bf6f4
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making draw_polygon only accept a geom Polygon. guess ezgui depending on geom is fine.
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2018-08-09 10:57:19 -07:00 |
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Dustin Carlino
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0caa8969dd
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fix contains_pt signature
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2018-08-09 10:49:26 -07:00 |
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Dustin Carlino
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9e2ac24b0c
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rm unused methods
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2018-08-09 10:38:11 -07:00 |
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Dustin Carlino
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bf2bd09a54
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WIP converting lanes and draw car to new polygon
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2018-08-09 10:36:29 -07:00 |
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Dustin Carlino
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1b610aa708
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making a proper polygon type, finally. using it in a few places, not all
yet
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2018-08-08 18:00:10 -07:00 |
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Dustin Carlino
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5d2a4f3ac4
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trying an ear clipping algorithm for buildings and parcels. works great,
lots of cleanup needed now!
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2018-08-08 14:39:08 -07:00 |
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Dustin Carlino
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7b53264bb8
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WIP debugging bad building polygon drawing
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2018-08-08 13:21:45 -07:00 |
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Dustin Carlino
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c77415164e
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count the peds moving/waiting too
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2018-08-08 12:47:57 -07:00 |
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Dustin Carlino
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ccbf5939d8
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waiting_for for new driving model
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2018-08-08 12:43:47 -07:00 |
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Dustin Carlino
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8d82148342
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fix bug with somebody holding a lock on a turn
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2018-08-08 12:26:46 -07:00 |
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Dustin Carlino
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449085f02f
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stop sign should only admit leader vehicles
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2018-08-08 11:50:05 -07:00 |
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Dustin Carlino
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139c03ce09
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let everyone through traffic signal; figuring out crossing time is hard
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2018-08-08 11:01:55 -07:00 |
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Dustin Carlino
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a3caf09cda
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count agents as stopped if their speed is super tiny
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2018-08-08 10:53:10 -07:00 |
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Dustin Carlino
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7e6a48ebc6
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vanish at the end of the last lane, not the beginning
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2018-08-07 14:16:28 -07:00 |
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Dustin Carlino
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bdb21f5eef
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wait, can fit more cars on lanes, actually
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2018-08-07 14:10:19 -07:00 |
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Dustin Carlino
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d0744083fc
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stop right BEFORE intersections
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2018-08-07 14:06:31 -07:00 |
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Dustin Carlino
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0a0740c1bf
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oops, nobody was actually stopping for stop signs
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2018-08-07 13:11:25 -07:00 |
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Dustin Carlino
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4c0a8f588a
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still debugging various breakages. drawing lane IDs
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2018-08-07 12:23:00 -07:00 |
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Dustin Carlino
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62f2d9c40e
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debugging sim invariant breakages better
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2018-08-07 11:35:40 -07:00 |
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Dustin Carlino
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73f23549b6
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WIP debugging a car entering a lane too quickly
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2018-08-07 11:13:13 -07:00 |
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Dustin Carlino
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4e5d8eccb0
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handling end-of-path for lookahead
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2018-08-07 10:41:44 -07:00 |
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Dustin Carlino
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9dce169a88
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working on arbitrary lookahead and not hitting lead vehicles
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2018-08-06 16:46:08 -07:00 |
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Dustin Carlino
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d71c2cf70d
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filling out more kinematics stuff, resuming aorta driving model.
stopping for intersections now seems OK...
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2018-08-06 14:56:14 -07:00 |
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Dustin Carlino
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36525da7d8
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using a quadtree to prune parcel intersections
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2018-08-06 13:34:17 -07:00 |
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Dustin Carlino
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82902199a2
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moving parcel grouping into convert_osm, which is run with --release anyway
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2018-08-06 13:10:48 -07:00 |
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Dustin Carlino
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e31061860b
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drawing groups of parcels with different colors. very slow, since it's
done without a quadtree and every load
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2018-08-06 12:54:56 -07:00 |
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Dustin Carlino
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b1c74157d9
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scale the zoom speed based on how far already zoomed in
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2018-08-05 15:22:55 -07:00 |
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Dustin Carlino
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be4ffc8d31
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only draw turn icons in editor mode
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2018-08-05 14:24:38 -07:00 |
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Dustin Carlino
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c7bae2b6ef
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type aliases for units
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2018-08-04 17:04:48 -07:00 |
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Dustin Carlino
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5b41f4a9b5
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few things towards new driving model, without lookahead
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2018-08-04 15:07:11 -07:00 |
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Dustin Carlino
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474215d478
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moving agent stepping code to be owned by each agent
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2018-08-04 14:10:27 -07:00 |
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Dustin Carlino
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676e076ae1
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repeating determinism tests for both driving models
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2018-08-04 13:25:09 -07:00 |
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Dustin Carlino
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7611be90ab
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trying enums with delegation...
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2018-08-04 12:26:58 -07:00 |
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Dustin Carlino
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bb934ff509
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WIP making both driving models toggleable...
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2018-08-04 09:54:13 -07:00 |
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Dustin Carlino
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c2306ef47a
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forking aorta driving model from parametric one...
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2018-08-04 08:03:55 -07:00 |
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Dustin Carlino
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87d040f061
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first making driving stuff private, before making a second driving model
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2018-08-03 14:32:08 -07:00 |
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Dustin Carlino
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7f6bc5aac4
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refactoring selection plugin, dont popup tooltips without Ctrl
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2018-08-03 14:11:15 -07:00 |
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Dustin Carlino
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73eaf4818f
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draw thick border around buildings
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2018-08-02 12:42:43 -07:00 |
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Dustin Carlino
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d47912e13c
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hide turn icons when lane is hidden
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2018-08-02 12:24:19 -07:00 |
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Dustin Carlino
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67c81df83f
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draw stopping buffer for cars
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2018-08-02 11:15:47 -07:00 |
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Dustin Carlino
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1348db1288
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different colors for cars and peds
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2018-08-01 15:06:23 -07:00 |
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